Forge 1.12.2 Client Log

#7CxfXh7
172 errors
14394 lines
Raw
Analysis
Minecraft version:
1.12.2
Forge version:
14.23.5.2860
The mod 'Nether API' has thrown an exception.
Line #14340
Solutions
Install a different version of the mod 'Nether API'.
Remove the mod 'Nether API'.
1[12:19:39] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
2[12:19:39] [main/INFO]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
3[12:19:39] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
4[12:19:39] [main/INFO]: Forge Mod Loader version 14.23.5.2860 for Minecraft 1.12.2 loading
5[12:19:39] [main/INFO]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_51, running on Windows 10:amd64:10.0, installed at D:\Minecraft (Java)\Install\runtime\jre-legacy\windows-x64\jre-legacy
6[12:19:39] [main/INFO]: Searching D:\Minecraft (Java)\Instances\TREPIDATION (GH)\mods for mods
7[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in !configanytime-3.0.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
8[12:19:39] [main/WARN]: The coremod com.cleanroommc.configanytime.ConfigAnytimePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
9[12:19:39] [main/WARN]: The coremod ConfigAnytimePlugin (com.cleanroommc.configanytime.ConfigAnytimePlugin) is not signed!
10[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from !mixinbooter-9.1.jar
11[12:19:39] [main/INFO]: Loading tweaker net.jan.moddirector.launchwrapper.ModDirectorTweaker from !mod-director-launchwrapper-1.8.3.jar
12[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from _MixinBootstrap-1.1.0.jar
13[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in AppleCore-mc1.12.2-3.4.0.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
14[12:19:39] [main/WARN]: The coremod AppleCore (squeek.applecore.AppleCore) is not signed!
15[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in AquaAcrobatics-1.15.4.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
16[12:19:39] [main/WARN]: The coremod Aqua Acrobatics Transformer (com.fuzs.aquaacrobatics.core.AquaAcrobaticsCore) is not signed!
17[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in Baubley-Elytra-v1.3.3-mc1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
18[12:19:39] [main/WARN]: The coremod Baubley Elytra Plugin (git.jbredwards.baubleye.BaubleyElytra) is not signed!
19[12:19:39] [main/INFO]: Loading tweaker guichaguri.betterfps.tweaker.BetterFpsTweaker from BetterFps-1.4.8.jar
20[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in Blur-1.0.4-14.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
21[12:19:39] [main/WARN]: The coremod com.tterrag.blur.BlurPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
22[12:19:39] [main/WARN]: The coremod BlurPlugin (com.tterrag.blur.BlurPlugin) is not signed!
23[12:19:39] [main/WARN]: The coremod com.bloodnbonesgaming.bnbgamingcore.core.BNBGamingCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
24[12:19:39] [main/WARN]: The coremod BNBGamingCore (com.bloodnbonesgaming.bnbgamingcore.core.BNBGamingCorePlugin) is not signed!
25[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in censoredasm5.20.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
26[12:19:39] [main/WARN]: The coremod LoliASM (zone.rong.loliasm.core.LoliLoadingPlugin) is not signed!
27[12:19:39] [main/INFO]: Lolis are on the client-side.
28[12:19:39] [main/INFO]: Lolis are preparing and loading in mixins since Rongmario's too lazy to write pure ASM at times despite the mod being called 'LoliASM'
29[12:19:39] [main/WARN]: Replacing CA Certs with an updated one...
30[12:19:39] [main/INFO]: Initializing StacktraceDeobfuscator...
31[12:19:39] [main/INFO]: Found MCP stable-39 method mappings: methods-stable_39.csv
32[12:19:39] [main/INFO]: Initialized StacktraceDeobfuscator.
33[12:19:39] [main/INFO]: Installing DeobfuscatingRewritePolicy...
34[12:19:39] [main/INFO]: Installed DeobfuscatingRewritePolicy.
35[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in ChunkAnimator-1.12.2-1.2.1.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
36[12:19:39] [main/WARN]: The coremod lumien.chunkanimator.asm.LoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
37[12:19:39] [main/WARN]: The coremod LoadingPlugin (lumien.chunkanimator.asm.LoadingPlugin) is not signed!
38[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in CreativeCore_v1.10.71_mc1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
39[12:19:39] [main/WARN]: The coremod com.creativemd.creativecore.core.CreativePatchingLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft
40[12:19:39] [main/WARN]: The coremod CreativePatchingLoader (com.creativemd.creativecore.core.CreativePatchingLoader) is not signed!
41[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in CTM-MC1.12.2-1.0.2.31.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
42[12:19:39] [main/WARN]: The coremod team.chisel.ctm.client.asm.CTMCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
43[12:19:39] [main/WARN]: The coremod CTMCorePlugin (team.chisel.ctm.client.asm.CTMCorePlugin) is not signed!
44[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in CustomLoadingScreen-1.12.2-1.5.7.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
45[12:19:39] [main/WARN]: The coremod ClsPlugin (alexiil.mc.mod.load.coremod.ClsPlugin) is not signed!
46[12:19:39] [main/WARN]: The coremod darkness (io.github.yamporg.darkness.LoadingPlugin) is not signed!
47[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from DynamicSurroundings-1.12.2-3.6.3.jar
48[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from EntityCulling-1.12.2-6.4.3.jar
49[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from fancymenu_forge_2.14.9_MC_1.12-1.12.2.jar
50[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in Fixeroo-2.0.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
51[12:19:39] [main/WARN]: The coremod Fixeroo (surreal.fixeroo.core.FixerooPlugin) is not signed!
52[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in FlexiPause-1.1.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
53[12:19:39] [main/WARN]: The coremod FlexiPause Plugin (dev.redstudio.flexipause.asm.FlexiPausePlugin) is not signed!
54[12:19:39] [main/INFO]: Initializing FlexiPause Plugin
55[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in ForgeEndertech-1.12.2-4.5.6.1-build.0648.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
56[12:19:39] [main/WARN]: The coremod com.endertech.minecraft.forge.coremod.CorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
57[12:19:39] [main/WARN]: The coremod CorePlugin (com.endertech.minecraft.forge.coremod.CorePlugin) is not signed!
58[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in Forgelin-1.8.4.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
59[12:19:39] [main/WARN]: The coremod net.shadowfacts.forgelin.preloader.ForgelinPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
60[12:19:39] [main/WARN]: The coremod ForgelinPlugin (net.shadowfacts.forgelin.preloader.ForgelinPlugin) is not signed!
61[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from Highlighter-1.12.2-forge-1.1.7.jar
62[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in InventoryTweaks-1.63.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
63[12:19:39] [main/WARN]: The coremod invtweaks.forge.asm.FMLPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
64[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from ItemBorders-1.12.2-forge-1.2.0.jar
65[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from konkrete_forge_1.6.1_MC_1.12-1.12.2.jar
66[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from LootTweaker-0.4.0+MC1.12.2.jar
67[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from maleksinfinitygauntlet.jar
68[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in mcmouser-1.12.2-forge-1.0.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
69[12:19:39] [main/WARN]: The coremod McMouser (me.virb3.mcmouser.CoreMod) is not signed!
70[12:19:39] [main/INFO]: Not running on macOS, disabling
71[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in musictriggers-1.12.2-6.3.1.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
72[12:19:39] [main/INFO]: Initializing early mixin stuff
73[12:19:39] [main/WARN]: The coremod mods.thecomputerizer.musictriggers.core.MixinLoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
74[12:19:39] [main/WARN]: The coremod MusicTriggersMixins (mods.thecomputerizer.musictriggers.core.MixinLoadingPlugin) is not signed!
75[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in Nether-API-v1.3.0-mc1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
76[12:19:39] [main/WARN]: The coremod Nether API Plugin (git.jbredwards.nether_api.mod.asm.ASMHandler) is not signed!
77[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from Nothirium-1.12.2-0.3.4-beta.jar
78[12:19:39] [main/INFO]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.12.2_HD_U_G6_pre1.jar
79[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from particleculling-1.12.2-v1.4.3.jar
80[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in PerfectSpawn-MC1.12.2-2.1.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
81[12:19:39] [main/WARN]: The coremod lumien.perfectspawn.asm.LoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
82[12:19:39] [main/WARN]: The coremod LoadingPlugin (lumien.perfectspawn.asm.LoadingPlugin) is not signed!
83[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in QuarkRotN-r1.6-188.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
84[12:19:39] [main/WARN]: The coremod Quark Plugin (vazkii.quark.base.asm.LoadingPlugin) is not signed!
85[12:19:39] [main/WARN]: The coremod com.therandomlabs.randompatches.core.RPCore does not have a MCVersion annotation, it may cause issues with this version of Minecraft
86[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in ReachFix-1.12.2-1.0.9.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
87[12:19:39] [main/WARN]: The coremod ReachFixPlugin (meldexun.reachfix.asm.ReachFixPlugin) is not signed!
88[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in rebind-1.12.2-2.7.5-0.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
89[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from RenderLib-1.12.2-1.3.4.jar
90[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in ResourceLoader-MC1.12.1-1.5.3.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
91[12:19:39] [main/WARN]: The coremod lumien.resourceloader.asm.LoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
92[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in retake-0.3.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
93[12:19:39] [main/WARN]: The coremod RetakePlugin (net.jp.hellparadise.retake.asm.RetakePlugin) is not signed!
94[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in RLFoliage-MC1.12-2.4.1.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
95[12:19:39] [main/WARN]: The coremod BetterFoliageLoader (mods.betterfoliage.loader.BetterFoliageLoader) is not signed!
96[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from RLMixins-1.3.4.jar
97[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in RLTweaker-1.12.2-0.5.12.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
98[12:19:39] [main/WARN]: The coremod com.charles445.rltweaker.asm.CoreLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft
99[12:19:39] [main/WARN]: The coremod RLTweaker ASM (com.charles445.rltweaker.asm.CoreLoader) is not signed!
100[12:19:39] [main/INFO]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from Sledgehammer-1.12.2-2.0.26.jar
101[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in SmoothFont-mc1.12.2-2.1.4.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
102[12:19:39] [main/WARN]: The coremod bre.smoothfont.asm.CorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
103[12:19:39] [main/WARN]: The coremod CorePlugin (bre.smoothfont.asm.CorePlugin) is not signed!
104[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in StackUp-0.2.5.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
105[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in StructureUtils-1.1.0.4.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
106[12:19:39] [main/WARN]: The coremod StructureUtilsASM (me.modmuss50.structureutils.SLoadingCore) is not signed!
107[12:19:39] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in UniversalTweaks-1.12.2-1.11.0.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
108[12:19:40] [main/WARN]: The coremod UniversalTweaksCore (mod.acgaming.universaltweaks.core.UTLoadingPlugin) is not signed!
109[12:19:40] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in VerticallyStackedDimensions-1.12.2-0.1.9.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
110[12:19:40] [main/WARN]: The coremod Vertically Stacked Dimensions ASM (cd4017be.dimstack.asm.CorePlugin) is not signed!
111[12:19:40] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in vintagefix-0.5.0.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
112[12:19:40] [main/WARN]: The coremod VintageFix (org.embeddedt.vintagefix.core.VintageFixCore) is not signed!
113[12:19:40] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in Wither-Config-1.1.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
114[12:19:40] [main/WARN]: The coremod WitherConfigPlugin (dev.redstudio.witherconfig.asm.WitherConfigPlugin) is not signed!
115[12:19:40] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in zenrecipereloading-1.3.1.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
116[12:19:40] [main/WARN]: The coremod youyihj.zenrecipereloading.core.ZenRecipeReloadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
117[12:19:40] [main/WARN]: The coremod ZenRecipeReloadingPlugin (youyihj.zenrecipereloading.core.ZenRecipeReloadingPlugin) is not signed!
118[12:19:40] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in zenutils-1.18.9.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
119[12:19:40] [main/WARN]: The coremod ZenUtilsPlugin (youyihj.zenutils.impl.core.ZenUtilsPlugin) is not signed!
120[12:19:40] [main/WARN]: The coremod PassableLeavesCore (teamrtg.passableleaves.asm.PassableLeavesCore) is not signed!
121[12:19:40] [main/WARN]: Found FMLCorePluginContainsFMLMod marker in phosphor-1.12.2-0.2.9.3-SNAPSHOT.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
122[12:19:40] [main/WARN]: The coremod PhosphorFMLPlugin (me.jellysquid.mods.phosphor.core.PhosphorFMLPlugin) is not signed!
123[12:19:40] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
124[12:19:40] [main/INFO]: Loading tweak class name org.spongepowered.asm.launch.MixinTweaker
125[12:19:40] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=file:/D:/Minecraft%20(Java)/Instances/TREPIDATION%20(GH)/mods/!mixinbooter-9.1.jar Service=LaunchWrapper Env=CLIENT
126[12:19:40] [main/DEBUG]: Instantiating coremod class MixinBooterPlugin
127[12:19:40] [main/TRACE]: coremod named MixinBooter is loading
128[12:19:40] [main/WARN]: The coremod zone.rong.mixinbooter.MixinBooterPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
129[12:19:40] [main/WARN]: The coremod MixinBooter (zone.rong.mixinbooter.MixinBooterPlugin) is not signed!
130[12:19:40] [main/INFO]: Initializing Mixins...
131[12:19:40] [main/INFO]: Compatibility level set to JAVA_8
132[12:19:40] [main/INFO]: Initializing MixinExtras...
133[12:19:40] [main/DEBUG]: Enqueued coremod MixinBooter
134[12:19:40] [main/DEBUG]: Instantiating coremod class TransformLoader
135[12:19:40] [main/DEBUG]: The coremod org.orecruncher.dsurround.mixins.TransformLoader requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded.
136[12:19:40] [main/WARN]: The coremod TransformLoader (org.orecruncher.dsurround.mixins.TransformLoader) is not signed!
137[12:19:40] [main/DEBUG]: Enqueued coremod TransformLoader
138[12:19:40] [main/DEBUG]: Instantiating coremod class EntityCullingPlugin
139[12:19:40] [main/DEBUG]: The coremod meldexun.entityculling.asm.EntityCullingPlugin requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded.
140[12:19:40] [main/WARN]: The coremod EntityCullingPlugin (meldexun.entityculling.asm.EntityCullingPlugin) is not signed!
141[12:19:40] [main/DEBUG]: Enqueued coremod EntityCullingPlugin
142[12:19:40] [main/DEBUG]: Instantiating coremod class FMCore
143[12:19:40] [main/WARN]: The coremod de.keksuccino.fancymenu.core.FMCore does not have a MCVersion annotation, it may cause issues with this version of Minecraft
144[12:19:40] [main/WARN]: The coremod FMCore (de.keksuccino.fancymenu.core.FMCore) is not signed!
145[12:19:40] [main/DEBUG]: Enqueued coremod FMCore
146[12:19:40] [main/DEBUG]: Instantiating coremod class MixinLoader
147[12:19:40] [main/DEBUG]: The coremod com.anthonyhilyard.highlighter.MixinLoader requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded.
148[12:19:40] [main/WARN]: The coremod MixinLoader (com.anthonyhilyard.highlighter.MixinLoader) is not signed!
149[12:19:40] [main/DEBUG]: Enqueued coremod MixinLoader
150[12:19:40] [main/DEBUG]: Instantiating coremod class MixinLoader
151[12:19:40] [main/DEBUG]: The coremod com.anthonyhilyard.itemborders.MixinLoader requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded.
152[12:19:40] [main/WARN]: The coremod MixinLoader (com.anthonyhilyard.itemborders.MixinLoader) is not signed!
153[12:19:40] [main/DEBUG]: Enqueued coremod MixinLoader
154[12:19:40] [main/DEBUG]: Instantiating coremod class KonkreteCore
155[12:19:40] [main/WARN]: The coremod de.keksuccino.konkrete.core.KonkreteCore does not have a MCVersion annotation, it may cause issues with this version of Minecraft
156[12:19:40] [main/WARN]: The coremod KonkreteCore (de.keksuccino.konkrete.core.KonkreteCore) is not signed!
157[12:19:40] [main/INFO]: [KONKRETE] LOADING CORE PLUGIN!
158[12:19:40] [main/INFO]: [de.keksuccino.konkrete.core.MixinConfigLoader:loadConfigs:29]: [KONKRETE] Loading Mixin Config: fancymenu.general.mixin.json
159[12:19:40] [main/DEBUG]: Enqueued coremod KonkreteCore
160[12:19:40] [main/DEBUG]: Instantiating coremod class MixinLoader
161[12:19:40] [main/DEBUG]: The coremod leviathan143.loottweaker.common.MixinLoader requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded.
162[12:19:40] [main/WARN]: The coremod MixinLoader (leviathan143.loottweaker.common.MixinLoader) is not signed!
163[12:19:40] [main/DEBUG]: Enqueued coremod MixinLoader
164[12:19:40] [main/DEBUG]: Instantiating coremod class ExampleModLoadingPlugin
165[12:19:40] [main/DEBUG]: The coremod com.example.examplemod.ExampleModLoadingPlugin requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded.
166[12:19:40] [main/WARN]: The coremod ExampleModLoadingPlugin (com.example.examplemod.ExampleModLoadingPlugin) is not signed!
167[12:19:40] [main/DEBUG]: Enqueued coremod ExampleModLoadingPlugin
168[12:19:40] [main/DEBUG]: Instantiating coremod class NothiriumPlugin
169[12:19:40] [main/DEBUG]: The coremod meldexun.nothirium.mc.asm.NothiriumPlugin requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded.
170[12:19:40] [main/WARN]: The coremod NothiriumPlugin (meldexun.nothirium.mc.asm.NothiriumPlugin) is not signed!
171[12:19:40] [main/DEBUG]: Enqueued coremod NothiriumPlugin
172[12:19:40] [main/DEBUG]: Instantiating coremod class ParticleCullingLoadingPlugin
173[12:19:40] [main/DEBUG]: The coremod bl4ckscor3.mod.particleculling.ParticleCullingLoadingPlugin requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded.
174[12:19:40] [main/WARN]: The coremod ParticleCullingLoadingPlugin (bl4ckscor3.mod.particleculling.ParticleCullingLoadingPlugin) is not signed!
175[12:19:40] [main/DEBUG]: Enqueued coremod ParticleCullingLoadingPlugin
176[12:19:40] [main/DEBUG]: Instantiating coremod class RenderLibPlugin
177[12:19:40] [main/DEBUG]: The coremod meldexun.renderlib.asm.RenderLibPlugin requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded.
178[12:19:40] [main/WARN]: The coremod RenderLibPlugin (meldexun.renderlib.asm.RenderLibPlugin) is not signed!
179[12:19:40] [main/DEBUG]: Enqueued coremod RenderLibPlugin
180[12:19:40] [main/DEBUG]: Instantiating coremod class RLMixinsPlugin
181[12:19:40] [main/DEBUG]: The coremod rlmixins.RLMixinsPlugin requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded.
182[12:19:40] [main/WARN]: The coremod RLMixinsPlugin (rlmixins.RLMixinsPlugin) is not signed!
183[12:19:40] [main/INFO]: RLMixins Early Enqueue Start
184[12:19:40] [main/INFO]: RLMixins Early Enqueue: Enchantment ItemStack Damage (Vanilla/SME)
185[12:19:40] [main/ERROR]: Catching
186java.lang.reflect.InvocationTargetException: null
187 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
188 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
189 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
190 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
191 at org.spongepowered.asm.launch.platform.MixinPlatformAgentFMLLegacy.injectCorePlugin(MixinPlatformAgentFMLLegacy.java:255) ~[!mixinbooter-9.1.jar:?]
192 at org.spongepowered.asm.launch.platform.MixinPlatformAgentFMLLegacy.initFMLCoreMod(MixinPlatformAgentFMLLegacy.java:170) [!mixinbooter-9.1.jar:?]
193 at org.spongepowered.asm.launch.platform.MixinPlatformAgentFMLLegacy.accept(MixinPlatformAgentFMLLegacy.java:156) [!mixinbooter-9.1.jar:?]
194 at org.spongepowered.asm.launch.platform.MixinContainer.<init>(MixinContainer.java:74) [!mixinbooter-9.1.jar:?]
195 at org.spongepowered.asm.launch.platform.MixinPlatformManager.createContainerFor(MixinPlatformManager.java:149) [!mixinbooter-9.1.jar:?]
196 at org.spongepowered.asm.launch.platform.MixinPlatformManager.addContainer(MixinPlatformManager.java:136) [!mixinbooter-9.1.jar:?]
197 at org.spongepowered.asm.launch.platform.MixinPlatformManager.scanForContainers(MixinPlatformManager.java:226) [!mixinbooter-9.1.jar:?]
198 at org.spongepowered.asm.launch.platform.MixinPlatformManager.init(MixinPlatformManager.java:108) [!mixinbooter-9.1.jar:?]
199 at org.spongepowered.asm.launch.MixinBootstrap.getPlatform(MixinBootstrap.java:118) [!mixinbooter-9.1.jar:?]
200 at org.spongepowered.asm.launch.MixinBootstrap.start(MixinBootstrap.java:166) [!mixinbooter-9.1.jar:?]
201 at org.spongepowered.asm.launch.MixinTweaker.<init>(MixinTweaker.java:46) [!mixinbooter-9.1.jar:?]
202 at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_51]
203 at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) [?:1.8.0_51]
204 at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) [?:1.8.0_51]
205 at java.lang.reflect.Constructor.newInstance(Constructor.java:422) [?:1.8.0_51]
206 at java.lang.Class.newInstance(Class.java:442) [?:1.8.0_51]
207 at net.minecraft.launchwrapper.Launch.launch(Launch.java:98) [launchwrapper-1.12.jar:?]
208 at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
209Caused by: java.lang.NoClassDefFoundError: fermiumbooter/FermiumRegistryAPI
210 at rlmixins.RLMixinsPlugin.<init>(RLMixinsPlugin.java:197) ~[RLMixins-1.3.4.jar:1.3.4]
211 at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_51]
212 at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) ~[?:1.8.0_51]
213 at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:1.8.0_51]
214 at java.lang.reflect.Constructor.newInstance(Constructor.java:422) ~[?:1.8.0_51]
215 at java.lang.Class.newInstance(Class.java:442) ~[?:1.8.0_51]
216 at net.minecraftforge.fml.relauncher.CoreModManager.loadCoreMod(CoreModManager.java:594) ~[forge-1.12.2-14.23.5.2860.jar:?]
217 ... 22 more
218Caused by: java.lang.ClassNotFoundException: fermiumbooter.FermiumRegistryAPI
219 at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) ~[launchwrapper-1.12.jar:?]
220 at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_51]
221 at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_51]
222 at rlmixins.RLMixinsPlugin.<init>(RLMixinsPlugin.java:197) ~[RLMixins-1.3.4.jar:1.3.4]
223 at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_51]
224 at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) ~[?:1.8.0_51]
225 at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:1.8.0_51]
226 at java.lang.reflect.Constructor.newInstance(Constructor.java:422) ~[?:1.8.0_51]
227 at java.lang.Class.newInstance(Class.java:442) ~[?:1.8.0_51]
228 at net.minecraftforge.fml.relauncher.CoreModManager.loadCoreMod(CoreModManager.java:594) ~[forge-1.12.2-14.23.5.2860.jar:?]
229 ... 22 more
230Caused by: java.lang.NullPointerException
231 at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ~[launchwrapper-1.12.jar:?]
232 at java.lang.ClassLoader.loadClass(ClassLoader.java:424) ~[?:1.8.0_51]
233 at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ~[?:1.8.0_51]
234 at rlmixins.RLMixinsPlugin.<init>(RLMixinsPlugin.java:197) ~[RLMixins-1.3.4.jar:1.3.4]
235 at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_51]
236 at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) ~[?:1.8.0_51]
237 at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:1.8.0_51]
238 at java.lang.reflect.Constructor.newInstance(Constructor.java:422) ~[?:1.8.0_51]
239 at java.lang.Class.newInstance(Class.java:442) ~[?:1.8.0_51]
240 at net.minecraftforge.fml.relauncher.CoreModManager.loadCoreMod(CoreModManager.java:594) ~[forge-1.12.2-14.23.5.2860.jar:?]
241 ... 22 more
242[12:19:40] [main/DEBUG]: Instantiating coremod class SledgehammerLoadingPlugin
243[12:19:40] [main/TRACE]: coremod named Sledgehammer is loading
244[12:19:40] [main/DEBUG]: The coremod io.github.lxgaming.sledgehammer.launch.SledgehammerLoadingPlugin requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded.
245[12:19:40] [main/WARN]: The coremod Sledgehammer (io.github.lxgaming.sledgehammer.launch.SledgehammerLoadingPlugin) is not signed!
246[12:19:40] [main/DEBUG]: Enqueued coremod Sledgehammer
247[12:19:40] [main/INFO]: Loading tweak class name net.jan.moddirector.launchwrapper.ModDirectorTweaker
248[12:19:40] [main/WARN]: Successfully replaced CA certificates with updated ones!
249[12:19:40] [main/INFO]: Mod director loaded!
250[12:19:40] [main/INFO]: ModDirector bootstrapped from Launchwrapper!
251[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
252[12:19:40] [main/INFO]: Loading tweak class name guichaguri.betterfps.tweaker.BetterFpsTweaker
253[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
254[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
255[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
256[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
257[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
258[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
259[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
260[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
261[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
262[12:19:40] [main/INFO]: Loading tweak class name optifine.OptiFineForgeTweaker
263[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
264[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
265[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
266[12:19:40] [main/WARN]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
267[12:19:40] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
268[12:19:40] [main/INFO]: Calling tweak class io.github.lxgaming.sledgehammer.launch.SledgehammerTweaker
269[12:19:40] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
270[12:19:40] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
271[12:19:40] [main/DEBUG]: Injecting coremod UniversalTweaksCore \{mod.acgaming.universaltweaks.core.UTLoadingPlugin\} class transformers
272[12:19:40] [main/DEBUG]: Injection complete
273[12:19:40] [main/DEBUG]: Running coremod plugin for UniversalTweaksCore \{mod.acgaming.universaltweaks.core.UTLoadingPlugin\}
274[12:19:40] [main/DEBUG]: Running coremod plugin UniversalTweaksCore
275[12:19:40] [main/DEBUG]: Coremod plugin class UTLoadingPlugin run successfully
276[12:19:40] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
277[12:19:40] [main/INFO]: Calling tweak class net.jan.moddirector.launchwrapper.ModDirectorTweaker
278[12:19:40] [main/INFO]: Loading config config\mod-director\requisities.remote.json
279[12:19:40] [main/INFO]: Loading config D:\Minecraft (Java)\Instances\TREPIDATION (GH)\config\mod-director\file-director_requisites.bundle.json
280[12:19:41] [main/INFO]: Found new CoreModManager at net.minecraftforge.fml.relauncher.CoreModManager!
281[12:19:41] [main/INFO]: Found new ModAccessTransformer at net.minecraftforge.fml.common.asm.transformers.ModAccessTransformer!
282[12:19:41] [main/INFO]: Trying to late load 0 mods
283[12:19:41] [main/WARN]: Failed to find deobf tweaker, injecting after deobf tweaker at first place
284[12:19:41] [main/INFO]: Calling tweak class optifine.OptiFineForgeTweaker
285[12:19:41] [main/INFO]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: acceptOptions
286[12:19:41] [main/INFO]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: injectIntoClassLoader
287[12:19:41] [main/INFO]: [optifine.OptiFineClassTransformer:dbg:242]: OptiFine ClassTransformer
288[12:19:41] [main/INFO]: [optifine.OptiFineClassTransformer:dbg:242]: OptiFine ZIP file: D:\Minecraft (Java)\Instances\TREPIDATION (GH)\mods\OptiFine_1.12.2_HD_U_G6_pre1.jar
289[12:19:41] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
290[12:19:41] [main/DEBUG]: Injecting coremod FMLCorePlugin \{net.minecraftforge.fml.relauncher.FMLCorePlugin\} class transformers
291[12:19:41] [main/TRACE]: Registering transformer net.minecraftforge.fml.common.asm.transformers.SideTransformer
292[12:19:41] [main/TRACE]: Registering transformer net.minecraftforge.fml.common.asm.transformers.EventSubscriptionTransformer
293[12:19:41] [main/TRACE]: Registering transformer net.minecraftforge.fml.common.asm.transformers.EventSubscriberTransformer
294[12:19:41] [main/TRACE]: Registering transformer net.minecraftforge.fml.common.asm.transformers.SoundEngineFixTransformer
295[12:19:41] [main/DEBUG]: Injection complete
296[12:19:41] [main/DEBUG]: Running coremod plugin for FMLCorePlugin \{net.minecraftforge.fml.relauncher.FMLCorePlugin\}
297[12:19:41] [main/DEBUG]: Running coremod plugin FMLCorePlugin
298[12:19:42] [main/INFO]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
299[12:19:42] [main/INFO]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
300[12:19:42] [main/DEBUG]: Coremod plugin class FMLCorePlugin run successfully
301[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
302[12:19:42] [main/DEBUG]: Injecting coremod FMLForgePlugin \{net.minecraftforge.classloading.FMLForgePlugin\} class transformers
303[12:19:42] [main/DEBUG]: Injection complete
304[12:19:42] [main/DEBUG]: Running coremod plugin for FMLForgePlugin \{net.minecraftforge.classloading.FMLForgePlugin\}
305[12:19:42] [main/DEBUG]: Running coremod plugin FMLForgePlugin
306[12:19:42] [main/DEBUG]: Coremod plugin class FMLForgePlugin run successfully
307[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
308[12:19:42] [main/DEBUG]: Injecting coremod ConfigAnytimePlugin \{com.cleanroommc.configanytime.ConfigAnytimePlugin\} class transformers
309[12:19:42] [main/DEBUG]: Injection complete
310[12:19:42] [main/DEBUG]: Running coremod plugin for ConfigAnytimePlugin \{com.cleanroommc.configanytime.ConfigAnytimePlugin\}
311[12:19:42] [main/DEBUG]: Running coremod plugin ConfigAnytimePlugin
312[12:19:42] [main/DEBUG]: Coremod plugin class ConfigAnytimePlugin run successfully
313[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
314[12:19:42] [main/DEBUG]: Injecting coremod Aqua Acrobatics Transformer \{com.fuzs.aquaacrobatics.core.AquaAcrobaticsCore\} class transformers
315[12:19:42] [main/DEBUG]: Injection complete
316[12:19:42] [main/DEBUG]: Running coremod plugin for Aqua Acrobatics Transformer \{com.fuzs.aquaacrobatics.core.AquaAcrobaticsCore\}
317[12:19:42] [main/DEBUG]: Running coremod plugin Aqua Acrobatics Transformer
318[12:19:42] [main/INFO]: Running in obf, thanks for playing with the mod!
319[12:19:42] [main/DEBUG]: Coremod plugin class AquaAcrobaticsCore run successfully
320[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
321[12:19:42] [main/DEBUG]: Injecting coremod LoliASM \{zone.rong.loliasm.core.LoliLoadingPlugin\} class transformers
322[12:19:42] [main/DEBUG]: Injection complete
323[12:19:42] [main/DEBUG]: Running coremod plugin for LoliASM \{zone.rong.loliasm.core.LoliLoadingPlugin\}
324[12:19:42] [main/DEBUG]: Running coremod plugin LoliASM
325[12:19:42] [main/DEBUG]: Coremod plugin class LoliLoadingPlugin run successfully
326[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
327[12:19:42] [main/DEBUG]: Injecting coremod CreativePatchingLoader \{com.creativemd.creativecore.core.CreativePatchingLoader\} class transformers
328[12:19:42] [main/DEBUG]: Injection complete
329[12:19:42] [main/DEBUG]: Running coremod plugin for CreativePatchingLoader \{com.creativemd.creativecore.core.CreativePatchingLoader\}
330[12:19:42] [main/DEBUG]: Running coremod plugin CreativePatchingLoader
331[12:19:42] [main/DEBUG]: Coremod plugin class CreativePatchingLoader run successfully
332[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
333[12:19:42] [main/DEBUG]: Injecting coremod FlexiPause Plugin \{dev.redstudio.flexipause.asm.FlexiPausePlugin\} class transformers
334[12:19:42] [main/INFO]: Loading FlexiPause ASM Transformer
335[12:19:42] [main/INFO]: Loading FlexiPause ASM Transformer
336[12:19:42] [main/TRACE]: Registering transformer dev.redstudio.flexipause.asm.FlexiPauseTransformer
337[12:19:42] [main/DEBUG]: Injection complete
338[12:19:42] [main/DEBUG]: Running coremod plugin for FlexiPause Plugin \{dev.redstudio.flexipause.asm.FlexiPausePlugin\}
339[12:19:42] [main/DEBUG]: Running coremod plugin FlexiPause Plugin
340[12:19:42] [main/DEBUG]: Coremod plugin class FlexiPausePlugin run successfully
341[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
342[12:19:42] [main/DEBUG]: Injecting coremod CorePlugin \{com.endertech.minecraft.forge.coremod.CorePlugin\} class transformers
343[12:19:42] [main/DEBUG]: Injection complete
344[12:19:42] [main/DEBUG]: Running coremod plugin for CorePlugin \{com.endertech.minecraft.forge.coremod.CorePlugin\}
345[12:19:42] [main/DEBUG]: Running coremod plugin CorePlugin
346[12:19:42] [main/DEBUG]: Coremod plugin class CorePlugin run successfully
347[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
348[12:19:42] [main/DEBUG]: Injecting coremod ForgelinPlugin \{net.shadowfacts.forgelin.preloader.ForgelinPlugin\} class transformers
349[12:19:42] [main/DEBUG]: Injection complete
350[12:19:42] [main/DEBUG]: Running coremod plugin for ForgelinPlugin \{net.shadowfacts.forgelin.preloader.ForgelinPlugin\}
351[12:19:42] [main/DEBUG]: Running coremod plugin ForgelinPlugin
352[12:19:42] [main/DEBUG]: Coremod plugin class ForgelinPlugin run successfully
353[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
354[12:19:42] [main/DEBUG]: Injecting coremod McMouser \{me.virb3.mcmouser.CoreMod\} class transformers
355[12:19:42] [main/DEBUG]: Injection complete
356[12:19:42] [main/DEBUG]: Running coremod plugin for McMouser \{me.virb3.mcmouser.CoreMod\}
357[12:19:42] [main/DEBUG]: Running coremod plugin McMouser
358[12:19:42] [main/DEBUG]: Coremod plugin class CoreMod run successfully
359[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
360[12:19:42] [main/DEBUG]: Injecting coremod MusicTriggersMixins \{mods.thecomputerizer.musictriggers.core.MixinLoadingPlugin\} class transformers
361[12:19:42] [main/DEBUG]: Injection complete
362[12:19:42] [main/DEBUG]: Running coremod plugin for MusicTriggersMixins \{mods.thecomputerizer.musictriggers.core.MixinLoadingPlugin\}
363[12:19:42] [main/DEBUG]: Running coremod plugin MusicTriggersMixins
364[12:19:42] [main/DEBUG]: Coremod plugin class MixinLoadingPlugin run successfully
365[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
366[12:19:42] [main/DEBUG]: Injecting coremod ReachFixPlugin \{meldexun.reachfix.asm.ReachFixPlugin\} class transformers
367[12:19:42] [main/TRACE]: Registering transformer meldexun.reachfix.asm.ReachFixClassTransformer
368[12:19:42] [main/DEBUG]: Injection complete
369[12:19:42] [main/DEBUG]: Running coremod plugin for ReachFixPlugin \{meldexun.reachfix.asm.ReachFixPlugin\}
370[12:19:42] [main/DEBUG]: Running coremod plugin ReachFixPlugin
371[12:19:42] [main/DEBUG]: Coremod plugin class ReachFixPlugin run successfully
372[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
373[12:19:42] [main/DEBUG]: Injecting coremod ReBind Core \{austeretony.rebind.common.core.ReBindCorePlugin\} class transformers
374[12:19:42] [main/TRACE]: Registering transformer austeretony.rebind.common.core.ReBindClassTransformer
375[12:19:42] [main/INFO]: External config up-to-date!
376[12:19:42] [main/DEBUG]: Injection complete
377[12:19:42] [main/DEBUG]: Running coremod plugin for ReBind Core \{austeretony.rebind.common.core.ReBindCorePlugin\}
378[12:19:42] [main/DEBUG]: Running coremod plugin ReBind Core
379[12:19:42] [main/DEBUG]: Coremod plugin class ReBindCorePlugin run successfully
380[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
381[12:19:42] [main/DEBUG]: Injecting coremod CorePlugin \{bre.smoothfont.asm.CorePlugin\} class transformers
382[12:19:42] [main/TRACE]: Registering transformer bre.smoothfont.asm.Transformer
383[12:19:42] [main/DEBUG]: Injection complete
384[12:19:42] [main/DEBUG]: Running coremod plugin for CorePlugin \{bre.smoothfont.asm.CorePlugin\}
385[12:19:42] [main/DEBUG]: Running coremod plugin CorePlugin
386[12:19:42] [main/INFO]: OptiFine was detected.
387[12:19:42] [main/DEBUG]: Coremod plugin class CorePlugin run successfully
388[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
389[12:19:42] [main/DEBUG]: Injecting coremod StructureUtilsASM \{me.modmuss50.structureutils.SLoadingCore\} class transformers
390[12:19:42] [main/TRACE]: Registering transformer me.modmuss50.structureutils.StructureTransformer
391[12:19:42] [main/DEBUG]: Injection complete
392[12:19:42] [main/DEBUG]: Running coremod plugin for StructureUtilsASM \{me.modmuss50.structureutils.SLoadingCore\}
393[12:19:42] [main/DEBUG]: Running coremod plugin StructureUtilsASM
394[12:19:42] [main/DEBUG]: Coremod plugin class SLoadingCore run successfully
395[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
396[12:19:42] [main/DEBUG]: Injecting coremod VintageFix \{org.embeddedt.vintagefix.core.VintageFixCore\} class transformers
397[12:19:42] [main/TRACE]: Registering transformer org.embeddedt.vintagefix.transformer.ASMModParserTransformer
398[12:19:42] [main/DEBUG]: Injection complete
399[12:19:42] [main/DEBUG]: Running coremod plugin for VintageFix \{org.embeddedt.vintagefix.core.VintageFixCore\}
400[12:19:42] [main/DEBUG]: Running coremod plugin VintageFix
401[12:19:42] [main/INFO]: Loading JarDiscovererCache
402[12:19:42] [main/DEBUG]: Coremod plugin class VintageFixCore run successfully
403[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
404[12:19:42] [main/DEBUG]: Injecting coremod WitherConfigPlugin \{dev.redstudio.witherconfig.asm.WitherConfigPlugin\} class transformers
405[12:19:42] [main/DEBUG]: Injection complete
406[12:19:42] [main/DEBUG]: Running coremod plugin for WitherConfigPlugin \{dev.redstudio.witherconfig.asm.WitherConfigPlugin\}
407[12:19:42] [main/DEBUG]: Running coremod plugin WitherConfigPlugin
408[12:19:42] [main/DEBUG]: Coremod plugin class WitherConfigPlugin run successfully
409[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
410[12:19:42] [main/DEBUG]: Injecting coremod ZenRecipeReloadingPlugin \{youyihj.zenrecipereloading.core.ZenRecipeReloadingPlugin\} class transformers
411[12:19:42] [main/DEBUG]: Injection complete
412[12:19:42] [main/DEBUG]: Running coremod plugin for ZenRecipeReloadingPlugin \{youyihj.zenrecipereloading.core.ZenRecipeReloadingPlugin\}
413[12:19:42] [main/DEBUG]: Running coremod plugin ZenRecipeReloadingPlugin
414[12:19:42] [main/DEBUG]: Coremod plugin class ZenRecipeReloadingPlugin run successfully
415[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
416[12:19:42] [main/DEBUG]: Injecting coremod ZenUtilsPlugin \{youyihj.zenutils.impl.core.ZenUtilsPlugin\} class transformers
417[12:19:42] [main/DEBUG]: Injection complete
418[12:19:42] [main/DEBUG]: Running coremod plugin for ZenUtilsPlugin \{youyihj.zenutils.impl.core.ZenUtilsPlugin\}
419[12:19:42] [main/DEBUG]: Running coremod plugin ZenUtilsPlugin
420[12:19:42] [main/DEBUG]: Coremod plugin class ZenUtilsPlugin run successfully
421[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
422[12:19:42] [main/DEBUG]: Injecting coremod PhosphorFMLPlugin \{me.jellysquid.mods.phosphor.core.PhosphorFMLPlugin\} class transformers
423[12:19:42] [main/DEBUG]: Injection complete
424[12:19:42] [main/DEBUG]: Running coremod plugin for PhosphorFMLPlugin \{me.jellysquid.mods.phosphor.core.PhosphorFMLPlugin\}
425[12:19:42] [main/DEBUG]: Running coremod plugin PhosphorFMLPlugin
426[12:19:42] [main/DEBUG]: Coremod plugin class PhosphorFMLPlugin run successfully
427[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
428[12:19:42] [main/DEBUG]: Injecting coremod ToolProgressionPlugin \{tyra314.toolprogression.core.ToolProgressionPlugin\} class transformers
429[12:19:42] [main/TRACE]: Registering transformer tyra314.toolprogression.core.asm.ToolProgressionClassTransformer
430[12:19:42] [main/DEBUG]: Injection complete
431[12:19:42] [main/DEBUG]: Running coremod plugin for ToolProgressionPlugin \{tyra314.toolprogression.core.ToolProgressionPlugin\}
432[12:19:42] [main/DEBUG]: Running coremod plugin ToolProgressionPlugin
433[12:19:42] [main/DEBUG]: Coremod plugin class ToolProgressionPlugin run successfully
434[12:19:42] [main/INFO]: Calling tweak class org.spongepowered.asm.launch.MixinTweaker
435[12:19:42] [main/INFO]: Initialised Mixin FML Remapper Adapter with net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper@4837f97e
436[12:19:42] [main/DEBUG]: Injecting coremod MixinBooter \{zone.rong.mixinbooter.MixinBooterPlugin\} class transformers
437[12:19:42] [main/DEBUG]: Injection complete
438[12:19:42] [main/DEBUG]: Running coremod plugin for MixinBooter \{zone.rong.mixinbooter.MixinBooterPlugin\}
439[12:19:42] [main/DEBUG]: Running coremod plugin MixinBooter
440[12:19:42] [main/INFO]: Grabbing class zone.rong.loliasm.core.LoliLoadingPlugin for its mixins.
441[12:19:42] [main/INFO]: Grabbing class mods.thecomputerizer.musictriggers.core.MixinLoadingPlugin for its mixins.
442[12:19:42] [main/INFO]: Grabbing class net.jp.hellparadise.retake.asm.RetakePlugin for its mixins.
443[12:19:42] [main/INFO]: Grabbing class mod.acgaming.universaltweaks.core.UTLoadingPlugin for its mixins.
444[12:19:42] [main/INFO]: Grabbing class org.embeddedt.vintagefix.core.VintageFixCore for its mixins.
445[12:19:42] [main/INFO]: Grabbing class dev.redstudio.witherconfig.asm.WitherConfigPlugin for its mixins.
446[12:19:42] [main/INFO]: Grabbing class youyihj.zenrecipereloading.core.ZenRecipeReloadingPlugin for its mixins.
447[12:19:42] [main/INFO]: Grabbing class youyihj.zenutils.impl.core.ZenUtilsPlugin for its mixins.
448[12:19:42] [main/INFO]: Grabbing class me.jellysquid.mods.phosphor.core.PhosphorFMLPlugin for its mixins.
449[12:19:42] [main/INFO]: Adding mixins.devenv.json mixin configuration.
450[12:19:42] [main/INFO]: Adding mixins.internal.json mixin configuration.
451[12:19:42] [main/INFO]: Adding mixins.vanities.json mixin configuration.
452[12:19:42] [main/INFO]: Adding mixins.registries.json mixin configuration.
453[12:19:42] [main/INFO]: Adding mixins.stripitemstack.json mixin configuration.
454[12:19:42] [main/INFO]: Adding mixins.lockcode.json mixin configuration.
455[12:19:42] [main/INFO]: Adding mixins.recipes.json mixin configuration.
456[12:19:42] [main/INFO]: Adding mixins.misc_fluidregistry.json mixin configuration.
457[12:19:42] [main/INFO]: Adding mixins.forgefixes.json mixin configuration.
458[12:19:42] [main/INFO]: Adding mixins.capability.json mixin configuration.
459[12:19:42] [main/INFO]: Adding mixins.efficienthashing.json mixin configuration.
460[12:19:42] [main/INFO]: Adding mixins.crashes.json mixin configuration.
461[12:19:42] [main/INFO]: Adding mixins.fix_mc129057.json mixin configuration.
462[12:19:42] [main/INFO]: Adding mixins.bucket.json mixin configuration.
463[12:19:42] [main/INFO]: Adding mixins.priorities.json mixin configuration.
464[12:19:42] [main/INFO]: Adding mixins.rendering.json mixin configuration.
465[12:19:42] [main/INFO]: Adding mixins.datastructures_modelmanager.json mixin configuration.
466[12:19:42] [main/INFO]: Adding mixins.screenshot.json mixin configuration.
467[12:19:42] [main/INFO]: Adding mixins.searchtree_vanilla.json mixin configuration.
468[12:19:42] [main/INFO]: Adding mixins.resolve_mc2071.json mixin configuration.
469[12:19:42] [main/INFO]: Adding mixins.fix_mc_skindownloading.json mixin configuration.
470[12:19:42] [main/INFO]: Adding mixins.fix_mc186052.json mixin configuration.
471[12:19:42] [main/INFO]: Adding musictriggers.mixin.json mixin configuration.
472[12:19:42] [main/INFO]: Adding mixins.retake.json mixin configuration.
473[12:19:42] [main/INFO]: Adding mixins.bugfixes.misc.smoothlighting.json mixin configuration.
474[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.gui.lanserverproperties.json mixin configuration.
475[12:19:42] [main/INFO]: Adding mixins.bugfixes.misc.modelgap.json mixin configuration.
476[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.narrator.json mixin configuration.
477[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.smoothscrolling.json mixin configuration.
478[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.buttons.anaglyph.json mixin configuration.
479[12:19:42] [main/INFO]: Adding mixins.tweaks.items.itementities.client.json mixin configuration.
480[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.chat.compactmessage.json mixin configuration.
481[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.toastcontrol.json mixin configuration.
482[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.recipebook.client.json mixin configuration.
483[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.nightvisionflash.json mixin configuration.
484[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.resourcemanager.json mixin configuration.
485[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.commands.seed.json mixin configuration.
486[12:19:42] [main/INFO]: Adding mixins.bugfixes.misc.depthmask.json mixin configuration.
487[12:19:42] [main/INFO]: Adding mixins.bugfixes.misc.spectatormenu.json mixin configuration.
488[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.audioreload.json mixin configuration.
489[12:19:42] [main/INFO]: Adding mixins.bugfixes.world.frustumculling.json mixin configuration.
490[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.gui.ping.json mixin configuration.
491[12:19:42] [main/INFO]: Adding mixins.bugfixes.blocks.miningglitch.client.json mixin configuration.
492[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.chat.keepsentmessages.json mixin configuration.
493[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.elytra.json mixin configuration.
494[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.fps.json mixin configuration.
495[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.autojump.json mixin configuration.
496[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.personalpotionparticles.json mixin configuration.
497[12:19:42] [main/INFO]: Adding mixins.bugfixes.misc.startup.json mixin configuration.
498[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.gui.keybindlistentry.json mixin configuration.
499[12:19:42] [main/INFO]: Adding mixins.bugfixes.misc.potionamplifier.json mixin configuration.
500[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.entitylists.client.json mixin configuration.
501[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.buttons.snooper.client.json mixin configuration.
502[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.missingmodel.json mixin configuration.
503[12:19:42] [main/INFO]: Adding mixins.bugfixes.blocks.blockoverlay.json mixin configuration.
504[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.villagermantle.json mixin configuration.
505[12:19:42] [main/INFO]: Adding mixins.bugfixes.misc.particlespawning.json mixin configuration.
506[12:19:42] [main/INFO]: Adding mixins.bugfixes.blocks.itemframevoid.json mixin configuration.
507[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.entityradiuscheck.reducesearchsize.json mixin configuration.
508[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.tracker.json mixin configuration.
509[12:19:42] [main/INFO]: Adding mixins.bugfixes.world.tileentities.json mixin configuration.
510[12:19:42] [main/INFO]: Adding mixins.tweaks.blocks.leafdecay.json mixin configuration.
511[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.damage.falling.json mixin configuration.
512[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.destroypacket.json mixin configuration.
513[12:19:42] [main/INFO]: Adding mixins.bugfixes.world.witchhuts.json mixin configuration.
514[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.oredictionarycheck.json mixin configuration.
515[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.xp.linear.json mixin configuration.
516[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.burning.horse.json mixin configuration.
517[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.recipebook.server.json mixin configuration.
518[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.maxhealth.json mixin configuration.
519[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.ai.saddledwandering.json mixin configuration.
520[12:19:42] [main/INFO]: Adding mixins.bugfixes.world.chunksaving.json mixin configuration.
521[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.incurablepotions.json mixin configuration.
522[12:19:42] [main/INFO]: Adding mixins.tweaks.blocks.lenientpaths.json mixin configuration.
523[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.skeletonaim.json mixin configuration.
524[12:19:42] [main/INFO]: Adding mixins.tweaks.items.eating.json mixin configuration.
525[12:19:42] [main/INFO]: Adding mixins.tweaks.world.stronghold.json mixin configuration.
526[12:19:42] [main/INFO]: Adding mixins.bugfixes.blocks.hopper.boundingbox.json mixin configuration.
527[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.sleeping.json mixin configuration.
528[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.horsefalling.json mixin configuration.
529[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.ai.wither.json mixin configuration.
530[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.pathfinding.json mixin configuration.
531[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.spawning.husk.json mixin configuration.
532[12:19:42] [main/INFO]: Adding mixins.bugfixes.blocks.piston.tile.json mixin configuration.
533[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.taming.horse.json mixin configuration.
534[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.blockfire.json mixin configuration.
535[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.entityradiuscheck.lesscollisions.json mixin configuration.
536[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.prefixcheck.json mixin configuration.
537[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.dimensionchange.json mixin configuration.
538[12:19:42] [main/INFO]: Adding mixins.tweaks.blocks.bedobstruction.json mixin configuration.
539[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.entitylists.json mixin configuration.
540[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.advancementcheck.json mixin configuration.
541[12:19:42] [main/INFO]: Adding mixins.bugfixes.misc.crafteditemstatistics.json mixin configuration.
542[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.untippedarrowparticles.json mixin configuration.
543[12:19:42] [main/INFO]: Adding mixins.bugfixes.blocks.ladderflying.json mixin configuration.
544[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.minecart.json mixin configuration.
545[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.despawning.json mixin configuration.
546[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.suffocation.json mixin configuration.
547[12:19:42] [main/INFO]: Adding mixins.tweaks.misc.console.addpacket.json mixin configuration.
548[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.desync.json mixin configuration.
549[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.dyeblending.json mixin configuration.
550[12:19:42] [main/INFO]: Adding mixins.tweaks.blocks.sapling.json mixin configuration.
551[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.boundingbox.json mixin configuration.
552[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.deathtime.json mixin configuration.
553[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.texturemapcheck.json mixin configuration.
554[12:19:42] [main/INFO]: Adding mixins.bugfixes.blocks.comparatortiming.json mixin configuration.
555[12:19:42] [main/INFO]: Adding mixins.bugfixes.blocks.miningglitch.server.json mixin configuration.
556[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.spawning.stray.json mixin configuration.
557[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.ai.json mixin configuration.
558[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.attackradius.json mixin configuration.
559[12:19:42] [main/INFO]: Adding mixins.tweaks.world.chunks.gen.json mixin configuration.
560[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.boatoffset.json mixin configuration.
561[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.burning.zombie.json mixin configuration.
562[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.mount.json mixin configuration.
563[12:19:42] [main/INFO]: Adding mixins.bugfixes.blocks.hopper.tile.json mixin configuration.
564[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.damage.velocity.json mixin configuration.
565[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.saturation.json mixin configuration.
566[12:19:42] [main/INFO]: Adding mixins.tweaks.entities.loot.json mixin configuration.
567[12:19:42] [main/INFO]: Adding mixins.bugfixes.blocks.falling.json mixin configuration.
568[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.redstone.json mixin configuration.
569[12:19:42] [main/INFO]: Adding mixins.tweaks.items.itementities.server.json mixin configuration.
570[12:19:42] [main/INFO]: Adding mixins.bugfixes.entities.entityid.json mixin configuration.
571[12:19:42] [main/INFO]: Adding mixins.tweaks.performance.craftingcache.json mixin configuration.
572[12:19:42] [main/INFO]: Adding mixins.vintagefix.json mixin configuration.
573[12:19:42] [main/INFO]: Adding mixins.witherConfig.json mixin configuration.
574[12:19:42] [main/INFO]: Adding mixins.witherConfig.boatFix.json mixin configuration.
575[12:19:42] [main/INFO]: Adding mixins.zenrecipereloading.json mixin configuration.
576[12:19:42] [main/INFO]: Adding mixins.zenutils.vanilla.json mixin configuration.
577[12:19:42] [main/INFO]: Adding mixins.phosphor.json mixin configuration.
578[12:19:42] [main/DEBUG]: Coremod plugin class MixinBooterPlugin run successfully
579[12:19:42] [main/DEBUG]: Injecting coremod TransformLoader \{org.orecruncher.dsurround.mixins.TransformLoader\} class transformers
580[12:19:42] [main/DEBUG]: Injection complete
581[12:19:42] [main/DEBUG]: Running coremod plugin for TransformLoader \{org.orecruncher.dsurround.mixins.TransformLoader\}
582[12:19:42] [main/DEBUG]: Running coremod plugin TransformLoader
583[12:19:42] [main/DEBUG]: Coremod plugin class TransformLoader run successfully
584[12:19:42] [main/DEBUG]: Injecting coremod EntityCullingPlugin \{meldexun.entityculling.asm.EntityCullingPlugin\} class transformers
585[12:19:42] [main/TRACE]: Registering transformer meldexun.entityculling.asm.EntityCullingClassTransformer
586[12:19:42] [main/DEBUG]: Injection complete
587[12:19:42] [main/DEBUG]: Running coremod plugin for EntityCullingPlugin \{meldexun.entityculling.asm.EntityCullingPlugin\}
588[12:19:42] [main/DEBUG]: Running coremod plugin EntityCullingPlugin
589[12:19:42] [main/DEBUG]: Coremod plugin class EntityCullingPlugin run successfully
590[12:19:42] [main/DEBUG]: Injecting coremod FMCore \{de.keksuccino.fancymenu.core.FMCore\} class transformers
591[12:19:42] [main/DEBUG]: Injection complete
592[12:19:42] [main/DEBUG]: Running coremod plugin for FMCore \{de.keksuccino.fancymenu.core.FMCore\}
593[12:19:42] [main/DEBUG]: Running coremod plugin FMCore
594[12:19:42] [main/DEBUG]: Coremod plugin class FMCore run successfully
595[12:19:42] [main/DEBUG]: Injecting coremod MixinLoader \{com.anthonyhilyard.highlighter.MixinLoader\} class transformers
596[12:19:42] [main/DEBUG]: Injection complete
597[12:19:42] [main/DEBUG]: Running coremod plugin for MixinLoader \{com.anthonyhilyard.highlighter.MixinLoader\}
598[12:19:42] [main/DEBUG]: Running coremod plugin MixinLoader
599[12:19:42] [main/DEBUG]: Coremod plugin class MixinLoader run successfully
600[12:19:42] [main/DEBUG]: Injecting coremod MixinLoader \{com.anthonyhilyard.itemborders.MixinLoader\} class transformers
601[12:19:42] [main/DEBUG]: Injection complete
602[12:19:42] [main/DEBUG]: Running coremod plugin for MixinLoader \{com.anthonyhilyard.itemborders.MixinLoader\}
603[12:19:42] [main/DEBUG]: Running coremod plugin MixinLoader
604[12:19:42] [main/DEBUG]: Coremod plugin class MixinLoader run successfully
605[12:19:42] [main/DEBUG]: Injecting coremod KonkreteCore \{de.keksuccino.konkrete.core.KonkreteCore\} class transformers
606[12:19:42] [main/DEBUG]: Injection complete
607[12:19:42] [main/DEBUG]: Running coremod plugin for KonkreteCore \{de.keksuccino.konkrete.core.KonkreteCore\}
608[12:19:42] [main/DEBUG]: Running coremod plugin KonkreteCore
609[12:19:42] [main/DEBUG]: Coremod plugin class KonkreteCore run successfully
610[12:19:42] [main/DEBUG]: Injecting coremod MixinLoader \{leviathan143.loottweaker.common.MixinLoader\} class transformers
611[12:19:42] [main/DEBUG]: Injection complete
612[12:19:42] [main/DEBUG]: Running coremod plugin for MixinLoader \{leviathan143.loottweaker.common.MixinLoader\}
613[12:19:42] [main/DEBUG]: Running coremod plugin MixinLoader
614[12:19:42] [main/DEBUG]: Coremod plugin class MixinLoader run successfully
615[12:19:42] [main/DEBUG]: Injecting coremod ExampleModLoadingPlugin \{com.example.examplemod.ExampleModLoadingPlugin\} class transformers
616[12:19:42] [main/DEBUG]: Injection complete
617[12:19:42] [main/DEBUG]: Running coremod plugin for ExampleModLoadingPlugin \{com.example.examplemod.ExampleModLoadingPlugin\}
618[12:19:42] [main/DEBUG]: Running coremod plugin ExampleModLoadingPlugin
619[12:19:42] [main/DEBUG]: Coremod plugin class ExampleModLoadingPlugin run successfully
620[12:19:42] [main/DEBUG]: Injecting coremod NothiriumPlugin \{meldexun.nothirium.mc.asm.NothiriumPlugin\} class transformers
621[12:19:42] [main/TRACE]: Registering transformer meldexun.nothirium.mc.asm.NothiriumClassTransformer
622[12:19:42] [main/DEBUG]: Injection complete
623[12:19:42] [main/DEBUG]: Running coremod plugin for NothiriumPlugin \{meldexun.nothirium.mc.asm.NothiriumPlugin\}
624[12:19:42] [main/DEBUG]: Running coremod plugin NothiriumPlugin
625[12:19:42] [main/DEBUG]: Coremod plugin class NothiriumPlugin run successfully
626[12:19:42] [main/DEBUG]: Injecting coremod ParticleCullingLoadingPlugin \{bl4ckscor3.mod.particleculling.ParticleCullingLoadingPlugin\} class transformers
627[12:19:42] [main/DEBUG]: Injection complete
628[12:19:42] [main/DEBUG]: Running coremod plugin for ParticleCullingLoadingPlugin \{bl4ckscor3.mod.particleculling.ParticleCullingLoadingPlugin\}
629[12:19:42] [main/DEBUG]: Running coremod plugin ParticleCullingLoadingPlugin
630[12:19:42] [main/DEBUG]: Coremod plugin class ParticleCullingLoadingPlugin run successfully
631[12:19:42] [main/DEBUG]: Injecting coremod RenderLibPlugin \{meldexun.renderlib.asm.RenderLibPlugin\} class transformers
632[12:19:42] [main/TRACE]: Registering transformer meldexun.renderlib.asm.RenderLibClassTransformer
633[12:19:42] [main/DEBUG]: Injection complete
634[12:19:42] [main/DEBUG]: Running coremod plugin for RenderLibPlugin \{meldexun.renderlib.asm.RenderLibPlugin\}
635[12:19:42] [main/DEBUG]: Running coremod plugin RenderLibPlugin
636[12:19:42] [main/DEBUG]: Coremod plugin class RenderLibPlugin run successfully
637[12:19:42] [main/DEBUG]: Injecting coremod Sledgehammer \{io.github.lxgaming.sledgehammer.launch.SledgehammerLoadingPlugin\} class transformers
638[12:19:42] [main/DEBUG]: Injection complete
639[12:19:42] [main/DEBUG]: Running coremod plugin for Sledgehammer \{io.github.lxgaming.sledgehammer.launch.SledgehammerLoadingPlugin\}
640[12:19:42] [main/DEBUG]: Running coremod plugin Sledgehammer
641[12:19:42] [main/DEBUG]: Coremod plugin class SledgehammerLoadingPlugin run successfully
642[12:19:42] [main/INFO]: Calling tweak class guichaguri.betterfps.tweaker.BetterFpsTweaker
643[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
644[12:19:42] [main/DEBUG]: Injecting coremod RetakePlugin \{net.jp.hellparadise.retake.asm.RetakePlugin\} class transformers
645[12:19:42] [main/TRACE]: Registering transformer net.jp.hellparadise.retake.asm.transformer.GuiGameOverTransformer
646[12:19:42] [main/DEBUG]: Injection complete
647[12:19:42] [main/DEBUG]: Running coremod plugin for RetakePlugin \{net.jp.hellparadise.retake.asm.RetakePlugin\}
648[12:19:42] [main/DEBUG]: Running coremod plugin RetakePlugin
649[12:19:42] [main/DEBUG]: Coremod plugin class RetakePlugin run successfully
650[12:19:42] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
651[12:19:42] [main/INFO]: The lolis are now preparing to bytecode manipulate your game.
652[12:19:42] [main/INFO]: Adding class net.minecraft.client.renderer.block.model.BakedQuad to the transformation queue
653[12:19:42] [main/INFO]: Adding class net.minecraft.client.renderer.block.model.ModelResourceLocation to the transformation queue
654[12:19:42] [main/INFO]: Adding class net.minecraft.client.audio.SoundEventAccessor to the transformation queue
655[12:19:42] [main/INFO]: Adding class net.minecraft.client.audio.SoundRegistry to the transformation queue
656[12:19:42] [main/INFO]: Adding class net.minecraftforge.client.model.ModelLoader to the transformation queue
657[12:19:42] [main/INFO]: Adding class net.minecraft.client.renderer.block.statemap.StateMapperBase to the transformation queue
658[12:19:42] [main/INFO]: Adding class net.minecraft.client.renderer.BlockModelShapes to the transformation queue
659[12:19:42] [main/INFO]: Adding class net.minecraft.client.renderer.block.statemap.BlockStateMapper to the transformation queue
660[12:19:42] [main/INFO]: Adding class net.minecraft.client.renderer.RenderGlobal to the transformation queue
661[12:19:42] [main/INFO]: Adding class net.minecraft.client.renderer.RenderHelper to the transformation queue
662[12:19:42] [main/INFO]: Adding class net.minecraft.client.renderer.texture.TextureAtlasSprite to the transformation queue
663[12:19:42] [main/INFO]: Adding class net.minecraft.client.Minecraft to the transformation queue
664[12:19:42] [main/INFO]: Adding class net.minecraft.client.network.NetHandlerPlayClient to the transformation queue
665[12:19:42] [main/INFO]: Adding class net.minecraft.client.renderer.RenderGlobal to the transformation queue
666[12:19:42] [main/INFO]: Adding class net.minecraft.client.renderer.chunk.RenderChunk to the transformation queue
667[12:19:42] [main/INFO]: Adding class net.minecraft.util.ResourceLocation to the transformation queue
668[12:19:42] [main/INFO]: Adding class net.minecraft.util.registry.RegistrySimple to the transformation queue
669[12:19:42] [main/INFO]: Adding class net.minecraft.nbt.NBTTagString to the transformation queue
670[12:19:42] [main/INFO]: Adding class net.minecraftforge.fml.common.discovery.ModCandidate to the transformation queue
671[12:19:42] [main/INFO]: Adding class net.minecraftforge.fml.common.discovery.ASMDataTable$ASMData to the transformation queue
672[12:19:42] [main/INFO]: Adding class net.minecraft.item.ItemStack to the transformation queue
673[12:19:42] [main/INFO]: Adding class net.minecraft.item.crafting.FurnaceRecipes to the transformation queue
674[12:19:42] [main/INFO]: Adding class hellfirepvp.astralsorcery.common.enchantment.amulet.PlayerAmuletHandler to the transformation queue
675[12:19:42] [main/INFO]: Adding class mezz.jei.suffixtree.Edge to the transformation queue
676[12:19:42] [main/INFO]: Adding class betterwithmods.event.BlastingOilEvent to the transformation queue
677[12:19:42] [main/INFO]: Adding class betterwithmods.common.items.ItemMaterial to the transformation queue
678[12:19:42] [main/INFO]: Adding class lach_01298.qmd.render.entity.BeamRenderer to the transformation queue
679[12:19:42] [main/INFO]: Adding class net.dries007.tfc.objects.entity.EntityFallingBlockTFC to the transformation queue
680[12:19:42] [main/INFO]: Adding class net.minecraft.item.ItemStack to the transformation queue
681[12:19:42] [main/INFO]: Adding class net.minecraft.client.renderer.EntityRenderer to the transformation queue
682[12:19:42] [main/INFO]: Adding class net.minecraft.client.renderer.EntityRenderer to the transformation queue
683[12:19:42] [main/INFO]: Adding class net.minecraft.nbt.NBTTagCompound to the transformation queue
684[12:19:42] [main/DEBUG]: Validating minecraft
685[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
686[12:19:43] [main/INFO]: Beginning early config parsing...
687[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
688[12:19:43] [main/INFO]: Minecraft version is 1.12.2 and BNBGamingCore accepts versions 1.12, . It will be registered.
689[12:19:43] [main/INFO]: Minecraft version is 1.12.2 and BNBGamingCore accepts versions 1.12, . It will be registered.
690[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
691[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
692[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
693[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
694[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
695[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
696[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
697[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
698[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
699[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
700[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
701[12:19:43] [main/INFO]: ConfigSetup is running.
702[12:19:43] [main/INFO]: Server Type: NONE
703[12:19:43] [main/INFO]: Patcher is enabled
704[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Concurrent Particles
705[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Less Collisions
706[12:19:43] [main/INFO]: RLTweakerASM PatchManager: BetterCombat Mount Fix
707[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Real Bench
708[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Myrmex Queen Hive Spam
709[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Door Pathfinding
710[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Aggressive Motion Checker
711[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Item Frame Dupe
712[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Anvil Dupe Fix
713[12:19:43] [main/INFO]: RLTweakerASM PatchManager: BetterCombat Criticals Fix
714[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Waystone Scroll
715[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Pathfinding Chunk Cache
716[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Chunk Ticks
717[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Patch Cure Potion
718[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Patch Potion Core Resistance
719[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Patch Custom Attribute Instances
720[12:19:43] [main/INFO]: RLTweakerASM PatchManager: Patch Falling Block Portal Dupe
721[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
722[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
723[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
724[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
725[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
726[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
727[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
728[12:19:43] [main/INFO]: [alexiil.mc.mod.load.Translation:scanUrlsForTranslations:49]: java.nio.file.FileSystemNotFoundException
729[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
730[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
731[12:19:43] [main/INFO]: Loading tweak class name net.jan.moddirector.launchwrapper.forge.AfterDeobfTweaker
732[12:19:43] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
733[12:19:43] [main/INFO]: Loading tweak class name org.spongepowered.asm.mixin.EnvironmentStateTweaker
734[12:19:43] [main/INFO]: Calling tweak class net.jan.moddirector.launchwrapper.forge.AfterDeobfTweaker
735[12:19:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
736[12:19:43] [main/INFO]: Calling tweak class org.spongepowered.asm.mixin.EnvironmentStateTweaker
737[12:19:43] [main/INFO]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: getLaunchArguments
738[12:19:44] [main/INFO]: Successfully loaded configuration file.
739[12:19:44] [main/INFO]: Successfully saved configuration file.
740[12:19:44] [main/INFO]: Found 83 mixins
741[12:19:44] [main/INFO]: Successfully saved config file
742[12:19:44] [main/INFO]: Minecraft <Minecraft.class> patched!
743[12:19:44] [main/INFO]: Patching net.minecraft.client.Minecraft... (bib)
744[12:19:44] [main/INFO]: A re-entrant transformer 'guichaguri.betterfps.transformers.PatcherTransformer' was detected and will no longer process meta class data
745[12:19:44] [main/INFO]: A re-entrant transformer '$wrapper.lumien.resourceloader.asm.ClassTransformer' was detected and will no longer process meta class data
746[12:19:44] [main/INFO]: Transforming net.minecraft.entity.item.EntityItem
747[12:19:44] [main/INFO]: Applying Transformation to method (Names [onUpdate, func_70071_h_] Descriptor ()V)
748[12:19:44] [main/INFO]: Located Method, patching...
749[12:19:44] [main/INFO]: Patch result: true
750[12:19:44] [main/INFO]: Transforming: net.minecraftforge.common.ForgeHooks
751[12:19:44] [main/INFO]: Patch exists for net.minecraftforge.common.ForgeHooks
752[12:19:44] [main/INFO]: Writing class net.minecraftforge.common.ForgeHooks with flags MAXS
753[12:19:44] [main/INFO]: Minecraft <GuiContainer.class> patched!
754[12:19:44] [main/INFO]: Transforming net.minecraft.client.gui.inventory.GuiContainer
755[12:19:44] [main/INFO]: Applying Transformation to method (Names [drawScreen, func_73863_a] Descriptor (IIF)V)
756[12:19:44] [main/INFO]: Located Method, patching...
757[12:19:44] [main/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/gui/inventory/GuiContainer.func_146979_b (II)V
758[12:19:44] [main/INFO]: Patch result: true
759[12:19:44] [main/INFO]: [KONKRETE] APPLYING MIXIN: de.keksuccino.konkrete.mixin.client.MixinMinecraft | TO TARGET: net.minecraft.client.Minecraft
760[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.IMixinStyle | TO TARGET: net.minecraft.util.text.Style
761[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.IMixinChatScreen | TO TARGET: net.minecraft.client.gui.GuiChat
762[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.IMixinGuiTextField | TO TARGET: net.minecraft.client.gui.GuiTextField
763[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.IMixinServerList | TO TARGET: net.minecraft.client.multiplayer.ServerList
764[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.MixinConnectScreen | TO TARGET: net.minecraft.client.gui.GuiMultiplayer
765[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.MixinGuiButton | TO TARGET: net.minecraft.client.gui.GuiButton
766[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.MixinGuiButtonImage | TO TARGET: net.minecraft.client.gui.GuiButtonImage
767[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.MixinGuiButtonLanguage | TO TARGET: net.minecraft.client.gui.GuiButtonLanguage
768[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.MixinGuiScreen | TO TARGET: net.minecraft.client.gui.GuiScreen
769[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.MixinGuiScreenResourcePacks | TO TARGET: net.minecraft.client.gui.GuiScreenResourcePacks
770[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.MixinGuiSlot | TO TARGET: net.minecraft.client.gui.GuiSlot
771[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.MixinMinecraft | TO TARGET: net.minecraft.client.Minecraft
772[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.MixinOnlineServerEntry | TO TARGET: net.minecraft.client.gui.ServerListEntryNormal
773[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.MixinScaledResolution | TO TARGET: net.minecraft.client.gui.ScaledResolution
774[12:19:44] [main/INFO]: [FANCYMENU] APPLYING MIXIN: de.keksuccino.fancymenu.mixin.client.MixinWorldListEntry | TO TARGET: net.minecraft.client.gui.GuiListWorldSelectionEntry
775[12:19:44] [main/INFO]: InvTweaks: successfully transformed setFocused/func_146195_b
776[12:19:44] [main/INFO]: Minecraft <GuiScreen.class> patched!
777[12:19:44] [main/INFO]: [com.tterrag.blur.BlurTransformer:transform:30]: Transforming Class [net.minecraft.client.gui.GuiScreen], Method [drawWorldBackground]
778[12:19:44] [main/INFO]: [com.tterrag.blur.BlurTransformer:transform:52]: Modifying GUI background darkness...
779[12:19:44] [main/INFO]: [com.tterrag.blur.BlurTransformer:transform:72]: Transforming net.minecraft.client.gui.GuiScreen Finished.
780[12:19:44] [main/INFO]: Transform: net.minecraft.client.gui.ScaledResolution
781[12:19:44] [main/INFO]: INIT:true
782[12:19:44] [main/INFO]: ** ScaledResolution was transformed successfully.
783[12:19:44] [main/INFO]: Transforming method: setWorldAndLoadRenderers net/minecraft/client/renderer/RenderGlobal
784[12:19:44] [main/INFO]: Transforming method: loadRenderers net/minecraft/client/renderer/RenderGlobal
785[12:19:44] [main/INFO]: A re-entrant transformer '$wrapper.meldexun.nothirium.mc.asm.NothiriumClassTransformer' was detected and will no longer process meta class data
786[12:19:44] [main/INFO]: Transforming method: RenderGlobal#renderEntities(Entity, ICamera, float)
787[12:19:44] [main/INFO]: Patch exists for net.minecraft.client.particle.ParticleManager
788[12:19:44] [main/INFO]: Writing class net.minecraft.client.particle.ParticleManager with flags MAXS
789[12:19:44] [main/INFO]: Transforming net.minecraft.entity.item.EntityBoat
790[12:19:44] [main/INFO]: Applying Transformation to method (Names [attackEntityFrom, func_70097_a] Descriptor (Lnet/minecraft/util/DamageSource;F)Z)
791[12:19:44] [main/INFO]: Located Method, patching...
792[12:19:44] [main/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/item/EntityBoat.func_145778_a (Lnet/minecraft/item/Item;IF)Lnet/minecraft/entity/item/EntityItem;
793[12:19:44] [main/INFO]: Patch result: true
794[12:19:44] [main/INFO]: A re-entrant transformer '$wrapper.lumien.perfectspawn.asm.ClassTransformer' was detected and will no longer process meta class data
795[12:19:45] [main/INFO]: Transforming net.minecraft.entity.Entity
796[12:19:45] [main/INFO]: Applying Transformation to method (Names [move, func_70091_d] Descriptor (Lnet/minecraft/entity/MoverType;DDD)V)
797[12:19:45] [main/INFO]: Located Method, patching...
798[12:19:45] [main/INFO]: Patch result: true
799[12:19:45] [main/INFO]: Located Method, patching...
800[12:19:45] [main/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/Entity.func_145775_I ()V
801[12:19:45] [main/INFO]: Patch result: true
802[12:19:45] [main/INFO]: Applying Transformation to method (Names [onEntityUpdate, func_70030_z] Descriptor ()V)
803[12:19:45] [main/INFO]: Located Method, patching...
804[12:19:45] [main/INFO]: Patch result: true
805[12:19:45] [main/INFO]: Patch exists for net.minecraft.entity.Entity
806[12:19:45] [main/INFO]: Writing class net.minecraft.entity.Entity with flags MAXS
807[12:19:45] [main/INFO]: Patch exists for net.minecraft.entity.EntityLivingBase
808[12:19:45] [main/INFO]: Writing class net.minecraft.entity.EntityLivingBase with flags MAXS | FRAMES
809[12:19:45] [main/INFO]: [me.modmuss50.structureutils.StructureTransformer:transform:37]: Found NetHandlerPlayServer
810[12:19:45] [main/INFO]: [me.modmuss50.structureutils.StructureTransformer:transform:41]: Found processCustomPayload
811[12:19:45] [main/INFO]: A re-entrant transformer '$wrapper.me.modmuss50.structureutils.StructureTransformer' was detected and will no longer process meta class data
812[12:19:45] [main/INFO]: [pl.asie.stackup.core.NetHandlerPlayServerPatch:patchCreativeInventory:51]: Patched processCreativeInventoryAction count check!
813[12:19:45] [main/INFO]: Attempting to patch class net.minecraft.world.biome.Biome...
814[12:19:45] [main/INFO]: Sucessfully patched net.minecraft.world.biome.Biome! 3 patches were applied.
815[12:19:45] [main/INFO]: Minecraft <EntityPlayerSP.class> patched!
816[12:19:45] [main/INFO]: A re-entrant transformer '$wrapper.io.github.yamporg.darkness.asm.EntityRendererTransformer' was detected and will no longer process meta class data
817[12:19:45] [main/INFO]: Transforming net.minecraft.client.renderer.EntityRenderer
818[12:19:45] [main/INFO]: Applying Transformation to method (Names [renderWorldPass, func_175068_a] Descriptor (IFJ)V)
819[12:19:45] [main/INFO]: Located Method, patching...
820[12:19:45] [main/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/EntityRenderer.func_78479_a (FI)V
821[12:19:45] [main/INFO]: Patch result: true
822[12:19:45] [main/INFO]: Transforming net.minecraft.client.model.ModelBiped
823[12:19:45] [main/INFO]: Applying Transformation to method (Names [setRotationAngles, func_78087_a] Descriptor (FFFFFFLnet/minecraft/entity/Entity;)V)
824[12:19:45] [main/INFO]: Located Method, patching...
825[12:19:45] [main/INFO]: Located patch target node RETURN
826[12:19:45] [main/INFO]: Patch result: true
827[12:19:45] [main/INFO]: Transforming net.minecraft.client.renderer.entity.RenderBoat
828[12:19:45] [main/INFO]: Applying Transformation to method (Names [doRender, func_188300_b] Descriptor (Lnet/minecraft/entity/item/EntityBoat;DDDFF)V)
829[12:19:45] [main/INFO]: Located Method, patching...
830[12:19:45] [main/INFO]: Located patch target node INVOKEINTERFACE net/minecraft/client/model/IMultipassModel.func_187054_b (Lnet/minecraft/entity/Entity;FFFFFF)V
831[12:19:45] [main/INFO]: Patch result: true
832[12:19:45] [main/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/entity/item/EntityMinecartContainer -> func_70297_j_!
833[12:19:45] [main/WARN]: Error loading class: net/malisis/core/renderer/AnimatedRenderer (java.lang.ClassNotFoundException: The specified class 'net.malisis.core.renderer.AnimatedRenderer' was not found)
834[12:19:45] [main/WARN]: Error loading class: fionathemortal/betterbiomeblend/BiomeColor (java.lang.ClassNotFoundException: The specified class 'fionathemortal.betterbiomeblend.BiomeColor' was not found)
835[12:19:45] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.block.Block], Method [getExtendedState]
836[12:19:45] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.block.Block Finished.
837[12:19:45] [main/INFO]: Patch exists for net.minecraft.world.World
838[12:19:45] [main/INFO]: Writing class net.minecraft.world.World with flags MAXS
839[12:19:45] [main/INFO]: Transforming method: RenderManager#renderEntity(Entity, double, double, double, float, float, boolean)
840[12:19:45] [main/INFO]: Transforming net.minecraft.client.renderer.entity.RenderManager
841[12:19:45] [main/INFO]: Applying Transformation to method (Names [renderEntity, func_188391_a] Descriptor (Lnet/minecraft/entity/Entity;DDDFFZ)V)
842[12:19:45] [main/INFO]: Located Method, patching...
843[12:19:45] [main/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/entity/Render.func_76986_a (Lnet/minecraft/entity/Entity;DDDFF)V
844[12:19:45] [main/INFO]: Patch result: true
845[12:19:45] [main/INFO]: Transforming net.minecraft.client.renderer.entity.Render
846[12:19:45] [main/INFO]: Applying Transformation to method (Names [renderEntityOnFire, func_76977_a] Descriptor (Lnet/minecraft/entity/Entity;DDDF)V)
847[12:19:45] [main/INFO]: Located Method, patching...
848[12:19:45] [main/INFO]: Patch result: true
849[12:19:45] [main/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/tileentity/TileEntityChest -> func_70297_j_!
850[12:19:45] [main/INFO]: Transforming net.minecraft.tileentity.TileEntityPiston
851[12:19:45] [main/INFO]: Applying Transformation to method (Names [update, func_73660_a] Descriptor ()V)
852[12:19:45] [main/INFO]: Located Method, patching...
853[12:19:45] [main/INFO]: Patch result: true
854[12:19:45] [main/INFO]: Applying Transformation to method (Names [clearPistonTileEntity, func_145866_f] Descriptor ()V)
855[12:19:45] [main/INFO]: Located Method, patching...
856[12:19:45] [main/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/world/World.func_180501_a (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z
857[12:19:45] [main/INFO]: Patch result: true
858[12:19:45] [main/INFO]: Applying Transformation to method (Names [update, func_73660_a] Descriptor ()V)
859[12:19:45] [main/INFO]: Located Method, patching...
860[12:19:45] [main/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/world/World.func_180501_a (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z
861[12:19:45] [main/INFO]: Patch result: true
862[12:19:45] [main/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/tileentity/TileEntityShulkerBox -> func_70297_j_!
863[12:19:45] [main/INFO]: Transforming net.minecraft.block.BlockDynamicLiquid
864[12:19:45] [main/INFO]: Applying Transformation to method (Names [isBlocked, func_176372_g] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;)Z)
865[12:19:45] [main/INFO]: Located Method, patching...
866[12:19:45] [main/INFO]: Located patch target node IRETURN
867[12:19:45] [main/INFO]: Located patch target node IRETURN
868[12:19:45] [main/INFO]: Patch result: true
869[12:19:45] [main/INFO]: Transforming net.minecraft.item.ItemStack
870[12:19:45] [main/INFO]: Applying Transformation to method (Names [getTextComponent, func_151000_E] Descriptor ()Lnet/minecraft/util/text/ITextComponent;)
871[12:19:45] [main/INFO]: Located Method, patching...
872[12:19:45] [main/INFO]: Located patch target node ARETURN
873[12:19:45] [main/INFO]: Patch result: true
874[12:19:45] [main/INFO]: A re-entrant transformer '$wrapper.vazkii.quark.base.asm.ClassTransformer' was detected and will no longer process meta class data
875[12:19:45] [main/INFO]: [pl.asie.stackup.core.ItemStackPatch:patchCountGetSet:58]: Patched ItemStack Count getter!
876[12:19:45] [main/INFO]: [pl.asie.stackup.core.ItemStackPatch:patchCountGetSet:86]: Patched ItemStack Count setter!
877[12:19:45] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.client.renderer.texture.TextureAtlasSprite], Method [updateAnimationInterpolated]
878[12:19:45] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.client.renderer.texture.TextureAtlasSprite Finished.
879[12:19:45] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.client.renderer.texture.TextureMap], Method [registerSprite]
880[12:19:45] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.client.renderer.texture.TextureMap Finished.
881[12:19:45] [main/INFO]: Transform: net.minecraft.client.renderer.texture.TextureManager
882[12:19:45] [main/INFO]: LOAD_TEXTURE:true
883[12:19:45] [main/INFO]: ** TextureManager was transformed successfully.
884[12:19:45] [main/INFO]: Improving FurnaceRecipes. Lookups are now a lot faster.
885[12:19:45] [main/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/entity/player/InventoryPlayer -> func_70297_j_!
886[12:19:45] [main/INFO]: Found method net.minecraft.client.renderer.BlockModelRenderer$AmbientOcclusionFace.<init> (Lnet/minecraft/client/renderer/BlockModelRenderer;)V
887[12:19:45] [main/INFO]: [BetterFoliageLoader] Setting AmbientOcclusionFace constructor public
888[12:19:45] [main/INFO]: [pl.asie.stackup.core.StackUpTransformer:spliceClasses:191]: Spliced in METHOD: net.minecraft.client.renderer.entity.RenderEntityItem.func_177078_a
889[12:19:45] [main/INFO]: [pl.asie.stackup.core.RenderEntityItemPatch:patchDistanceConstant:64]: Patched item render distance constant in RenderEntityItem!
890[12:19:45] [main/INFO]: [pl.asie.stackup.core.RenderEntityItemPatch:patchDistanceConstant:64]: Patched item render distance constant in RenderEntityItem!
891[12:19:46] [main/INFO]: Found method net.minecraft.client.multiplayer.WorldClient.func_184153_a (IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$MutableBlockPos;)V (matching showBarrierParticles)
892[12:19:46] [main/INFO]: [BetterFoliageLoader] Applying random display tick call hook
893[12:19:46] [main/INFO]: Patch exists for net.minecraft.entity.item.EntityItemFrame
894[12:19:46] [main/INFO]: Writing class net.minecraft.entity.item.EntityItemFrame with flags MAXS
895[12:19:46] [main/INFO]: Patch exists for net.minecraft.world.WorldServer
896[12:19:46] [main/INFO]: Writing class net.minecraft.world.WorldServer with flags MAXS
897[12:19:46] [main/INFO]: Patch exists for net.minecraft.world.ChunkCache
898[12:19:46] [main/INFO]: Writing class net.minecraft.world.ChunkCache with flags MAXS
899[12:19:46] [main/INFO]: Patch exists for net.minecraft.entity.monster.EntityMob
900[12:19:46] [main/INFO]: Writing class net.minecraft.entity.monster.EntityMob with flags MAXS
901[12:19:46] [main/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/tileentity/TileEntityHopper -> func_70297_j_!
902[12:19:46] [main/INFO]: Patch exists for net.minecraft.entity.item.EntityFallingBlock
903[12:19:46] [main/INFO]: Writing class net.minecraft.entity.item.EntityFallingBlock with flags MAXS | FRAMES
904[12:19:46] [main/INFO]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185892_j ()F (matching getAmbientOcclusionLightValue)
905[12:19:46] [main/INFO]: [BetterFoliageLoader] Applying getAmbientOcclusionLightValue() override
906[12:19:46] [main/INFO]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185916_f ()Z (matching useNeighborBrightness)
907[12:19:46] [main/INFO]: [BetterFoliageLoader] Applying useNeighborBrightness() override
908[12:19:46] [main/INFO]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.doesSideBlockRendering (Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;)Z
909[12:19:46] [main/INFO]: [BetterFoliageLoader] Applying doesSideBlockRendering() override
910[12:19:46] [main/INFO]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185914_p ()Z (matching isOpaqueCube)
911[12:19:46] [main/INFO]: [BetterFoliageLoader] Applying isOpaqueCube() override
912[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.version_protest.MinecraftMixin' as 'mixin.version_protest' is disabled in config
913[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.version_protest.FMLCommonHandlerMixin' as 'mixin.version_protest' is disabled in config
914[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinTRSRTransformation' as 'mixin.dynamic_resources' is disabled in config
915[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.FaceDataMixin' as 'mixin.dynamic_resources' is disabled in config
916[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinVariantLoader' as 'mixin.dynamic_resources' is disabled in config
917[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinItemModelMesherForge' as 'mixin.dynamic_resources' is disabled in config
918[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinLightUtil' as 'mixin.dynamic_resources' is disabled in config
919[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinTextureMap' as 'mixin.dynamic_resources' is disabled in config
920[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinModelManager' as 'mixin.dynamic_resources' is disabled in config
921[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinModelBakeEvent' as 'mixin.dynamic_resources' is disabled in config
922[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinVanillaModelWrapper' as 'mixin.dynamic_resources' is disabled in config
923[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinFMLClientHandler' as 'mixin.dynamic_resources' is disabled in config
924[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinItemLayerModel' as 'mixin.dynamic_resources' is disabled in config
925[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinRenderItem' as 'mixin.dynamic_resources' is disabled in config
926[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinBlockModelShapes' as 'mixin.dynamic_resources' is disabled in config
927[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinSimpleReloadableResourceManager' as 'mixin.dynamic_resources' is disabled in config
928[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinWeightedRandomModel' as 'mixin.dynamic_resources' is disabled in config
929[12:19:46] [main/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinModelLoaderRegistry' as 'mixin.dynamic_resources' is disabled in config
930[12:19:46] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper], Method [getTextures]
931[12:19:46] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper Finished.
932[12:19:46] [main/INFO]: Injecting calls in net/minecraft/client/renderer/block/model/ModelResourceLocation<init> to canonicalize strings
933[12:19:46] [main/INFO]: Injecting calls in net/minecraft/util/ResourceLocation<init> to canonicalize strings
934[12:19:46] [main/INFO]: Injecting calls in net/minecraft/util/ResourceLocation<init> to canonicalize strings
935[12:19:46] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}
936[12:19:46] [main/INFO]: Minecraft <Minecraft.class> patched!
937[12:19:46] [main/INFO]: Patching net.minecraft.client.Minecraft... (bib)
938[12:19:46] [main/INFO]: Initializing MixinExtras via com.llamalad7.mixinextras.service.MixinExtrasServiceImpl(version=0.3.5).
939[12:19:46] [main/INFO]: Patching math utils with "RIVENS_FULL" algorithm
940[12:19:46] [main/INFO]: Transform: net.minecraft.client.renderer.GlStateManager
941[12:19:46] [main/INFO]: GET_BLEND_STATE:true
942[12:19:46] [main/INFO]: GET_BLEND_SRC_FACTOR:true
943[12:19:46] [main/INFO]: GET_BLEND_DST_FACTOR:true
944[12:19:46] [main/INFO]: ** GlStateManager was transformed successfully.
945[12:19:46] [main/INFO]: Transform: net.minecraft.client.gui.FontRenderer
946[12:19:46] [main/INFO]: OptiFine (int)charWidth[] was found.
947[12:19:46] [main/INFO]: INIT:true
948[12:19:46] [main/INFO]: READ_FONT_TEXTURE:true
949[12:19:46] [main/INFO]: READ_GLYPH_SIZES:true
950[12:19:46] [main/INFO]: RENDER_CHAR:true
951[12:19:46] [main/INFO]: RENDER_DEFAULT_CHAR:true
952[12:19:46] [main/INFO]: RENDER_UNICODE_CHAR:true
953[12:19:46] [main/INFO]: DRAW_STRING:true
954[12:19:46] [main/INFO]: RENDER_STRING_AT_POS:true
955[12:19:46] [main/INFO]: DO_DRAW:true
956[12:19:46] [main/INFO]: RENDER_STRING_ALIGNED:true
957[12:19:46] [main/INFO]: RENDER_STRING:true
958[12:19:46] [main/INFO]: GET_STRING_WIDTH:true
959[12:19:46] [main/INFO]: GET_CHAR_WIDTH:true
960[12:19:46] [main/INFO]: TRIM_STRING_TO_WIDTH:true
961[12:19:46] [main/INFO]: SET_UNICODE_FLAG:true
962[12:19:46] [main/INFO]: SIZE_STRING_TO_WIDTH:true
963[12:19:46] [main/INFO]: BIND_TEXTURE:true
964[12:19:46] [main/INFO]: GET_CHAR_WIDTH_FLOAT:true
965[12:19:46] [main/INFO]: ** FontRenderer was transformed successfully.
966[12:19:46] [main/INFO]: Transforming Minecraft.FontRenderer
967[12:19:46] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraftforge.client.ForgeHooksClient], Method [getDamageModel]
968[12:19:46] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraftforge.client.ForgeHooksClient Finished.
969[12:19:46] [main/INFO]: Patching class net.minecraft.client.gui.GuiGameOver
970[12:19:46] [main/INFO]: Successful patched class net.minecraft.client.gui.GuiGameOver
971[12:19:46] [main/INFO]: Patch exists for net.minecraft.world.World
972[12:19:46] [main/INFO]: Writing class net.minecraft.world.World with flags MAXS
973[12:19:46] [main/INFO]: Found method net.minecraft.client.multiplayer.WorldClient.func_184153_a (IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$MutableBlockPos;)V (matching showBarrierParticles)
974[12:19:46] [main/INFO]: [BetterFoliageLoader] Applying random display tick call hook
975[12:19:46] [main/INFO]: Patch exists for net.minecraft.entity.EntityLivingBase
976[12:19:46] [main/INFO]: Writing class net.minecraft.entity.EntityLivingBase with flags MAXS | FRAMES
977[12:19:46] [main/INFO]: Patch exists for net.minecraft.potion.PotionEffect
978[12:19:46] [main/INFO]: Writing class net.minecraft.potion.PotionEffect with flags MAXS | FRAMES
979[12:19:46] [main/INFO]: Transforming net.minecraft.entity.Entity
980[12:19:46] [main/INFO]: Applying Transformation to method (Names [move, func_70091_d] Descriptor (Lnet/minecraft/entity/MoverType;DDD)V)
981[12:19:46] [main/INFO]: Located Method, patching...
982[12:19:46] [main/INFO]: Patch result: true
983[12:19:46] [main/INFO]: Located Method, patching...
984[12:19:46] [main/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/Entity.func_145775_I ()V
985[12:19:46] [main/INFO]: Patch result: true
986[12:19:46] [main/INFO]: Applying Transformation to method (Names [onEntityUpdate, func_70030_z] Descriptor ()V)
987[12:19:46] [main/INFO]: Located Method, patching...
988[12:19:46] [main/INFO]: Patch result: true
989[12:19:46] [main/INFO]: Patch exists for net.minecraft.entity.Entity
990[12:19:46] [main/INFO]: Writing class net.minecraft.entity.Entity with flags MAXS
991[12:19:47] [main/INFO]: Minecraft <EntityPlayerSP.class> patched!
992[12:19:47] [main/INFO]: Patching net.minecraft.client.entity.EntityPlayerSP... (bud)
993[12:19:47] [main/INFO]: Transform: net.minecraftforge.client.GuiIngameForge
994[12:19:47] [main/INFO]: RENDER_EXPERIENCE:true
995[12:19:47] [main/INFO]: ** GuiIngameForge was transformed successfully.
996[12:19:47] [main/INFO]: Minecraft <GuiScreen.class> patched!
997[12:19:47] [main/INFO]: [com.tterrag.blur.BlurTransformer:transform:30]: Transforming Class [net.minecraft.client.gui.GuiScreen], Method [drawWorldBackground]
998[12:19:47] [main/INFO]: [com.tterrag.blur.BlurTransformer:transform:52]: Modifying GUI background darkness...
999[12:19:47] [main/INFO]: [com.tterrag.blur.BlurTransformer:transform:72]: Transforming net.minecraft.client.gui.GuiScreen Finished.
1000[12:19:47] [main/INFO]: Patching class net.minecraft.client.gui.GuiGameOver
1001[12:19:47] [main/INFO]: Successful patched class net.minecraft.client.gui.GuiGameOver
1002[12:19:47] [main/INFO]: Minecraft <GuiContainer.class> patched!
1003[12:19:47] [main/INFO]: Transforming net.minecraft.client.gui.inventory.GuiContainer
1004[12:19:47] [main/INFO]: Applying Transformation to method (Names [drawScreen, func_73863_a] Descriptor (IIF)V)
1005[12:19:47] [main/INFO]: Located Method, patching...
1006[12:19:47] [main/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/gui/inventory/GuiContainer.func_146979_b (II)V
1007[12:19:47] [main/INFO]: Patch result: true
1008[12:19:47] [main/INFO]: Injecting calls in net/minecraft/util/ResourceLocation<init> to canonicalize strings
1009[12:19:47] [main/INFO]: Injecting calls in net/minecraft/util/ResourceLocation<init> to canonicalize strings
1010[12:19:47] [main/INFO]: Transforming net.minecraft.world.WorldServer
1011[12:19:47] [main/INFO]: Applying Transformation to method (Names [areAllPlayersAsleep, func_73056_e] Descriptor ()Z)
1012[12:19:47] [main/INFO]: Located Method, patching...
1013[12:19:47] [main/INFO]: Patch result: true
1014[12:19:47] [main/INFO]: Applying Transformation to method (Names [wakeAllPlayers, func_73053_d] Descriptor ()V)
1015[12:19:47] [main/INFO]: Located Method, patching...
1016[12:19:47] [main/INFO]: Patch result: true
1017[12:19:47] [main/INFO]: Patch exists for net.minecraft.world.WorldServer
1018[12:19:47] [main/INFO]: Writing class net.minecraft.world.WorldServer with flags MAXS
1019[12:19:47] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraftforge.client.ForgeHooksClient], Method [getDamageModel]
1020[12:19:47] [main/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraftforge.client.ForgeHooksClient Finished.
1021[12:19:48] [Client thread/INFO]: Setting user: CalaMariGold
1022[12:19:48] [Client thread/INFO]: Patching net.minecraft.block.Block... (aow)
1023[12:19:48] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.block.Block], Method [getExtendedState]
1024[12:19:48] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.block.Block Finished.
1025[12:19:48] [Client thread/INFO]: Attempting to patch class net.minecraft.world.biome.Biome...
1026[12:19:48] [Client thread/INFO]: Sucessfully patched net.minecraft.world.biome.Biome! 3 patches were applied.
1027[12:19:48] [Client thread/INFO]: Transforming net.minecraft.enchantment.Enchantment
1028[12:19:48] [Client thread/INFO]: Applying Transformation to method (Names [canApply, func_92089_a] Descriptor (Lnet/minecraft/item/ItemStack;)Z)
1029[12:19:48] [Client thread/INFO]: Located Method, patching...
1030[12:19:48] [Client thread/INFO]: Located patch target node IRETURN
1031[12:19:48] [Client thread/INFO]: Patch result: true
1032[12:19:48] [Client thread/INFO]: Transforming vm
1033[12:19:48] [Client thread/INFO]: Transforming net.minecraft.entity.item.EntityItem
1034[12:19:48] [Client thread/INFO]: Applying Transformation to method (Names [onUpdate, func_70071_h_] Descriptor ()V)
1035[12:19:48] [Client thread/INFO]: Located Method, patching...
1036[12:19:48] [Client thread/INFO]: Patch result: true
1037[12:19:48] [Client thread/INFO]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185892_j ()F (matching getAmbientOcclusionLightValue)
1038[12:19:48] [Client thread/INFO]: [BetterFoliageLoader] Applying getAmbientOcclusionLightValue() override
1039[12:19:48] [Client thread/INFO]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185916_f ()Z (matching useNeighborBrightness)
1040[12:19:48] [Client thread/INFO]: [BetterFoliageLoader] Applying useNeighborBrightness() override
1041[12:19:48] [Client thread/INFO]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.doesSideBlockRendering (Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;)Z
1042[12:19:48] [Client thread/INFO]: [BetterFoliageLoader] Applying doesSideBlockRendering() override
1043[12:19:48] [Client thread/INFO]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185914_p ()Z (matching isOpaqueCube)
1044[12:19:48] [Client thread/INFO]: [BetterFoliageLoader] Applying isOpaqueCube() override
1045[12:19:48] [Client thread/INFO]: Patching math utils with "RIVENS_FULL" algorithm
1046[12:19:48] [Client thread/INFO]: Using Java 8 class definer
1047[12:19:48] [Client thread/INFO]: Transforming net.minecraft.item.ItemStack
1048[12:19:48] [Client thread/INFO]: Applying Transformation to method (Names [getTextComponent, func_151000_E] Descriptor ()Lnet/minecraft/util/text/ITextComponent;)
1049[12:19:48] [Client thread/INFO]: Located Method, patching...
1050[12:19:48] [Client thread/INFO]: Located patch target node ARETURN
1051[12:19:48] [Client thread/INFO]: Patch result: true
1052[12:19:48] [Client thread/INFO]: [pl.asie.stackup.core.ItemStackPatch:patchCountGetSet:58]: Patched ItemStack Count getter!
1053[12:19:48] [Client thread/INFO]: [pl.asie.stackup.core.ItemStackPatch:patchCountGetSet:86]: Patched ItemStack Count setter!
1054[12:19:48] [Client thread/INFO]: Forge <FMLClientHandler.class> patched!
1055[12:19:48] [Client thread/INFO]: Transforming net.minecraft.block.BlockDynamicLiquid
1056[12:19:48] [Client thread/INFO]: Applying Transformation to method (Names [isBlocked, func_176372_g] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;)Z)
1057[12:19:48] [Client thread/INFO]: Located Method, patching...
1058[12:19:48] [Client thread/INFO]: Located patch target node IRETURN
1059[12:19:48] [Client thread/INFO]: Located patch target node IRETURN
1060[12:19:48] [Client thread/INFO]: Patch result: true
1061[12:19:48] [Client thread/INFO]: Patch exists for net.minecraft.entity.item.EntityFallingBlock
1062[12:19:48] [Client thread/INFO]: Writing class net.minecraft.entity.item.EntityFallingBlock with flags MAXS | FRAMES
1063[12:19:48] [Client thread/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/tileentity/TileEntityDispenser -> func_70297_j_!
1064[12:19:48] [Client thread/INFO]: Transforming net.minecraft.block.BlockPistonBase
1065[12:19:48] [Client thread/INFO]: Applying Transformation to method (Names [canPush, func_185646_a] Descriptor (Lnet/minecraft/block/state/IBlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;ZLnet/minecraft/util/EnumFacing;)Z)
1066[12:19:48] [Client thread/INFO]: Located Method, patching...
1067[12:19:48] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/block/Block.hasTileEntity (Lnet/minecraft/block/state/IBlockState;)Z
1068[12:19:48] [Client thread/INFO]: Patch result: true
1069[12:19:48] [Client thread/INFO]: Applying Transformation to method (Names [doMove, func_176319_a] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)Z)
1070[12:19:48] [Client thread/INFO]: Located Method, patching...
1071[12:19:48] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/block/state/BlockPistonStructureHelper.func_177254_c ()Ljava/util/List;
1072[12:19:48] [Client thread/INFO]: Patch result: true
1073[12:19:48] [Client thread/INFO]: Applying Transformation to method (Names [doMove, func_176319_a] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)Z)
1074[12:19:48] [Client thread/INFO]: Located Method, patching...
1075[12:19:48] [Client thread/INFO]: Located patch target node INVOKESPECIAL net/minecraft/block/state/BlockPistonStructureHelper.<init> (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)V
1076[12:19:48] [Client thread/INFO]: Patch result: true
1077[12:19:48] [Client thread/INFO]: Applying Transformation to method (Names [checkForMove, func_176316_e] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;)V)
1078[12:19:48] [Client thread/INFO]: Located Method, patching...
1079[12:19:48] [Client thread/INFO]: Located patch target node INVOKESPECIAL net/minecraft/block/state/BlockPistonStructureHelper.<init> (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)V
1080[12:19:48] [Client thread/INFO]: Patch result: true
1081[12:19:48] [Client thread/INFO]: Transforming net.minecraft.tileentity.TileEntityPiston
1082[12:19:48] [Client thread/INFO]: Applying Transformation to method (Names [update, func_73660_a] Descriptor ()V)
1083[12:19:48] [Client thread/INFO]: Located Method, patching...
1084[12:19:48] [Client thread/INFO]: Patch result: true
1085[12:19:48] [Client thread/INFO]: Applying Transformation to method (Names [clearPistonTileEntity, func_145866_f] Descriptor ()V)
1086[12:19:48] [Client thread/INFO]: Located Method, patching...
1087[12:19:48] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/world/World.func_180501_a (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z
1088[12:19:48] [Client thread/INFO]: Patch result: true
1089[12:19:48] [Client thread/INFO]: Applying Transformation to method (Names [update, func_73660_a] Descriptor ()V)
1090[12:19:48] [Client thread/INFO]: Located Method, patching...
1091[12:19:48] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/world/World.func_180501_a (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z
1092[12:19:48] [Client thread/INFO]: Patch result: true
1093[12:19:48] [Client thread/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/tileentity/TileEntityChest -> func_70297_j_!
1094[12:19:48] [Client thread/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/tileentity/TileEntityFurnace -> func_70297_j_!
1095[12:19:48] [Client thread/INFO]: Transforming asy
1096[12:19:48] [Client thread/INFO]: Patch exists for net.minecraft.entity.monster.EntityMob
1097[12:19:48] [Client thread/INFO]: Writing class net.minecraft.entity.monster.EntityMob with flags MAXS
1098[12:19:48] [Client thread/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/tileentity/TileEntityBrewingStand -> func_70297_j_!
1099[12:19:48] [Client thread/INFO]: Patching net.minecraft.block.BlockHopper... (arl)
1100[12:19:48] [Client thread/INFO]: Patching net.minecraft.tileentity.TileEntityHopper... (avw)
1101[12:19:48] [Client thread/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/tileentity/TileEntityHopper -> func_70297_j_!
1102[12:19:48] [Client thread/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/tileentity/TileEntityShulkerBox -> func_70297_j_!
1103[12:19:48] [Client thread/INFO]: [me.modmuss50.structureutils.StructureTransformer:transform:14]: Found TileEntityStructure
1104[12:19:48] [Client thread/INFO]: [me.modmuss50.structureutils.StructureTransformer:transform:18]: Found readFromNBT
1105[12:19:48] [Client thread/INFO]: Transforming net.minecraft.enchantment.EnchantmentDamage
1106[12:19:48] [Client thread/INFO]: Applying Transformation to method (Names [canApply, func_92089_a] Descriptor (Lnet/minecraft/item/ItemStack;)Z)
1107[12:19:48] [Client thread/INFO]: Located Method, patching...
1108[12:19:48] [Client thread/INFO]: Located patch target node IRETURN
1109[12:19:48] [Client thread/INFO]: Located patch target node IRETURN
1110[12:19:48] [Client thread/INFO]: Patch result: true
1111[12:19:49] [Client thread/INFO]: Patch exists for net.minecraft.entity.item.EntityItemFrame
1112[12:19:49] [Client thread/INFO]: Writing class net.minecraft.entity.item.EntityItemFrame with flags MAXS
1113[12:19:49] [Client thread/INFO]: Transforming net.minecraft.entity.item.EntityMinecart
1114[12:19:49] [Client thread/INFO]: Applying Transformation to method (Names [killMinecart, func_94095_a] Descriptor (Lnet/minecraft/util/DamageSource;)V)
1115[12:19:49] [Client thread/INFO]: Located Method, patching...
1116[12:19:49] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/item/EntityMinecart.func_70099_a (Lnet/minecraft/item/ItemStack;F)Lnet/minecraft/entity/item/EntityItem;
1117[12:19:49] [Client thread/INFO]: Patch result: true
1118[12:19:49] [Client thread/INFO]: Transforming net.minecraft.entity.item.EntityBoat
1119[12:19:49] [Client thread/INFO]: Applying Transformation to method (Names [attackEntityFrom, func_70097_a] Descriptor (Lnet/minecraft/util/DamageSource;F)Z)
1120[12:19:49] [Client thread/INFO]: Located Method, patching...
1121[12:19:49] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/item/EntityBoat.func_145778_a (Lnet/minecraft/item/Item;IF)Lnet/minecraft/entity/item/EntityItem;
1122[12:19:49] [Client thread/INFO]: Patch result: true
1123[12:19:49] [Client thread/INFO]: Patch exists for net.minecraft.potion.PotionEffect
1124[12:19:49] [Client thread/INFO]: Writing class net.minecraft.potion.PotionEffect with flags MAXS | FRAMES
1125[12:19:49] [Client thread/INFO]: Transforming net.minecraft.item.ItemBanner
1126[12:19:49] [Client thread/INFO]: Applying Transformation to method (Names [appendHoverTextFromTileEntityTag, func_185054_a] Descriptor (Lnet/minecraft/item/ItemStack;Ljava/util/List;)V)
1127[12:19:49] [Client thread/INFO]: Located Method, patching...
1128[12:19:49] [Client thread/INFO]: Located patch target node BIPUSH 6
1129[12:19:49] [Client thread/INFO]: Patch result: true
1130[12:19:49] [Client thread/INFO]: Patch exists for net.minecraft.entity.ai.attributes.AttributeMap
1131[12:19:49] [Client thread/INFO]: Writing class net.minecraft.entity.ai.attributes.AttributeMap with flags MAXS | FRAMES
1132[12:19:49] [Client thread/INFO]: Patch exists for net.minecraft.pathfinding.PathNavigate
1133[12:19:49] [Client thread/INFO]: Writing class net.minecraft.pathfinding.PathNavigate with flags MAXS
1134[12:19:49] [Client thread/INFO]: Transforming net.minecraft.entity.ai.EntityAITarget
1135[12:19:49] [Client thread/INFO]: Applying Transformation to method (Names [isSuitableTarget, func_179445_a] Descriptor (Lnet/minecraft/entity/EntityLiving;Lnet/minecraft/entity/EntityLivingBase;ZZ)Z)
1136[12:19:49] [Client thread/INFO]: Located Method, patching...
1137[12:19:49] [Client thread/INFO]: Patch result: true
1138[12:19:49] [Client thread/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/entity/item/EntityMinecartContainer -> func_70297_j_!
1139[12:19:49] [Client thread/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/inventory/InventoryCrafting -> func_70297_j_!
1140[12:19:49] [Client thread/INFO]: Transforming net.minecraft.item.crafting.RecipesBanners$RecipeAddPattern
1141[12:19:49] [Client thread/INFO]: Applying Transformation to method (Names [matches, func_77569_a] Descriptor (Lnet/minecraft/inventory/InventoryCrafting;Lnet/minecraft/world/World;)Z)
1142[12:19:49] [Client thread/INFO]: Located Method, patching...
1143[12:19:49] [Client thread/INFO]: Located patch target node INVOKESTATIC net/minecraft/tileentity/TileEntityBanner.func_175113_c (Lnet/minecraft/item/ItemStack;)I
1144[12:19:49] [Client thread/INFO]: Patch result: true
1145[12:19:49] [Client thread/INFO]: Improving FurnaceRecipes. Lookups are now a lot faster.
1146[12:19:49] [Client thread/INFO]: Transforming net.minecraft.inventory.ContainerMerchant
1147[12:19:49] [Client thread/INFO]: Applying Transformation to method (Names [transferStackInSlot, func_82846_b] Descriptor (Lnet/minecraft/entity/player/EntityPlayer;I)Lnet/minecraft/item/ItemStack;)
1148[12:19:49] [Client thread/INFO]: Located Method, patching...
1149[12:19:49] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z
1150[12:19:49] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z
1151[12:19:49] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z
1152[12:19:49] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z
1153[12:19:49] [Client thread/INFO]: Patch result: true
1154[12:19:49] [Client thread/INFO]: [me.modmuss50.structureutils.StructureTransformer:transform:60]: Found template
1155[12:19:49] [Client thread/INFO]: Keybinding id: mc_forward, known: true
1156[12:19:49] [Client thread/INFO]: Keybinding id: mc_left, known: true
1157[12:19:49] [Client thread/INFO]: Keybinding id: mc_back, known: true
1158[12:19:49] [Client thread/INFO]: Keybinding id: mc_right, known: true
1159[12:19:49] [Client thread/INFO]: Keybinding id: mc_jump, known: true
1160[12:19:49] [Client thread/INFO]: Keybinding id: mc_sneak, known: true
1161[12:19:49] [Client thread/INFO]: Keybinding id: mc_sprint, known: true
1162[12:19:49] [Client thread/INFO]: Keybinding id: mc_inventory, known: true
1163[12:19:49] [Client thread/INFO]: Keybinding id: mc_swaphands, known: true
1164[12:19:49] [Client thread/INFO]: Keybinding id: mc_drop, known: true
1165[12:19:49] [Client thread/INFO]: Keybinding id: mc_use, known: true
1166[12:19:49] [Client thread/INFO]: Keybinding id: mc_attack, known: true
1167[12:19:49] [Client thread/INFO]: Keybinding id: mc_pickitem, known: true
1168[12:19:49] [Client thread/INFO]: Keybinding id: mc_chat, known: true
1169[12:19:49] [Client thread/INFO]: Keybinding id: mc_playerlist, known: true
1170[12:19:49] [Client thread/INFO]: Keybinding id: mc_command, known: true
1171[12:19:49] [Client thread/INFO]: Keybinding id: mc_screenshot, known: true
1172[12:19:49] [Client thread/INFO]: Keybinding id: mc_toggleperspective, known: true
1173[12:19:49] [Client thread/INFO]: Keybinding id: mc_smoothcamera, known: true
1174[12:19:49] [Client thread/INFO]: Keybinding id: mc_fullscreen, known: true
1175[12:19:49] [Client thread/INFO]: Keybinding id: mc_spectatoroutlines, known: true
1176[12:19:49] [Client thread/INFO]: Keybinding id: mc_advancements, known: true
1177[12:19:49] [Client thread/INFO]: Keybinding id: mc_hotbar_1, known: true
1178[12:19:49] [Client thread/INFO]: Keybinding id: mc_hotbar_2, known: true
1179[12:19:49] [Client thread/INFO]: Keybinding id: mc_hotbar_3, known: true
1180[12:19:49] [Client thread/INFO]: Keybinding id: mc_hotbar_4, known: true
1181[12:19:49] [Client thread/INFO]: Keybinding id: mc_hotbar_5, known: true
1182[12:19:49] [Client thread/INFO]: Keybinding id: mc_hotbar_6, known: true
1183[12:19:49] [Client thread/INFO]: Keybinding id: mc_hotbar_7, known: true
1184[12:19:49] [Client thread/INFO]: Keybinding id: mc_hotbar_8, known: true
1185[12:19:49] [Client thread/INFO]: Keybinding id: mc_hotbar_9, known: true
1186[12:19:49] [Client thread/INFO]: Keybinding id: mc_savetoolbaractivator, known: true
1187[12:19:49] [Client thread/INFO]: Keybinding id: mc_loadtoolbaractivator, known: true
1188[12:19:49] [Client thread/INFO]: [OptiFine] *** Reflector Forge ***
1189[12:19:49] [Client thread/INFO]: Patching net.minecraft.client.renderer.EntityRenderer... (buq)
1190[12:19:50] [Client thread/INFO]: Transforming net.minecraft.client.renderer.EntityRenderer
1191[12:19:50] [Client thread/INFO]: Applying Transformation to method (Names [renderWorldPass, func_175068_a] Descriptor (IFJ)V)
1192[12:19:50] [Client thread/INFO]: Located Method, patching...
1193[12:19:50] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/EntityRenderer.func_78479_a (FI)V
1194[12:19:50] [Client thread/INFO]: Patch result: true
1195[12:19:50] [Client thread/INFO]: Patch exists for net.minecraft.world.ChunkCache
1196[12:19:50] [Client thread/INFO]: Writing class net.minecraft.world.ChunkCache with flags MAXS
1197[12:19:50] [Client thread/INFO]: Found method net.minecraftforge.client.model.ModelLoader.func_177570_a ()Lnet/minecraft/util/registry/IRegistry; (matching setupModelRegistry)
1198[12:19:50] [Client thread/INFO]: [BetterFoliageLoader] Applying ModelLoader lifecycle callback
1199[12:19:50] [Client thread/INFO]: Transforming method: RenderManager#renderEntity(Entity, double, double, double, float, float, boolean)
1200[12:19:50] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.RenderManager
1201[12:19:50] [Client thread/INFO]: Applying Transformation to method (Names [renderEntity, func_188391_a] Descriptor (Lnet/minecraft/entity/Entity;DDDFFZ)V)
1202[12:19:50] [Client thread/INFO]: Located Method, patching...
1203[12:19:50] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/entity/Render.func_76986_a (Lnet/minecraft/entity/Entity;DDDFF)V
1204[12:19:50] [Client thread/INFO]: Patch result: true
1205[12:19:50] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.Render
1206[12:19:50] [Client thread/INFO]: Applying Transformation to method (Names [renderEntityOnFire, func_76977_a] Descriptor (Lnet/minecraft/entity/Entity;DDDF)V)
1207[12:19:50] [Client thread/INFO]: Located Method, patching...
1208[12:19:50] [Client thread/INFO]: Patch result: true
1209[12:19:50] [Client thread/INFO]: [OptiFine] *** Reflector Vanilla ***
1210[12:19:50] [Client thread/WARN]: @Final field field_73236_b:Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; in mixins.vintagefix.json:chunk_access.ChunkProviderClientMixin from mod unknown-owner should be final
1211[12:19:50] [Client thread/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/inventory/InventoryBasic -> func_70297_j_!
1212[12:19:50] [Client thread/INFO]: Transforming net.minecraft.client.model.ModelBiped
1213[12:19:50] [Client thread/INFO]: Applying Transformation to method (Names [setRotationAngles, func_78087_a] Descriptor (FFFFFFLnet/minecraft/entity/Entity;)V)
1214[12:19:50] [Client thread/INFO]: Located Method, patching...
1215[12:19:50] [Client thread/INFO]: Located patch target node RETURN
1216[12:19:50] [Client thread/INFO]: Patch result: true
1217[12:19:50] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.RenderBoat
1218[12:19:50] [Client thread/INFO]: Applying Transformation to method (Names [doRender, func_188300_b] Descriptor (Lnet/minecraft/entity/item/EntityBoat;DDDFF)V)
1219[12:19:50] [Client thread/INFO]: Located Method, patching...
1220[12:19:50] [Client thread/INFO]: Located patch target node INVOKEINTERFACE net/minecraft/client/model/IMultipassModel.func_187054_b (Lnet/minecraft/entity/Entity;FFFFFF)V
1221[12:19:50] [Client thread/INFO]: Patch result: true
1222[12:19:50] [Client thread/INFO]: Keybinding id: optifine_of_zoom, known: false
1223[12:19:50] [Client thread/WARN]: Skipping bad option: lastServer:
1224[12:19:50] [Client thread/INFO]: [pl.asie.stackup.core.MaxStackConstantPatch:lambda$patchMaxLimit$0:53]: Patched max stack check in net/minecraft/entity/player/InventoryPlayer -> func_70297_j_!
1225[12:19:50] [Client thread/INFO]: LWJGL Version: 2.9.4
1226[12:19:50] [Client thread/INFO]: Forge <FMLClientHandler.class> patched!
1227[12:19:50] [Client thread/INFO]: OpenGL Debug: supported=OpenGL43, enabled=false
1228[12:19:50] [Client thread/INFO]: [OptiFine]
1229[12:19:50] [Client thread/INFO]: [OptiFine] OptiFine_1.12.2_HD_U_G6_pre1
1230[12:19:50] [Client thread/INFO]: [OptiFine] Build: 20210323-161358
1231[12:19:50] [Client thread/INFO]: [OptiFine] OS: Windows 10 (amd64) version 10.0
1232[12:19:50] [Client thread/INFO]: [OptiFine] Java: 1.8.0_51, Oracle Corporation
1233[12:19:50] [Client thread/INFO]: [OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
1234[12:19:50] [Client thread/INFO]: [OptiFine] LWJGL: 2.9.4
1235[12:19:50] [Client thread/INFO]: [OptiFine] OpenGL: NVIDIA GeForce RTX 3080/PCIe/SSE2, version 4.6.0 NVIDIA 555.85, NVIDIA Corporation
1236[12:19:50] [Client thread/INFO]: [OptiFine] OpenGL Version: 4.6.0
1237[12:19:50] [Client thread/INFO]: Transform: net.minecraft.client.renderer.GlStateManager
1238[12:19:50] [Client thread/INFO]: GET_BLEND_STATE:true
1239[12:19:50] [Client thread/INFO]: GET_BLEND_SRC_FACTOR:true
1240[12:19:50] [Client thread/INFO]: GET_BLEND_DST_FACTOR:true
1241[12:19:50] [Client thread/INFO]: ** GlStateManager was transformed successfully.
1242[12:19:50] [Client thread/INFO]: [OptiFine] Maximum texture size: 32768x32768
1243[12:19:50] [VersionCheck/INFO]: [OptiFine] Checking for new version
1244[12:19:50] [Client thread/INFO]: [Shaders] OpenGL Version: 4.6.0 NVIDIA 555.85
1245[12:19:50] [Client thread/INFO]: [Shaders] Vendor: NVIDIA Corporation
1246[12:19:50] [Client thread/INFO]: [Shaders] Renderer: NVIDIA GeForce RTX 3080/PCIe/SSE2
1247[12:19:50] [Client thread/INFO]: [Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0
1248[12:19:50] [Client thread/INFO]: [Shaders] GL_MAX_DRAW_BUFFERS: 8
1249[12:19:50] [Client thread/INFO]: [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
1250[12:19:50] [Client thread/INFO]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
1251[12:19:50] [Client thread/INFO]: [Shaders] Load shaders configuration.
1252[12:19:50] [Client thread/INFO]: [Shaders] Loaded shaderpack: ComplementaryUnbound_r5.1.1.zip
1253[12:19:50] [Client thread/INFO]: [OptiFine] [Shaders] Worlds: -1, 0, 1
1254[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1255[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1
1256[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 3
1257[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1258[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1
1259[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 2
1260[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1261[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1
1262[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 2
1263[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1264[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1
1265[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 3
1266[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
1267[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: WATER_STYLE_DEFAULT
1268[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: WATER_STYLE_DEFINE
1269[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1270[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: WATER_STYLE
1271[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: WATER_CAUSTIC_STYLE_DEFINE
1272[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1273[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: AURORA_STYLE_DEFAULT
1274[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: AURORA_STYLE_DEFINE
1275[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1276[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFAULT
1277[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFINE
1278[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1279[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: CLOUD_STYLE_DEFAULT
1280[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: CLOUD_STYLE_DEFINE
1281[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1282[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
1283[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: -40.0
1284[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1285[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
1286[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 20.0
1287[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1288[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
1289[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 30.0
1290[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1291[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
1292[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 40.0
1293[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1294[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
1295[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 50.0
1296[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1297[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
1298[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 60.0
1299[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1300[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
1301[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: -20.0
1302[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1303[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
1304[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: -30.0
1305[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1306[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
1307[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: -40.0
1308[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1309[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
1310[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: -50.0
1311[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1312[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
1313[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: -60.0
1314[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1315[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 2048
1316[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 4096
1317[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1318[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 2048
1319[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1024
1320[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1321[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: SSAO_QUALI_DEFINE
1322[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0
1323[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1324[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: LIGHTSHAFT_QUALI_DEFINE
1325[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0
1326[12:19:50] [VersionCheck/INFO]: [OptiFine] Version found: G5
1327[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1328[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1
1329[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 3
1330[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1331[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1
1332[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 2
1333[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1334[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1
1335[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 2
1336[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1337[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1
1338[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 3
1339[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
1340[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: WATER_STYLE_DEFAULT
1341[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: WATER_STYLE_DEFINE
1342[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1343[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: WATER_STYLE
1344[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: WATER_CAUSTIC_STYLE_DEFINE
1345[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1346[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: AURORA_STYLE_DEFAULT
1347[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: AURORA_STYLE_DEFINE
1348[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1349[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFAULT
1350[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFINE
1351[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1352[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: CLOUD_STYLE_DEFAULT
1353[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: CLOUD_STYLE_DEFINE
1354[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1355[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0
1356[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: -40.0
1357[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1358[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0
1359[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 20.0
1360[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1361[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0
1362[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 30.0
1363[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1364[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0
1365[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 40.0
1366[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1367[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0
1368[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 50.0
1369[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1370[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0
1371[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 60.0
1372[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1373[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0
1374[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: -20.0
1375[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1376[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0
1377[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: -30.0
1378[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1379[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0
1380[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: -40.0
1381[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1382[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0
1383[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: -50.0
1384[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1385[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0
1386[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: -60.0
1387[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1388[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 2048
1389[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 4096
1390[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1391[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 2048
1392[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 1024
1393[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1394[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: SSAO_QUALI_DEFINE
1395[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0
1396[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1397[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: LIGHTSHAFT_QUALI_DEFINE
1398[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0
1399[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1400[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1
1401[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 3
1402[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1403[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1
1404[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 2
1405[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1406[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1
1407[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 2
1408[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1409[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1
1410[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 3
1411[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
1412[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: WATER_STYLE_DEFAULT
1413[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: WATER_STYLE_DEFINE
1414[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1415[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: WATER_STYLE
1416[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: WATER_CAUSTIC_STYLE_DEFINE
1417[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1418[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: AURORA_STYLE_DEFAULT
1419[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: AURORA_STYLE_DEFINE
1420[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1421[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFAULT
1422[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFINE
1423[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1424[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: CLOUD_STYLE_DEFAULT
1425[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: CLOUD_STYLE_DEFINE
1426[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1427[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0
1428[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: -40.0
1429[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1430[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0
1431[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 20.0
1432[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1433[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0
1434[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 30.0
1435[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1436[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0
1437[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 40.0
1438[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1439[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0
1440[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 50.0
1441[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1442[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0
1443[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 60.0
1444[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1445[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0
1446[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: -20.0
1447[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1448[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0
1449[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: -30.0
1450[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1451[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0
1452[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: -40.0
1453[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1454[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0
1455[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: -50.0
1456[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1457[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0
1458[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: -60.0
1459[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1460[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 2048
1461[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 4096
1462[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1463[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 2048
1464[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 1024
1465[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1466[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: SSAO_QUALI_DEFINE
1467[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0
1468[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1469[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: LIGHTSHAFT_QUALI_DEFINE
1470[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0
1471[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1472[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1
1473[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 3
1474[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1475[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1
1476[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 2
1477[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1478[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1
1479[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 2
1480[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1481[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1
1482[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 3
1483[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
1484[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: WATER_STYLE_DEFAULT
1485[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: WATER_STYLE_DEFINE
1486[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1487[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: WATER_STYLE
1488[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: WATER_CAUSTIC_STYLE_DEFINE
1489[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1490[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: AURORA_STYLE_DEFAULT
1491[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: AURORA_STYLE_DEFINE
1492[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1493[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFAULT
1494[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFINE
1495[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1496[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: CLOUD_STYLE_DEFAULT
1497[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: CLOUD_STYLE_DEFINE
1498[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1499[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0
1500[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: -40.0
1501[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1502[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0
1503[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 20.0
1504[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1505[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0
1506[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 30.0
1507[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1508[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0
1509[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 40.0
1510[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1511[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0
1512[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 50.0
1513[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1514[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0
1515[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 60.0
1516[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1517[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0
1518[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: -20.0
1519[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1520[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0
1521[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: -30.0
1522[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1523[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0
1524[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: -40.0
1525[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1526[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0
1527[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: -50.0
1528[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1529[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0
1530[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: -60.0
1531[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1532[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 2048
1533[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 4096
1534[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1535[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 2048
1536[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 1024
1537[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1538[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: SSAO_QUALI_DEFINE
1539[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0
1540[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1541[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: LIGHTSHAFT_QUALI_DEFINE
1542[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0
1543[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1544[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1
1545[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 3
1546[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1547[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1
1548[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 2
1549[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1550[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1
1551[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 2
1552[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1553[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1
1554[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 3
1555[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
1556[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: WATER_STYLE_DEFAULT
1557[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: WATER_STYLE_DEFINE
1558[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1559[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: WATER_STYLE
1560[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: WATER_CAUSTIC_STYLE_DEFINE
1561[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1562[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: AURORA_STYLE_DEFAULT
1563[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: AURORA_STYLE_DEFINE
1564[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1565[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFAULT
1566[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFINE
1567[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1568[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFAULT
1569[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFINE
1570[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1571[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0
1572[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -40.0
1573[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1574[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0
1575[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 20.0
1576[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1577[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0
1578[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 30.0
1579[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1580[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0
1581[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 40.0
1582[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1583[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0
1584[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 50.0
1585[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1586[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0
1587[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 60.0
1588[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1589[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0
1590[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -20.0
1591[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1592[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0
1593[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -30.0
1594[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1595[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0
1596[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -40.0
1597[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1598[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0
1599[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -50.0
1600[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1601[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0
1602[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -60.0
1603[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1604[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 2048
1605[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 4096
1606[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1607[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 2048
1608[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 1024
1609[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1610[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: SSAO_QUALI_DEFINE
1611[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0
1612[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1613[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: LIGHTSHAFT_QUALI_DEFINE
1614[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0
1615[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1616[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1
1617[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 3
1618[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1619[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1
1620[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 2
1621[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1622[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1
1623[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 2
1624[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1625[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1
1626[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 3
1627[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
1628[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: WATER_STYLE_DEFAULT
1629[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: WATER_STYLE_DEFINE
1630[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1631[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: WATER_STYLE
1632[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: WATER_CAUSTIC_STYLE_DEFINE
1633[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1634[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: AURORA_STYLE_DEFAULT
1635[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: AURORA_STYLE_DEFINE
1636[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1637[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFAULT
1638[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFINE
1639[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1640[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFAULT
1641[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFINE
1642[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1643[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0
1644[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -40.0
1645[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1646[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0
1647[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 20.0
1648[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1649[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0
1650[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 30.0
1651[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1652[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0
1653[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 40.0
1654[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1655[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0
1656[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 50.0
1657[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1658[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0
1659[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 60.0
1660[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1661[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0
1662[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -20.0
1663[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1664[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0
1665[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -30.0
1666[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1667[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0
1668[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -40.0
1669[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1670[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0
1671[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -50.0
1672[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1673[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0
1674[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -60.0
1675[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1676[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 2048
1677[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 4096
1678[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1679[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 2048
1680[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 1024
1681[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1682[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: SSAO_QUALI_DEFINE
1683[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0
1684[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1685[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: LIGHTSHAFT_QUALI_DEFINE
1686[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0
1687[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1688[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1
1689[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 3
1690[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1691[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1
1692[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 2
1693[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1694[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1
1695[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 2
1696[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1697[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1
1698[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 3
1699[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
1700[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: WATER_STYLE_DEFAULT
1701[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: WATER_STYLE_DEFINE
1702[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1703[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: WATER_STYLE
1704[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: WATER_CAUSTIC_STYLE_DEFINE
1705[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1706[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: AURORA_STYLE_DEFAULT
1707[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: AURORA_STYLE_DEFINE
1708[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1709[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFAULT
1710[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFINE
1711[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1712[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFAULT
1713[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFINE
1714[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1715[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0
1716[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -40.0
1717[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1718[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0
1719[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 20.0
1720[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1721[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0
1722[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 30.0
1723[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1724[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0
1725[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 40.0
1726[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1727[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0
1728[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 50.0
1729[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1730[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0
1731[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 60.0
1732[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1733[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0
1734[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -20.0
1735[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1736[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0
1737[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -30.0
1738[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1739[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0
1740[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -40.0
1741[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1742[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0
1743[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -50.0
1744[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1745[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0
1746[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -60.0
1747[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1748[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 2048
1749[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 4096
1750[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1751[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 2048
1752[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 1024
1753[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1754[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: SSAO_QUALI_DEFINE
1755[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0
1756[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1757[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: LIGHTSHAFT_QUALI_DEFINE
1758[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0
1759[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1760[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1
1761[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 3
1762[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1763[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1
1764[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 2
1765[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1766[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1
1767[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 2
1768[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1769[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1
1770[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 3
1771[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
1772[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: WATER_STYLE_DEFAULT
1773[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: WATER_STYLE_DEFINE
1774[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1775[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: WATER_STYLE
1776[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: WATER_CAUSTIC_STYLE_DEFINE
1777[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1778[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: AURORA_STYLE_DEFAULT
1779[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: AURORA_STYLE_DEFINE
1780[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1781[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFAULT
1782[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFINE
1783[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1784[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFAULT
1785[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFINE
1786[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1787[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0
1788[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -40.0
1789[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1790[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0
1791[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 20.0
1792[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1793[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0
1794[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 30.0
1795[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1796[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0
1797[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 40.0
1798[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1799[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0
1800[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 50.0
1801[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1802[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0
1803[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 60.0
1804[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1805[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0
1806[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -20.0
1807[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1808[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0
1809[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -30.0
1810[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1811[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0
1812[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -40.0
1813[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1814[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0
1815[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -50.0
1816[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1817[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0
1818[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -60.0
1819[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1820[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 2048
1821[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 4096
1822[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1823[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 2048
1824[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 1024
1825[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1826[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: SSAO_QUALI_DEFINE
1827[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0
1828[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1829[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: LIGHTSHAFT_QUALI_DEFINE
1830[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0
1831[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1832[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1
1833[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 3
1834[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1835[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1
1836[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 2
1837[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1838[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1
1839[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 2
1840[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1841[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1
1842[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 3
1843[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
1844[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: WATER_STYLE_DEFAULT
1845[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: WATER_STYLE_DEFINE
1846[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1847[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: WATER_STYLE
1848[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: WATER_CAUSTIC_STYLE_DEFINE
1849[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1850[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: AURORA_STYLE_DEFAULT
1851[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: AURORA_STYLE_DEFINE
1852[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1853[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFAULT
1854[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFINE
1855[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1856[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: CLOUD_STYLE_DEFAULT
1857[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: CLOUD_STYLE_DEFINE
1858[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1859[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0
1860[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -40.0
1861[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1862[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0
1863[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 20.0
1864[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1865[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0
1866[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 30.0
1867[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1868[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0
1869[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 40.0
1870[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1871[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0
1872[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 50.0
1873[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1874[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0
1875[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 60.0
1876[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1877[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0
1878[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -20.0
1879[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1880[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0
1881[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -30.0
1882[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1883[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0
1884[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -40.0
1885[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1886[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0
1887[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -50.0
1888[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1889[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0
1890[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -60.0
1891[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1892[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 2048
1893[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 4096
1894[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1895[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 2048
1896[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 1024
1897[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1898[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: SSAO_QUALI_DEFINE
1899[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0
1900[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1901[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: LIGHTSHAFT_QUALI_DEFINE
1902[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0
1903[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1904[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1
1905[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 3
1906[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1907[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1
1908[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 2
1909[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1910[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1
1911[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 2
1912[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1913[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1
1914[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 3
1915[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
1916[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: WATER_STYLE_DEFAULT
1917[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: WATER_STYLE_DEFINE
1918[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1919[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: WATER_STYLE
1920[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: WATER_CAUSTIC_STYLE_DEFINE
1921[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1922[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: AURORA_STYLE_DEFAULT
1923[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: AURORA_STYLE_DEFINE
1924[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1925[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFAULT
1926[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFINE
1927[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1928[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: CLOUD_STYLE_DEFAULT
1929[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: CLOUD_STYLE_DEFINE
1930[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1931[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0
1932[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -40.0
1933[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1934[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0
1935[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 20.0
1936[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1937[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0
1938[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 30.0
1939[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1940[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0
1941[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 40.0
1942[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1943[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0
1944[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 50.0
1945[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1946[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0
1947[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 60.0
1948[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1949[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0
1950[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -20.0
1951[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1952[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0
1953[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -30.0
1954[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1955[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0
1956[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -40.0
1957[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1958[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0
1959[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -50.0
1960[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
1961[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0
1962[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -60.0
1963[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1964[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 2048
1965[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 4096
1966[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
1967[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 2048
1968[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 1024
1969[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1970[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: SSAO_QUALI_DEFINE
1971[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0
1972[12:19:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1973[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: LIGHTSHAFT_QUALI_DEFINE
1974[12:19:50] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0
1975[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1976[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1
1977[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 3
1978[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1979[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1
1980[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 2
1981[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1982[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1
1983[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 2
1984[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1985[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1
1986[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 3
1987[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
1988[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: WATER_STYLE_DEFAULT
1989[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: WATER_STYLE_DEFINE
1990[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1991[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: WATER_STYLE
1992[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: WATER_CAUSTIC_STYLE_DEFINE
1993[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1994[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: AURORA_STYLE_DEFAULT
1995[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: AURORA_STYLE_DEFINE
1996[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1997[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFAULT
1998[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFINE
1999[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2000[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: CLOUD_STYLE_DEFAULT
2001[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: CLOUD_STYLE_DEFINE
2002[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2003[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0
2004[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -40.0
2005[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2006[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0
2007[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 20.0
2008[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2009[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0
2010[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 30.0
2011[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2012[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0
2013[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 40.0
2014[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2015[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0
2016[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 50.0
2017[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2018[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0
2019[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 60.0
2020[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2021[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0
2022[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -20.0
2023[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2024[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0
2025[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -30.0
2026[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2027[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0
2028[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -40.0
2029[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2030[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0
2031[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -50.0
2032[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2033[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0
2034[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -60.0
2035[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2036[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 2048
2037[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 4096
2038[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2039[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 2048
2040[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 1024
2041[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2042[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: SSAO_QUALI_DEFINE
2043[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0
2044[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2045[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: LIGHTSHAFT_QUALI_DEFINE
2046[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0
2047[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2048[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1
2049[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 3
2050[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2051[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1
2052[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 2
2053[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2054[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1
2055[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 2
2056[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2057[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1
2058[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 3
2059[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2060[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: WATER_STYLE_DEFAULT
2061[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: WATER_STYLE_DEFINE
2062[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2063[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: WATER_STYLE
2064[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: WATER_CAUSTIC_STYLE_DEFINE
2065[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2066[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: AURORA_STYLE_DEFAULT
2067[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: AURORA_STYLE_DEFINE
2068[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2069[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFAULT
2070[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFINE
2071[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2072[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: CLOUD_STYLE_DEFAULT
2073[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: CLOUD_STYLE_DEFINE
2074[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2075[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0
2076[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -40.0
2077[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2078[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0
2079[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 20.0
2080[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2081[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0
2082[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 30.0
2083[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2084[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0
2085[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 40.0
2086[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2087[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0
2088[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 50.0
2089[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2090[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0
2091[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 60.0
2092[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2093[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0
2094[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -20.0
2095[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2096[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0
2097[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -30.0
2098[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2099[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0
2100[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -40.0
2101[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2102[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0
2103[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -50.0
2104[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2105[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0
2106[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -60.0
2107[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2108[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 2048
2109[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 4096
2110[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2111[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 2048
2112[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 1024
2113[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2114[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: SSAO_QUALI_DEFINE
2115[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0
2116[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2117[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: LIGHTSHAFT_QUALI_DEFINE
2118[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0
2119[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2120[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1
2121[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 3
2122[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2123[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1
2124[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 2
2125[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2126[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1
2127[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 2
2128[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2129[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1
2130[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 3
2131[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2132[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: WATER_STYLE_DEFAULT
2133[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: WATER_STYLE_DEFINE
2134[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2135[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: WATER_STYLE
2136[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: WATER_CAUSTIC_STYLE_DEFINE
2137[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2138[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFAULT
2139[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFINE
2140[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2141[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFAULT
2142[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFINE
2143[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2144[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFAULT
2145[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFINE
2146[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2147[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0
2148[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -40.0
2149[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2150[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0
2151[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 20.0
2152[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2153[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0
2154[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 30.0
2155[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2156[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0
2157[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 40.0
2158[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2159[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0
2160[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 50.0
2161[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2162[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0
2163[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 60.0
2164[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2165[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0
2166[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -20.0
2167[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2168[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0
2169[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -30.0
2170[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2171[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0
2172[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -40.0
2173[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2174[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0
2175[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -50.0
2176[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2177[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0
2178[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -60.0
2179[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2180[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 2048
2181[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 4096
2182[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2183[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 2048
2184[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 1024
2185[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2186[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: SSAO_QUALI_DEFINE
2187[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0
2188[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2189[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: LIGHTSHAFT_QUALI_DEFINE
2190[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0
2191[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2192[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1
2193[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 3
2194[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2195[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1
2196[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 2
2197[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2198[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1
2199[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 2
2200[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2201[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1
2202[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 3
2203[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2204[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: WATER_STYLE_DEFAULT
2205[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: WATER_STYLE_DEFINE
2206[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2207[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: WATER_STYLE
2208[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: WATER_CAUSTIC_STYLE_DEFINE
2209[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2210[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFAULT
2211[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFINE
2212[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2213[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFAULT
2214[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFINE
2215[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2216[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFAULT
2217[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFINE
2218[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2219[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0
2220[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -40.0
2221[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2222[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0
2223[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 20.0
2224[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2225[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0
2226[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 30.0
2227[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2228[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0
2229[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 40.0
2230[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2231[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0
2232[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 50.0
2233[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2234[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0
2235[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 60.0
2236[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2237[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0
2238[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -20.0
2239[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2240[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0
2241[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -30.0
2242[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2243[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0
2244[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -40.0
2245[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2246[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0
2247[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -50.0
2248[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2249[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0
2250[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -60.0
2251[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2252[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 2048
2253[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 4096
2254[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2255[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 2048
2256[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 1024
2257[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2258[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: SSAO_QUALI_DEFINE
2259[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0
2260[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2261[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: LIGHTSHAFT_QUALI_DEFINE
2262[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0
2263[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2264[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1
2265[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 3
2266[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2267[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1
2268[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 2
2269[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2270[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1
2271[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 2
2272[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2273[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1
2274[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 3
2275[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2276[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: WATER_STYLE_DEFAULT
2277[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: WATER_STYLE_DEFINE
2278[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2279[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: WATER_STYLE
2280[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: WATER_CAUSTIC_STYLE_DEFINE
2281[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2282[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: AURORA_STYLE_DEFAULT
2283[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: AURORA_STYLE_DEFINE
2284[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2285[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: SUN_MOON_STYLE_DEFAULT
2286[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: SUN_MOON_STYLE_DEFINE
2287[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2288[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: CLOUD_STYLE_DEFAULT
2289[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: CLOUD_STYLE_DEFINE
2290[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2291[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0
2292[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: -40.0
2293[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2294[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0
2295[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 20.0
2296[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2297[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0
2298[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 30.0
2299[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2300[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0
2301[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 40.0
2302[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2303[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0
2304[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 50.0
2305[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2306[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0
2307[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 60.0
2308[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2309[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0
2310[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: -20.0
2311[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2312[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0
2313[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: -30.0
2314[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2315[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0
2316[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: -40.0
2317[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2318[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0
2319[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: -50.0
2320[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2321[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0
2322[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: -60.0
2323[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2324[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 2048
2325[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 4096
2326[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2327[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 2048
2328[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 1024
2329[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2330[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: SSAO_QUALI_DEFINE
2331[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 0
2332[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2333[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: LIGHTSHAFT_QUALI_DEFINE
2334[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.vsh: 0
2335[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2336[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1
2337[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 3
2338[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2339[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1
2340[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 2
2341[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2342[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1
2343[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 2
2344[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2345[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1
2346[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 3
2347[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2348[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: WATER_STYLE_DEFAULT
2349[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: WATER_STYLE_DEFINE
2350[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2351[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: WATER_STYLE
2352[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: WATER_CAUSTIC_STYLE_DEFINE
2353[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2354[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: AURORA_STYLE_DEFAULT
2355[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: AURORA_STYLE_DEFINE
2356[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2357[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: SUN_MOON_STYLE_DEFAULT
2358[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: SUN_MOON_STYLE_DEFINE
2359[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2360[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: CLOUD_STYLE_DEFAULT
2361[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: CLOUD_STYLE_DEFINE
2362[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2363[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0
2364[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: -40.0
2365[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2366[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0
2367[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 20.0
2368[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2369[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0
2370[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 30.0
2371[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2372[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0
2373[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 40.0
2374[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2375[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0
2376[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 50.0
2377[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2378[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0
2379[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 60.0
2380[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2381[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0
2382[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: -20.0
2383[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2384[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0
2385[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: -30.0
2386[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2387[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0
2388[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: -40.0
2389[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2390[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0
2391[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: -50.0
2392[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2393[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0
2394[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: -60.0
2395[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2396[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 2048
2397[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 4096
2398[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2399[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 2048
2400[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 1024
2401[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2402[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: SSAO_QUALI_DEFINE
2403[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 0
2404[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2405[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: LIGHTSHAFT_QUALI_DEFINE
2406[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_block.fsh: 0
2407[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2408[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1
2409[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 3
2410[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2411[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1
2412[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 2
2413[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2414[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1
2415[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 2
2416[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2417[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1
2418[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 3
2419[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2420[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFAULT
2421[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFINE
2422[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2423[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: WATER_STYLE
2424[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: WATER_CAUSTIC_STYLE_DEFINE
2425[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2426[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFAULT
2427[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFINE
2428[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2429[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFAULT
2430[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFINE
2431[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2432[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFAULT
2433[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFINE
2434[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2435[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0
2436[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -40.0
2437[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2438[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0
2439[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 20.0
2440[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2441[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0
2442[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 30.0
2443[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2444[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0
2445[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 40.0
2446[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2447[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0
2448[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 50.0
2449[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2450[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0
2451[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 60.0
2452[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2453[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0
2454[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -20.0
2455[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2456[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0
2457[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -30.0
2458[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2459[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0
2460[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -40.0
2461[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2462[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0
2463[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -50.0
2464[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2465[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0
2466[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -60.0
2467[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2468[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 2048
2469[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 4096
2470[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2471[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 2048
2472[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 1024
2473[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2474[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: SSAO_QUALI_DEFINE
2475[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0
2476[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2477[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: LIGHTSHAFT_QUALI_DEFINE
2478[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0
2479[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2480[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1
2481[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 3
2482[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2483[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1
2484[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 2
2485[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2486[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1
2487[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 2
2488[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2489[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1
2490[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 3
2491[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2492[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFAULT
2493[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFINE
2494[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2495[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: WATER_STYLE
2496[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: WATER_CAUSTIC_STYLE_DEFINE
2497[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2498[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFAULT
2499[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFINE
2500[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2501[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFAULT
2502[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFINE
2503[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2504[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFAULT
2505[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFINE
2506[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2507[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0
2508[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -40.0
2509[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2510[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0
2511[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 20.0
2512[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2513[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0
2514[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 30.0
2515[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2516[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0
2517[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 40.0
2518[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2519[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0
2520[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 50.0
2521[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2522[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0
2523[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 60.0
2524[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2525[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0
2526[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -20.0
2527[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2528[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0
2529[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -30.0
2530[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2531[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0
2532[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -40.0
2533[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2534[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0
2535[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -50.0
2536[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2537[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0
2538[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -60.0
2539[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2540[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 2048
2541[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 4096
2542[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2543[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 2048
2544[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 1024
2545[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2546[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: SSAO_QUALI_DEFINE
2547[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0
2548[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2549[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: LIGHTSHAFT_QUALI_DEFINE
2550[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0
2551[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2552[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1
2553[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 3
2554[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2555[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1
2556[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 2
2557[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2558[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1
2559[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 2
2560[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2561[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1
2562[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 3
2563[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2564[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: WATER_STYLE_DEFAULT
2565[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: WATER_STYLE_DEFINE
2566[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2567[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: WATER_STYLE
2568[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: WATER_CAUSTIC_STYLE_DEFINE
2569[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2570[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: AURORA_STYLE_DEFAULT
2571[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: AURORA_STYLE_DEFINE
2572[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2573[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFAULT
2574[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFINE
2575[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2576[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: CLOUD_STYLE_DEFAULT
2577[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: CLOUD_STYLE_DEFINE
2578[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2579[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0
2580[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: -40.0
2581[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2582[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0
2583[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 20.0
2584[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2585[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0
2586[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 30.0
2587[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2588[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0
2589[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 40.0
2590[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2591[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0
2592[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 50.0
2593[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2594[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0
2595[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 60.0
2596[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2597[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0
2598[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: -20.0
2599[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2600[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0
2601[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: -30.0
2602[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2603[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0
2604[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: -40.0
2605[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2606[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0
2607[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: -50.0
2608[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2609[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0
2610[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: -60.0
2611[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2612[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 2048
2613[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 4096
2614[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2615[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 2048
2616[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 1024
2617[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2618[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: SSAO_QUALI_DEFINE
2619[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0
2620[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2621[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: LIGHTSHAFT_QUALI_DEFINE
2622[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0
2623[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2624[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1
2625[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 3
2626[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2627[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1
2628[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 2
2629[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2630[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1
2631[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 2
2632[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2633[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1
2634[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 3
2635[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2636[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: WATER_STYLE_DEFAULT
2637[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: WATER_STYLE_DEFINE
2638[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2639[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: WATER_STYLE
2640[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: WATER_CAUSTIC_STYLE_DEFINE
2641[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2642[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: AURORA_STYLE_DEFAULT
2643[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: AURORA_STYLE_DEFINE
2644[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2645[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: SUN_MOON_STYLE_DEFAULT
2646[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: SUN_MOON_STYLE_DEFINE
2647[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2648[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: CLOUD_STYLE_DEFAULT
2649[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: CLOUD_STYLE_DEFINE
2650[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2651[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0
2652[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: -40.0
2653[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2654[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0
2655[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 20.0
2656[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2657[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0
2658[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 30.0
2659[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2660[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0
2661[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 40.0
2662[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2663[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0
2664[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 50.0
2665[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2666[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0
2667[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 60.0
2668[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2669[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0
2670[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: -20.0
2671[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2672[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0
2673[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: -30.0
2674[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2675[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0
2676[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: -40.0
2677[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2678[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0
2679[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: -50.0
2680[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2681[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0
2682[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: -60.0
2683[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2684[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 2048
2685[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 4096
2686[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2687[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 2048
2688[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 1024
2689[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2690[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: SSAO_QUALI_DEFINE
2691[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0
2692[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2693[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: LIGHTSHAFT_QUALI_DEFINE
2694[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0
2695[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2696[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1
2697[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 3
2698[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2699[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1
2700[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 2
2701[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2702[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1
2703[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 2
2704[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2705[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1
2706[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 3
2707[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2708[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: WATER_STYLE_DEFAULT
2709[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: WATER_STYLE_DEFINE
2710[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2711[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: WATER_STYLE
2712[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: WATER_CAUSTIC_STYLE_DEFINE
2713[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2714[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: AURORA_STYLE_DEFAULT
2715[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: AURORA_STYLE_DEFINE
2716[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2717[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: SUN_MOON_STYLE_DEFAULT
2718[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: SUN_MOON_STYLE_DEFINE
2719[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2720[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: CLOUD_STYLE_DEFAULT
2721[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: CLOUD_STYLE_DEFINE
2722[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2723[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0
2724[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -40.0
2725[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2726[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0
2727[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 20.0
2728[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2729[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0
2730[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 30.0
2731[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2732[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0
2733[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 40.0
2734[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2735[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0
2736[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 50.0
2737[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2738[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0
2739[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 60.0
2740[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2741[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0
2742[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -20.0
2743[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2744[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0
2745[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -30.0
2746[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2747[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0
2748[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -40.0
2749[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2750[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0
2751[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -50.0
2752[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2753[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0
2754[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -60.0
2755[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2756[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 2048
2757[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 4096
2758[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2759[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 2048
2760[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 1024
2761[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2762[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: SSAO_QUALI_DEFINE
2763[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0
2764[12:19:51] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2765[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: LIGHTSHAFT_QUALI_DEFINE
2766[12:19:51] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0
2767[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2768[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1
2769[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 3
2770[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2771[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1
2772[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 2
2773[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2774[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1
2775[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 2
2776[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2777[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1
2778[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 3
2779[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2780[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: WATER_STYLE_DEFAULT
2781[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: WATER_STYLE_DEFINE
2782[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2783[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: WATER_STYLE
2784[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: WATER_CAUSTIC_STYLE_DEFINE
2785[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2786[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: AURORA_STYLE_DEFAULT
2787[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: AURORA_STYLE_DEFINE
2788[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2789[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: SUN_MOON_STYLE_DEFAULT
2790[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: SUN_MOON_STYLE_DEFINE
2791[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2792[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: CLOUD_STYLE_DEFAULT
2793[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: CLOUD_STYLE_DEFINE
2794[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2795[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0
2796[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -40.0
2797[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2798[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0
2799[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 20.0
2800[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2801[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0
2802[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 30.0
2803[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2804[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0
2805[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 40.0
2806[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2807[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0
2808[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 50.0
2809[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2810[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0
2811[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 60.0
2812[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2813[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0
2814[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -20.0
2815[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2816[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0
2817[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -30.0
2818[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2819[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0
2820[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -40.0
2821[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2822[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0
2823[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -50.0
2824[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2825[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0
2826[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -60.0
2827[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2828[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 2048
2829[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 4096
2830[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2831[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 2048
2832[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 1024
2833[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2834[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: SSAO_QUALI_DEFINE
2835[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0
2836[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2837[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: LIGHTSHAFT_QUALI_DEFINE
2838[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0
2839[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2840[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1
2841[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 3
2842[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2843[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1
2844[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 2
2845[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2846[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1
2847[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 2
2848[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2849[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1
2850[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 3
2851[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2852[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: WATER_STYLE_DEFAULT
2853[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: WATER_STYLE_DEFINE
2854[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2855[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: WATER_STYLE
2856[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: WATER_CAUSTIC_STYLE_DEFINE
2857[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2858[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: AURORA_STYLE_DEFAULT
2859[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: AURORA_STYLE_DEFINE
2860[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2861[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: SUN_MOON_STYLE_DEFAULT
2862[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: SUN_MOON_STYLE_DEFINE
2863[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2864[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: CLOUD_STYLE_DEFAULT
2865[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: CLOUD_STYLE_DEFINE
2866[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2867[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0
2868[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -40.0
2869[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2870[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0
2871[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 20.0
2872[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2873[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0
2874[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 30.0
2875[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2876[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0
2877[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 40.0
2878[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2879[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0
2880[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 50.0
2881[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2882[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0
2883[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 60.0
2884[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2885[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0
2886[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -20.0
2887[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2888[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0
2889[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -30.0
2890[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2891[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0
2892[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -40.0
2893[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2894[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0
2895[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -50.0
2896[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2897[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0
2898[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -60.0
2899[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2900[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 2048
2901[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 4096
2902[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2903[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 2048
2904[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 1024
2905[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2906[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: SSAO_QUALI_DEFINE
2907[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0
2908[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2909[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: LIGHTSHAFT_QUALI_DEFINE
2910[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0
2911[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2912[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1
2913[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 3
2914[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2915[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1
2916[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 2
2917[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2918[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1
2919[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 2
2920[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2921[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1
2922[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 3
2923[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2924[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: WATER_STYLE_DEFAULT
2925[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: WATER_STYLE_DEFINE
2926[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2927[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: WATER_STYLE
2928[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: WATER_CAUSTIC_STYLE_DEFINE
2929[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2930[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: AURORA_STYLE_DEFAULT
2931[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: AURORA_STYLE_DEFINE
2932[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2933[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: SUN_MOON_STYLE_DEFAULT
2934[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: SUN_MOON_STYLE_DEFINE
2935[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2936[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: CLOUD_STYLE_DEFAULT
2937[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: CLOUD_STYLE_DEFINE
2938[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2939[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0
2940[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -40.0
2941[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2942[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0
2943[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 20.0
2944[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2945[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0
2946[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 30.0
2947[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2948[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0
2949[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 40.0
2950[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2951[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0
2952[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 50.0
2953[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2954[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0
2955[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 60.0
2956[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2957[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0
2958[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -20.0
2959[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2960[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0
2961[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -30.0
2962[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2963[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0
2964[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -40.0
2965[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2966[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0
2967[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -50.0
2968[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
2969[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0
2970[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -60.0
2971[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2972[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 2048
2973[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 4096
2974[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
2975[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 2048
2976[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 1024
2977[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2978[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: SSAO_QUALI_DEFINE
2979[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0
2980[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2981[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: LIGHTSHAFT_QUALI_DEFINE
2982[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0
2983[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2984[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1
2985[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 3
2986[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2987[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1
2988[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 2
2989[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2990[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1
2991[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 2
2992[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2993[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1
2994[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 3
2995[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
2996[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: WATER_STYLE_DEFAULT
2997[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: WATER_STYLE_DEFINE
2998[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2999[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: WATER_STYLE
3000[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: WATER_CAUSTIC_STYLE_DEFINE
3001[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3002[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: AURORA_STYLE_DEFAULT
3003[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: AURORA_STYLE_DEFINE
3004[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3005[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: SUN_MOON_STYLE_DEFAULT
3006[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: SUN_MOON_STYLE_DEFINE
3007[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3008[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: CLOUD_STYLE_DEFAULT
3009[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: CLOUD_STYLE_DEFINE
3010[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3011[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0
3012[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -40.0
3013[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3014[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0
3015[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 20.0
3016[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3017[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0
3018[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 30.0
3019[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3020[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0
3021[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 40.0
3022[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3023[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0
3024[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 50.0
3025[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3026[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0
3027[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 60.0
3028[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3029[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0
3030[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -20.0
3031[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3032[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0
3033[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -30.0
3034[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3035[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0
3036[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -40.0
3037[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3038[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0
3039[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -50.0
3040[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3041[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0
3042[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -60.0
3043[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3044[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 2048
3045[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 4096
3046[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3047[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 2048
3048[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 1024
3049[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3050[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: SSAO_QUALI_DEFINE
3051[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0
3052[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3053[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: LIGHTSHAFT_QUALI_DEFINE
3054[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0
3055[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3056[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1
3057[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 3
3058[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3059[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1
3060[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 2
3061[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3062[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1
3063[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 2
3064[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3065[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1
3066[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 3
3067[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3068[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: WATER_STYLE_DEFAULT
3069[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: WATER_STYLE_DEFINE
3070[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3071[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: WATER_STYLE
3072[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: WATER_CAUSTIC_STYLE_DEFINE
3073[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3074[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: AURORA_STYLE_DEFAULT
3075[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: AURORA_STYLE_DEFINE
3076[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3077[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: SUN_MOON_STYLE_DEFAULT
3078[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: SUN_MOON_STYLE_DEFINE
3079[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3080[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: CLOUD_STYLE_DEFAULT
3081[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: CLOUD_STYLE_DEFINE
3082[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3083[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0
3084[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -40.0
3085[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3086[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0
3087[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 20.0
3088[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3089[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0
3090[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 30.0
3091[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3092[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0
3093[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 40.0
3094[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3095[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0
3096[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 50.0
3097[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3098[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0
3099[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 60.0
3100[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3101[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0
3102[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -20.0
3103[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3104[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0
3105[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -30.0
3106[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3107[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0
3108[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -40.0
3109[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3110[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0
3111[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -50.0
3112[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3113[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0
3114[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -60.0
3115[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3116[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 2048
3117[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 4096
3118[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3119[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 2048
3120[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 1024
3121[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3122[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: SSAO_QUALI_DEFINE
3123[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0
3124[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3125[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: LIGHTSHAFT_QUALI_DEFINE
3126[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0
3127[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3128[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1
3129[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 3
3130[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3131[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1
3132[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 2
3133[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3134[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1
3135[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 2
3136[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3137[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1
3138[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 3
3139[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3140[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: WATER_STYLE_DEFAULT
3141[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: WATER_STYLE_DEFINE
3142[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3143[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: WATER_STYLE
3144[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: WATER_CAUSTIC_STYLE_DEFINE
3145[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3146[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: AURORA_STYLE_DEFAULT
3147[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: AURORA_STYLE_DEFINE
3148[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3149[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: SUN_MOON_STYLE_DEFAULT
3150[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: SUN_MOON_STYLE_DEFINE
3151[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3152[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: CLOUD_STYLE_DEFAULT
3153[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: CLOUD_STYLE_DEFINE
3154[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3155[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0
3156[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: -40.0
3157[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3158[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0
3159[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 20.0
3160[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3161[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0
3162[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 30.0
3163[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3164[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0
3165[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 40.0
3166[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3167[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0
3168[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 50.0
3169[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3170[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0
3171[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 60.0
3172[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3173[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0
3174[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: -20.0
3175[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3176[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0
3177[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: -30.0
3178[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3179[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0
3180[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: -40.0
3181[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3182[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0
3183[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: -50.0
3184[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3185[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0
3186[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: -60.0
3187[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3188[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 2048
3189[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 4096
3190[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3191[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 2048
3192[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 1024
3193[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3194[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: SSAO_QUALI_DEFINE
3195[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0
3196[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3197[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: LIGHTSHAFT_QUALI_DEFINE
3198[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0
3199[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3200[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1
3201[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 3
3202[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3203[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1
3204[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 2
3205[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3206[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1
3207[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 2
3208[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3209[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1
3210[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 3
3211[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3212[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: WATER_STYLE_DEFAULT
3213[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: WATER_STYLE_DEFINE
3214[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3215[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: WATER_STYLE
3216[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: WATER_CAUSTIC_STYLE_DEFINE
3217[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3218[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: AURORA_STYLE_DEFAULT
3219[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: AURORA_STYLE_DEFINE
3220[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3221[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: SUN_MOON_STYLE_DEFAULT
3222[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: SUN_MOON_STYLE_DEFINE
3223[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3224[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: CLOUD_STYLE_DEFAULT
3225[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: CLOUD_STYLE_DEFINE
3226[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3227[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0
3228[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: -40.0
3229[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3230[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0
3231[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 20.0
3232[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3233[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0
3234[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 30.0
3235[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3236[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0
3237[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 40.0
3238[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3239[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0
3240[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 50.0
3241[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3242[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0
3243[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 60.0
3244[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3245[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0
3246[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: -20.0
3247[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3248[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0
3249[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: -30.0
3250[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3251[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0
3252[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: -40.0
3253[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3254[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0
3255[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: -50.0
3256[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3257[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0
3258[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: -60.0
3259[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3260[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 2048
3261[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 4096
3262[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3263[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 2048
3264[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 1024
3265[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3266[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: SSAO_QUALI_DEFINE
3267[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0
3268[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3269[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: LIGHTSHAFT_QUALI_DEFINE
3270[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0
3271[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3272[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1
3273[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 3
3274[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3275[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1
3276[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 2
3277[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3278[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1
3279[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 2
3280[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3281[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1
3282[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 3
3283[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3284[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: WATER_STYLE_DEFAULT
3285[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: WATER_STYLE_DEFINE
3286[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3287[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: WATER_STYLE
3288[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: WATER_CAUSTIC_STYLE_DEFINE
3289[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3290[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: AURORA_STYLE_DEFAULT
3291[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: AURORA_STYLE_DEFINE
3292[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3293[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: SUN_MOON_STYLE_DEFAULT
3294[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: SUN_MOON_STYLE_DEFINE
3295[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3296[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: CLOUD_STYLE_DEFAULT
3297[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: CLOUD_STYLE_DEFINE
3298[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3299[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0
3300[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: -40.0
3301[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3302[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0
3303[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 20.0
3304[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3305[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0
3306[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 30.0
3307[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3308[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0
3309[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 40.0
3310[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3311[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0
3312[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 50.0
3313[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3314[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0
3315[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 60.0
3316[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3317[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0
3318[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: -20.0
3319[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3320[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0
3321[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: -30.0
3322[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3323[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0
3324[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: -40.0
3325[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3326[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0
3327[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: -50.0
3328[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3329[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0
3330[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: -60.0
3331[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3332[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 2048
3333[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 4096
3334[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3335[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 2048
3336[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 1024
3337[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3338[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: SSAO_QUALI_DEFINE
3339[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0
3340[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3341[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: LIGHTSHAFT_QUALI_DEFINE
3342[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0
3343[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3344[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1
3345[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 3
3346[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3347[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1
3348[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 2
3349[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3350[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1
3351[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 2
3352[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3353[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1
3354[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 3
3355[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3356[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: WATER_STYLE_DEFAULT
3357[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: WATER_STYLE_DEFINE
3358[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3359[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: WATER_STYLE
3360[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: WATER_CAUSTIC_STYLE_DEFINE
3361[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3362[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: AURORA_STYLE_DEFAULT
3363[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: AURORA_STYLE_DEFINE
3364[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3365[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: SUN_MOON_STYLE_DEFAULT
3366[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: SUN_MOON_STYLE_DEFINE
3367[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3368[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: CLOUD_STYLE_DEFAULT
3369[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: CLOUD_STYLE_DEFINE
3370[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3371[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0
3372[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: -40.0
3373[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3374[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0
3375[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 20.0
3376[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3377[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0
3378[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 30.0
3379[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3380[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0
3381[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 40.0
3382[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3383[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0
3384[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 50.0
3385[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3386[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0
3387[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 60.0
3388[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3389[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0
3390[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: -20.0
3391[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3392[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0
3393[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: -30.0
3394[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3395[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0
3396[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: -40.0
3397[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3398[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0
3399[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: -50.0
3400[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3401[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0
3402[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: -60.0
3403[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3404[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 2048
3405[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 4096
3406[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3407[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 2048
3408[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 1024
3409[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3410[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: SSAO_QUALI_DEFINE
3411[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0
3412[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3413[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: LIGHTSHAFT_QUALI_DEFINE
3414[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0
3415[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3416[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1
3417[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 3
3418[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3419[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1
3420[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 2
3421[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3422[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1
3423[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 2
3424[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3425[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1
3426[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 3
3427[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3428[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: WATER_STYLE_DEFAULT
3429[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: WATER_STYLE_DEFINE
3430[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3431[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: WATER_STYLE
3432[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: WATER_CAUSTIC_STYLE_DEFINE
3433[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3434[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: AURORA_STYLE_DEFAULT
3435[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: AURORA_STYLE_DEFINE
3436[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3437[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: SUN_MOON_STYLE_DEFAULT
3438[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: SUN_MOON_STYLE_DEFINE
3439[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3440[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: CLOUD_STYLE_DEFAULT
3441[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: CLOUD_STYLE_DEFINE
3442[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3443[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0
3444[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: -40.0
3445[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3446[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0
3447[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 20.0
3448[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3449[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0
3450[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 30.0
3451[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3452[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0
3453[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 40.0
3454[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3455[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0
3456[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 50.0
3457[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3458[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0
3459[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 60.0
3460[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3461[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0
3462[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: -20.0
3463[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3464[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0
3465[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: -30.0
3466[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3467[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0
3468[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: -40.0
3469[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3470[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0
3471[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: -50.0
3472[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3473[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0
3474[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: -60.0
3475[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3476[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 2048
3477[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 4096
3478[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3479[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 2048
3480[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 1024
3481[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3482[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: SSAO_QUALI_DEFINE
3483[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 0
3484[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3485[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: LIGHTSHAFT_QUALI_DEFINE
3486[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.vsh: 0
3487[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3488[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1
3489[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 3
3490[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3491[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1
3492[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 2
3493[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3494[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1
3495[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 2
3496[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3497[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1
3498[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 3
3499[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3500[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: WATER_STYLE_DEFAULT
3501[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: WATER_STYLE_DEFINE
3502[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3503[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: WATER_STYLE
3504[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: WATER_CAUSTIC_STYLE_DEFINE
3505[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3506[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: AURORA_STYLE_DEFAULT
3507[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: AURORA_STYLE_DEFINE
3508[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3509[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: SUN_MOON_STYLE_DEFAULT
3510[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: SUN_MOON_STYLE_DEFINE
3511[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3512[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: CLOUD_STYLE_DEFAULT
3513[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: CLOUD_STYLE_DEFINE
3514[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3515[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0
3516[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: -40.0
3517[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3518[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0
3519[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 20.0
3520[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3521[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0
3522[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 30.0
3523[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3524[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0
3525[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 40.0
3526[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3527[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0
3528[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 50.0
3529[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3530[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0
3531[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 60.0
3532[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3533[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0
3534[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: -20.0
3535[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3536[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0
3537[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: -30.0
3538[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3539[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0
3540[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: -40.0
3541[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3542[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0
3543[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: -50.0
3544[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3545[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0
3546[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: -60.0
3547[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3548[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 2048
3549[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 4096
3550[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3551[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 2048
3552[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 1024
3553[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3554[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: SSAO_QUALI_DEFINE
3555[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 0
3556[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3557[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: LIGHTSHAFT_QUALI_DEFINE
3558[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/deferred1.fsh: 0
3559[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3560[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1
3561[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 3
3562[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3563[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1
3564[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 2
3565[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3566[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1
3567[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 2
3568[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3569[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1
3570[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 3
3571[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3572[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: WATER_STYLE_DEFAULT
3573[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: WATER_STYLE_DEFINE
3574[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3575[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: WATER_STYLE
3576[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: WATER_CAUSTIC_STYLE_DEFINE
3577[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3578[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: AURORA_STYLE_DEFAULT
3579[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: AURORA_STYLE_DEFINE
3580[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3581[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: SUN_MOON_STYLE_DEFAULT
3582[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: SUN_MOON_STYLE_DEFINE
3583[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3584[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: CLOUD_STYLE_DEFAULT
3585[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: CLOUD_STYLE_DEFINE
3586[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3587[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0
3588[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: -40.0
3589[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3590[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0
3591[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 20.0
3592[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3593[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0
3594[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 30.0
3595[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3596[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0
3597[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 40.0
3598[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3599[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0
3600[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 50.0
3601[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3602[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0
3603[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 60.0
3604[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3605[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0
3606[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: -20.0
3607[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3608[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0
3609[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: -30.0
3610[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3611[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0
3612[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: -40.0
3613[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3614[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0
3615[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: -50.0
3616[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3617[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0
3618[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: -60.0
3619[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3620[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 2048
3621[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 4096
3622[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3623[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 2048
3624[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 1024
3625[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3626[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: SSAO_QUALI_DEFINE
3627[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 0
3628[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3629[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: LIGHTSHAFT_QUALI_DEFINE
3630[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.vsh: 0
3631[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3632[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1
3633[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 3
3634[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3635[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1
3636[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 2
3637[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3638[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1
3639[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 2
3640[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3641[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1
3642[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 3
3643[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3644[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: WATER_STYLE_DEFAULT
3645[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: WATER_STYLE_DEFINE
3646[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3647[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: WATER_STYLE
3648[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: WATER_CAUSTIC_STYLE_DEFINE
3649[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3650[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: AURORA_STYLE_DEFAULT
3651[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: AURORA_STYLE_DEFINE
3652[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3653[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: SUN_MOON_STYLE_DEFAULT
3654[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: SUN_MOON_STYLE_DEFINE
3655[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3656[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: CLOUD_STYLE_DEFAULT
3657[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: CLOUD_STYLE_DEFINE
3658[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3659[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0
3660[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: -40.0
3661[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3662[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0
3663[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 20.0
3664[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3665[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0
3666[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 30.0
3667[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3668[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0
3669[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 40.0
3670[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3671[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0
3672[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 50.0
3673[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3674[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0
3675[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 60.0
3676[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3677[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0
3678[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: -20.0
3679[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3680[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0
3681[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: -30.0
3682[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3683[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0
3684[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: -40.0
3685[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3686[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0
3687[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: -50.0
3688[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3689[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0
3690[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: -60.0
3691[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3692[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 2048
3693[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 4096
3694[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3695[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 2048
3696[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 1024
3697[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3698[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: SSAO_QUALI_DEFINE
3699[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 0
3700[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3701[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: LIGHTSHAFT_QUALI_DEFINE
3702[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_water.fsh: 0
3703[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3704[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1
3705[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 3
3706[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3707[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1
3708[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 2
3709[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3710[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1
3711[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 2
3712[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3713[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1
3714[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 3
3715[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3716[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: WATER_STYLE_DEFAULT
3717[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: WATER_STYLE_DEFINE
3718[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3719[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: WATER_STYLE
3720[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: WATER_CAUSTIC_STYLE_DEFINE
3721[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3722[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: AURORA_STYLE_DEFAULT
3723[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: AURORA_STYLE_DEFINE
3724[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3725[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: SUN_MOON_STYLE_DEFAULT
3726[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: SUN_MOON_STYLE_DEFINE
3727[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3728[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: CLOUD_STYLE_DEFAULT
3729[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: CLOUD_STYLE_DEFINE
3730[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3731[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0
3732[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: -40.0
3733[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3734[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0
3735[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 20.0
3736[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3737[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0
3738[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 30.0
3739[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3740[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0
3741[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 40.0
3742[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3743[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0
3744[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 50.0
3745[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3746[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0
3747[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 60.0
3748[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3749[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0
3750[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: -20.0
3751[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3752[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0
3753[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: -30.0
3754[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3755[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0
3756[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: -40.0
3757[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3758[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0
3759[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: -50.0
3760[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3761[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0
3762[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: -60.0
3763[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3764[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 2048
3765[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 4096
3766[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3767[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 2048
3768[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 1024
3769[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3770[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: SSAO_QUALI_DEFINE
3771[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 0
3772[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3773[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: LIGHTSHAFT_QUALI_DEFINE
3774[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.vsh: 0
3775[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3776[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1
3777[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 3
3778[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3779[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1
3780[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 2
3781[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3782[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1
3783[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 2
3784[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3785[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1
3786[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 3
3787[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3788[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: WATER_STYLE_DEFAULT
3789[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: WATER_STYLE_DEFINE
3790[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3791[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: WATER_STYLE
3792[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: WATER_CAUSTIC_STYLE_DEFINE
3793[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3794[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: AURORA_STYLE_DEFAULT
3795[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: AURORA_STYLE_DEFINE
3796[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3797[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: SUN_MOON_STYLE_DEFAULT
3798[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: SUN_MOON_STYLE_DEFINE
3799[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3800[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: CLOUD_STYLE_DEFAULT
3801[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: CLOUD_STYLE_DEFINE
3802[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3803[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0
3804[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: -40.0
3805[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3806[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0
3807[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 20.0
3808[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3809[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0
3810[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 30.0
3811[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3812[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0
3813[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 40.0
3814[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3815[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0
3816[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 50.0
3817[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3818[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0
3819[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 60.0
3820[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3821[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0
3822[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: -20.0
3823[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3824[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0
3825[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: -30.0
3826[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3827[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0
3828[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: -40.0
3829[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3830[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0
3831[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: -50.0
3832[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3833[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0
3834[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: -60.0
3835[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3836[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 2048
3837[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 4096
3838[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3839[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 2048
3840[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 1024
3841[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3842[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: SSAO_QUALI_DEFINE
3843[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 0
3844[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3845[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: LIGHTSHAFT_QUALI_DEFINE
3846[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 0
3847[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3848[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1
3849[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 3
3850[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3851[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1
3852[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 2
3853[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3854[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1
3855[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 2
3856[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3857[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1
3858[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 3
3859[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3860[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: WATER_STYLE_DEFAULT
3861[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: WATER_STYLE_DEFINE
3862[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3863[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: WATER_STYLE
3864[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: WATER_CAUSTIC_STYLE_DEFINE
3865[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3866[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: AURORA_STYLE_DEFAULT
3867[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: AURORA_STYLE_DEFINE
3868[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3869[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: SUN_MOON_STYLE_DEFAULT
3870[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: SUN_MOON_STYLE_DEFINE
3871[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3872[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: CLOUD_STYLE_DEFAULT
3873[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: CLOUD_STYLE_DEFINE
3874[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3875[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0
3876[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: -40.0
3877[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3878[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0
3879[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 20.0
3880[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3881[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0
3882[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 30.0
3883[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3884[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0
3885[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 40.0
3886[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3887[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0
3888[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 50.0
3889[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3890[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0
3891[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 60.0
3892[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3893[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0
3894[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: -20.0
3895[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3896[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0
3897[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: -30.0
3898[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3899[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0
3900[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: -40.0
3901[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3902[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0
3903[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: -50.0
3904[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3905[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0
3906[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: -60.0
3907[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3908[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 2048
3909[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 4096
3910[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3911[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 2048
3912[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 1024
3913[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3914[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: SSAO_QUALI_DEFINE
3915[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 0
3916[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3917[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: LIGHTSHAFT_QUALI_DEFINE
3918[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.vsh: 0
3919[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3920[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1
3921[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 3
3922[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3923[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1
3924[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 2
3925[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3926[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1
3927[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 2
3928[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3929[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1
3930[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 3
3931[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
3932[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: WATER_STYLE_DEFAULT
3933[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: WATER_STYLE_DEFINE
3934[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3935[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: WATER_STYLE
3936[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: WATER_CAUSTIC_STYLE_DEFINE
3937[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3938[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: AURORA_STYLE_DEFAULT
3939[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: AURORA_STYLE_DEFINE
3940[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3941[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: SUN_MOON_STYLE_DEFAULT
3942[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: SUN_MOON_STYLE_DEFINE
3943[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3944[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: CLOUD_STYLE_DEFAULT
3945[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: CLOUD_STYLE_DEFINE
3946[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3947[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0
3948[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: -40.0
3949[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3950[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0
3951[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 20.0
3952[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3953[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0
3954[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 30.0
3955[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3956[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0
3957[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 40.0
3958[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3959[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0
3960[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 50.0
3961[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3962[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0
3963[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 60.0
3964[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3965[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0
3966[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: -20.0
3967[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3968[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0
3969[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: -30.0
3970[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3971[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0
3972[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: -40.0
3973[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3974[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0
3975[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: -50.0
3976[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
3977[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0
3978[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: -60.0
3979[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3980[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 2048
3981[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 4096
3982[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
3983[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 2048
3984[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 1024
3985[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3986[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: SSAO_QUALI_DEFINE
3987[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 0
3988[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3989[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: LIGHTSHAFT_QUALI_DEFINE
3990[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite2.fsh: 0
3991[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3992[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1
3993[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 3
3994[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3995[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1
3996[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 2
3997[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3998[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1
3999[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 2
4000[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4001[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1
4002[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 3
4003[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4004[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: WATER_STYLE_DEFAULT
4005[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: WATER_STYLE_DEFINE
4006[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4007[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: WATER_STYLE
4008[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: WATER_CAUSTIC_STYLE_DEFINE
4009[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4010[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: AURORA_STYLE_DEFAULT
4011[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: AURORA_STYLE_DEFINE
4012[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4013[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: SUN_MOON_STYLE_DEFAULT
4014[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: SUN_MOON_STYLE_DEFINE
4015[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4016[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: CLOUD_STYLE_DEFAULT
4017[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: CLOUD_STYLE_DEFINE
4018[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4019[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0
4020[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: -40.0
4021[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4022[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0
4023[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 20.0
4024[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4025[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0
4026[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 30.0
4027[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4028[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0
4029[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 40.0
4030[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4031[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0
4032[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 50.0
4033[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4034[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0
4035[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 60.0
4036[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4037[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0
4038[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: -20.0
4039[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4040[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0
4041[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: -30.0
4042[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4043[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0
4044[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: -40.0
4045[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4046[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0
4047[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: -50.0
4048[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4049[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0
4050[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: -60.0
4051[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4052[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 2048
4053[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 4096
4054[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4055[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 2048
4056[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 1024
4057[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4058[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: SSAO_QUALI_DEFINE
4059[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 0
4060[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4061[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: LIGHTSHAFT_QUALI_DEFINE
4062[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.vsh: 0
4063[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4064[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1
4065[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 3
4066[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4067[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1
4068[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 2
4069[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4070[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1
4071[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 2
4072[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4073[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1
4074[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 3
4075[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4076[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: WATER_STYLE_DEFAULT
4077[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: WATER_STYLE_DEFINE
4078[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4079[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: WATER_STYLE
4080[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: WATER_CAUSTIC_STYLE_DEFINE
4081[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4082[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: AURORA_STYLE_DEFAULT
4083[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: AURORA_STYLE_DEFINE
4084[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4085[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: SUN_MOON_STYLE_DEFAULT
4086[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: SUN_MOON_STYLE_DEFINE
4087[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4088[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: CLOUD_STYLE_DEFAULT
4089[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: CLOUD_STYLE_DEFINE
4090[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4091[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0
4092[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: -40.0
4093[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4094[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0
4095[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 20.0
4096[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4097[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0
4098[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 30.0
4099[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4100[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0
4101[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 40.0
4102[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4103[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0
4104[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 50.0
4105[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4106[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0
4107[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 60.0
4108[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4109[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0
4110[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: -20.0
4111[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4112[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0
4113[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: -30.0
4114[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4115[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0
4116[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: -40.0
4117[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4118[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0
4119[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: -50.0
4120[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4121[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0
4122[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: -60.0
4123[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4124[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 2048
4125[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 4096
4126[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4127[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 2048
4128[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 1024
4129[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4130[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: SSAO_QUALI_DEFINE
4131[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 0
4132[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4133[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: LIGHTSHAFT_QUALI_DEFINE
4134[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite3.fsh: 0
4135[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4136[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 1
4137[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 3
4138[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4139[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 1
4140[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 2
4141[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4142[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 1
4143[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 2
4144[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4145[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 1
4146[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 3
4147[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4148[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: WATER_STYLE_DEFAULT
4149[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: WATER_STYLE_DEFINE
4150[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4151[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: WATER_STYLE
4152[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: WATER_CAUSTIC_STYLE_DEFINE
4153[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4154[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: AURORA_STYLE_DEFAULT
4155[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: AURORA_STYLE_DEFINE
4156[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4157[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: SUN_MOON_STYLE_DEFAULT
4158[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: SUN_MOON_STYLE_DEFINE
4159[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4160[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: CLOUD_STYLE_DEFAULT
4161[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: CLOUD_STYLE_DEFINE
4162[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4163[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 0.0
4164[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: -40.0
4165[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4166[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 0.0
4167[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 20.0
4168[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4169[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 0.0
4170[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 30.0
4171[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4172[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 0.0
4173[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 40.0
4174[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4175[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 0.0
4176[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 50.0
4177[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4178[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 0.0
4179[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 60.0
4180[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4181[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 0.0
4182[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: -20.0
4183[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4184[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 0.0
4185[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: -30.0
4186[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4187[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 0.0
4188[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: -40.0
4189[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4190[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 0.0
4191[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: -50.0
4192[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4193[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 0.0
4194[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: -60.0
4195[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4196[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 2048
4197[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 4096
4198[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4199[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 2048
4200[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 1024
4201[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4202[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: SSAO_QUALI_DEFINE
4203[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 0
4204[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4205[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: LIGHTSHAFT_QUALI_DEFINE
4206[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.vsh: 0
4207[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4208[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 1
4209[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 3
4210[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4211[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 1
4212[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 2
4213[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4214[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 1
4215[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 2
4216[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4217[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 1
4218[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 3
4219[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4220[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: WATER_STYLE_DEFAULT
4221[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: WATER_STYLE_DEFINE
4222[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4223[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: WATER_STYLE
4224[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: WATER_CAUSTIC_STYLE_DEFINE
4225[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4226[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: AURORA_STYLE_DEFAULT
4227[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: AURORA_STYLE_DEFINE
4228[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4229[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: SUN_MOON_STYLE_DEFAULT
4230[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: SUN_MOON_STYLE_DEFINE
4231[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4232[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: CLOUD_STYLE_DEFAULT
4233[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: CLOUD_STYLE_DEFINE
4234[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4235[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 0.0
4236[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: -40.0
4237[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4238[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 0.0
4239[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 20.0
4240[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4241[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 0.0
4242[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 30.0
4243[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4244[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 0.0
4245[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 40.0
4246[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4247[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 0.0
4248[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 50.0
4249[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4250[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 0.0
4251[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 60.0
4252[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4253[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 0.0
4254[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: -20.0
4255[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4256[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 0.0
4257[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: -30.0
4258[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4259[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 0.0
4260[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: -40.0
4261[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4262[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 0.0
4263[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: -50.0
4264[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4265[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 0.0
4266[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: -60.0
4267[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4268[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 2048
4269[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 4096
4270[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4271[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 2048
4272[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 1024
4273[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4274[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: SSAO_QUALI_DEFINE
4275[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 0
4276[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4277[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: LIGHTSHAFT_QUALI_DEFINE
4278[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite4.fsh: 0
4279[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4280[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 1
4281[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 3
4282[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4283[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 1
4284[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 2
4285[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4286[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 1
4287[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 2
4288[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4289[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 1
4290[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 3
4291[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4292[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: WATER_STYLE_DEFAULT
4293[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: WATER_STYLE_DEFINE
4294[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4295[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: WATER_STYLE
4296[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: WATER_CAUSTIC_STYLE_DEFINE
4297[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4298[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: AURORA_STYLE_DEFAULT
4299[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: AURORA_STYLE_DEFINE
4300[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4301[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: SUN_MOON_STYLE_DEFAULT
4302[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: SUN_MOON_STYLE_DEFINE
4303[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4304[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: CLOUD_STYLE_DEFAULT
4305[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: CLOUD_STYLE_DEFINE
4306[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4307[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 0.0
4308[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: -40.0
4309[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4310[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 0.0
4311[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 20.0
4312[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4313[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 0.0
4314[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 30.0
4315[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4316[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 0.0
4317[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 40.0
4318[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4319[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 0.0
4320[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 50.0
4321[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4322[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 0.0
4323[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 60.0
4324[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4325[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 0.0
4326[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: -20.0
4327[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4328[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 0.0
4329[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: -30.0
4330[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4331[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 0.0
4332[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: -40.0
4333[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4334[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 0.0
4335[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: -50.0
4336[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4337[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 0.0
4338[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: -60.0
4339[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4340[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 2048
4341[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 4096
4342[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4343[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 2048
4344[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 1024
4345[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4346[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: SSAO_QUALI_DEFINE
4347[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 0
4348[12:19:52] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4349[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: LIGHTSHAFT_QUALI_DEFINE
4350[12:19:52] [Client thread/WARN]: [OptiFine] - in world-1/composite5.vsh: 0
4351[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4352[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 1
4353[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 3
4354[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4355[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 1
4356[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 2
4357[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4358[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 1
4359[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 2
4360[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4361[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 1
4362[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 3
4363[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4364[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: WATER_STYLE_DEFAULT
4365[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: WATER_STYLE_DEFINE
4366[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4367[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: WATER_STYLE
4368[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: WATER_CAUSTIC_STYLE_DEFINE
4369[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4370[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: AURORA_STYLE_DEFAULT
4371[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: AURORA_STYLE_DEFINE
4372[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4373[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: SUN_MOON_STYLE_DEFAULT
4374[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: SUN_MOON_STYLE_DEFINE
4375[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4376[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: CLOUD_STYLE_DEFAULT
4377[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: CLOUD_STYLE_DEFINE
4378[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4379[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 0.0
4380[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: -40.0
4381[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4382[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 0.0
4383[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 20.0
4384[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4385[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 0.0
4386[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 30.0
4387[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4388[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 0.0
4389[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 40.0
4390[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4391[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 0.0
4392[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 50.0
4393[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4394[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 0.0
4395[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 60.0
4396[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4397[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 0.0
4398[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: -20.0
4399[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4400[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 0.0
4401[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: -30.0
4402[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4403[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 0.0
4404[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: -40.0
4405[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4406[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 0.0
4407[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: -50.0
4408[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4409[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 0.0
4410[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: -60.0
4411[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4412[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 2048
4413[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 4096
4414[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4415[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 2048
4416[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 1024
4417[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4418[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: SSAO_QUALI_DEFINE
4419[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 0
4420[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4421[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: LIGHTSHAFT_QUALI_DEFINE
4422[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite5.fsh: 0
4423[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4424[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 1
4425[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 3
4426[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4427[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 1
4428[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 2
4429[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4430[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 1
4431[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 2
4432[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4433[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 1
4434[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 3
4435[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4436[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: WATER_STYLE_DEFAULT
4437[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: WATER_STYLE_DEFINE
4438[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4439[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: WATER_STYLE
4440[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: WATER_CAUSTIC_STYLE_DEFINE
4441[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4442[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: AURORA_STYLE_DEFAULT
4443[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: AURORA_STYLE_DEFINE
4444[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4445[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: SUN_MOON_STYLE_DEFAULT
4446[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: SUN_MOON_STYLE_DEFINE
4447[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4448[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: CLOUD_STYLE_DEFAULT
4449[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: CLOUD_STYLE_DEFINE
4450[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4451[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 0.0
4452[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: -40.0
4453[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4454[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 0.0
4455[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 20.0
4456[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4457[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 0.0
4458[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 30.0
4459[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4460[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 0.0
4461[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 40.0
4462[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4463[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 0.0
4464[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 50.0
4465[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4466[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 0.0
4467[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 60.0
4468[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4469[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 0.0
4470[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: -20.0
4471[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4472[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 0.0
4473[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: -30.0
4474[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4475[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 0.0
4476[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: -40.0
4477[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4478[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 0.0
4479[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: -50.0
4480[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4481[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 0.0
4482[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: -60.0
4483[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4484[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 2048
4485[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 4096
4486[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4487[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 2048
4488[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 1024
4489[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4490[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: SSAO_QUALI_DEFINE
4491[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 0
4492[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4493[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: LIGHTSHAFT_QUALI_DEFINE
4494[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.vsh: 0
4495[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4496[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 1
4497[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 3
4498[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4499[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 1
4500[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 2
4501[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4502[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 1
4503[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 2
4504[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4505[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 1
4506[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 3
4507[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4508[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: WATER_STYLE_DEFAULT
4509[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: WATER_STYLE_DEFINE
4510[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4511[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: WATER_STYLE
4512[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: WATER_CAUSTIC_STYLE_DEFINE
4513[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4514[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: AURORA_STYLE_DEFAULT
4515[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: AURORA_STYLE_DEFINE
4516[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4517[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: SUN_MOON_STYLE_DEFAULT
4518[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: SUN_MOON_STYLE_DEFINE
4519[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4520[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: CLOUD_STYLE_DEFAULT
4521[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: CLOUD_STYLE_DEFINE
4522[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4523[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 0.0
4524[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: -40.0
4525[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4526[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 0.0
4527[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 20.0
4528[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4529[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 0.0
4530[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 30.0
4531[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4532[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 0.0
4533[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 40.0
4534[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4535[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 0.0
4536[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 50.0
4537[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4538[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 0.0
4539[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 60.0
4540[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4541[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 0.0
4542[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: -20.0
4543[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4544[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 0.0
4545[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: -30.0
4546[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4547[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 0.0
4548[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: -40.0
4549[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4550[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 0.0
4551[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: -50.0
4552[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4553[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 0.0
4554[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: -60.0
4555[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4556[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 2048
4557[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 4096
4558[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4559[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 2048
4560[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 1024
4561[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4562[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: SSAO_QUALI_DEFINE
4563[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 0
4564[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4565[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: LIGHTSHAFT_QUALI_DEFINE
4566[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite6.fsh: 0
4567[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4568[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 1
4569[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 3
4570[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4571[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 1
4572[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 2
4573[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4574[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 1
4575[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 2
4576[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4577[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 1
4578[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 3
4579[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4580[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: WATER_STYLE_DEFAULT
4581[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: WATER_STYLE_DEFINE
4582[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4583[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: WATER_STYLE
4584[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: WATER_CAUSTIC_STYLE_DEFINE
4585[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4586[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: AURORA_STYLE_DEFAULT
4587[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: AURORA_STYLE_DEFINE
4588[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4589[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: SUN_MOON_STYLE_DEFAULT
4590[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: SUN_MOON_STYLE_DEFINE
4591[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4592[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: CLOUD_STYLE_DEFAULT
4593[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: CLOUD_STYLE_DEFINE
4594[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4595[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 0.0
4596[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: -40.0
4597[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4598[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 0.0
4599[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 20.0
4600[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4601[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 0.0
4602[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 30.0
4603[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4604[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 0.0
4605[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 40.0
4606[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4607[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 0.0
4608[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 50.0
4609[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4610[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 0.0
4611[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 60.0
4612[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4613[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 0.0
4614[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: -20.0
4615[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4616[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 0.0
4617[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: -30.0
4618[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4619[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 0.0
4620[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: -40.0
4621[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4622[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 0.0
4623[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: -50.0
4624[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4625[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 0.0
4626[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: -60.0
4627[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4628[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 2048
4629[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 4096
4630[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4631[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 2048
4632[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 1024
4633[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4634[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: SSAO_QUALI_DEFINE
4635[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 0
4636[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4637[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: LIGHTSHAFT_QUALI_DEFINE
4638[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.vsh: 0
4639[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4640[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 1
4641[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 3
4642[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4643[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 1
4644[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 2
4645[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4646[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 1
4647[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 2
4648[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4649[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 1
4650[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 3
4651[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4652[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: WATER_STYLE_DEFAULT
4653[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: WATER_STYLE_DEFINE
4654[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4655[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: WATER_STYLE
4656[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: WATER_CAUSTIC_STYLE_DEFINE
4657[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4658[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: AURORA_STYLE_DEFAULT
4659[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: AURORA_STYLE_DEFINE
4660[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4661[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: SUN_MOON_STYLE_DEFAULT
4662[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: SUN_MOON_STYLE_DEFINE
4663[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4664[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: CLOUD_STYLE_DEFAULT
4665[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: CLOUD_STYLE_DEFINE
4666[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4667[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 0.0
4668[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: -40.0
4669[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4670[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 0.0
4671[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 20.0
4672[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4673[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 0.0
4674[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 30.0
4675[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4676[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 0.0
4677[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 40.0
4678[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4679[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 0.0
4680[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 50.0
4681[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4682[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 0.0
4683[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 60.0
4684[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4685[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 0.0
4686[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: -20.0
4687[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4688[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 0.0
4689[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: -30.0
4690[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4691[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 0.0
4692[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: -40.0
4693[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4694[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 0.0
4695[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: -50.0
4696[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4697[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 0.0
4698[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: -60.0
4699[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4700[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 2048
4701[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 4096
4702[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4703[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 2048
4704[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 1024
4705[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4706[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: SSAO_QUALI_DEFINE
4707[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 0
4708[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4709[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: LIGHTSHAFT_QUALI_DEFINE
4710[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/composite7.fsh: 0
4711[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4712[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 1
4713[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 3
4714[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4715[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 1
4716[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 2
4717[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4718[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 1
4719[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 2
4720[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4721[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 1
4722[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 3
4723[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4724[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: WATER_STYLE_DEFAULT
4725[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: WATER_STYLE_DEFINE
4726[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4727[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: WATER_STYLE
4728[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: WATER_CAUSTIC_STYLE_DEFINE
4729[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4730[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: AURORA_STYLE_DEFAULT
4731[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: AURORA_STYLE_DEFINE
4732[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4733[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: SUN_MOON_STYLE_DEFAULT
4734[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: SUN_MOON_STYLE_DEFINE
4735[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4736[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: CLOUD_STYLE_DEFAULT
4737[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: CLOUD_STYLE_DEFINE
4738[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4739[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 0.0
4740[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: -40.0
4741[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4742[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 0.0
4743[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 20.0
4744[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4745[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 0.0
4746[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 30.0
4747[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4748[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 0.0
4749[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 40.0
4750[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4751[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 0.0
4752[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 50.0
4753[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4754[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 0.0
4755[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 60.0
4756[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4757[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 0.0
4758[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: -20.0
4759[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4760[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 0.0
4761[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: -30.0
4762[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4763[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 0.0
4764[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: -40.0
4765[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4766[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 0.0
4767[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: -50.0
4768[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4769[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 0.0
4770[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: -60.0
4771[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4772[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 2048
4773[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 4096
4774[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4775[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: 2048
4776[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 1024
4777[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4778[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: SSAO_QUALI_DEFINE
4779[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 0
4780[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4781[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh: LIGHTSHAFT_QUALI_DEFINE
4782[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.vsh: 0
4783[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4784[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 1
4785[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 3
4786[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4787[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 1
4788[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 2
4789[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4790[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 1
4791[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 2
4792[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4793[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 1
4794[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 3
4795[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4796[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: WATER_STYLE_DEFAULT
4797[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: WATER_STYLE_DEFINE
4798[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4799[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: WATER_STYLE
4800[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: WATER_CAUSTIC_STYLE_DEFINE
4801[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4802[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: AURORA_STYLE_DEFAULT
4803[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: AURORA_STYLE_DEFINE
4804[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4805[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: SUN_MOON_STYLE_DEFAULT
4806[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: SUN_MOON_STYLE_DEFINE
4807[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4808[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: CLOUD_STYLE_DEFAULT
4809[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: CLOUD_STYLE_DEFINE
4810[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4811[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 0.0
4812[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: -40.0
4813[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4814[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 0.0
4815[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 20.0
4816[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4817[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 0.0
4818[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 30.0
4819[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4820[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 0.0
4821[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 40.0
4822[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4823[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 0.0
4824[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 50.0
4825[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4826[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 0.0
4827[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 60.0
4828[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4829[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 0.0
4830[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: -20.0
4831[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4832[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 0.0
4833[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: -30.0
4834[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4835[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 0.0
4836[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: -40.0
4837[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4838[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 0.0
4839[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: -50.0
4840[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4841[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 0.0
4842[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: -60.0
4843[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4844[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 2048
4845[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 4096
4846[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4847[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: 2048
4848[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 1024
4849[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4850[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: SSAO_QUALI_DEFINE
4851[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 0
4852[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4853[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh: LIGHTSHAFT_QUALI_DEFINE
4854[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/final.fsh: 0
4855[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4856[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 1
4857[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 3
4858[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4859[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 1
4860[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 2
4861[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4862[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 1
4863[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 2
4864[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4865[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 1
4866[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 3
4867[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4868[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: WATER_STYLE_DEFAULT
4869[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: WATER_STYLE_DEFINE
4870[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4871[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: WATER_STYLE
4872[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: WATER_CAUSTIC_STYLE_DEFINE
4873[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4874[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: AURORA_STYLE_DEFAULT
4875[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: AURORA_STYLE_DEFINE
4876[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4877[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: SUN_MOON_STYLE_DEFAULT
4878[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: SUN_MOON_STYLE_DEFINE
4879[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4880[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: CLOUD_STYLE_DEFAULT
4881[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: CLOUD_STYLE_DEFINE
4882[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4883[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 0.0
4884[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: -40.0
4885[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4886[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 0.0
4887[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 20.0
4888[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4889[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 0.0
4890[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 30.0
4891[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4892[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 0.0
4893[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 40.0
4894[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4895[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 0.0
4896[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 50.0
4897[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4898[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 0.0
4899[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 60.0
4900[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4901[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 0.0
4902[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: -20.0
4903[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4904[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 0.0
4905[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: -30.0
4906[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4907[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 0.0
4908[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: -40.0
4909[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4910[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 0.0
4911[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: -50.0
4912[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4913[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 0.0
4914[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: -60.0
4915[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4916[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 2048
4917[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 4096
4918[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4919[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 2048
4920[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 1024
4921[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4922[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: SSAO_QUALI_DEFINE
4923[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 0
4924[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4925[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: LIGHTSHAFT_QUALI_DEFINE
4926[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.vsh: 0
4927[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4928[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 1
4929[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 3
4930[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4931[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 1
4932[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 2
4933[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4934[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 1
4935[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 2
4936[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4937[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 1
4938[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 3
4939[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
4940[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: WATER_STYLE_DEFAULT
4941[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: WATER_STYLE_DEFINE
4942[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4943[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: WATER_STYLE
4944[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: WATER_CAUSTIC_STYLE_DEFINE
4945[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4946[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: AURORA_STYLE_DEFAULT
4947[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: AURORA_STYLE_DEFINE
4948[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4949[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: SUN_MOON_STYLE_DEFAULT
4950[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: SUN_MOON_STYLE_DEFINE
4951[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4952[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: CLOUD_STYLE_DEFAULT
4953[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: CLOUD_STYLE_DEFINE
4954[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4955[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 0.0
4956[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: -40.0
4957[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4958[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 0.0
4959[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 20.0
4960[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4961[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 0.0
4962[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 30.0
4963[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4964[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 0.0
4965[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 40.0
4966[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4967[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 0.0
4968[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 50.0
4969[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4970[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 0.0
4971[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 60.0
4972[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4973[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 0.0
4974[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: -20.0
4975[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4976[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 0.0
4977[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: -30.0
4978[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4979[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 0.0
4980[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: -40.0
4981[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4982[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 0.0
4983[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: -50.0
4984[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
4985[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 0.0
4986[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: -60.0
4987[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4988[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 2048
4989[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 4096
4990[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
4991[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 2048
4992[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 1024
4993[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4994[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: SSAO_QUALI_DEFINE
4995[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 0
4996[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4997[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: LIGHTSHAFT_QUALI_DEFINE
4998[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/shadow.fsh: 0
4999[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5000[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 1
5001[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 3
5002[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5003[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 1
5004[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 2
5005[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5006[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 1
5007[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 2
5008[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5009[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 1
5010[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 3
5011[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5012[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: WATER_STYLE_DEFAULT
5013[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: WATER_STYLE_DEFINE
5014[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5015[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: WATER_STYLE
5016[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: WATER_CAUSTIC_STYLE_DEFINE
5017[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5018[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: AURORA_STYLE_DEFAULT
5019[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: AURORA_STYLE_DEFINE
5020[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5021[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFAULT
5022[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFINE
5023[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5024[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: CLOUD_STYLE_DEFAULT
5025[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: CLOUD_STYLE_DEFINE
5026[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5027[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 0.0
5028[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: -40.0
5029[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5030[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 0.0
5031[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 20.0
5032[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5033[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 0.0
5034[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 30.0
5035[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5036[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 0.0
5037[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 40.0
5038[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5039[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 0.0
5040[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 50.0
5041[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5042[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 0.0
5043[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 60.0
5044[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5045[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 0.0
5046[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: -20.0
5047[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5048[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 0.0
5049[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: -30.0
5050[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5051[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 0.0
5052[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: -40.0
5053[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5054[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 0.0
5055[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: -50.0
5056[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5057[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 0.0
5058[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: -60.0
5059[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5060[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 2048
5061[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 4096
5062[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5063[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 2048
5064[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 1024
5065[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5066[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: SSAO_QUALI_DEFINE
5067[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 0
5068[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5069[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: LIGHTSHAFT_QUALI_DEFINE
5070[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.vsh: 0
5071[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5072[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 1
5073[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 3
5074[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5075[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 1
5076[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 2
5077[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5078[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 1
5079[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 2
5080[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5081[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 1
5082[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 3
5083[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5084[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: WATER_STYLE_DEFAULT
5085[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: WATER_STYLE_DEFINE
5086[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5087[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: WATER_STYLE
5088[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: WATER_CAUSTIC_STYLE_DEFINE
5089[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5090[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: AURORA_STYLE_DEFAULT
5091[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: AURORA_STYLE_DEFINE
5092[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5093[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFAULT
5094[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFINE
5095[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5096[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: CLOUD_STYLE_DEFAULT
5097[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: CLOUD_STYLE_DEFINE
5098[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5099[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 0.0
5100[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: -40.0
5101[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5102[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 0.0
5103[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 20.0
5104[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5105[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 0.0
5106[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 30.0
5107[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5108[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 0.0
5109[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 40.0
5110[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5111[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 0.0
5112[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 50.0
5113[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5114[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 0.0
5115[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 60.0
5116[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5117[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 0.0
5118[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: -20.0
5119[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5120[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 0.0
5121[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: -30.0
5122[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5123[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 0.0
5124[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: -40.0
5125[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5126[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 0.0
5127[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: -50.0
5128[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5129[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 0.0
5130[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: -60.0
5131[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5132[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 2048
5133[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 4096
5134[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5135[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 2048
5136[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 1024
5137[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5138[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: SSAO_QUALI_DEFINE
5139[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 0
5140[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5141[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: LIGHTSHAFT_QUALI_DEFINE
5142[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_basic.fsh: 0
5143[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5144[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 1
5145[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 3
5146[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5147[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 1
5148[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 2
5149[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5150[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 1
5151[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 2
5152[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5153[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 1
5154[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 3
5155[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5156[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: WATER_STYLE_DEFAULT
5157[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: WATER_STYLE_DEFINE
5158[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5159[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: WATER_STYLE
5160[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: WATER_CAUSTIC_STYLE_DEFINE
5161[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5162[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: AURORA_STYLE_DEFAULT
5163[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: AURORA_STYLE_DEFINE
5164[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5165[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFAULT
5166[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFINE
5167[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5168[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: CLOUD_STYLE_DEFAULT
5169[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: CLOUD_STYLE_DEFINE
5170[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5171[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 0.0
5172[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: -40.0
5173[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5174[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 0.0
5175[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 20.0
5176[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5177[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 0.0
5178[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 30.0
5179[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5180[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 0.0
5181[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 40.0
5182[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5183[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 0.0
5184[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 50.0
5185[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5186[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 0.0
5187[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 60.0
5188[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5189[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 0.0
5190[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: -20.0
5191[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5192[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 0.0
5193[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: -30.0
5194[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5195[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 0.0
5196[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: -40.0
5197[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5198[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 0.0
5199[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: -50.0
5200[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5201[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 0.0
5202[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: -60.0
5203[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5204[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 2048
5205[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 4096
5206[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5207[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 2048
5208[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 1024
5209[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5210[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: SSAO_QUALI_DEFINE
5211[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 0
5212[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5213[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: LIGHTSHAFT_QUALI_DEFINE
5214[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.vsh: 0
5215[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5216[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 1
5217[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 3
5218[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5219[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 1
5220[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 2
5221[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5222[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 1
5223[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 2
5224[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5225[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 1
5226[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 3
5227[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5228[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: WATER_STYLE_DEFAULT
5229[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: WATER_STYLE_DEFINE
5230[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5231[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: WATER_STYLE
5232[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: WATER_CAUSTIC_STYLE_DEFINE
5233[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5234[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: AURORA_STYLE_DEFAULT
5235[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: AURORA_STYLE_DEFINE
5236[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5237[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFAULT
5238[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFINE
5239[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5240[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: CLOUD_STYLE_DEFAULT
5241[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: CLOUD_STYLE_DEFINE
5242[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5243[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 0.0
5244[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: -40.0
5245[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5246[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 0.0
5247[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 20.0
5248[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5249[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 0.0
5250[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 30.0
5251[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5252[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 0.0
5253[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 40.0
5254[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5255[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 0.0
5256[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 50.0
5257[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5258[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 0.0
5259[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 60.0
5260[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5261[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 0.0
5262[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: -20.0
5263[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5264[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 0.0
5265[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: -30.0
5266[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5267[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 0.0
5268[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: -40.0
5269[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5270[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 0.0
5271[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: -50.0
5272[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5273[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 0.0
5274[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: -60.0
5275[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5276[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 2048
5277[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 4096
5278[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5279[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 2048
5280[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 1024
5281[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5282[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: SSAO_QUALI_DEFINE
5283[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 0
5284[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5285[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: LIGHTSHAFT_QUALI_DEFINE
5286[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_textured.fsh: 0
5287[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5288[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 1
5289[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 3
5290[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5291[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 1
5292[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 2
5293[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5294[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 1
5295[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 2
5296[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5297[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 1
5298[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 3
5299[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5300[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: WATER_STYLE_DEFAULT
5301[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: WATER_STYLE_DEFINE
5302[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5303[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: WATER_STYLE
5304[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: WATER_CAUSTIC_STYLE_DEFINE
5305[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5306[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: AURORA_STYLE_DEFAULT
5307[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: AURORA_STYLE_DEFINE
5308[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5309[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFAULT
5310[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFINE
5311[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5312[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFAULT
5313[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFINE
5314[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5315[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 0.0
5316[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: -40.0
5317[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5318[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 0.0
5319[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 20.0
5320[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5321[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 0.0
5322[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 30.0
5323[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5324[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 0.0
5325[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 40.0
5326[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5327[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 0.0
5328[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 50.0
5329[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5330[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 0.0
5331[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 60.0
5332[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5333[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 0.0
5334[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: -20.0
5335[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5336[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 0.0
5337[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: -30.0
5338[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5339[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 0.0
5340[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: -40.0
5341[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5342[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 0.0
5343[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: -50.0
5344[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5345[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 0.0
5346[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: -60.0
5347[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5348[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 2048
5349[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 4096
5350[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5351[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 2048
5352[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 1024
5353[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5354[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: SSAO_QUALI_DEFINE
5355[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 0
5356[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5357[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: LIGHTSHAFT_QUALI_DEFINE
5358[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 0
5359[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5360[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 1
5361[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 3
5362[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5363[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 1
5364[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 2
5365[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5366[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 1
5367[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 2
5368[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5369[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 1
5370[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 3
5371[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5372[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: WATER_STYLE_DEFAULT
5373[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: WATER_STYLE_DEFINE
5374[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5375[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: WATER_STYLE
5376[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: WATER_CAUSTIC_STYLE_DEFINE
5377[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5378[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: AURORA_STYLE_DEFAULT
5379[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: AURORA_STYLE_DEFINE
5380[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5381[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFAULT
5382[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFINE
5383[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5384[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFAULT
5385[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFINE
5386[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5387[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 0.0
5388[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: -40.0
5389[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5390[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 0.0
5391[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 20.0
5392[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5393[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 0.0
5394[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 30.0
5395[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5396[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 0.0
5397[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 40.0
5398[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5399[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 0.0
5400[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 50.0
5401[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5402[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 0.0
5403[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 60.0
5404[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5405[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 0.0
5406[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: -20.0
5407[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5408[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 0.0
5409[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: -30.0
5410[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5411[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 0.0
5412[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: -40.0
5413[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5414[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 0.0
5415[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: -50.0
5416[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5417[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 0.0
5418[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: -60.0
5419[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5420[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 2048
5421[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 4096
5422[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5423[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 2048
5424[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 1024
5425[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5426[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: SSAO_QUALI_DEFINE
5427[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 0
5428[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5429[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: LIGHTSHAFT_QUALI_DEFINE
5430[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 0
5431[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5432[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 1
5433[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 3
5434[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5435[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 1
5436[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 2
5437[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5438[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 1
5439[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 2
5440[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5441[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 1
5442[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 3
5443[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5444[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: WATER_STYLE_DEFAULT
5445[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: WATER_STYLE_DEFINE
5446[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5447[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: WATER_STYLE
5448[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: WATER_CAUSTIC_STYLE_DEFINE
5449[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5450[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: AURORA_STYLE_DEFAULT
5451[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: AURORA_STYLE_DEFINE
5452[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5453[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFAULT
5454[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFINE
5455[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5456[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFAULT
5457[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFINE
5458[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5459[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 0.0
5460[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: -40.0
5461[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5462[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 0.0
5463[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 20.0
5464[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5465[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 0.0
5466[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 30.0
5467[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5468[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 0.0
5469[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 40.0
5470[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5471[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 0.0
5472[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 50.0
5473[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5474[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 0.0
5475[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 60.0
5476[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5477[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 0.0
5478[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: -20.0
5479[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5480[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 0.0
5481[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: -30.0
5482[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5483[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 0.0
5484[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: -40.0
5485[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5486[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 0.0
5487[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: -50.0
5488[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5489[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 0.0
5490[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: -60.0
5491[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5492[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 2048
5493[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 4096
5494[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5495[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 2048
5496[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 1024
5497[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5498[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: SSAO_QUALI_DEFINE
5499[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 0
5500[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5501[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: LIGHTSHAFT_QUALI_DEFINE
5502[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 0
5503[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5504[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 1
5505[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 3
5506[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5507[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 1
5508[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 2
5509[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5510[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 1
5511[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 2
5512[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5513[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 1
5514[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 3
5515[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5516[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: WATER_STYLE_DEFAULT
5517[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: WATER_STYLE_DEFINE
5518[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5519[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: WATER_STYLE
5520[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: WATER_CAUSTIC_STYLE_DEFINE
5521[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5522[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: AURORA_STYLE_DEFAULT
5523[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: AURORA_STYLE_DEFINE
5524[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5525[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFAULT
5526[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFINE
5527[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5528[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFAULT
5529[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFINE
5530[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5531[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 0.0
5532[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: -40.0
5533[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5534[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 0.0
5535[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 20.0
5536[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5537[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 0.0
5538[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 30.0
5539[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5540[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 0.0
5541[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 40.0
5542[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5543[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 0.0
5544[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 50.0
5545[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5546[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 0.0
5547[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 60.0
5548[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5549[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 0.0
5550[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: -20.0
5551[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5552[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 0.0
5553[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: -30.0
5554[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5555[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 0.0
5556[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: -40.0
5557[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5558[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 0.0
5559[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: -50.0
5560[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5561[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 0.0
5562[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: -60.0
5563[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5564[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 2048
5565[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 4096
5566[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5567[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 2048
5568[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 1024
5569[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5570[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: SSAO_QUALI_DEFINE
5571[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 0
5572[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5573[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: LIGHTSHAFT_QUALI_DEFINE
5574[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 0
5575[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5576[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 1
5577[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 3
5578[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5579[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 1
5580[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 2
5581[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5582[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 1
5583[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 2
5584[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5585[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 1
5586[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 3
5587[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5588[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: WATER_STYLE_DEFAULT
5589[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: WATER_STYLE_DEFINE
5590[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5591[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: WATER_STYLE
5592[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: WATER_CAUSTIC_STYLE_DEFINE
5593[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5594[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: AURORA_STYLE_DEFAULT
5595[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: AURORA_STYLE_DEFINE
5596[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5597[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFAULT
5598[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFINE
5599[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5600[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: CLOUD_STYLE_DEFAULT
5601[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: CLOUD_STYLE_DEFINE
5602[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5603[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 0.0
5604[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: -40.0
5605[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5606[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 0.0
5607[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 20.0
5608[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5609[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 0.0
5610[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 30.0
5611[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5612[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 0.0
5613[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 40.0
5614[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5615[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 0.0
5616[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 50.0
5617[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5618[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 0.0
5619[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 60.0
5620[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5621[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 0.0
5622[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: -20.0
5623[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5624[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 0.0
5625[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: -30.0
5626[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5627[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 0.0
5628[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: -40.0
5629[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5630[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 0.0
5631[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: -50.0
5632[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5633[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 0.0
5634[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: -60.0
5635[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5636[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 2048
5637[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 4096
5638[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5639[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 2048
5640[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 1024
5641[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5642[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: SSAO_QUALI_DEFINE
5643[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 0
5644[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5645[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: LIGHTSHAFT_QUALI_DEFINE
5646[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.vsh: 0
5647[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5648[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 1
5649[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 3
5650[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5651[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 1
5652[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 2
5653[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5654[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 1
5655[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 2
5656[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5657[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 1
5658[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 3
5659[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5660[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: WATER_STYLE_DEFAULT
5661[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: WATER_STYLE_DEFINE
5662[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5663[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: WATER_STYLE
5664[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: WATER_CAUSTIC_STYLE_DEFINE
5665[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5666[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: AURORA_STYLE_DEFAULT
5667[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: AURORA_STYLE_DEFINE
5668[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5669[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFAULT
5670[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFINE
5671[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5672[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: CLOUD_STYLE_DEFAULT
5673[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: CLOUD_STYLE_DEFINE
5674[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5675[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 0.0
5676[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: -40.0
5677[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5678[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 0.0
5679[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 20.0
5680[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5681[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 0.0
5682[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 30.0
5683[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5684[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 0.0
5685[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 40.0
5686[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5687[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 0.0
5688[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 50.0
5689[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5690[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 0.0
5691[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 60.0
5692[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5693[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 0.0
5694[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: -20.0
5695[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5696[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 0.0
5697[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: -30.0
5698[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5699[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 0.0
5700[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: -40.0
5701[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5702[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 0.0
5703[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: -50.0
5704[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5705[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 0.0
5706[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: -60.0
5707[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5708[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 2048
5709[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 4096
5710[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5711[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 2048
5712[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 1024
5713[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5714[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: SSAO_QUALI_DEFINE
5715[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 0
5716[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5717[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: LIGHTSHAFT_QUALI_DEFINE
5718[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_clouds.fsh: 0
5719[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5720[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 1
5721[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 3
5722[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5723[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 1
5724[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 2
5725[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5726[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 1
5727[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 2
5728[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5729[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 1
5730[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 3
5731[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5732[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: WATER_STYLE_DEFAULT
5733[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: WATER_STYLE_DEFINE
5734[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5735[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: WATER_STYLE
5736[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: WATER_CAUSTIC_STYLE_DEFINE
5737[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5738[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: AURORA_STYLE_DEFAULT
5739[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: AURORA_STYLE_DEFINE
5740[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5741[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFAULT
5742[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFINE
5743[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5744[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: CLOUD_STYLE_DEFAULT
5745[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: CLOUD_STYLE_DEFINE
5746[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5747[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 0.0
5748[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: -40.0
5749[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5750[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 0.0
5751[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 20.0
5752[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5753[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 0.0
5754[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 30.0
5755[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5756[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 0.0
5757[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 40.0
5758[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5759[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 0.0
5760[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 50.0
5761[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5762[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 0.0
5763[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 60.0
5764[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5765[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 0.0
5766[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: -20.0
5767[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5768[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 0.0
5769[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: -30.0
5770[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5771[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 0.0
5772[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: -40.0
5773[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5774[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 0.0
5775[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: -50.0
5776[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5777[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 0.0
5778[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: -60.0
5779[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5780[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 2048
5781[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 4096
5782[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5783[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 2048
5784[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 1024
5785[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5786[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: SSAO_QUALI_DEFINE
5787[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 0
5788[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5789[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: LIGHTSHAFT_QUALI_DEFINE
5790[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.vsh: 0
5791[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5792[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 1
5793[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 3
5794[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5795[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 1
5796[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 2
5797[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5798[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 1
5799[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 2
5800[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5801[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 1
5802[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 3
5803[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5804[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: WATER_STYLE_DEFAULT
5805[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: WATER_STYLE_DEFINE
5806[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5807[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: WATER_STYLE
5808[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: WATER_CAUSTIC_STYLE_DEFINE
5809[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5810[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: AURORA_STYLE_DEFAULT
5811[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: AURORA_STYLE_DEFINE
5812[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5813[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFAULT
5814[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFINE
5815[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5816[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: CLOUD_STYLE_DEFAULT
5817[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: CLOUD_STYLE_DEFINE
5818[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5819[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 0.0
5820[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: -40.0
5821[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5822[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 0.0
5823[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 20.0
5824[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5825[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 0.0
5826[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 30.0
5827[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5828[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 0.0
5829[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 40.0
5830[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5831[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 0.0
5832[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 50.0
5833[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5834[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 0.0
5835[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 60.0
5836[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5837[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 0.0
5838[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: -20.0
5839[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5840[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 0.0
5841[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: -30.0
5842[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5843[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 0.0
5844[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: -40.0
5845[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5846[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 0.0
5847[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: -50.0
5848[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5849[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 0.0
5850[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: -60.0
5851[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5852[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 2048
5853[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 4096
5854[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5855[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 2048
5856[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 1024
5857[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5858[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: SSAO_QUALI_DEFINE
5859[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 0
5860[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5861[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: LIGHTSHAFT_QUALI_DEFINE
5862[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_terrain.fsh: 0
5863[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5864[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 1
5865[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 3
5866[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5867[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 1
5868[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 2
5869[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5870[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 1
5871[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 2
5872[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5873[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 1
5874[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 3
5875[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5876[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: WATER_STYLE_DEFAULT
5877[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: WATER_STYLE_DEFINE
5878[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5879[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: WATER_STYLE
5880[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: WATER_CAUSTIC_STYLE_DEFINE
5881[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5882[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFAULT
5883[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFINE
5884[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5885[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFAULT
5886[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFINE
5887[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5888[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFAULT
5889[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFINE
5890[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5891[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 0.0
5892[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: -40.0
5893[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5894[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 0.0
5895[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 20.0
5896[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5897[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 0.0
5898[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 30.0
5899[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5900[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 0.0
5901[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 40.0
5902[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5903[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 0.0
5904[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 50.0
5905[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5906[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 0.0
5907[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 60.0
5908[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5909[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 0.0
5910[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: -20.0
5911[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5912[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 0.0
5913[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: -30.0
5914[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5915[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 0.0
5916[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: -40.0
5917[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5918[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 0.0
5919[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: -50.0
5920[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5921[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 0.0
5922[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: -60.0
5923[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5924[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 2048
5925[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 4096
5926[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5927[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 2048
5928[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 1024
5929[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5930[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: SSAO_QUALI_DEFINE
5931[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 0
5932[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5933[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: LIGHTSHAFT_QUALI_DEFINE
5934[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 0
5935[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5936[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 1
5937[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 3
5938[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5939[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 1
5940[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 2
5941[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5942[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 1
5943[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 2
5944[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5945[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 1
5946[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 3
5947[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
5948[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: WATER_STYLE_DEFAULT
5949[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: WATER_STYLE_DEFINE
5950[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5951[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: WATER_STYLE
5952[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: WATER_CAUSTIC_STYLE_DEFINE
5953[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5954[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFAULT
5955[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFINE
5956[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5957[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFAULT
5958[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFINE
5959[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5960[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFAULT
5961[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFINE
5962[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5963[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 0.0
5964[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: -40.0
5965[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5966[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 0.0
5967[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 20.0
5968[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5969[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 0.0
5970[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 30.0
5971[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5972[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 0.0
5973[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 40.0
5974[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5975[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 0.0
5976[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 50.0
5977[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5978[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 0.0
5979[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 60.0
5980[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5981[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 0.0
5982[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: -20.0
5983[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5984[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 0.0
5985[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: -30.0
5986[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5987[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 0.0
5988[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: -40.0
5989[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5990[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 0.0
5991[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: -50.0
5992[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
5993[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 0.0
5994[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: -60.0
5995[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5996[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 2048
5997[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 4096
5998[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
5999[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 2048
6000[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 1024
6001[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6002[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: SSAO_QUALI_DEFINE
6003[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 0
6004[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6005[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: LIGHTSHAFT_QUALI_DEFINE
6006[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 0
6007[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6008[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 1
6009[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 3
6010[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6011[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 1
6012[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 2
6013[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6014[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 1
6015[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 2
6016[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6017[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 1
6018[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 3
6019[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6020[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: WATER_STYLE_DEFAULT
6021[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: WATER_STYLE_DEFINE
6022[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6023[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: WATER_STYLE
6024[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: WATER_CAUSTIC_STYLE_DEFINE
6025[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6026[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: AURORA_STYLE_DEFAULT
6027[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: AURORA_STYLE_DEFINE
6028[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6029[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: SUN_MOON_STYLE_DEFAULT
6030[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: SUN_MOON_STYLE_DEFINE
6031[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6032[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: CLOUD_STYLE_DEFAULT
6033[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: CLOUD_STYLE_DEFINE
6034[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6035[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 0.0
6036[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: -40.0
6037[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6038[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 0.0
6039[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 20.0
6040[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6041[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 0.0
6042[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 30.0
6043[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6044[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 0.0
6045[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 40.0
6046[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6047[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 0.0
6048[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 50.0
6049[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6050[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 0.0
6051[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 60.0
6052[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6053[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 0.0
6054[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: -20.0
6055[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6056[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 0.0
6057[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: -30.0
6058[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6059[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 0.0
6060[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: -40.0
6061[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6062[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 0.0
6063[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: -50.0
6064[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6065[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 0.0
6066[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: -60.0
6067[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6068[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 2048
6069[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 4096
6070[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6071[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 2048
6072[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 1024
6073[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6074[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: SSAO_QUALI_DEFINE
6075[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 0
6076[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6077[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: LIGHTSHAFT_QUALI_DEFINE
6078[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.vsh: 0
6079[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6080[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 1
6081[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 3
6082[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6083[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 1
6084[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 2
6085[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6086[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 1
6087[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 2
6088[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6089[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 1
6090[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 3
6091[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6092[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: WATER_STYLE_DEFAULT
6093[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: WATER_STYLE_DEFINE
6094[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6095[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: WATER_STYLE
6096[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: WATER_CAUSTIC_STYLE_DEFINE
6097[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6098[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: AURORA_STYLE_DEFAULT
6099[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: AURORA_STYLE_DEFINE
6100[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6101[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: SUN_MOON_STYLE_DEFAULT
6102[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: SUN_MOON_STYLE_DEFINE
6103[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6104[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: CLOUD_STYLE_DEFAULT
6105[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: CLOUD_STYLE_DEFINE
6106[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6107[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 0.0
6108[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: -40.0
6109[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6110[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 0.0
6111[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 20.0
6112[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6113[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 0.0
6114[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 30.0
6115[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6116[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 0.0
6117[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 40.0
6118[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6119[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 0.0
6120[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 50.0
6121[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6122[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 0.0
6123[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 60.0
6124[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6125[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 0.0
6126[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: -20.0
6127[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6128[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 0.0
6129[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: -30.0
6130[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6131[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 0.0
6132[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: -40.0
6133[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6134[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 0.0
6135[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: -50.0
6136[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6137[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 0.0
6138[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: -60.0
6139[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6140[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 2048
6141[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 4096
6142[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6143[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 2048
6144[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 1024
6145[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6146[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: SSAO_QUALI_DEFINE
6147[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 0
6148[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6149[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: LIGHTSHAFT_QUALI_DEFINE
6150[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_block.fsh: 0
6151[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6152[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 1
6153[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 3
6154[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6155[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 1
6156[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 2
6157[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6158[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 1
6159[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 2
6160[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6161[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 1
6162[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 3
6163[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6164[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFAULT
6165[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFINE
6166[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6167[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: WATER_STYLE
6168[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: WATER_CAUSTIC_STYLE_DEFINE
6169[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6170[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFAULT
6171[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFINE
6172[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6173[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFAULT
6174[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFINE
6175[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6176[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFAULT
6177[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFINE
6178[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6179[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 0.0
6180[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: -40.0
6181[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6182[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 0.0
6183[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 20.0
6184[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6185[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 0.0
6186[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 30.0
6187[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6188[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 0.0
6189[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 40.0
6190[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6191[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 0.0
6192[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 50.0
6193[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6194[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 0.0
6195[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 60.0
6196[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6197[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 0.0
6198[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: -20.0
6199[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6200[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 0.0
6201[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: -30.0
6202[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6203[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 0.0
6204[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: -40.0
6205[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6206[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 0.0
6207[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: -50.0
6208[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6209[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 0.0
6210[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: -60.0
6211[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6212[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 2048
6213[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 4096
6214[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6215[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 2048
6216[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 1024
6217[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6218[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: SSAO_QUALI_DEFINE
6219[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 0
6220[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6221[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: LIGHTSHAFT_QUALI_DEFINE
6222[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 0
6223[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6224[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 1
6225[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 3
6226[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6227[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 1
6228[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 2
6229[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6230[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 1
6231[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 2
6232[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6233[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 1
6234[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 3
6235[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6236[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFAULT
6237[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFINE
6238[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6239[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: WATER_STYLE
6240[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: WATER_CAUSTIC_STYLE_DEFINE
6241[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6242[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFAULT
6243[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFINE
6244[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6245[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFAULT
6246[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFINE
6247[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6248[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFAULT
6249[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFINE
6250[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6251[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 0.0
6252[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: -40.0
6253[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6254[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 0.0
6255[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 20.0
6256[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6257[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 0.0
6258[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 30.0
6259[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6260[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 0.0
6261[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 40.0
6262[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6263[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 0.0
6264[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 50.0
6265[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6266[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 0.0
6267[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 60.0
6268[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6269[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 0.0
6270[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: -20.0
6271[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6272[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 0.0
6273[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: -30.0
6274[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6275[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 0.0
6276[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: -40.0
6277[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6278[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 0.0
6279[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: -50.0
6280[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6281[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 0.0
6282[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: -60.0
6283[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6284[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 2048
6285[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 4096
6286[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6287[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 2048
6288[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 1024
6289[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6290[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: SSAO_QUALI_DEFINE
6291[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 0
6292[12:19:53] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6293[12:19:53] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: LIGHTSHAFT_QUALI_DEFINE
6294[12:19:53] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 0
6295[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6296[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 1
6297[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 3
6298[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6299[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 1
6300[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 2
6301[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6302[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 1
6303[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 2
6304[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6305[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 1
6306[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 3
6307[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6308[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: WATER_STYLE_DEFAULT
6309[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: WATER_STYLE_DEFINE
6310[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6311[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: WATER_STYLE
6312[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: WATER_CAUSTIC_STYLE_DEFINE
6313[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6314[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: AURORA_STYLE_DEFAULT
6315[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: AURORA_STYLE_DEFINE
6316[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6317[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFAULT
6318[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFINE
6319[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6320[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: CLOUD_STYLE_DEFAULT
6321[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: CLOUD_STYLE_DEFINE
6322[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6323[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 0.0
6324[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: -40.0
6325[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6326[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 0.0
6327[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 20.0
6328[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6329[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 0.0
6330[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 30.0
6331[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6332[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 0.0
6333[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 40.0
6334[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6335[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 0.0
6336[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 50.0
6337[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6338[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 0.0
6339[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 60.0
6340[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6341[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 0.0
6342[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: -20.0
6343[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6344[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 0.0
6345[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: -30.0
6346[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6347[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 0.0
6348[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: -40.0
6349[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6350[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 0.0
6351[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: -50.0
6352[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6353[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 0.0
6354[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: -60.0
6355[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6356[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 2048
6357[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 4096
6358[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6359[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 2048
6360[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 1024
6361[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6362[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: SSAO_QUALI_DEFINE
6363[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 0
6364[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6365[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: LIGHTSHAFT_QUALI_DEFINE
6366[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.vsh: 0
6367[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6368[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 1
6369[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 3
6370[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6371[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 1
6372[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 2
6373[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6374[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 1
6375[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 2
6376[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6377[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 1
6378[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 3
6379[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6380[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: WATER_STYLE_DEFAULT
6381[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: WATER_STYLE_DEFINE
6382[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6383[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: WATER_STYLE
6384[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: WATER_CAUSTIC_STYLE_DEFINE
6385[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6386[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: AURORA_STYLE_DEFAULT
6387[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: AURORA_STYLE_DEFINE
6388[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6389[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: SUN_MOON_STYLE_DEFAULT
6390[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: SUN_MOON_STYLE_DEFINE
6391[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6392[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: CLOUD_STYLE_DEFAULT
6393[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: CLOUD_STYLE_DEFINE
6394[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6395[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 0.0
6396[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: -40.0
6397[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6398[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 0.0
6399[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 20.0
6400[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6401[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 0.0
6402[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 30.0
6403[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6404[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 0.0
6405[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 40.0
6406[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6407[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 0.0
6408[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 50.0
6409[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6410[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 0.0
6411[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 60.0
6412[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6413[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 0.0
6414[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: -20.0
6415[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6416[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 0.0
6417[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: -30.0
6418[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6419[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 0.0
6420[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: -40.0
6421[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6422[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 0.0
6423[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: -50.0
6424[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6425[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 0.0
6426[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: -60.0
6427[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6428[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 2048
6429[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 4096
6430[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6431[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 2048
6432[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 1024
6433[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6434[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: SSAO_QUALI_DEFINE
6435[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 0
6436[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6437[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: LIGHTSHAFT_QUALI_DEFINE
6438[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities.fsh: 0
6439[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6440[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 1
6441[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 3
6442[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6443[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 1
6444[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 2
6445[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6446[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 1
6447[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 2
6448[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6449[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 1
6450[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 3
6451[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6452[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: WATER_STYLE_DEFAULT
6453[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: WATER_STYLE_DEFINE
6454[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6455[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: WATER_STYLE
6456[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: WATER_CAUSTIC_STYLE_DEFINE
6457[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6458[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: AURORA_STYLE_DEFAULT
6459[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: AURORA_STYLE_DEFINE
6460[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6461[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: SUN_MOON_STYLE_DEFAULT
6462[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: SUN_MOON_STYLE_DEFINE
6463[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6464[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: CLOUD_STYLE_DEFAULT
6465[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: CLOUD_STYLE_DEFINE
6466[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6467[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 0.0
6468[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: -40.0
6469[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6470[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 0.0
6471[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 20.0
6472[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6473[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 0.0
6474[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 30.0
6475[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6476[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 0.0
6477[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 40.0
6478[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6479[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 0.0
6480[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 50.0
6481[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6482[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 0.0
6483[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 60.0
6484[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6485[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 0.0
6486[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: -20.0
6487[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6488[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 0.0
6489[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: -30.0
6490[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6491[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 0.0
6492[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: -40.0
6493[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6494[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 0.0
6495[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: -50.0
6496[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6497[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 0.0
6498[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: -60.0
6499[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6500[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 2048
6501[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 4096
6502[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6503[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 2048
6504[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 1024
6505[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6506[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: SSAO_QUALI_DEFINE
6507[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 0
6508[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6509[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: LIGHTSHAFT_QUALI_DEFINE
6510[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 0
6511[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6512[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 1
6513[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 3
6514[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6515[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 1
6516[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 2
6517[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6518[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 1
6519[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 2
6520[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6521[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 1
6522[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 3
6523[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6524[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: WATER_STYLE_DEFAULT
6525[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: WATER_STYLE_DEFINE
6526[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6527[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: WATER_STYLE
6528[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: WATER_CAUSTIC_STYLE_DEFINE
6529[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6530[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: AURORA_STYLE_DEFAULT
6531[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: AURORA_STYLE_DEFINE
6532[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6533[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: SUN_MOON_STYLE_DEFAULT
6534[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: SUN_MOON_STYLE_DEFINE
6535[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6536[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: CLOUD_STYLE_DEFAULT
6537[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: CLOUD_STYLE_DEFINE
6538[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6539[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 0.0
6540[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: -40.0
6541[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6542[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 0.0
6543[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 20.0
6544[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6545[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 0.0
6546[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 30.0
6547[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6548[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 0.0
6549[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 40.0
6550[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6551[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 0.0
6552[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 50.0
6553[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6554[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 0.0
6555[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 60.0
6556[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6557[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 0.0
6558[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: -20.0
6559[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6560[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 0.0
6561[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: -30.0
6562[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6563[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 0.0
6564[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: -40.0
6565[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6566[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 0.0
6567[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: -50.0
6568[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6569[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 0.0
6570[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: -60.0
6571[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6572[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 2048
6573[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 4096
6574[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6575[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 2048
6576[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 1024
6577[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6578[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: SSAO_QUALI_DEFINE
6579[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 0
6580[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6581[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: LIGHTSHAFT_QUALI_DEFINE
6582[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 0
6583[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6584[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 1
6585[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 3
6586[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6587[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 1
6588[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 2
6589[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6590[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 1
6591[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 2
6592[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6593[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 1
6594[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 3
6595[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6596[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: WATER_STYLE_DEFAULT
6597[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: WATER_STYLE_DEFINE
6598[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6599[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: WATER_STYLE
6600[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: WATER_CAUSTIC_STYLE_DEFINE
6601[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6602[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: AURORA_STYLE_DEFAULT
6603[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: AURORA_STYLE_DEFINE
6604[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6605[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: SUN_MOON_STYLE_DEFAULT
6606[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: SUN_MOON_STYLE_DEFINE
6607[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6608[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: CLOUD_STYLE_DEFAULT
6609[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: CLOUD_STYLE_DEFINE
6610[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6611[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 0.0
6612[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: -40.0
6613[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6614[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 0.0
6615[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 20.0
6616[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6617[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 0.0
6618[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 30.0
6619[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6620[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 0.0
6621[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 40.0
6622[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6623[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 0.0
6624[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 50.0
6625[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6626[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 0.0
6627[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 60.0
6628[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6629[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 0.0
6630[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: -20.0
6631[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6632[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 0.0
6633[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: -30.0
6634[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6635[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 0.0
6636[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: -40.0
6637[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6638[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 0.0
6639[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: -50.0
6640[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6641[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 0.0
6642[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: -60.0
6643[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6644[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 2048
6645[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 4096
6646[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6647[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 2048
6648[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 1024
6649[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6650[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: SSAO_QUALI_DEFINE
6651[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 0
6652[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6653[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: LIGHTSHAFT_QUALI_DEFINE
6654[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 0
6655[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6656[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 1
6657[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 3
6658[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6659[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 1
6660[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 2
6661[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6662[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 1
6663[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 2
6664[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6665[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 1
6666[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 3
6667[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6668[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: WATER_STYLE_DEFAULT
6669[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: WATER_STYLE_DEFINE
6670[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6671[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: WATER_STYLE
6672[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: WATER_CAUSTIC_STYLE_DEFINE
6673[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6674[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: AURORA_STYLE_DEFAULT
6675[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: AURORA_STYLE_DEFINE
6676[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6677[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: SUN_MOON_STYLE_DEFAULT
6678[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: SUN_MOON_STYLE_DEFINE
6679[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6680[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: CLOUD_STYLE_DEFAULT
6681[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: CLOUD_STYLE_DEFINE
6682[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6683[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 0.0
6684[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: -40.0
6685[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6686[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 0.0
6687[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 20.0
6688[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6689[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 0.0
6690[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 30.0
6691[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6692[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 0.0
6693[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 40.0
6694[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6695[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 0.0
6696[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 50.0
6697[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6698[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 0.0
6699[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 60.0
6700[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6701[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 0.0
6702[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: -20.0
6703[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6704[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 0.0
6705[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: -30.0
6706[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6707[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 0.0
6708[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: -40.0
6709[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6710[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 0.0
6711[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: -50.0
6712[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6713[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 0.0
6714[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: -60.0
6715[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6716[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 2048
6717[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 4096
6718[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6719[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 2048
6720[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 1024
6721[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6722[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: SSAO_QUALI_DEFINE
6723[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 0
6724[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6725[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: LIGHTSHAFT_QUALI_DEFINE
6726[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 0
6727[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6728[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 1
6729[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 3
6730[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6731[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 1
6732[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 2
6733[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6734[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 1
6735[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 2
6736[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6737[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 1
6738[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 3
6739[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6740[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: WATER_STYLE_DEFAULT
6741[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: WATER_STYLE_DEFINE
6742[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6743[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: WATER_STYLE
6744[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: WATER_CAUSTIC_STYLE_DEFINE
6745[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6746[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: AURORA_STYLE_DEFAULT
6747[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: AURORA_STYLE_DEFINE
6748[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6749[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: SUN_MOON_STYLE_DEFAULT
6750[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: SUN_MOON_STYLE_DEFINE
6751[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6752[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: CLOUD_STYLE_DEFAULT
6753[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: CLOUD_STYLE_DEFINE
6754[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6755[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 0.0
6756[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: -40.0
6757[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6758[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 0.0
6759[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 20.0
6760[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6761[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 0.0
6762[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 30.0
6763[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6764[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 0.0
6765[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 40.0
6766[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6767[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 0.0
6768[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 50.0
6769[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6770[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 0.0
6771[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 60.0
6772[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6773[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 0.0
6774[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: -20.0
6775[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6776[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 0.0
6777[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: -30.0
6778[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6779[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 0.0
6780[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: -40.0
6781[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6782[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 0.0
6783[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: -50.0
6784[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6785[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 0.0
6786[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: -60.0
6787[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6788[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 2048
6789[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 4096
6790[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6791[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 2048
6792[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 1024
6793[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6794[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: SSAO_QUALI_DEFINE
6795[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 0
6796[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6797[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: LIGHTSHAFT_QUALI_DEFINE
6798[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 0
6799[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6800[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 1
6801[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 3
6802[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6803[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 1
6804[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 2
6805[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6806[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 1
6807[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 2
6808[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6809[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 1
6810[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 3
6811[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6812[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: WATER_STYLE_DEFAULT
6813[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: WATER_STYLE_DEFINE
6814[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6815[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: WATER_STYLE
6816[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: WATER_CAUSTIC_STYLE_DEFINE
6817[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6818[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: AURORA_STYLE_DEFAULT
6819[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: AURORA_STYLE_DEFINE
6820[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6821[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: SUN_MOON_STYLE_DEFAULT
6822[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: SUN_MOON_STYLE_DEFINE
6823[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6824[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: CLOUD_STYLE_DEFAULT
6825[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: CLOUD_STYLE_DEFINE
6826[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6827[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 0.0
6828[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: -40.0
6829[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6830[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 0.0
6831[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 20.0
6832[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6833[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 0.0
6834[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 30.0
6835[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6836[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 0.0
6837[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 40.0
6838[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6839[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 0.0
6840[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 50.0
6841[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6842[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 0.0
6843[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 60.0
6844[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6845[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 0.0
6846[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: -20.0
6847[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6848[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 0.0
6849[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: -30.0
6850[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6851[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 0.0
6852[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: -40.0
6853[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6854[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 0.0
6855[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: -50.0
6856[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6857[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 0.0
6858[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: -60.0
6859[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6860[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 2048
6861[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 4096
6862[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6863[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 2048
6864[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 1024
6865[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6866[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: SSAO_QUALI_DEFINE
6867[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 0
6868[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6869[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: LIGHTSHAFT_QUALI_DEFINE
6870[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 0
6871[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6872[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 1
6873[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 3
6874[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6875[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 1
6876[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 2
6877[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6878[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 1
6879[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 2
6880[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6881[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 1
6882[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 3
6883[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6884[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: WATER_STYLE_DEFAULT
6885[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: WATER_STYLE_DEFINE
6886[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6887[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: WATER_STYLE
6888[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: WATER_CAUSTIC_STYLE_DEFINE
6889[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6890[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: AURORA_STYLE_DEFAULT
6891[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: AURORA_STYLE_DEFINE
6892[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6893[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: SUN_MOON_STYLE_DEFAULT
6894[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: SUN_MOON_STYLE_DEFINE
6895[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6896[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: CLOUD_STYLE_DEFAULT
6897[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: CLOUD_STYLE_DEFINE
6898[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6899[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 0.0
6900[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: -40.0
6901[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6902[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 0.0
6903[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 20.0
6904[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6905[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 0.0
6906[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 30.0
6907[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6908[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 0.0
6909[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 40.0
6910[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6911[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 0.0
6912[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 50.0
6913[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6914[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 0.0
6915[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 60.0
6916[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6917[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 0.0
6918[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: -20.0
6919[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6920[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 0.0
6921[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: -30.0
6922[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6923[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 0.0
6924[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: -40.0
6925[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6926[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 0.0
6927[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: -50.0
6928[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6929[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 0.0
6930[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: -60.0
6931[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6932[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 2048
6933[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 4096
6934[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
6935[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 2048
6936[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 1024
6937[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6938[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: SSAO_QUALI_DEFINE
6939[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 0
6940[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6941[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: LIGHTSHAFT_QUALI_DEFINE
6942[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.vsh: 0
6943[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6944[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 1
6945[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 3
6946[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6947[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 1
6948[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 2
6949[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6950[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 1
6951[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 2
6952[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6953[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 1
6954[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 3
6955[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
6956[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: WATER_STYLE_DEFAULT
6957[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: WATER_STYLE_DEFINE
6958[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6959[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: WATER_STYLE
6960[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: WATER_CAUSTIC_STYLE_DEFINE
6961[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6962[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: AURORA_STYLE_DEFAULT
6963[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: AURORA_STYLE_DEFINE
6964[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6965[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: SUN_MOON_STYLE_DEFAULT
6966[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: SUN_MOON_STYLE_DEFINE
6967[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6968[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: CLOUD_STYLE_DEFAULT
6969[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: CLOUD_STYLE_DEFINE
6970[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6971[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 0.0
6972[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: -40.0
6973[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6974[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 0.0
6975[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 20.0
6976[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6977[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 0.0
6978[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 30.0
6979[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6980[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 0.0
6981[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 40.0
6982[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6983[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 0.0
6984[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 50.0
6985[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6986[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 0.0
6987[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 60.0
6988[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6989[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 0.0
6990[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: -20.0
6991[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6992[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 0.0
6993[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: -30.0
6994[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6995[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 0.0
6996[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: -40.0
6997[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
6998[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 0.0
6999[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: -50.0
7000[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7001[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 0.0
7002[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: -60.0
7003[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7004[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 2048
7005[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 4096
7006[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7007[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 2048
7008[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 1024
7009[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7010[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: SSAO_QUALI_DEFINE
7011[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 0
7012[12:19:54] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7013[12:19:54] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: LIGHTSHAFT_QUALI_DEFINE
7014[12:19:54] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_hand.fsh: 0
7015[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7016[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 1
7017[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 3
7018[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7019[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 1
7020[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 2
7021[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7022[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 1
7023[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 2
7024[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7025[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 1
7026[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 3
7027[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7028[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: WATER_STYLE_DEFAULT
7029[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: WATER_STYLE_DEFINE
7030[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7031[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: WATER_STYLE
7032[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: WATER_CAUSTIC_STYLE_DEFINE
7033[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7034[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: AURORA_STYLE_DEFAULT
7035[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: AURORA_STYLE_DEFINE
7036[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7037[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: SUN_MOON_STYLE_DEFAULT
7038[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: SUN_MOON_STYLE_DEFINE
7039[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7040[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: CLOUD_STYLE_DEFAULT
7041[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: CLOUD_STYLE_DEFINE
7042[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7043[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 0.0
7044[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: -40.0
7045[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7046[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 0.0
7047[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 20.0
7048[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7049[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 0.0
7050[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 30.0
7051[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7052[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 0.0
7053[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 40.0
7054[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7055[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 0.0
7056[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 50.0
7057[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7058[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 0.0
7059[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 60.0
7060[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7061[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 0.0
7062[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: -20.0
7063[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7064[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 0.0
7065[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: -30.0
7066[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7067[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 0.0
7068[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: -40.0
7069[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7070[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 0.0
7071[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: -50.0
7072[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7073[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 0.0
7074[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: -60.0
7075[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7076[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 2048
7077[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 4096
7078[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7079[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 2048
7080[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 1024
7081[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7082[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: SSAO_QUALI_DEFINE
7083[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 0
7084[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7085[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: LIGHTSHAFT_QUALI_DEFINE
7086[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.vsh: 0
7087[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7088[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 1
7089[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 3
7090[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7091[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 1
7092[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 2
7093[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7094[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 1
7095[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 2
7096[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7097[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 1
7098[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 3
7099[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7100[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: WATER_STYLE_DEFAULT
7101[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: WATER_STYLE_DEFINE
7102[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7103[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: WATER_STYLE
7104[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: WATER_CAUSTIC_STYLE_DEFINE
7105[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7106[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: AURORA_STYLE_DEFAULT
7107[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: AURORA_STYLE_DEFINE
7108[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7109[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: SUN_MOON_STYLE_DEFAULT
7110[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: SUN_MOON_STYLE_DEFINE
7111[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7112[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: CLOUD_STYLE_DEFAULT
7113[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: CLOUD_STYLE_DEFINE
7114[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7115[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 0.0
7116[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: -40.0
7117[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7118[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 0.0
7119[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 20.0
7120[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7121[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 0.0
7122[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 30.0
7123[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7124[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 0.0
7125[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 40.0
7126[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7127[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 0.0
7128[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 50.0
7129[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7130[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 0.0
7131[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 60.0
7132[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7133[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 0.0
7134[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: -20.0
7135[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7136[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 0.0
7137[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: -30.0
7138[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7139[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 0.0
7140[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: -40.0
7141[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7142[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 0.0
7143[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: -50.0
7144[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7145[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 0.0
7146[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: -60.0
7147[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7148[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 2048
7149[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 4096
7150[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7151[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 2048
7152[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 1024
7153[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7154[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: SSAO_QUALI_DEFINE
7155[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 0
7156[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7157[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: LIGHTSHAFT_QUALI_DEFINE
7158[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_weather.fsh: 0
7159[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7160[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 1
7161[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 3
7162[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7163[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 1
7164[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 2
7165[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7166[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 1
7167[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 2
7168[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7169[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 1
7170[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 3
7171[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7172[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: WATER_STYLE_DEFAULT
7173[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: WATER_STYLE_DEFINE
7174[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7175[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: WATER_STYLE
7176[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: WATER_CAUSTIC_STYLE_DEFINE
7177[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7178[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: AURORA_STYLE_DEFAULT
7179[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: AURORA_STYLE_DEFINE
7180[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7181[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: SUN_MOON_STYLE_DEFAULT
7182[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: SUN_MOON_STYLE_DEFINE
7183[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7184[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: CLOUD_STYLE_DEFAULT
7185[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: CLOUD_STYLE_DEFINE
7186[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7187[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 0.0
7188[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: -40.0
7189[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7190[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 0.0
7191[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 20.0
7192[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7193[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 0.0
7194[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 30.0
7195[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7196[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 0.0
7197[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 40.0
7198[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7199[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 0.0
7200[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 50.0
7201[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7202[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 0.0
7203[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 60.0
7204[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7205[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 0.0
7206[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: -20.0
7207[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7208[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 0.0
7209[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: -30.0
7210[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7211[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 0.0
7212[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: -40.0
7213[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7214[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 0.0
7215[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: -50.0
7216[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7217[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 0.0
7218[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: -60.0
7219[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7220[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 2048
7221[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 4096
7222[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7223[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 2048
7224[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 1024
7225[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7226[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: SSAO_QUALI_DEFINE
7227[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 0
7228[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7229[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: LIGHTSHAFT_QUALI_DEFINE
7230[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.vsh: 0
7231[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7232[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 1
7233[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 3
7234[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7235[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 1
7236[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 2
7237[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7238[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 1
7239[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 2
7240[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7241[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 1
7242[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 3
7243[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7244[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: WATER_STYLE_DEFAULT
7245[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: WATER_STYLE_DEFINE
7246[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7247[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: WATER_STYLE
7248[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: WATER_CAUSTIC_STYLE_DEFINE
7249[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7250[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: AURORA_STYLE_DEFAULT
7251[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: AURORA_STYLE_DEFINE
7252[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7253[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: SUN_MOON_STYLE_DEFAULT
7254[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: SUN_MOON_STYLE_DEFINE
7255[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7256[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: CLOUD_STYLE_DEFAULT
7257[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: CLOUD_STYLE_DEFINE
7258[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7259[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.0
7260[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: -40.0
7261[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7262[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.0
7263[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 20.0
7264[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7265[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.0
7266[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 30.0
7267[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7268[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.0
7269[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 40.0
7270[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7271[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.0
7272[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 50.0
7273[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7274[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.0
7275[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 60.0
7276[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7277[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.0
7278[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: -20.0
7279[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7280[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.0
7281[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: -30.0
7282[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7283[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.0
7284[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: -40.0
7285[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7286[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.0
7287[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: -50.0
7288[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7289[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.0
7290[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: -60.0
7291[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7292[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 2048
7293[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 4096
7294[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7295[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 2048
7296[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 1024
7297[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7298[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: SSAO_QUALI_DEFINE
7299[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 0
7300[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7301[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: LIGHTSHAFT_QUALI_DEFINE
7302[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/deferred1.fsh: 0
7303[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7304[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 1
7305[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 3
7306[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7307[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 1
7308[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 2
7309[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7310[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 1
7311[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 2
7312[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7313[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 1
7314[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 3
7315[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7316[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: WATER_STYLE_DEFAULT
7317[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: WATER_STYLE_DEFINE
7318[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7319[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: WATER_STYLE
7320[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: WATER_CAUSTIC_STYLE_DEFINE
7321[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7322[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: AURORA_STYLE_DEFAULT
7323[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: AURORA_STYLE_DEFINE
7324[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7325[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: SUN_MOON_STYLE_DEFAULT
7326[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: SUN_MOON_STYLE_DEFINE
7327[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7328[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: CLOUD_STYLE_DEFAULT
7329[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: CLOUD_STYLE_DEFINE
7330[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7331[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.0
7332[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: -40.0
7333[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7334[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.0
7335[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 20.0
7336[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7337[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.0
7338[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 30.0
7339[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7340[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.0
7341[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 40.0
7342[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7343[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.0
7344[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 50.0
7345[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7346[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.0
7347[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 60.0
7348[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7349[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.0
7350[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: -20.0
7351[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7352[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.0
7353[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: -30.0
7354[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7355[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.0
7356[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: -40.0
7357[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7358[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.0
7359[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: -50.0
7360[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7361[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.0
7362[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: -60.0
7363[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7364[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 2048
7365[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 4096
7366[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7367[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 2048
7368[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 1024
7369[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7370[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: SSAO_QUALI_DEFINE
7371[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 0
7372[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7373[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: LIGHTSHAFT_QUALI_DEFINE
7374[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.vsh: 0
7375[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7376[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 1
7377[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 3
7378[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7379[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 1
7380[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 2
7381[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7382[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 1
7383[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 2
7384[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7385[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 1
7386[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 3
7387[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7388[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: WATER_STYLE_DEFAULT
7389[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: WATER_STYLE_DEFINE
7390[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7391[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: WATER_STYLE
7392[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: WATER_CAUSTIC_STYLE_DEFINE
7393[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7394[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: AURORA_STYLE_DEFAULT
7395[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: AURORA_STYLE_DEFINE
7396[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7397[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: SUN_MOON_STYLE_DEFAULT
7398[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: SUN_MOON_STYLE_DEFINE
7399[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7400[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: CLOUD_STYLE_DEFAULT
7401[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: CLOUD_STYLE_DEFINE
7402[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7403[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.0
7404[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: -40.0
7405[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7406[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.0
7407[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 20.0
7408[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7409[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.0
7410[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 30.0
7411[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7412[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.0
7413[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 40.0
7414[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7415[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.0
7416[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 50.0
7417[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7418[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.0
7419[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 60.0
7420[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7421[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.0
7422[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: -20.0
7423[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7424[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.0
7425[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: -30.0
7426[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7427[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.0
7428[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: -40.0
7429[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7430[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.0
7431[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: -50.0
7432[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7433[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.0
7434[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: -60.0
7435[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7436[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 2048
7437[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 4096
7438[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7439[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 2048
7440[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 1024
7441[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7442[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: SSAO_QUALI_DEFINE
7443[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 0
7444[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7445[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: LIGHTSHAFT_QUALI_DEFINE
7446[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/gbuffers_water.fsh: 0
7447[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7448[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 1
7449[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 3
7450[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7451[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 1
7452[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 2
7453[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7454[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 1
7455[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 2
7456[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7457[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 1
7458[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 3
7459[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7460[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: WATER_STYLE_DEFAULT
7461[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: WATER_STYLE_DEFINE
7462[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7463[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: WATER_STYLE
7464[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: WATER_CAUSTIC_STYLE_DEFINE
7465[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7466[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: AURORA_STYLE_DEFAULT
7467[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: AURORA_STYLE_DEFINE
7468[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7469[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: SUN_MOON_STYLE_DEFAULT
7470[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: SUN_MOON_STYLE_DEFINE
7471[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7472[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: CLOUD_STYLE_DEFAULT
7473[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: CLOUD_STYLE_DEFINE
7474[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7475[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 0.0
7476[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: -40.0
7477[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7478[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 0.0
7479[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 20.0
7480[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7481[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 0.0
7482[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 30.0
7483[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7484[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 0.0
7485[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 40.0
7486[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7487[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 0.0
7488[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 50.0
7489[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7490[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 0.0
7491[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 60.0
7492[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7493[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 0.0
7494[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: -20.0
7495[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7496[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 0.0
7497[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: -30.0
7498[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7499[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 0.0
7500[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: -40.0
7501[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7502[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 0.0
7503[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: -50.0
7504[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7505[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 0.0
7506[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: -60.0
7507[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7508[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 2048
7509[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 4096
7510[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7511[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 2048
7512[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 1024
7513[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7514[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: SSAO_QUALI_DEFINE
7515[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 0
7516[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7517[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: LIGHTSHAFT_QUALI_DEFINE
7518[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.vsh: 0
7519[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7520[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 1
7521[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 3
7522[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7523[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 1
7524[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 2
7525[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7526[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 1
7527[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 2
7528[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7529[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 1
7530[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 3
7531[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7532[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: WATER_STYLE_DEFAULT
7533[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: WATER_STYLE_DEFINE
7534[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7535[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: WATER_STYLE
7536[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: WATER_CAUSTIC_STYLE_DEFINE
7537[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7538[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: AURORA_STYLE_DEFAULT
7539[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: AURORA_STYLE_DEFINE
7540[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7541[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: SUN_MOON_STYLE_DEFAULT
7542[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: SUN_MOON_STYLE_DEFINE
7543[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7544[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: CLOUD_STYLE_DEFAULT
7545[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: CLOUD_STYLE_DEFINE
7546[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7547[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 0.0
7548[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: -40.0
7549[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7550[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 0.0
7551[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 20.0
7552[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7553[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 0.0
7554[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 30.0
7555[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7556[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 0.0
7557[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 40.0
7558[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7559[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 0.0
7560[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 50.0
7561[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7562[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 0.0
7563[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 60.0
7564[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7565[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 0.0
7566[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: -20.0
7567[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7568[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 0.0
7569[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: -30.0
7570[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7571[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 0.0
7572[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: -40.0
7573[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7574[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 0.0
7575[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: -50.0
7576[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7577[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 0.0
7578[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: -60.0
7579[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7580[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 2048
7581[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 4096
7582[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7583[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 2048
7584[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 1024
7585[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7586[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: SSAO_QUALI_DEFINE
7587[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 0
7588[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7589[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: LIGHTSHAFT_QUALI_DEFINE
7590[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite.fsh: 0
7591[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7592[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 1
7593[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 3
7594[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7595[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 1
7596[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 2
7597[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7598[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 1
7599[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 2
7600[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7601[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 1
7602[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 3
7603[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7604[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: WATER_STYLE_DEFAULT
7605[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: WATER_STYLE_DEFINE
7606[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7607[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: WATER_STYLE
7608[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: WATER_CAUSTIC_STYLE_DEFINE
7609[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7610[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: AURORA_STYLE_DEFAULT
7611[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: AURORA_STYLE_DEFINE
7612[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7613[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: SUN_MOON_STYLE_DEFAULT
7614[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: SUN_MOON_STYLE_DEFINE
7615[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7616[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: CLOUD_STYLE_DEFAULT
7617[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: CLOUD_STYLE_DEFINE
7618[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7619[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 0.0
7620[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: -40.0
7621[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7622[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 0.0
7623[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 20.0
7624[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7625[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 0.0
7626[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 30.0
7627[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7628[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 0.0
7629[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 40.0
7630[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7631[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 0.0
7632[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 50.0
7633[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7634[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 0.0
7635[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 60.0
7636[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7637[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 0.0
7638[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: -20.0
7639[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7640[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 0.0
7641[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: -30.0
7642[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7643[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 0.0
7644[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: -40.0
7645[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7646[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 0.0
7647[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: -50.0
7648[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7649[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 0.0
7650[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: -60.0
7651[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7652[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 2048
7653[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 4096
7654[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7655[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 2048
7656[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 1024
7657[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7658[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: SSAO_QUALI_DEFINE
7659[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 0
7660[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7661[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: LIGHTSHAFT_QUALI_DEFINE
7662[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.vsh: 0
7663[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7664[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 1
7665[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 3
7666[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7667[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 1
7668[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 2
7669[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7670[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 1
7671[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 2
7672[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7673[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 1
7674[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 3
7675[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7676[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: WATER_STYLE_DEFAULT
7677[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: WATER_STYLE_DEFINE
7678[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7679[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: WATER_STYLE
7680[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: WATER_CAUSTIC_STYLE_DEFINE
7681[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7682[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: AURORA_STYLE_DEFAULT
7683[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: AURORA_STYLE_DEFINE
7684[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7685[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: SUN_MOON_STYLE_DEFAULT
7686[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: SUN_MOON_STYLE_DEFINE
7687[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7688[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: CLOUD_STYLE_DEFAULT
7689[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: CLOUD_STYLE_DEFINE
7690[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7691[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 0.0
7692[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: -40.0
7693[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7694[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 0.0
7695[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 20.0
7696[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7697[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 0.0
7698[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 30.0
7699[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7700[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 0.0
7701[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 40.0
7702[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7703[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 0.0
7704[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 50.0
7705[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7706[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 0.0
7707[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 60.0
7708[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7709[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 0.0
7710[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: -20.0
7711[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7712[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 0.0
7713[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: -30.0
7714[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7715[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 0.0
7716[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: -40.0
7717[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7718[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 0.0
7719[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: -50.0
7720[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7721[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 0.0
7722[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: -60.0
7723[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7724[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 2048
7725[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 4096
7726[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7727[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 2048
7728[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 1024
7729[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7730[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: SSAO_QUALI_DEFINE
7731[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 0
7732[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7733[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: LIGHTSHAFT_QUALI_DEFINE
7734[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite2.fsh: 0
7735[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7736[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 1
7737[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 3
7738[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7739[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 1
7740[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 2
7741[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7742[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 1
7743[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 2
7744[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7745[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 1
7746[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 3
7747[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7748[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: WATER_STYLE_DEFAULT
7749[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: WATER_STYLE_DEFINE
7750[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7751[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: WATER_STYLE
7752[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: WATER_CAUSTIC_STYLE_DEFINE
7753[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7754[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: AURORA_STYLE_DEFAULT
7755[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: AURORA_STYLE_DEFINE
7756[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7757[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: SUN_MOON_STYLE_DEFAULT
7758[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: SUN_MOON_STYLE_DEFINE
7759[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7760[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: CLOUD_STYLE_DEFAULT
7761[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: CLOUD_STYLE_DEFINE
7762[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7763[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 0.0
7764[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: -40.0
7765[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7766[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 0.0
7767[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 20.0
7768[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7769[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 0.0
7770[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 30.0
7771[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7772[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 0.0
7773[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 40.0
7774[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7775[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 0.0
7776[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 50.0
7777[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7778[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 0.0
7779[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 60.0
7780[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7781[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 0.0
7782[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: -20.0
7783[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7784[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 0.0
7785[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: -30.0
7786[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7787[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 0.0
7788[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: -40.0
7789[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7790[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 0.0
7791[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: -50.0
7792[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7793[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 0.0
7794[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: -60.0
7795[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7796[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 2048
7797[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 4096
7798[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7799[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 2048
7800[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 1024
7801[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7802[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: SSAO_QUALI_DEFINE
7803[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 0
7804[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7805[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: LIGHTSHAFT_QUALI_DEFINE
7806[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.vsh: 0
7807[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7808[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 1
7809[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 3
7810[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7811[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 1
7812[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 2
7813[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7814[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 1
7815[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 2
7816[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7817[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 1
7818[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 3
7819[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7820[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: WATER_STYLE_DEFAULT
7821[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: WATER_STYLE_DEFINE
7822[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7823[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: WATER_STYLE
7824[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: WATER_CAUSTIC_STYLE_DEFINE
7825[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7826[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: AURORA_STYLE_DEFAULT
7827[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: AURORA_STYLE_DEFINE
7828[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7829[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: SUN_MOON_STYLE_DEFAULT
7830[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: SUN_MOON_STYLE_DEFINE
7831[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7832[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: CLOUD_STYLE_DEFAULT
7833[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: CLOUD_STYLE_DEFINE
7834[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7835[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 0.0
7836[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: -40.0
7837[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7838[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 0.0
7839[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 20.0
7840[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7841[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 0.0
7842[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 30.0
7843[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7844[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 0.0
7845[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 40.0
7846[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7847[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 0.0
7848[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 50.0
7849[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7850[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 0.0
7851[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 60.0
7852[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7853[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 0.0
7854[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: -20.0
7855[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7856[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 0.0
7857[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: -30.0
7858[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7859[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 0.0
7860[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: -40.0
7861[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7862[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 0.0
7863[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: -50.0
7864[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7865[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 0.0
7866[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: -60.0
7867[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7868[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 2048
7869[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 4096
7870[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7871[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 2048
7872[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 1024
7873[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7874[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: SSAO_QUALI_DEFINE
7875[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 0
7876[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7877[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: LIGHTSHAFT_QUALI_DEFINE
7878[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite3.fsh: 0
7879[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7880[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 1
7881[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 3
7882[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7883[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 1
7884[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 2
7885[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7886[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 1
7887[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 2
7888[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7889[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 1
7890[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 3
7891[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7892[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: WATER_STYLE_DEFAULT
7893[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: WATER_STYLE_DEFINE
7894[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7895[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: WATER_STYLE
7896[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: WATER_CAUSTIC_STYLE_DEFINE
7897[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7898[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: AURORA_STYLE_DEFAULT
7899[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: AURORA_STYLE_DEFINE
7900[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7901[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: SUN_MOON_STYLE_DEFAULT
7902[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: SUN_MOON_STYLE_DEFINE
7903[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7904[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: CLOUD_STYLE_DEFAULT
7905[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: CLOUD_STYLE_DEFINE
7906[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7907[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 0.0
7908[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: -40.0
7909[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7910[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 0.0
7911[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 20.0
7912[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7913[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 0.0
7914[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 30.0
7915[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7916[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 0.0
7917[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 40.0
7918[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7919[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 0.0
7920[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 50.0
7921[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7922[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 0.0
7923[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 60.0
7924[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7925[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 0.0
7926[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: -20.0
7927[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7928[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 0.0
7929[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: -30.0
7930[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7931[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 0.0
7932[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: -40.0
7933[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7934[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 0.0
7935[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: -50.0
7936[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7937[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 0.0
7938[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: -60.0
7939[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7940[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 2048
7941[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 4096
7942[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
7943[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 2048
7944[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 1024
7945[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7946[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: SSAO_QUALI_DEFINE
7947[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 0
7948[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7949[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: LIGHTSHAFT_QUALI_DEFINE
7950[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.vsh: 0
7951[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7952[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 1
7953[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 3
7954[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7955[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 1
7956[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 2
7957[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7958[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 1
7959[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 2
7960[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7961[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 1
7962[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 3
7963[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
7964[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: WATER_STYLE_DEFAULT
7965[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: WATER_STYLE_DEFINE
7966[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7967[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: WATER_STYLE
7968[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: WATER_CAUSTIC_STYLE_DEFINE
7969[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7970[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: AURORA_STYLE_DEFAULT
7971[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: AURORA_STYLE_DEFINE
7972[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7973[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: SUN_MOON_STYLE_DEFAULT
7974[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: SUN_MOON_STYLE_DEFINE
7975[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7976[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: CLOUD_STYLE_DEFAULT
7977[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: CLOUD_STYLE_DEFINE
7978[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7979[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 0.0
7980[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: -40.0
7981[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7982[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 0.0
7983[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 20.0
7984[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7985[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 0.0
7986[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 30.0
7987[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7988[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 0.0
7989[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 40.0
7990[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7991[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 0.0
7992[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 50.0
7993[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7994[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 0.0
7995[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 60.0
7996[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
7997[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 0.0
7998[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: -20.0
7999[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8000[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 0.0
8001[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: -30.0
8002[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8003[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 0.0
8004[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: -40.0
8005[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8006[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 0.0
8007[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: -50.0
8008[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8009[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 0.0
8010[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: -60.0
8011[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8012[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 2048
8013[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 4096
8014[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8015[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 2048
8016[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 1024
8017[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8018[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: SSAO_QUALI_DEFINE
8019[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 0
8020[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8021[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: LIGHTSHAFT_QUALI_DEFINE
8022[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite4.fsh: 0
8023[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8024[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 1
8025[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 3
8026[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8027[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 1
8028[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 2
8029[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8030[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 1
8031[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 2
8032[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8033[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 1
8034[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 3
8035[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8036[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: WATER_STYLE_DEFAULT
8037[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: WATER_STYLE_DEFINE
8038[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8039[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: WATER_STYLE
8040[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: WATER_CAUSTIC_STYLE_DEFINE
8041[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8042[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: AURORA_STYLE_DEFAULT
8043[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: AURORA_STYLE_DEFINE
8044[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8045[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: SUN_MOON_STYLE_DEFAULT
8046[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: SUN_MOON_STYLE_DEFINE
8047[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8048[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: CLOUD_STYLE_DEFAULT
8049[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: CLOUD_STYLE_DEFINE
8050[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8051[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 0.0
8052[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: -40.0
8053[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8054[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 0.0
8055[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 20.0
8056[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8057[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 0.0
8058[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 30.0
8059[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8060[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 0.0
8061[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 40.0
8062[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8063[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 0.0
8064[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 50.0
8065[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8066[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 0.0
8067[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 60.0
8068[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8069[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 0.0
8070[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: -20.0
8071[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8072[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 0.0
8073[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: -30.0
8074[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8075[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 0.0
8076[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: -40.0
8077[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8078[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 0.0
8079[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: -50.0
8080[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8081[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 0.0
8082[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: -60.0
8083[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8084[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 2048
8085[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 4096
8086[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8087[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 2048
8088[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 1024
8089[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8090[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: SSAO_QUALI_DEFINE
8091[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 0
8092[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8093[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: LIGHTSHAFT_QUALI_DEFINE
8094[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.vsh: 0
8095[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8096[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 1
8097[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 3
8098[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8099[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 1
8100[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 2
8101[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8102[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 1
8103[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 2
8104[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8105[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 1
8106[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 3
8107[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8108[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: WATER_STYLE_DEFAULT
8109[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: WATER_STYLE_DEFINE
8110[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8111[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: WATER_STYLE
8112[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: WATER_CAUSTIC_STYLE_DEFINE
8113[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8114[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: AURORA_STYLE_DEFAULT
8115[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: AURORA_STYLE_DEFINE
8116[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8117[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: SUN_MOON_STYLE_DEFAULT
8118[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: SUN_MOON_STYLE_DEFINE
8119[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8120[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: CLOUD_STYLE_DEFAULT
8121[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: CLOUD_STYLE_DEFINE
8122[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8123[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 0.0
8124[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: -40.0
8125[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8126[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 0.0
8127[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 20.0
8128[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8129[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 0.0
8130[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 30.0
8131[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8132[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 0.0
8133[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 40.0
8134[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8135[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 0.0
8136[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 50.0
8137[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8138[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 0.0
8139[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 60.0
8140[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8141[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 0.0
8142[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: -20.0
8143[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8144[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 0.0
8145[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: -30.0
8146[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8147[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 0.0
8148[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: -40.0
8149[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8150[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 0.0
8151[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: -50.0
8152[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8153[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 0.0
8154[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: -60.0
8155[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8156[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 2048
8157[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 4096
8158[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8159[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 2048
8160[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 1024
8161[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8162[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: SSAO_QUALI_DEFINE
8163[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 0
8164[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8165[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: LIGHTSHAFT_QUALI_DEFINE
8166[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite5.fsh: 0
8167[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8168[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 1
8169[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 3
8170[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8171[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 1
8172[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 2
8173[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8174[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 1
8175[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 2
8176[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8177[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 1
8178[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 3
8179[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8180[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: WATER_STYLE_DEFAULT
8181[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: WATER_STYLE_DEFINE
8182[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8183[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: WATER_STYLE
8184[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: WATER_CAUSTIC_STYLE_DEFINE
8185[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8186[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: AURORA_STYLE_DEFAULT
8187[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: AURORA_STYLE_DEFINE
8188[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8189[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: SUN_MOON_STYLE_DEFAULT
8190[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: SUN_MOON_STYLE_DEFINE
8191[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8192[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: CLOUD_STYLE_DEFAULT
8193[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: CLOUD_STYLE_DEFINE
8194[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8195[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 0.0
8196[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: -40.0
8197[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8198[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 0.0
8199[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 20.0
8200[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8201[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 0.0
8202[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 30.0
8203[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8204[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 0.0
8205[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 40.0
8206[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8207[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 0.0
8208[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 50.0
8209[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8210[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 0.0
8211[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 60.0
8212[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8213[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 0.0
8214[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: -20.0
8215[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8216[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 0.0
8217[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: -30.0
8218[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8219[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 0.0
8220[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: -40.0
8221[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8222[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 0.0
8223[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: -50.0
8224[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8225[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 0.0
8226[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: -60.0
8227[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8228[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 2048
8229[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 4096
8230[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8231[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 2048
8232[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 1024
8233[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8234[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: SSAO_QUALI_DEFINE
8235[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 0
8236[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8237[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: LIGHTSHAFT_QUALI_DEFINE
8238[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.vsh: 0
8239[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8240[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 1
8241[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 3
8242[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8243[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 1
8244[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 2
8245[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8246[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 1
8247[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 2
8248[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8249[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 1
8250[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 3
8251[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8252[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: WATER_STYLE_DEFAULT
8253[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: WATER_STYLE_DEFINE
8254[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8255[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: WATER_STYLE
8256[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: WATER_CAUSTIC_STYLE_DEFINE
8257[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8258[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: AURORA_STYLE_DEFAULT
8259[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: AURORA_STYLE_DEFINE
8260[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8261[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: SUN_MOON_STYLE_DEFAULT
8262[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: SUN_MOON_STYLE_DEFINE
8263[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8264[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: CLOUD_STYLE_DEFAULT
8265[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: CLOUD_STYLE_DEFINE
8266[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8267[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 0.0
8268[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: -40.0
8269[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8270[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 0.0
8271[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 20.0
8272[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8273[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 0.0
8274[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 30.0
8275[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8276[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 0.0
8277[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 40.0
8278[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8279[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 0.0
8280[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 50.0
8281[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8282[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 0.0
8283[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 60.0
8284[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8285[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 0.0
8286[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: -20.0
8287[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8288[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 0.0
8289[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: -30.0
8290[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8291[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 0.0
8292[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: -40.0
8293[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8294[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 0.0
8295[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: -50.0
8296[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8297[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 0.0
8298[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: -60.0
8299[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8300[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 2048
8301[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 4096
8302[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8303[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 2048
8304[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 1024
8305[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8306[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: SSAO_QUALI_DEFINE
8307[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 0
8308[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8309[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: LIGHTSHAFT_QUALI_DEFINE
8310[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite6.fsh: 0
8311[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8312[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 1
8313[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 3
8314[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8315[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 1
8316[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 2
8317[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8318[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 1
8319[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 2
8320[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8321[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 1
8322[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 3
8323[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8324[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: WATER_STYLE_DEFAULT
8325[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: WATER_STYLE_DEFINE
8326[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8327[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: WATER_STYLE
8328[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: WATER_CAUSTIC_STYLE_DEFINE
8329[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8330[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: AURORA_STYLE_DEFAULT
8331[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: AURORA_STYLE_DEFINE
8332[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8333[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: SUN_MOON_STYLE_DEFAULT
8334[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: SUN_MOON_STYLE_DEFINE
8335[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8336[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: CLOUD_STYLE_DEFAULT
8337[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: CLOUD_STYLE_DEFINE
8338[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8339[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 0.0
8340[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: -40.0
8341[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8342[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 0.0
8343[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 20.0
8344[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8345[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 0.0
8346[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 30.0
8347[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8348[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 0.0
8349[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 40.0
8350[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8351[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 0.0
8352[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 50.0
8353[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8354[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 0.0
8355[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 60.0
8356[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8357[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 0.0
8358[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: -20.0
8359[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8360[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 0.0
8361[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: -30.0
8362[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8363[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 0.0
8364[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: -40.0
8365[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8366[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 0.0
8367[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: -50.0
8368[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8369[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 0.0
8370[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: -60.0
8371[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8372[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 2048
8373[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 4096
8374[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8375[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 2048
8376[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 1024
8377[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8378[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: SSAO_QUALI_DEFINE
8379[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 0
8380[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8381[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: LIGHTSHAFT_QUALI_DEFINE
8382[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.vsh: 0
8383[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8384[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 1
8385[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 3
8386[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8387[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 1
8388[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 2
8389[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8390[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 1
8391[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 2
8392[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8393[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 1
8394[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 3
8395[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8396[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: WATER_STYLE_DEFAULT
8397[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: WATER_STYLE_DEFINE
8398[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8399[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: WATER_STYLE
8400[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: WATER_CAUSTIC_STYLE_DEFINE
8401[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8402[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: AURORA_STYLE_DEFAULT
8403[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: AURORA_STYLE_DEFINE
8404[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8405[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: SUN_MOON_STYLE_DEFAULT
8406[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: SUN_MOON_STYLE_DEFINE
8407[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8408[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: CLOUD_STYLE_DEFAULT
8409[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: CLOUD_STYLE_DEFINE
8410[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8411[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 0.0
8412[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: -40.0
8413[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8414[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 0.0
8415[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 20.0
8416[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8417[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 0.0
8418[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 30.0
8419[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8420[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 0.0
8421[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 40.0
8422[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8423[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 0.0
8424[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 50.0
8425[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8426[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 0.0
8427[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 60.0
8428[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8429[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 0.0
8430[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: -20.0
8431[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8432[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 0.0
8433[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: -30.0
8434[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8435[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 0.0
8436[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: -40.0
8437[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8438[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 0.0
8439[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: -50.0
8440[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8441[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 0.0
8442[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: -60.0
8443[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8444[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 2048
8445[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 4096
8446[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8447[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 2048
8448[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 1024
8449[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8450[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: SSAO_QUALI_DEFINE
8451[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 0
8452[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8453[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: LIGHTSHAFT_QUALI_DEFINE
8454[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/composite7.fsh: 0
8455[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8456[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 1
8457[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 3
8458[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8459[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 1
8460[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 2
8461[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8462[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 1
8463[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 2
8464[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8465[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 1
8466[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 3
8467[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8468[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: WATER_STYLE_DEFAULT
8469[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: WATER_STYLE_DEFINE
8470[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8471[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: WATER_STYLE
8472[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: WATER_CAUSTIC_STYLE_DEFINE
8473[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8474[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: AURORA_STYLE_DEFAULT
8475[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: AURORA_STYLE_DEFINE
8476[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8477[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: SUN_MOON_STYLE_DEFAULT
8478[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: SUN_MOON_STYLE_DEFINE
8479[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8480[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: CLOUD_STYLE_DEFAULT
8481[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: CLOUD_STYLE_DEFINE
8482[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8483[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 0.0
8484[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: -40.0
8485[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8486[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 0.0
8487[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 20.0
8488[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8489[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 0.0
8490[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 30.0
8491[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8492[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 0.0
8493[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 40.0
8494[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8495[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 0.0
8496[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 50.0
8497[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8498[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 0.0
8499[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 60.0
8500[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8501[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 0.0
8502[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: -20.0
8503[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8504[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 0.0
8505[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: -30.0
8506[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8507[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 0.0
8508[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: -40.0
8509[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8510[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 0.0
8511[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: -50.0
8512[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8513[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 0.0
8514[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: -60.0
8515[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8516[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 2048
8517[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 4096
8518[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8519[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: 2048
8520[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 1024
8521[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8522[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: SSAO_QUALI_DEFINE
8523[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 0
8524[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8525[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh: LIGHTSHAFT_QUALI_DEFINE
8526[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.vsh: 0
8527[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8528[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 1
8529[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 3
8530[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8531[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 1
8532[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 2
8533[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8534[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 1
8535[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 2
8536[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8537[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 1
8538[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 3
8539[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8540[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: WATER_STYLE_DEFAULT
8541[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: WATER_STYLE_DEFINE
8542[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8543[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: WATER_STYLE
8544[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: WATER_CAUSTIC_STYLE_DEFINE
8545[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8546[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: AURORA_STYLE_DEFAULT
8547[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: AURORA_STYLE_DEFINE
8548[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8549[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: SUN_MOON_STYLE_DEFAULT
8550[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: SUN_MOON_STYLE_DEFINE
8551[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8552[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: CLOUD_STYLE_DEFAULT
8553[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: CLOUD_STYLE_DEFINE
8554[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8555[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 0.0
8556[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: -40.0
8557[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8558[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 0.0
8559[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 20.0
8560[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8561[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 0.0
8562[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 30.0
8563[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8564[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 0.0
8565[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 40.0
8566[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8567[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 0.0
8568[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 50.0
8569[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8570[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 0.0
8571[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 60.0
8572[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8573[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 0.0
8574[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: -20.0
8575[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8576[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 0.0
8577[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: -30.0
8578[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8579[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 0.0
8580[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: -40.0
8581[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8582[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 0.0
8583[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: -50.0
8584[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8585[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 0.0
8586[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: -60.0
8587[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8588[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 2048
8589[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 4096
8590[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8591[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: 2048
8592[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 1024
8593[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8594[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: SSAO_QUALI_DEFINE
8595[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 0
8596[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8597[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh: LIGHTSHAFT_QUALI_DEFINE
8598[12:19:55] [Client thread/WARN]: [OptiFine] - in world0/final.fsh: 0
8599[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8600[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 1
8601[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 3
8602[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8603[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 1
8604[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 2
8605[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8606[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 1
8607[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 2
8608[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8609[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 1
8610[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 3
8611[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8612[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: WATER_STYLE_DEFAULT
8613[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: WATER_STYLE_DEFINE
8614[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8615[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: WATER_STYLE
8616[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: WATER_CAUSTIC_STYLE_DEFINE
8617[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8618[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: AURORA_STYLE_DEFAULT
8619[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: AURORA_STYLE_DEFINE
8620[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8621[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: SUN_MOON_STYLE_DEFAULT
8622[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: SUN_MOON_STYLE_DEFINE
8623[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8624[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: CLOUD_STYLE_DEFAULT
8625[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: CLOUD_STYLE_DEFINE
8626[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8627[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 0.0
8628[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: -40.0
8629[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8630[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 0.0
8631[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 20.0
8632[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8633[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 0.0
8634[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 30.0
8635[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8636[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 0.0
8637[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 40.0
8638[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8639[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 0.0
8640[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 50.0
8641[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8642[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 0.0
8643[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 60.0
8644[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8645[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 0.0
8646[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: -20.0
8647[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8648[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 0.0
8649[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: -30.0
8650[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8651[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 0.0
8652[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: -40.0
8653[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8654[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 0.0
8655[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: -50.0
8656[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8657[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 0.0
8658[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: -60.0
8659[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8660[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 2048
8661[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 4096
8662[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8663[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 2048
8664[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 1024
8665[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8666[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: SSAO_QUALI_DEFINE
8667[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 0
8668[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8669[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: LIGHTSHAFT_QUALI_DEFINE
8670[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.vsh: 0
8671[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8672[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 1
8673[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 3
8674[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8675[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 1
8676[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 2
8677[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8678[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 1
8679[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 2
8680[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8681[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 1
8682[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 3
8683[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8684[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: WATER_STYLE_DEFAULT
8685[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: WATER_STYLE_DEFINE
8686[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8687[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: WATER_STYLE
8688[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: WATER_CAUSTIC_STYLE_DEFINE
8689[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8690[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: AURORA_STYLE_DEFAULT
8691[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: AURORA_STYLE_DEFINE
8692[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8693[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: SUN_MOON_STYLE_DEFAULT
8694[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: SUN_MOON_STYLE_DEFINE
8695[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8696[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: CLOUD_STYLE_DEFAULT
8697[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: CLOUD_STYLE_DEFINE
8698[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8699[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 0.0
8700[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: -40.0
8701[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8702[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 0.0
8703[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 20.0
8704[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8705[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 0.0
8706[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 30.0
8707[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8708[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 0.0
8709[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 40.0
8710[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8711[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 0.0
8712[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 50.0
8713[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8714[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 0.0
8715[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 60.0
8716[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8717[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 0.0
8718[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: -20.0
8719[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8720[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 0.0
8721[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: -30.0
8722[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8723[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 0.0
8724[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: -40.0
8725[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8726[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 0.0
8727[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: -50.0
8728[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8729[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 0.0
8730[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: -60.0
8731[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8732[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 2048
8733[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 4096
8734[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8735[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 2048
8736[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 1024
8737[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8738[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: SSAO_QUALI_DEFINE
8739[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 0
8740[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8741[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: LIGHTSHAFT_QUALI_DEFINE
8742[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/shadow.fsh: 0
8743[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8744[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 1
8745[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 3
8746[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8747[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 1
8748[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 2
8749[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8750[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 1
8751[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 2
8752[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8753[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 1
8754[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 3
8755[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8756[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: WATER_STYLE_DEFAULT
8757[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: WATER_STYLE_DEFINE
8758[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8759[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: WATER_STYLE
8760[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: WATER_CAUSTIC_STYLE_DEFINE
8761[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8762[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: AURORA_STYLE_DEFAULT
8763[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: AURORA_STYLE_DEFINE
8764[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8765[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFAULT
8766[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFINE
8767[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8768[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: CLOUD_STYLE_DEFAULT
8769[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: CLOUD_STYLE_DEFINE
8770[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8771[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 0.0
8772[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: -40.0
8773[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8774[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 0.0
8775[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 20.0
8776[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8777[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 0.0
8778[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 30.0
8779[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8780[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 0.0
8781[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 40.0
8782[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8783[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 0.0
8784[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 50.0
8785[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8786[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 0.0
8787[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 60.0
8788[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8789[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 0.0
8790[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: -20.0
8791[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8792[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 0.0
8793[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: -30.0
8794[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8795[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 0.0
8796[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: -40.0
8797[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8798[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 0.0
8799[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: -50.0
8800[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8801[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 0.0
8802[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: -60.0
8803[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8804[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 2048
8805[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 4096
8806[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8807[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 2048
8808[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 1024
8809[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8810[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: SSAO_QUALI_DEFINE
8811[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 0
8812[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8813[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: LIGHTSHAFT_QUALI_DEFINE
8814[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.vsh: 0
8815[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8816[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 1
8817[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 3
8818[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8819[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 1
8820[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 2
8821[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8822[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 1
8823[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 2
8824[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8825[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 1
8826[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 3
8827[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8828[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: WATER_STYLE_DEFAULT
8829[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: WATER_STYLE_DEFINE
8830[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8831[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: WATER_STYLE
8832[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: WATER_CAUSTIC_STYLE_DEFINE
8833[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8834[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: AURORA_STYLE_DEFAULT
8835[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: AURORA_STYLE_DEFINE
8836[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8837[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFAULT
8838[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFINE
8839[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8840[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: CLOUD_STYLE_DEFAULT
8841[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: CLOUD_STYLE_DEFINE
8842[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8843[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 0.0
8844[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: -40.0
8845[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8846[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 0.0
8847[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 20.0
8848[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8849[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 0.0
8850[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 30.0
8851[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8852[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 0.0
8853[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 40.0
8854[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8855[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 0.0
8856[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 50.0
8857[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8858[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 0.0
8859[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 60.0
8860[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8861[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 0.0
8862[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: -20.0
8863[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8864[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 0.0
8865[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: -30.0
8866[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8867[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 0.0
8868[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: -40.0
8869[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8870[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 0.0
8871[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: -50.0
8872[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8873[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 0.0
8874[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: -60.0
8875[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8876[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 2048
8877[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 4096
8878[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8879[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 2048
8880[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 1024
8881[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8882[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: SSAO_QUALI_DEFINE
8883[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 0
8884[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8885[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: LIGHTSHAFT_QUALI_DEFINE
8886[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_basic.fsh: 0
8887[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8888[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 1
8889[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 3
8890[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8891[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 1
8892[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 2
8893[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8894[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 1
8895[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 2
8896[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8897[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 1
8898[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 3
8899[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8900[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: WATER_STYLE_DEFAULT
8901[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: WATER_STYLE_DEFINE
8902[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8903[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: WATER_STYLE
8904[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: WATER_CAUSTIC_STYLE_DEFINE
8905[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8906[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: AURORA_STYLE_DEFAULT
8907[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: AURORA_STYLE_DEFINE
8908[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8909[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFAULT
8910[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFINE
8911[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8912[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: CLOUD_STYLE_DEFAULT
8913[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: CLOUD_STYLE_DEFINE
8914[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8915[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 0.0
8916[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: -40.0
8917[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8918[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 0.0
8919[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 20.0
8920[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8921[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 0.0
8922[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 30.0
8923[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8924[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 0.0
8925[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 40.0
8926[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8927[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 0.0
8928[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 50.0
8929[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8930[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 0.0
8931[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 60.0
8932[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8933[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 0.0
8934[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: -20.0
8935[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8936[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 0.0
8937[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: -30.0
8938[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8939[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 0.0
8940[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: -40.0
8941[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8942[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 0.0
8943[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: -50.0
8944[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8945[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 0.0
8946[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: -60.0
8947[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8948[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 2048
8949[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 4096
8950[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
8951[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 2048
8952[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 1024
8953[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8954[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: SSAO_QUALI_DEFINE
8955[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 0
8956[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8957[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: LIGHTSHAFT_QUALI_DEFINE
8958[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.vsh: 0
8959[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8960[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 1
8961[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 3
8962[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8963[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 1
8964[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 2
8965[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8966[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 1
8967[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 2
8968[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8969[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 1
8970[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 3
8971[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
8972[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: WATER_STYLE_DEFAULT
8973[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: WATER_STYLE_DEFINE
8974[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8975[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: WATER_STYLE
8976[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: WATER_CAUSTIC_STYLE_DEFINE
8977[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8978[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: AURORA_STYLE_DEFAULT
8979[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: AURORA_STYLE_DEFINE
8980[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8981[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFAULT
8982[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFINE
8983[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8984[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: CLOUD_STYLE_DEFAULT
8985[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: CLOUD_STYLE_DEFINE
8986[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8987[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 0.0
8988[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: -40.0
8989[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8990[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 0.0
8991[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 20.0
8992[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8993[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 0.0
8994[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 30.0
8995[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8996[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 0.0
8997[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 40.0
8998[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
8999[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 0.0
9000[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 50.0
9001[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9002[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 0.0
9003[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 60.0
9004[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9005[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 0.0
9006[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: -20.0
9007[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9008[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 0.0
9009[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: -30.0
9010[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9011[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 0.0
9012[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: -40.0
9013[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9014[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 0.0
9015[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: -50.0
9016[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9017[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 0.0
9018[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: -60.0
9019[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9020[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 2048
9021[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 4096
9022[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9023[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 2048
9024[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 1024
9025[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9026[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: SSAO_QUALI_DEFINE
9027[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 0
9028[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9029[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: LIGHTSHAFT_QUALI_DEFINE
9030[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_textured.fsh: 0
9031[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9032[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 1
9033[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 3
9034[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9035[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 1
9036[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 2
9037[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9038[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 1
9039[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 2
9040[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9041[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 1
9042[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 3
9043[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9044[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: WATER_STYLE_DEFAULT
9045[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: WATER_STYLE_DEFINE
9046[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9047[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: WATER_STYLE
9048[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: WATER_CAUSTIC_STYLE_DEFINE
9049[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9050[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: AURORA_STYLE_DEFAULT
9051[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: AURORA_STYLE_DEFINE
9052[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9053[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFAULT
9054[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFINE
9055[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9056[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFAULT
9057[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFINE
9058[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9059[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 0.0
9060[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: -40.0
9061[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9062[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 0.0
9063[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 20.0
9064[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9065[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 0.0
9066[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 30.0
9067[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9068[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 0.0
9069[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 40.0
9070[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9071[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 0.0
9072[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 50.0
9073[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9074[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 0.0
9075[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 60.0
9076[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9077[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 0.0
9078[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: -20.0
9079[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9080[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 0.0
9081[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: -30.0
9082[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9083[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 0.0
9084[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: -40.0
9085[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9086[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 0.0
9087[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: -50.0
9088[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9089[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 0.0
9090[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: -60.0
9091[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9092[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 2048
9093[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 4096
9094[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9095[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 2048
9096[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 1024
9097[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9098[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: SSAO_QUALI_DEFINE
9099[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 0
9100[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9101[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: LIGHTSHAFT_QUALI_DEFINE
9102[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 0
9103[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9104[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 1
9105[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 3
9106[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9107[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 1
9108[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 2
9109[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9110[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 1
9111[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 2
9112[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9113[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 1
9114[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 3
9115[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9116[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: WATER_STYLE_DEFAULT
9117[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: WATER_STYLE_DEFINE
9118[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9119[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: WATER_STYLE
9120[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: WATER_CAUSTIC_STYLE_DEFINE
9121[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9122[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: AURORA_STYLE_DEFAULT
9123[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: AURORA_STYLE_DEFINE
9124[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9125[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFAULT
9126[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFINE
9127[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9128[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFAULT
9129[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFINE
9130[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9131[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 0.0
9132[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: -40.0
9133[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9134[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 0.0
9135[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 20.0
9136[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9137[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 0.0
9138[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 30.0
9139[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9140[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 0.0
9141[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 40.0
9142[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9143[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 0.0
9144[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 50.0
9145[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9146[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 0.0
9147[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 60.0
9148[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9149[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 0.0
9150[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: -20.0
9151[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9152[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 0.0
9153[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: -30.0
9154[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9155[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 0.0
9156[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: -40.0
9157[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9158[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 0.0
9159[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: -50.0
9160[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9161[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 0.0
9162[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: -60.0
9163[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9164[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 2048
9165[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 4096
9166[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9167[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 2048
9168[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 1024
9169[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9170[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: SSAO_QUALI_DEFINE
9171[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 0
9172[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9173[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: LIGHTSHAFT_QUALI_DEFINE
9174[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 0
9175[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9176[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 1
9177[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 3
9178[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9179[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 1
9180[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 2
9181[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9182[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 1
9183[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 2
9184[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9185[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 1
9186[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 3
9187[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9188[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: WATER_STYLE_DEFAULT
9189[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: WATER_STYLE_DEFINE
9190[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9191[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: WATER_STYLE
9192[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: WATER_CAUSTIC_STYLE_DEFINE
9193[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9194[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: AURORA_STYLE_DEFAULT
9195[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: AURORA_STYLE_DEFINE
9196[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9197[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFAULT
9198[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFINE
9199[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9200[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFAULT
9201[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFINE
9202[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9203[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 0.0
9204[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: -40.0
9205[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9206[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 0.0
9207[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 20.0
9208[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9209[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 0.0
9210[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 30.0
9211[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9212[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 0.0
9213[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 40.0
9214[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9215[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 0.0
9216[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 50.0
9217[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9218[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 0.0
9219[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 60.0
9220[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9221[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 0.0
9222[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: -20.0
9223[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9224[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 0.0
9225[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: -30.0
9226[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9227[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 0.0
9228[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: -40.0
9229[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9230[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 0.0
9231[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: -50.0
9232[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9233[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 0.0
9234[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: -60.0
9235[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9236[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 2048
9237[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 4096
9238[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9239[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 2048
9240[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 1024
9241[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9242[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: SSAO_QUALI_DEFINE
9243[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 0
9244[12:19:55] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9245[12:19:55] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: LIGHTSHAFT_QUALI_DEFINE
9246[12:19:55] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 0
9247[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9248[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 1
9249[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 3
9250[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9251[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 1
9252[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 2
9253[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9254[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 1
9255[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 2
9256[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9257[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 1
9258[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 3
9259[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9260[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: WATER_STYLE_DEFAULT
9261[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: WATER_STYLE_DEFINE
9262[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9263[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: WATER_STYLE
9264[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: WATER_CAUSTIC_STYLE_DEFINE
9265[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9266[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: AURORA_STYLE_DEFAULT
9267[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: AURORA_STYLE_DEFINE
9268[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9269[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFAULT
9270[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFINE
9271[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9272[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFAULT
9273[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFINE
9274[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9275[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 0.0
9276[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: -40.0
9277[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9278[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 0.0
9279[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 20.0
9280[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9281[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 0.0
9282[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 30.0
9283[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9284[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 0.0
9285[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 40.0
9286[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9287[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 0.0
9288[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 50.0
9289[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9290[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 0.0
9291[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 60.0
9292[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9293[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 0.0
9294[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: -20.0
9295[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9296[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 0.0
9297[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: -30.0
9298[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9299[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 0.0
9300[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: -40.0
9301[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9302[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 0.0
9303[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: -50.0
9304[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9305[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 0.0
9306[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: -60.0
9307[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9308[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 2048
9309[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 4096
9310[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9311[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 2048
9312[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 1024
9313[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9314[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: SSAO_QUALI_DEFINE
9315[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 0
9316[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9317[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: LIGHTSHAFT_QUALI_DEFINE
9318[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 0
9319[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9320[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 1
9321[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 3
9322[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9323[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 1
9324[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 2
9325[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9326[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 1
9327[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 2
9328[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9329[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 1
9330[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 3
9331[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9332[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: WATER_STYLE_DEFAULT
9333[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: WATER_STYLE_DEFINE
9334[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9335[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: WATER_STYLE
9336[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: WATER_CAUSTIC_STYLE_DEFINE
9337[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9338[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: AURORA_STYLE_DEFAULT
9339[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: AURORA_STYLE_DEFINE
9340[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9341[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFAULT
9342[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFINE
9343[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9344[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: CLOUD_STYLE_DEFAULT
9345[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: CLOUD_STYLE_DEFINE
9346[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9347[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 0.0
9348[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: -40.0
9349[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9350[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 0.0
9351[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 20.0
9352[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9353[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 0.0
9354[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 30.0
9355[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9356[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 0.0
9357[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 40.0
9358[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9359[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 0.0
9360[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 50.0
9361[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9362[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 0.0
9363[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 60.0
9364[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9365[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 0.0
9366[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: -20.0
9367[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9368[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 0.0
9369[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: -30.0
9370[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9371[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 0.0
9372[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: -40.0
9373[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9374[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 0.0
9375[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: -50.0
9376[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9377[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 0.0
9378[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: -60.0
9379[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9380[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 2048
9381[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 4096
9382[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9383[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 2048
9384[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 1024
9385[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9386[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: SSAO_QUALI_DEFINE
9387[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 0
9388[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9389[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: LIGHTSHAFT_QUALI_DEFINE
9390[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.vsh: 0
9391[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9392[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 1
9393[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 3
9394[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9395[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 1
9396[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 2
9397[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9398[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 1
9399[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 2
9400[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9401[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 1
9402[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 3
9403[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9404[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: WATER_STYLE_DEFAULT
9405[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: WATER_STYLE_DEFINE
9406[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9407[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: WATER_STYLE
9408[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: WATER_CAUSTIC_STYLE_DEFINE
9409[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9410[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: AURORA_STYLE_DEFAULT
9411[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: AURORA_STYLE_DEFINE
9412[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9413[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFAULT
9414[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFINE
9415[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9416[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: CLOUD_STYLE_DEFAULT
9417[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: CLOUD_STYLE_DEFINE
9418[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9419[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 0.0
9420[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: -40.0
9421[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9422[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 0.0
9423[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 20.0
9424[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9425[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 0.0
9426[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 30.0
9427[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9428[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 0.0
9429[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 40.0
9430[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9431[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 0.0
9432[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 50.0
9433[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9434[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 0.0
9435[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 60.0
9436[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9437[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 0.0
9438[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: -20.0
9439[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9440[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 0.0
9441[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: -30.0
9442[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9443[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 0.0
9444[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: -40.0
9445[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9446[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 0.0
9447[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: -50.0
9448[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9449[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 0.0
9450[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: -60.0
9451[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9452[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 2048
9453[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 4096
9454[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9455[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 2048
9456[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 1024
9457[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9458[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: SSAO_QUALI_DEFINE
9459[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 0
9460[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9461[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: LIGHTSHAFT_QUALI_DEFINE
9462[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_clouds.fsh: 0
9463[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9464[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 1
9465[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 3
9466[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9467[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 1
9468[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 2
9469[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9470[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 1
9471[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 2
9472[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9473[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 1
9474[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 3
9475[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9476[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: WATER_STYLE_DEFAULT
9477[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: WATER_STYLE_DEFINE
9478[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9479[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: WATER_STYLE
9480[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: WATER_CAUSTIC_STYLE_DEFINE
9481[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9482[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: AURORA_STYLE_DEFAULT
9483[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: AURORA_STYLE_DEFINE
9484[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9485[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFAULT
9486[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFINE
9487[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9488[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: CLOUD_STYLE_DEFAULT
9489[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: CLOUD_STYLE_DEFINE
9490[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9491[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 0.0
9492[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: -40.0
9493[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9494[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 0.0
9495[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 20.0
9496[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9497[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 0.0
9498[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 30.0
9499[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9500[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 0.0
9501[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 40.0
9502[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9503[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 0.0
9504[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 50.0
9505[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9506[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 0.0
9507[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 60.0
9508[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9509[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 0.0
9510[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: -20.0
9511[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9512[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 0.0
9513[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: -30.0
9514[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9515[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 0.0
9516[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: -40.0
9517[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9518[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 0.0
9519[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: -50.0
9520[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9521[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 0.0
9522[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: -60.0
9523[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9524[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 2048
9525[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 4096
9526[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9527[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 2048
9528[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 1024
9529[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9530[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: SSAO_QUALI_DEFINE
9531[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 0
9532[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9533[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: LIGHTSHAFT_QUALI_DEFINE
9534[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.vsh: 0
9535[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9536[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 1
9537[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 3
9538[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9539[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 1
9540[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 2
9541[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9542[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 1
9543[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 2
9544[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9545[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 1
9546[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 3
9547[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9548[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: WATER_STYLE_DEFAULT
9549[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: WATER_STYLE_DEFINE
9550[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9551[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: WATER_STYLE
9552[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: WATER_CAUSTIC_STYLE_DEFINE
9553[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9554[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: AURORA_STYLE_DEFAULT
9555[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: AURORA_STYLE_DEFINE
9556[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9557[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFAULT
9558[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFINE
9559[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9560[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: CLOUD_STYLE_DEFAULT
9561[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: CLOUD_STYLE_DEFINE
9562[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9563[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 0.0
9564[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: -40.0
9565[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9566[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 0.0
9567[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 20.0
9568[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9569[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 0.0
9570[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 30.0
9571[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9572[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 0.0
9573[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 40.0
9574[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9575[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 0.0
9576[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 50.0
9577[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9578[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 0.0
9579[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 60.0
9580[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9581[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 0.0
9582[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: -20.0
9583[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9584[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 0.0
9585[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: -30.0
9586[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9587[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 0.0
9588[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: -40.0
9589[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9590[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 0.0
9591[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: -50.0
9592[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9593[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 0.0
9594[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: -60.0
9595[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9596[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 2048
9597[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 4096
9598[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9599[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 2048
9600[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 1024
9601[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9602[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: SSAO_QUALI_DEFINE
9603[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 0
9604[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9605[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: LIGHTSHAFT_QUALI_DEFINE
9606[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_terrain.fsh: 0
9607[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9608[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 1
9609[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 3
9610[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9611[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 1
9612[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 2
9613[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9614[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 1
9615[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 2
9616[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9617[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 1
9618[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 3
9619[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9620[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: WATER_STYLE_DEFAULT
9621[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: WATER_STYLE_DEFINE
9622[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9623[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: WATER_STYLE
9624[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: WATER_CAUSTIC_STYLE_DEFINE
9625[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9626[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFAULT
9627[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFINE
9628[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9629[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFAULT
9630[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFINE
9631[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9632[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFAULT
9633[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFINE
9634[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9635[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 0.0
9636[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: -40.0
9637[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9638[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 0.0
9639[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 20.0
9640[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9641[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 0.0
9642[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 30.0
9643[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9644[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 0.0
9645[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 40.0
9646[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9647[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 0.0
9648[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 50.0
9649[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9650[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 0.0
9651[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 60.0
9652[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9653[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 0.0
9654[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: -20.0
9655[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9656[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 0.0
9657[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: -30.0
9658[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9659[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 0.0
9660[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: -40.0
9661[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9662[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 0.0
9663[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: -50.0
9664[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9665[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 0.0
9666[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: -60.0
9667[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9668[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 2048
9669[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 4096
9670[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9671[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 2048
9672[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 1024
9673[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9674[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: SSAO_QUALI_DEFINE
9675[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 0
9676[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9677[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: LIGHTSHAFT_QUALI_DEFINE
9678[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 0
9679[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9680[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 1
9681[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 3
9682[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9683[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 1
9684[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 2
9685[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9686[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 1
9687[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 2
9688[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9689[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 1
9690[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 3
9691[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9692[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: WATER_STYLE_DEFAULT
9693[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: WATER_STYLE_DEFINE
9694[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9695[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: WATER_STYLE
9696[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: WATER_CAUSTIC_STYLE_DEFINE
9697[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9698[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFAULT
9699[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFINE
9700[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9701[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFAULT
9702[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFINE
9703[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9704[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFAULT
9705[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFINE
9706[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9707[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 0.0
9708[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: -40.0
9709[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9710[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 0.0
9711[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 20.0
9712[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9713[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 0.0
9714[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 30.0
9715[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9716[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 0.0
9717[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 40.0
9718[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9719[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 0.0
9720[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 50.0
9721[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9722[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 0.0
9723[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 60.0
9724[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9725[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 0.0
9726[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: -20.0
9727[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9728[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 0.0
9729[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: -30.0
9730[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9731[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 0.0
9732[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: -40.0
9733[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9734[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 0.0
9735[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: -50.0
9736[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9737[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 0.0
9738[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: -60.0
9739[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9740[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 2048
9741[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 4096
9742[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9743[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 2048
9744[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 1024
9745[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9746[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: SSAO_QUALI_DEFINE
9747[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 0
9748[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9749[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: LIGHTSHAFT_QUALI_DEFINE
9750[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 0
9751[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9752[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 1
9753[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 3
9754[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9755[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 1
9756[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 2
9757[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9758[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 1
9759[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 2
9760[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9761[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 1
9762[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 3
9763[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9764[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: WATER_STYLE_DEFAULT
9765[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: WATER_STYLE_DEFINE
9766[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9767[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: WATER_STYLE
9768[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: WATER_CAUSTIC_STYLE_DEFINE
9769[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9770[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: AURORA_STYLE_DEFAULT
9771[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: AURORA_STYLE_DEFINE
9772[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9773[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: SUN_MOON_STYLE_DEFAULT
9774[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: SUN_MOON_STYLE_DEFINE
9775[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9776[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: CLOUD_STYLE_DEFAULT
9777[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: CLOUD_STYLE_DEFINE
9778[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9779[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 0.0
9780[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: -40.0
9781[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9782[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 0.0
9783[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 20.0
9784[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9785[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 0.0
9786[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 30.0
9787[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9788[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 0.0
9789[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 40.0
9790[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9791[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 0.0
9792[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 50.0
9793[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9794[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 0.0
9795[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 60.0
9796[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9797[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 0.0
9798[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: -20.0
9799[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9800[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 0.0
9801[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: -30.0
9802[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9803[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 0.0
9804[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: -40.0
9805[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9806[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 0.0
9807[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: -50.0
9808[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9809[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 0.0
9810[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: -60.0
9811[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9812[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 2048
9813[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 4096
9814[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9815[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 2048
9816[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 1024
9817[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9818[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: SSAO_QUALI_DEFINE
9819[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 0
9820[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9821[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: LIGHTSHAFT_QUALI_DEFINE
9822[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.vsh: 0
9823[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9824[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 1
9825[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 3
9826[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9827[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 1
9828[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 2
9829[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9830[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 1
9831[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 2
9832[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9833[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 1
9834[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 3
9835[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9836[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: WATER_STYLE_DEFAULT
9837[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: WATER_STYLE_DEFINE
9838[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9839[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: WATER_STYLE
9840[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: WATER_CAUSTIC_STYLE_DEFINE
9841[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9842[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: AURORA_STYLE_DEFAULT
9843[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: AURORA_STYLE_DEFINE
9844[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9845[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: SUN_MOON_STYLE_DEFAULT
9846[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: SUN_MOON_STYLE_DEFINE
9847[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9848[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: CLOUD_STYLE_DEFAULT
9849[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: CLOUD_STYLE_DEFINE
9850[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9851[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 0.0
9852[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: -40.0
9853[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9854[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 0.0
9855[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 20.0
9856[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9857[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 0.0
9858[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 30.0
9859[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9860[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 0.0
9861[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 40.0
9862[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9863[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 0.0
9864[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 50.0
9865[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9866[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 0.0
9867[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 60.0
9868[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9869[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 0.0
9870[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: -20.0
9871[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9872[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 0.0
9873[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: -30.0
9874[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9875[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 0.0
9876[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: -40.0
9877[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9878[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 0.0
9879[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: -50.0
9880[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9881[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 0.0
9882[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: -60.0
9883[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9884[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 2048
9885[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 4096
9886[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9887[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 2048
9888[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 1024
9889[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9890[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: SSAO_QUALI_DEFINE
9891[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 0
9892[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9893[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: LIGHTSHAFT_QUALI_DEFINE
9894[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_block.fsh: 0
9895[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9896[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 1
9897[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 3
9898[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9899[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 1
9900[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 2
9901[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9902[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 1
9903[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 2
9904[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9905[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 1
9906[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 3
9907[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9908[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFAULT
9909[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFINE
9910[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9911[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: WATER_STYLE
9912[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: WATER_CAUSTIC_STYLE_DEFINE
9913[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9914[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFAULT
9915[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFINE
9916[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9917[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFAULT
9918[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFINE
9919[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9920[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFAULT
9921[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFINE
9922[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9923[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 0.0
9924[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: -40.0
9925[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9926[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 0.0
9927[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 20.0
9928[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9929[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 0.0
9930[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 30.0
9931[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9932[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 0.0
9933[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 40.0
9934[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9935[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 0.0
9936[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 50.0
9937[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9938[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 0.0
9939[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 60.0
9940[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9941[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 0.0
9942[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: -20.0
9943[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9944[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 0.0
9945[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: -30.0
9946[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9947[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 0.0
9948[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: -40.0
9949[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9950[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 0.0
9951[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: -50.0
9952[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9953[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 0.0
9954[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: -60.0
9955[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9956[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 2048
9957[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 4096
9958[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
9959[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 2048
9960[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 1024
9961[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9962[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: SSAO_QUALI_DEFINE
9963[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 0
9964[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9965[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: LIGHTSHAFT_QUALI_DEFINE
9966[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 0
9967[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9968[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 1
9969[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 3
9970[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9971[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 1
9972[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 2
9973[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9974[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 1
9975[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 2
9976[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9977[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 1
9978[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 3
9979[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
9980[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFAULT
9981[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFINE
9982[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9983[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: WATER_STYLE
9984[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: WATER_CAUSTIC_STYLE_DEFINE
9985[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9986[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFAULT
9987[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFINE
9988[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9989[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFAULT
9990[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFINE
9991[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9992[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFAULT
9993[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFINE
9994[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9995[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 0.0
9996[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: -40.0
9997[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
9998[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 0.0
9999[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 20.0
10000[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10001[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 0.0
10002[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 30.0
10003[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10004[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 0.0
10005[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 40.0
10006[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10007[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 0.0
10008[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 50.0
10009[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10010[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 0.0
10011[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 60.0
10012[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10013[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 0.0
10014[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: -20.0
10015[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10016[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 0.0
10017[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: -30.0
10018[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10019[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 0.0
10020[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: -40.0
10021[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10022[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 0.0
10023[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: -50.0
10024[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10025[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 0.0
10026[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: -60.0
10027[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10028[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 2048
10029[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 4096
10030[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10031[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 2048
10032[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 1024
10033[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10034[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: SSAO_QUALI_DEFINE
10035[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 0
10036[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10037[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: LIGHTSHAFT_QUALI_DEFINE
10038[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 0
10039[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10040[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 1
10041[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 3
10042[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10043[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 1
10044[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 2
10045[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10046[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 1
10047[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 2
10048[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10049[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 1
10050[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 3
10051[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10052[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: WATER_STYLE_DEFAULT
10053[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: WATER_STYLE_DEFINE
10054[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10055[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: WATER_STYLE
10056[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: WATER_CAUSTIC_STYLE_DEFINE
10057[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10058[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: AURORA_STYLE_DEFAULT
10059[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: AURORA_STYLE_DEFINE
10060[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10061[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFAULT
10062[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFINE
10063[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10064[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: CLOUD_STYLE_DEFAULT
10065[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: CLOUD_STYLE_DEFINE
10066[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10067[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 0.0
10068[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: -40.0
10069[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10070[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 0.0
10071[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 20.0
10072[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10073[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 0.0
10074[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 30.0
10075[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10076[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 0.0
10077[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 40.0
10078[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10079[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 0.0
10080[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 50.0
10081[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10082[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 0.0
10083[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 60.0
10084[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10085[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 0.0
10086[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: -20.0
10087[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10088[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 0.0
10089[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: -30.0
10090[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10091[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 0.0
10092[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: -40.0
10093[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10094[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 0.0
10095[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: -50.0
10096[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10097[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 0.0
10098[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: -60.0
10099[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10100[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 2048
10101[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 4096
10102[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10103[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 2048
10104[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 1024
10105[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10106[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: SSAO_QUALI_DEFINE
10107[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 0
10108[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10109[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: LIGHTSHAFT_QUALI_DEFINE
10110[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.vsh: 0
10111[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10112[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 1
10113[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 3
10114[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10115[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 1
10116[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 2
10117[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10118[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 1
10119[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 2
10120[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10121[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 1
10122[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 3
10123[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10124[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: WATER_STYLE_DEFAULT
10125[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: WATER_STYLE_DEFINE
10126[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10127[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: WATER_STYLE
10128[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: WATER_CAUSTIC_STYLE_DEFINE
10129[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10130[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: AURORA_STYLE_DEFAULT
10131[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: AURORA_STYLE_DEFINE
10132[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10133[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: SUN_MOON_STYLE_DEFAULT
10134[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: SUN_MOON_STYLE_DEFINE
10135[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10136[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: CLOUD_STYLE_DEFAULT
10137[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: CLOUD_STYLE_DEFINE
10138[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10139[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 0.0
10140[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: -40.0
10141[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10142[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 0.0
10143[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 20.0
10144[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10145[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 0.0
10146[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 30.0
10147[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10148[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 0.0
10149[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 40.0
10150[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10151[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 0.0
10152[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 50.0
10153[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10154[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 0.0
10155[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 60.0
10156[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10157[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 0.0
10158[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: -20.0
10159[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10160[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 0.0
10161[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: -30.0
10162[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10163[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 0.0
10164[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: -40.0
10165[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10166[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 0.0
10167[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: -50.0
10168[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10169[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 0.0
10170[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: -60.0
10171[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10172[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 2048
10173[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 4096
10174[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10175[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: 2048
10176[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 1024
10177[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10178[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: SSAO_QUALI_DEFINE
10179[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 0
10180[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10181[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh: LIGHTSHAFT_QUALI_DEFINE
10182[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities.fsh: 0
10183[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10184[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 1
10185[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 3
10186[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10187[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 1
10188[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 2
10189[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10190[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 1
10191[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 2
10192[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10193[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 1
10194[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 3
10195[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10196[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: WATER_STYLE_DEFAULT
10197[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: WATER_STYLE_DEFINE
10198[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10199[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: WATER_STYLE
10200[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: WATER_CAUSTIC_STYLE_DEFINE
10201[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10202[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: AURORA_STYLE_DEFAULT
10203[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: AURORA_STYLE_DEFINE
10204[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10205[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: SUN_MOON_STYLE_DEFAULT
10206[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: SUN_MOON_STYLE_DEFINE
10207[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10208[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: CLOUD_STYLE_DEFAULT
10209[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: CLOUD_STYLE_DEFINE
10210[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10211[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 0.0
10212[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: -40.0
10213[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10214[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 0.0
10215[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 20.0
10216[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10217[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 0.0
10218[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 30.0
10219[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10220[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 0.0
10221[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 40.0
10222[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10223[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 0.0
10224[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 50.0
10225[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10226[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 0.0
10227[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 60.0
10228[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10229[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 0.0
10230[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: -20.0
10231[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10232[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 0.0
10233[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: -30.0
10234[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10235[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 0.0
10236[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: -40.0
10237[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10238[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 0.0
10239[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: -50.0
10240[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10241[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 0.0
10242[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: -60.0
10243[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10244[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 2048
10245[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 4096
10246[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10247[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: 2048
10248[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 1024
10249[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10250[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: SSAO_QUALI_DEFINE
10251[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 0
10252[12:19:56] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10253[12:19:56] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh: LIGHTSHAFT_QUALI_DEFINE
10254[12:19:56] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.vsh: 0
10255[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10256[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 1
10257[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 3
10258[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10259[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 1
10260[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 2
10261[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10262[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 1
10263[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 2
10264[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10265[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 1
10266[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 3
10267[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10268[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: WATER_STYLE_DEFAULT
10269[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: WATER_STYLE_DEFINE
10270[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10271[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: WATER_STYLE
10272[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: WATER_CAUSTIC_STYLE_DEFINE
10273[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10274[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: AURORA_STYLE_DEFAULT
10275[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: AURORA_STYLE_DEFINE
10276[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10277[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: SUN_MOON_STYLE_DEFAULT
10278[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: SUN_MOON_STYLE_DEFINE
10279[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10280[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: CLOUD_STYLE_DEFAULT
10281[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: CLOUD_STYLE_DEFINE
10282[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10283[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 0.0
10284[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: -40.0
10285[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10286[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 0.0
10287[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 20.0
10288[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10289[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 0.0
10290[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 30.0
10291[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10292[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 0.0
10293[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 40.0
10294[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10295[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 0.0
10296[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 50.0
10297[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10298[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 0.0
10299[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 60.0
10300[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10301[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 0.0
10302[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: -20.0
10303[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10304[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 0.0
10305[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: -30.0
10306[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10307[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 0.0
10308[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: -40.0
10309[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10310[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 0.0
10311[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: -50.0
10312[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10313[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 0.0
10314[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: -60.0
10315[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10316[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 2048
10317[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 4096
10318[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10319[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: 2048
10320[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 1024
10321[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10322[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: SSAO_QUALI_DEFINE
10323[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 0
10324[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10325[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh: LIGHTSHAFT_QUALI_DEFINE
10326[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_entities_glowing.fsh: 0
10327[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10328[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 1
10329[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 3
10330[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10331[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 1
10332[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 2
10333[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10334[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 1
10335[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 2
10336[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10337[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 1
10338[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 3
10339[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10340[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: WATER_STYLE_DEFAULT
10341[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: WATER_STYLE_DEFINE
10342[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10343[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: WATER_STYLE
10344[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: WATER_CAUSTIC_STYLE_DEFINE
10345[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10346[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: AURORA_STYLE_DEFAULT
10347[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: AURORA_STYLE_DEFINE
10348[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10349[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: SUN_MOON_STYLE_DEFAULT
10350[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: SUN_MOON_STYLE_DEFINE
10351[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10352[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: CLOUD_STYLE_DEFAULT
10353[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: CLOUD_STYLE_DEFINE
10354[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10355[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 0.0
10356[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: -40.0
10357[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10358[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 0.0
10359[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 20.0
10360[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10361[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 0.0
10362[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 30.0
10363[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10364[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 0.0
10365[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 40.0
10366[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10367[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 0.0
10368[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 50.0
10369[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10370[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 0.0
10371[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 60.0
10372[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10373[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 0.0
10374[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: -20.0
10375[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10376[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 0.0
10377[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: -30.0
10378[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10379[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 0.0
10380[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: -40.0
10381[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10382[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 0.0
10383[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: -50.0
10384[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10385[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 0.0
10386[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: -60.0
10387[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10388[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 2048
10389[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 4096
10390[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10391[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: 2048
10392[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 1024
10393[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10394[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: SSAO_QUALI_DEFINE
10395[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 0
10396[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10397[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh: LIGHTSHAFT_QUALI_DEFINE
10398[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.vsh: 0
10399[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10400[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 1
10401[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 3
10402[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10403[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 1
10404[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 2
10405[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10406[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 1
10407[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 2
10408[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10409[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 1
10410[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 3
10411[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10412[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: WATER_STYLE_DEFAULT
10413[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: WATER_STYLE_DEFINE
10414[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10415[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: WATER_STYLE
10416[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: WATER_CAUSTIC_STYLE_DEFINE
10417[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10418[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: AURORA_STYLE_DEFAULT
10419[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: AURORA_STYLE_DEFINE
10420[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10421[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: SUN_MOON_STYLE_DEFAULT
10422[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: SUN_MOON_STYLE_DEFINE
10423[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10424[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: CLOUD_STYLE_DEFAULT
10425[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: CLOUD_STYLE_DEFINE
10426[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10427[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 0.0
10428[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: -40.0
10429[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10430[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 0.0
10431[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 20.0
10432[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10433[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 0.0
10434[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 30.0
10435[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10436[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 0.0
10437[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 40.0
10438[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10439[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 0.0
10440[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 50.0
10441[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10442[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 0.0
10443[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 60.0
10444[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10445[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 0.0
10446[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: -20.0
10447[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10448[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 0.0
10449[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: -30.0
10450[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10451[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 0.0
10452[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: -40.0
10453[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10454[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 0.0
10455[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: -50.0
10456[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10457[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 0.0
10458[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: -60.0
10459[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10460[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 2048
10461[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 4096
10462[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10463[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: 2048
10464[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 1024
10465[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10466[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: SSAO_QUALI_DEFINE
10467[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 0
10468[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10469[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh: LIGHTSHAFT_QUALI_DEFINE
10470[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_armor_glint.fsh: 0
10471[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10472[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 1
10473[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 3
10474[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10475[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 1
10476[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 2
10477[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10478[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 1
10479[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 2
10480[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10481[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 1
10482[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 3
10483[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10484[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: WATER_STYLE_DEFAULT
10485[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: WATER_STYLE_DEFINE
10486[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10487[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: WATER_STYLE
10488[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: WATER_CAUSTIC_STYLE_DEFINE
10489[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10490[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: AURORA_STYLE_DEFAULT
10491[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: AURORA_STYLE_DEFINE
10492[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10493[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: SUN_MOON_STYLE_DEFAULT
10494[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: SUN_MOON_STYLE_DEFINE
10495[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10496[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: CLOUD_STYLE_DEFAULT
10497[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: CLOUD_STYLE_DEFINE
10498[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10499[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 0.0
10500[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: -40.0
10501[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10502[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 0.0
10503[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 20.0
10504[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10505[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 0.0
10506[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 30.0
10507[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10508[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 0.0
10509[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 40.0
10510[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10511[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 0.0
10512[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 50.0
10513[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10514[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 0.0
10515[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 60.0
10516[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10517[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 0.0
10518[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: -20.0
10519[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10520[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 0.0
10521[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: -30.0
10522[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10523[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 0.0
10524[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: -40.0
10525[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10526[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 0.0
10527[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: -50.0
10528[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10529[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 0.0
10530[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: -60.0
10531[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10532[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 2048
10533[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 4096
10534[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10535[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: 2048
10536[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 1024
10537[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10538[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: SSAO_QUALI_DEFINE
10539[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 0
10540[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10541[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh: LIGHTSHAFT_QUALI_DEFINE
10542[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.vsh: 0
10543[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10544[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 1
10545[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 3
10546[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10547[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 1
10548[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 2
10549[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10550[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 1
10551[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 2
10552[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10553[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 1
10554[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 3
10555[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10556[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: WATER_STYLE_DEFAULT
10557[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: WATER_STYLE_DEFINE
10558[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10559[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: WATER_STYLE
10560[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: WATER_CAUSTIC_STYLE_DEFINE
10561[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10562[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: AURORA_STYLE_DEFAULT
10563[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: AURORA_STYLE_DEFINE
10564[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10565[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: SUN_MOON_STYLE_DEFAULT
10566[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: SUN_MOON_STYLE_DEFINE
10567[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10568[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: CLOUD_STYLE_DEFAULT
10569[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: CLOUD_STYLE_DEFINE
10570[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10571[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 0.0
10572[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: -40.0
10573[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10574[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 0.0
10575[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 20.0
10576[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10577[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 0.0
10578[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 30.0
10579[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10580[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 0.0
10581[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 40.0
10582[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10583[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 0.0
10584[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 50.0
10585[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10586[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 0.0
10587[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 60.0
10588[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10589[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 0.0
10590[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: -20.0
10591[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10592[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 0.0
10593[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: -30.0
10594[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10595[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 0.0
10596[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: -40.0
10597[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10598[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 0.0
10599[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: -50.0
10600[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10601[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 0.0
10602[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: -60.0
10603[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10604[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 2048
10605[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 4096
10606[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10607[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: 2048
10608[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 1024
10609[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10610[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: SSAO_QUALI_DEFINE
10611[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 0
10612[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10613[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh: LIGHTSHAFT_QUALI_DEFINE
10614[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_spidereyes.fsh: 0
10615[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10616[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 1
10617[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 3
10618[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10619[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 1
10620[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 2
10621[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10622[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 1
10623[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 2
10624[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10625[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 1
10626[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 3
10627[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10628[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: WATER_STYLE_DEFAULT
10629[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: WATER_STYLE_DEFINE
10630[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10631[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: WATER_STYLE
10632[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: WATER_CAUSTIC_STYLE_DEFINE
10633[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10634[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: AURORA_STYLE_DEFAULT
10635[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: AURORA_STYLE_DEFINE
10636[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10637[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: SUN_MOON_STYLE_DEFAULT
10638[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: SUN_MOON_STYLE_DEFINE
10639[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10640[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: CLOUD_STYLE_DEFAULT
10641[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: CLOUD_STYLE_DEFINE
10642[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10643[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 0.0
10644[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: -40.0
10645[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10646[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 0.0
10647[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 20.0
10648[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10649[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 0.0
10650[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 30.0
10651[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10652[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 0.0
10653[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 40.0
10654[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10655[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 0.0
10656[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 50.0
10657[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10658[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 0.0
10659[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 60.0
10660[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10661[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 0.0
10662[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: -20.0
10663[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10664[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 0.0
10665[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: -30.0
10666[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10667[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 0.0
10668[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: -40.0
10669[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10670[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 0.0
10671[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: -50.0
10672[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10673[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 0.0
10674[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: -60.0
10675[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10676[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 2048
10677[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 4096
10678[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10679[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: 2048
10680[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 1024
10681[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10682[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: SSAO_QUALI_DEFINE
10683[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 0
10684[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10685[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh: LIGHTSHAFT_QUALI_DEFINE
10686[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.vsh: 0
10687[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10688[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 1
10689[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 3
10690[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10691[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 1
10692[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 2
10693[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10694[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 1
10695[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 2
10696[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10697[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 1
10698[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 3
10699[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10700[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: WATER_STYLE_DEFAULT
10701[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: WATER_STYLE_DEFINE
10702[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10703[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: WATER_STYLE
10704[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: WATER_CAUSTIC_STYLE_DEFINE
10705[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10706[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: AURORA_STYLE_DEFAULT
10707[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: AURORA_STYLE_DEFINE
10708[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10709[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: SUN_MOON_STYLE_DEFAULT
10710[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: SUN_MOON_STYLE_DEFINE
10711[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10712[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: CLOUD_STYLE_DEFAULT
10713[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: CLOUD_STYLE_DEFINE
10714[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10715[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 0.0
10716[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: -40.0
10717[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10718[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 0.0
10719[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 20.0
10720[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10721[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 0.0
10722[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 30.0
10723[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10724[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 0.0
10725[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 40.0
10726[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10727[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 0.0
10728[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 50.0
10729[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10730[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 0.0
10731[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 60.0
10732[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10733[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 0.0
10734[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: -20.0
10735[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10736[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 0.0
10737[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: -30.0
10738[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10739[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 0.0
10740[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: -40.0
10741[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10742[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 0.0
10743[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: -50.0
10744[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10745[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 0.0
10746[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: -60.0
10747[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10748[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 2048
10749[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 4096
10750[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10751[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: 2048
10752[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 1024
10753[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10754[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: SSAO_QUALI_DEFINE
10755[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 0
10756[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10757[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh: LIGHTSHAFT_QUALI_DEFINE
10758[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_hand.fsh: 0
10759[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10760[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 1
10761[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 3
10762[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10763[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 1
10764[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 2
10765[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10766[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 1
10767[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 2
10768[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10769[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 1
10770[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 3
10771[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10772[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: WATER_STYLE_DEFAULT
10773[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: WATER_STYLE_DEFINE
10774[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10775[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: WATER_STYLE
10776[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: WATER_CAUSTIC_STYLE_DEFINE
10777[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10778[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: AURORA_STYLE_DEFAULT
10779[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: AURORA_STYLE_DEFINE
10780[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10781[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: SUN_MOON_STYLE_DEFAULT
10782[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: SUN_MOON_STYLE_DEFINE
10783[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10784[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: CLOUD_STYLE_DEFAULT
10785[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: CLOUD_STYLE_DEFINE
10786[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10787[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 0.0
10788[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: -40.0
10789[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10790[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 0.0
10791[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 20.0
10792[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10793[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 0.0
10794[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 30.0
10795[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10796[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 0.0
10797[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 40.0
10798[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10799[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 0.0
10800[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 50.0
10801[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10802[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 0.0
10803[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 60.0
10804[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10805[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 0.0
10806[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: -20.0
10807[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10808[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 0.0
10809[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: -30.0
10810[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10811[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 0.0
10812[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: -40.0
10813[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10814[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 0.0
10815[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: -50.0
10816[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10817[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 0.0
10818[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: -60.0
10819[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10820[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 2048
10821[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 4096
10822[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10823[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: 2048
10824[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 1024
10825[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10826[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: SSAO_QUALI_DEFINE
10827[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 0
10828[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10829[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh: LIGHTSHAFT_QUALI_DEFINE
10830[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.vsh: 0
10831[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10832[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 1
10833[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 3
10834[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10835[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 1
10836[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 2
10837[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10838[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 1
10839[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 2
10840[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10841[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 1
10842[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 3
10843[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10844[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: WATER_STYLE_DEFAULT
10845[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: WATER_STYLE_DEFINE
10846[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10847[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: WATER_STYLE
10848[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: WATER_CAUSTIC_STYLE_DEFINE
10849[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10850[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: AURORA_STYLE_DEFAULT
10851[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: AURORA_STYLE_DEFINE
10852[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10853[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: SUN_MOON_STYLE_DEFAULT
10854[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: SUN_MOON_STYLE_DEFINE
10855[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10856[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: CLOUD_STYLE_DEFAULT
10857[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: CLOUD_STYLE_DEFINE
10858[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10859[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 0.0
10860[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: -40.0
10861[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10862[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 0.0
10863[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 20.0
10864[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10865[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 0.0
10866[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 30.0
10867[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10868[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 0.0
10869[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 40.0
10870[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10871[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 0.0
10872[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 50.0
10873[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10874[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 0.0
10875[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 60.0
10876[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10877[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 0.0
10878[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: -20.0
10879[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10880[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 0.0
10881[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: -30.0
10882[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10883[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 0.0
10884[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: -40.0
10885[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10886[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 0.0
10887[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: -50.0
10888[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10889[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 0.0
10890[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: -60.0
10891[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10892[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 2048
10893[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 4096
10894[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10895[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: 2048
10896[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 1024
10897[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10898[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: SSAO_QUALI_DEFINE
10899[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 0
10900[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10901[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh: LIGHTSHAFT_QUALI_DEFINE
10902[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_weather.fsh: 0
10903[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10904[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 1
10905[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 3
10906[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10907[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 1
10908[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 2
10909[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10910[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 1
10911[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 2
10912[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10913[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 1
10914[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 3
10915[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10916[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: WATER_STYLE_DEFAULT
10917[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: WATER_STYLE_DEFINE
10918[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10919[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: WATER_STYLE
10920[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: WATER_CAUSTIC_STYLE_DEFINE
10921[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10922[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: AURORA_STYLE_DEFAULT
10923[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: AURORA_STYLE_DEFINE
10924[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10925[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: SUN_MOON_STYLE_DEFAULT
10926[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: SUN_MOON_STYLE_DEFINE
10927[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10928[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: CLOUD_STYLE_DEFAULT
10929[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: CLOUD_STYLE_DEFINE
10930[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10931[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 0.0
10932[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: -40.0
10933[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10934[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 0.0
10935[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 20.0
10936[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10937[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 0.0
10938[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 30.0
10939[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10940[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 0.0
10941[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 40.0
10942[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10943[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 0.0
10944[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 50.0
10945[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10946[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 0.0
10947[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 60.0
10948[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10949[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 0.0
10950[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: -20.0
10951[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10952[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 0.0
10953[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: -30.0
10954[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10955[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 0.0
10956[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: -40.0
10957[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10958[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 0.0
10959[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: -50.0
10960[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
10961[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 0.0
10962[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: -60.0
10963[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10964[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 2048
10965[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 4096
10966[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
10967[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: 2048
10968[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 1024
10969[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10970[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: SSAO_QUALI_DEFINE
10971[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 0
10972[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10973[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh: LIGHTSHAFT_QUALI_DEFINE
10974[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.vsh: 0
10975[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10976[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 1
10977[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 3
10978[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10979[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 1
10980[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 2
10981[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10982[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 1
10983[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 2
10984[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10985[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 1
10986[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 3
10987[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
10988[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: WATER_STYLE_DEFAULT
10989[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: WATER_STYLE_DEFINE
10990[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10991[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: WATER_STYLE
10992[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: WATER_CAUSTIC_STYLE_DEFINE
10993[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10994[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: AURORA_STYLE_DEFAULT
10995[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: AURORA_STYLE_DEFINE
10996[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10997[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: SUN_MOON_STYLE_DEFAULT
10998[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: SUN_MOON_STYLE_DEFINE
10999[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11000[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: CLOUD_STYLE_DEFAULT
11001[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: CLOUD_STYLE_DEFINE
11002[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11003[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 0.0
11004[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: -40.0
11005[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11006[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 0.0
11007[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 20.0
11008[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11009[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 0.0
11010[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 30.0
11011[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11012[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 0.0
11013[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 40.0
11014[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11015[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 0.0
11016[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 50.0
11017[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11018[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 0.0
11019[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 60.0
11020[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11021[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 0.0
11022[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: -20.0
11023[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11024[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 0.0
11025[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: -30.0
11026[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11027[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 0.0
11028[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: -40.0
11029[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11030[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 0.0
11031[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: -50.0
11032[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11033[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 0.0
11034[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: -60.0
11035[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11036[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 2048
11037[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 4096
11038[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11039[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: 2048
11040[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 1024
11041[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11042[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: SSAO_QUALI_DEFINE
11043[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 0
11044[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11045[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh: LIGHTSHAFT_QUALI_DEFINE
11046[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/deferred1.fsh: 0
11047[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11048[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 1
11049[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 3
11050[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11051[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 1
11052[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 2
11053[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11054[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 1
11055[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 2
11056[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11057[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 1
11058[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 3
11059[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11060[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: WATER_STYLE_DEFAULT
11061[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: WATER_STYLE_DEFINE
11062[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11063[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: WATER_STYLE
11064[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: WATER_CAUSTIC_STYLE_DEFINE
11065[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11066[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: AURORA_STYLE_DEFAULT
11067[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: AURORA_STYLE_DEFINE
11068[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11069[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: SUN_MOON_STYLE_DEFAULT
11070[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: SUN_MOON_STYLE_DEFINE
11071[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11072[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: CLOUD_STYLE_DEFAULT
11073[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: CLOUD_STYLE_DEFINE
11074[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11075[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 0.0
11076[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: -40.0
11077[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11078[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 0.0
11079[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 20.0
11080[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11081[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 0.0
11082[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 30.0
11083[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11084[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 0.0
11085[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 40.0
11086[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11087[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 0.0
11088[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 50.0
11089[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11090[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 0.0
11091[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 60.0
11092[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11093[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 0.0
11094[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: -20.0
11095[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11096[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 0.0
11097[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: -30.0
11098[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11099[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 0.0
11100[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: -40.0
11101[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11102[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 0.0
11103[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: -50.0
11104[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11105[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 0.0
11106[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: -60.0
11107[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11108[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 2048
11109[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 4096
11110[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11111[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: 2048
11112[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 1024
11113[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11114[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: SSAO_QUALI_DEFINE
11115[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 0
11116[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11117[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh: LIGHTSHAFT_QUALI_DEFINE
11118[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.vsh: 0
11119[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11120[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 1
11121[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 3
11122[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11123[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 1
11124[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 2
11125[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11126[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 1
11127[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 2
11128[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11129[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 1
11130[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 3
11131[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11132[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: WATER_STYLE_DEFAULT
11133[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: WATER_STYLE_DEFINE
11134[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11135[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: WATER_STYLE
11136[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: WATER_CAUSTIC_STYLE_DEFINE
11137[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11138[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: AURORA_STYLE_DEFAULT
11139[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: AURORA_STYLE_DEFINE
11140[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11141[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: SUN_MOON_STYLE_DEFAULT
11142[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: SUN_MOON_STYLE_DEFINE
11143[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11144[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: CLOUD_STYLE_DEFAULT
11145[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: CLOUD_STYLE_DEFINE
11146[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11147[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 0.0
11148[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: -40.0
11149[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11150[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 0.0
11151[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 20.0
11152[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11153[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 0.0
11154[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 30.0
11155[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11156[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 0.0
11157[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 40.0
11158[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11159[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 0.0
11160[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 50.0
11161[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11162[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 0.0
11163[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 60.0
11164[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11165[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 0.0
11166[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: -20.0
11167[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11168[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 0.0
11169[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: -30.0
11170[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11171[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 0.0
11172[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: -40.0
11173[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11174[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 0.0
11175[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: -50.0
11176[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11177[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 0.0
11178[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: -60.0
11179[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11180[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 2048
11181[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 4096
11182[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11183[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: 2048
11184[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 1024
11185[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11186[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: SSAO_QUALI_DEFINE
11187[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 0
11188[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11189[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh: LIGHTSHAFT_QUALI_DEFINE
11190[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/gbuffers_water.fsh: 0
11191[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11192[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 1
11193[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 3
11194[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11195[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 1
11196[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 2
11197[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11198[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 1
11199[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 2
11200[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11201[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 1
11202[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 3
11203[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11204[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: WATER_STYLE_DEFAULT
11205[12:19:57] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: WATER_STYLE_DEFINE
11206[12:19:57] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11207[12:19:57] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: WATER_STYLE
11208[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: WATER_CAUSTIC_STYLE_DEFINE
11209[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11210[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: AURORA_STYLE_DEFAULT
11211[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: AURORA_STYLE_DEFINE
11212[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11213[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: SUN_MOON_STYLE_DEFAULT
11214[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: SUN_MOON_STYLE_DEFINE
11215[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11216[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: CLOUD_STYLE_DEFAULT
11217[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: CLOUD_STYLE_DEFINE
11218[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11219[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 0.0
11220[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: -40.0
11221[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11222[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 0.0
11223[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 20.0
11224[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11225[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 0.0
11226[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 30.0
11227[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11228[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 0.0
11229[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 40.0
11230[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11231[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 0.0
11232[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 50.0
11233[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11234[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 0.0
11235[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 60.0
11236[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11237[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 0.0
11238[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: -20.0
11239[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11240[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 0.0
11241[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: -30.0
11242[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11243[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 0.0
11244[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: -40.0
11245[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11246[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 0.0
11247[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: -50.0
11248[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11249[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 0.0
11250[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: -60.0
11251[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11252[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 2048
11253[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 4096
11254[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11255[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: 2048
11256[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 1024
11257[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11258[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: SSAO_QUALI_DEFINE
11259[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 0
11260[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11261[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh: LIGHTSHAFT_QUALI_DEFINE
11262[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.vsh: 0
11263[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11264[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 1
11265[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 3
11266[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11267[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 1
11268[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 2
11269[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11270[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 1
11271[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 2
11272[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11273[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 1
11274[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 3
11275[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11276[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: WATER_STYLE_DEFAULT
11277[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: WATER_STYLE_DEFINE
11278[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11279[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: WATER_STYLE
11280[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: WATER_CAUSTIC_STYLE_DEFINE
11281[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11282[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: AURORA_STYLE_DEFAULT
11283[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: AURORA_STYLE_DEFINE
11284[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11285[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: SUN_MOON_STYLE_DEFAULT
11286[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: SUN_MOON_STYLE_DEFINE
11287[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11288[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: CLOUD_STYLE_DEFAULT
11289[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: CLOUD_STYLE_DEFINE
11290[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11291[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 0.0
11292[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: -40.0
11293[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11294[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 0.0
11295[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 20.0
11296[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11297[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 0.0
11298[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 30.0
11299[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11300[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 0.0
11301[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 40.0
11302[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11303[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 0.0
11304[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 50.0
11305[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11306[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 0.0
11307[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 60.0
11308[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11309[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 0.0
11310[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: -20.0
11311[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11312[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 0.0
11313[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: -30.0
11314[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11315[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 0.0
11316[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: -40.0
11317[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11318[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 0.0
11319[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: -50.0
11320[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11321[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 0.0
11322[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: -60.0
11323[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11324[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 2048
11325[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 4096
11326[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11327[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: 2048
11328[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 1024
11329[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11330[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: SSAO_QUALI_DEFINE
11331[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 0
11332[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11333[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh: LIGHTSHAFT_QUALI_DEFINE
11334[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 0
11335[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11336[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 1
11337[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 3
11338[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11339[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 1
11340[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 2
11341[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11342[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 1
11343[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 2
11344[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11345[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 1
11346[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 3
11347[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11348[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: WATER_STYLE_DEFAULT
11349[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: WATER_STYLE_DEFINE
11350[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11351[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: WATER_STYLE
11352[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: WATER_CAUSTIC_STYLE_DEFINE
11353[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11354[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: AURORA_STYLE_DEFAULT
11355[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: AURORA_STYLE_DEFINE
11356[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11357[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: SUN_MOON_STYLE_DEFAULT
11358[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: SUN_MOON_STYLE_DEFINE
11359[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11360[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: CLOUD_STYLE_DEFAULT
11361[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: CLOUD_STYLE_DEFINE
11362[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11363[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 0.0
11364[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: -40.0
11365[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11366[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 0.0
11367[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 20.0
11368[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11369[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 0.0
11370[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 30.0
11371[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11372[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 0.0
11373[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 40.0
11374[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11375[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 0.0
11376[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 50.0
11377[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11378[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 0.0
11379[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 60.0
11380[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11381[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 0.0
11382[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: -20.0
11383[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11384[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 0.0
11385[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: -30.0
11386[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11387[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 0.0
11388[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: -40.0
11389[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11390[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 0.0
11391[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: -50.0
11392[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11393[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 0.0
11394[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: -60.0
11395[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11396[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 2048
11397[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 4096
11398[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11399[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: 2048
11400[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 1024
11401[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11402[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: SSAO_QUALI_DEFINE
11403[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 0
11404[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11405[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh: LIGHTSHAFT_QUALI_DEFINE
11406[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.vsh: 0
11407[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11408[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 1
11409[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 3
11410[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11411[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 1
11412[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 2
11413[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11414[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 1
11415[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 2
11416[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11417[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 1
11418[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 3
11419[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11420[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: WATER_STYLE_DEFAULT
11421[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: WATER_STYLE_DEFINE
11422[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11423[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: WATER_STYLE
11424[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: WATER_CAUSTIC_STYLE_DEFINE
11425[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11426[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: AURORA_STYLE_DEFAULT
11427[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: AURORA_STYLE_DEFINE
11428[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11429[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: SUN_MOON_STYLE_DEFAULT
11430[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: SUN_MOON_STYLE_DEFINE
11431[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11432[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: CLOUD_STYLE_DEFAULT
11433[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: CLOUD_STYLE_DEFINE
11434[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11435[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 0.0
11436[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: -40.0
11437[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11438[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 0.0
11439[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 20.0
11440[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11441[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 0.0
11442[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 30.0
11443[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11444[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 0.0
11445[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 40.0
11446[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11447[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 0.0
11448[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 50.0
11449[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11450[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 0.0
11451[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 60.0
11452[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11453[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 0.0
11454[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: -20.0
11455[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11456[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 0.0
11457[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: -30.0
11458[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11459[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 0.0
11460[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: -40.0
11461[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11462[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 0.0
11463[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: -50.0
11464[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11465[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 0.0
11466[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: -60.0
11467[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11468[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 2048
11469[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 4096
11470[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11471[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: 2048
11472[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 1024
11473[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11474[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: SSAO_QUALI_DEFINE
11475[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 0
11476[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11477[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh: LIGHTSHAFT_QUALI_DEFINE
11478[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 0
11479[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11480[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 1
11481[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 3
11482[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11483[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 1
11484[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 2
11485[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11486[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 1
11487[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 2
11488[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11489[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 1
11490[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 3
11491[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11492[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: WATER_STYLE_DEFAULT
11493[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: WATER_STYLE_DEFINE
11494[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11495[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: WATER_STYLE
11496[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: WATER_CAUSTIC_STYLE_DEFINE
11497[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11498[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: AURORA_STYLE_DEFAULT
11499[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: AURORA_STYLE_DEFINE
11500[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11501[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: SUN_MOON_STYLE_DEFAULT
11502[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: SUN_MOON_STYLE_DEFINE
11503[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11504[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: CLOUD_STYLE_DEFAULT
11505[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: CLOUD_STYLE_DEFINE
11506[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11507[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 0.0
11508[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: -40.0
11509[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11510[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 0.0
11511[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 20.0
11512[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11513[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 0.0
11514[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 30.0
11515[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11516[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 0.0
11517[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 40.0
11518[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11519[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 0.0
11520[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 50.0
11521[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11522[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 0.0
11523[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 60.0
11524[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11525[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 0.0
11526[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: -20.0
11527[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11528[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 0.0
11529[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: -30.0
11530[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11531[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 0.0
11532[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: -40.0
11533[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11534[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 0.0
11535[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: -50.0
11536[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11537[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 0.0
11538[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: -60.0
11539[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11540[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 2048
11541[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 4096
11542[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11543[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: 2048
11544[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 1024
11545[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11546[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: SSAO_QUALI_DEFINE
11547[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 0
11548[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11549[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh: LIGHTSHAFT_QUALI_DEFINE
11550[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.vsh: 0
11551[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11552[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 1
11553[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 3
11554[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11555[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 1
11556[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 2
11557[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11558[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 1
11559[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 2
11560[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11561[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 1
11562[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 3
11563[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11564[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: WATER_STYLE_DEFAULT
11565[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: WATER_STYLE_DEFINE
11566[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11567[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: WATER_STYLE
11568[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: WATER_CAUSTIC_STYLE_DEFINE
11569[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11570[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: AURORA_STYLE_DEFAULT
11571[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: AURORA_STYLE_DEFINE
11572[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11573[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: SUN_MOON_STYLE_DEFAULT
11574[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: SUN_MOON_STYLE_DEFINE
11575[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11576[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: CLOUD_STYLE_DEFAULT
11577[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: CLOUD_STYLE_DEFINE
11578[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11579[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 0.0
11580[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: -40.0
11581[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11582[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 0.0
11583[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 20.0
11584[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11585[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 0.0
11586[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 30.0
11587[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11588[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 0.0
11589[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 40.0
11590[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11591[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 0.0
11592[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 50.0
11593[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11594[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 0.0
11595[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 60.0
11596[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11597[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 0.0
11598[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: -20.0
11599[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11600[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 0.0
11601[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: -30.0
11602[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11603[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 0.0
11604[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: -40.0
11605[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11606[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 0.0
11607[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: -50.0
11608[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11609[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 0.0
11610[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: -60.0
11611[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11612[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 2048
11613[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 4096
11614[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11615[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: 2048
11616[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 1024
11617[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11618[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: SSAO_QUALI_DEFINE
11619[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 0
11620[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11621[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh: LIGHTSHAFT_QUALI_DEFINE
11622[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite3.fsh: 0
11623[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11624[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 1
11625[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 3
11626[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11627[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 1
11628[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 2
11629[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11630[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 1
11631[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 2
11632[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11633[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 1
11634[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 3
11635[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11636[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: WATER_STYLE_DEFAULT
11637[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: WATER_STYLE_DEFINE
11638[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11639[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: WATER_STYLE
11640[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: WATER_CAUSTIC_STYLE_DEFINE
11641[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11642[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: AURORA_STYLE_DEFAULT
11643[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: AURORA_STYLE_DEFINE
11644[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11645[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: SUN_MOON_STYLE_DEFAULT
11646[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: SUN_MOON_STYLE_DEFINE
11647[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11648[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: CLOUD_STYLE_DEFAULT
11649[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: CLOUD_STYLE_DEFINE
11650[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11651[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 0.0
11652[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: -40.0
11653[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11654[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 0.0
11655[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 20.0
11656[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11657[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 0.0
11658[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 30.0
11659[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11660[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 0.0
11661[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 40.0
11662[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11663[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 0.0
11664[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 50.0
11665[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11666[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 0.0
11667[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 60.0
11668[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11669[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 0.0
11670[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: -20.0
11671[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11672[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 0.0
11673[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: -30.0
11674[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11675[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 0.0
11676[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: -40.0
11677[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11678[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 0.0
11679[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: -50.0
11680[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11681[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 0.0
11682[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: -60.0
11683[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11684[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 2048
11685[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 4096
11686[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11687[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: 2048
11688[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 1024
11689[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11690[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: SSAO_QUALI_DEFINE
11691[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 0
11692[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11693[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh: LIGHTSHAFT_QUALI_DEFINE
11694[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.vsh: 0
11695[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11696[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 1
11697[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 3
11698[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11699[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 1
11700[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 2
11701[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11702[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 1
11703[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 2
11704[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11705[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 1
11706[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 3
11707[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11708[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: WATER_STYLE_DEFAULT
11709[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: WATER_STYLE_DEFINE
11710[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11711[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: WATER_STYLE
11712[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: WATER_CAUSTIC_STYLE_DEFINE
11713[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11714[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: AURORA_STYLE_DEFAULT
11715[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: AURORA_STYLE_DEFINE
11716[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11717[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: SUN_MOON_STYLE_DEFAULT
11718[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: SUN_MOON_STYLE_DEFINE
11719[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11720[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: CLOUD_STYLE_DEFAULT
11721[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: CLOUD_STYLE_DEFINE
11722[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11723[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 0.0
11724[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: -40.0
11725[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11726[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 0.0
11727[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 20.0
11728[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11729[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 0.0
11730[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 30.0
11731[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11732[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 0.0
11733[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 40.0
11734[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11735[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 0.0
11736[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 50.0
11737[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11738[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 0.0
11739[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 60.0
11740[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11741[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 0.0
11742[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: -20.0
11743[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11744[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 0.0
11745[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: -30.0
11746[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11747[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 0.0
11748[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: -40.0
11749[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11750[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 0.0
11751[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: -50.0
11752[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11753[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 0.0
11754[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: -60.0
11755[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11756[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 2048
11757[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 4096
11758[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11759[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: 2048
11760[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 1024
11761[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11762[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: SSAO_QUALI_DEFINE
11763[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 0
11764[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11765[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh: LIGHTSHAFT_QUALI_DEFINE
11766[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite4.fsh: 0
11767[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11768[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 1
11769[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 3
11770[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11771[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 1
11772[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 2
11773[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11774[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 1
11775[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 2
11776[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11777[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 1
11778[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 3
11779[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11780[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: WATER_STYLE_DEFAULT
11781[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: WATER_STYLE_DEFINE
11782[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11783[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: WATER_STYLE
11784[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: WATER_CAUSTIC_STYLE_DEFINE
11785[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11786[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: AURORA_STYLE_DEFAULT
11787[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: AURORA_STYLE_DEFINE
11788[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11789[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: SUN_MOON_STYLE_DEFAULT
11790[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: SUN_MOON_STYLE_DEFINE
11791[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11792[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: CLOUD_STYLE_DEFAULT
11793[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: CLOUD_STYLE_DEFINE
11794[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11795[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 0.0
11796[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: -40.0
11797[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11798[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 0.0
11799[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 20.0
11800[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11801[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 0.0
11802[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 30.0
11803[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11804[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 0.0
11805[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 40.0
11806[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11807[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 0.0
11808[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 50.0
11809[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11810[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 0.0
11811[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 60.0
11812[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11813[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 0.0
11814[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: -20.0
11815[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11816[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 0.0
11817[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: -30.0
11818[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11819[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 0.0
11820[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: -40.0
11821[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11822[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 0.0
11823[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: -50.0
11824[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11825[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 0.0
11826[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: -60.0
11827[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11828[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 2048
11829[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 4096
11830[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11831[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: 2048
11832[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 1024
11833[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11834[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: SSAO_QUALI_DEFINE
11835[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 0
11836[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11837[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh: LIGHTSHAFT_QUALI_DEFINE
11838[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.vsh: 0
11839[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11840[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 1
11841[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 3
11842[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11843[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 1
11844[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 2
11845[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11846[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 1
11847[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 2
11848[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11849[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 1
11850[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 3
11851[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11852[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: WATER_STYLE_DEFAULT
11853[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: WATER_STYLE_DEFINE
11854[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11855[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: WATER_STYLE
11856[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: WATER_CAUSTIC_STYLE_DEFINE
11857[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11858[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: AURORA_STYLE_DEFAULT
11859[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: AURORA_STYLE_DEFINE
11860[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11861[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: SUN_MOON_STYLE_DEFAULT
11862[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: SUN_MOON_STYLE_DEFINE
11863[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11864[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: CLOUD_STYLE_DEFAULT
11865[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: CLOUD_STYLE_DEFINE
11866[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11867[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 0.0
11868[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: -40.0
11869[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11870[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 0.0
11871[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 20.0
11872[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11873[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 0.0
11874[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 30.0
11875[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11876[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 0.0
11877[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 40.0
11878[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11879[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 0.0
11880[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 50.0
11881[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11882[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 0.0
11883[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 60.0
11884[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11885[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 0.0
11886[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: -20.0
11887[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11888[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 0.0
11889[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: -30.0
11890[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11891[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 0.0
11892[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: -40.0
11893[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11894[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 0.0
11895[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: -50.0
11896[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11897[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 0.0
11898[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: -60.0
11899[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11900[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 2048
11901[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 4096
11902[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11903[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: 2048
11904[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 1024
11905[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11906[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: SSAO_QUALI_DEFINE
11907[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 0
11908[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11909[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh: LIGHTSHAFT_QUALI_DEFINE
11910[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite5.fsh: 0
11911[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11912[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 1
11913[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 3
11914[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11915[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 1
11916[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 2
11917[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11918[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 1
11919[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 2
11920[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11921[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 1
11922[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 3
11923[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11924[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: WATER_STYLE_DEFAULT
11925[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: WATER_STYLE_DEFINE
11926[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11927[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: WATER_STYLE
11928[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: WATER_CAUSTIC_STYLE_DEFINE
11929[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11930[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: AURORA_STYLE_DEFAULT
11931[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: AURORA_STYLE_DEFINE
11932[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11933[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: SUN_MOON_STYLE_DEFAULT
11934[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: SUN_MOON_STYLE_DEFINE
11935[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11936[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: CLOUD_STYLE_DEFAULT
11937[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: CLOUD_STYLE_DEFINE
11938[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11939[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 0.0
11940[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: -40.0
11941[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11942[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 0.0
11943[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 20.0
11944[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11945[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 0.0
11946[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 30.0
11947[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11948[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 0.0
11949[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 40.0
11950[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11951[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 0.0
11952[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 50.0
11953[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11954[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 0.0
11955[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 60.0
11956[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11957[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 0.0
11958[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: -20.0
11959[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11960[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 0.0
11961[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: -30.0
11962[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11963[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 0.0
11964[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: -40.0
11965[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11966[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 0.0
11967[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: -50.0
11968[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
11969[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 0.0
11970[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: -60.0
11971[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11972[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 2048
11973[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 4096
11974[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
11975[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: 2048
11976[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 1024
11977[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11978[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: SSAO_QUALI_DEFINE
11979[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 0
11980[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11981[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh: LIGHTSHAFT_QUALI_DEFINE
11982[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.vsh: 0
11983[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11984[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 1
11985[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 3
11986[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11987[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 1
11988[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 2
11989[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11990[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 1
11991[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 2
11992[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11993[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 1
11994[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 3
11995[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
11996[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: WATER_STYLE_DEFAULT
11997[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: WATER_STYLE_DEFINE
11998[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11999[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: WATER_STYLE
12000[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: WATER_CAUSTIC_STYLE_DEFINE
12001[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12002[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: AURORA_STYLE_DEFAULT
12003[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: AURORA_STYLE_DEFINE
12004[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12005[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: SUN_MOON_STYLE_DEFAULT
12006[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: SUN_MOON_STYLE_DEFINE
12007[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12008[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: CLOUD_STYLE_DEFAULT
12009[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: CLOUD_STYLE_DEFINE
12010[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12011[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 0.0
12012[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: -40.0
12013[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12014[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 0.0
12015[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 20.0
12016[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12017[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 0.0
12018[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 30.0
12019[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12020[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 0.0
12021[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 40.0
12022[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12023[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 0.0
12024[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 50.0
12025[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12026[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 0.0
12027[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 60.0
12028[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12029[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 0.0
12030[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: -20.0
12031[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12032[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 0.0
12033[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: -30.0
12034[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12035[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 0.0
12036[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: -40.0
12037[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12038[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 0.0
12039[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: -50.0
12040[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12041[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 0.0
12042[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: -60.0
12043[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
12044[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 2048
12045[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 4096
12046[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
12047[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: 2048
12048[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 1024
12049[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12050[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: SSAO_QUALI_DEFINE
12051[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 0
12052[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12053[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh: LIGHTSHAFT_QUALI_DEFINE
12054[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite6.fsh: 0
12055[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12056[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 1
12057[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 3
12058[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12059[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 1
12060[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 2
12061[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12062[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 1
12063[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 2
12064[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12065[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 1
12066[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 3
12067[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
12068[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: WATER_STYLE_DEFAULT
12069[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: WATER_STYLE_DEFINE
12070[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12071[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: WATER_STYLE
12072[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: WATER_CAUSTIC_STYLE_DEFINE
12073[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12074[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: AURORA_STYLE_DEFAULT
12075[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: AURORA_STYLE_DEFINE
12076[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12077[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: SUN_MOON_STYLE_DEFAULT
12078[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: SUN_MOON_STYLE_DEFINE
12079[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12080[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: CLOUD_STYLE_DEFAULT
12081[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: CLOUD_STYLE_DEFINE
12082[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12083[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 0.0
12084[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: -40.0
12085[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12086[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 0.0
12087[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 20.0
12088[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12089[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 0.0
12090[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 30.0
12091[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12092[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 0.0
12093[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 40.0
12094[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12095[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 0.0
12096[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 50.0
12097[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12098[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 0.0
12099[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 60.0
12100[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12101[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 0.0
12102[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: -20.0
12103[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12104[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 0.0
12105[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: -30.0
12106[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12107[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 0.0
12108[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: -40.0
12109[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12110[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 0.0
12111[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: -50.0
12112[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12113[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 0.0
12114[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: -60.0
12115[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
12116[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 2048
12117[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 4096
12118[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
12119[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: 2048
12120[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 1024
12121[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12122[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: SSAO_QUALI_DEFINE
12123[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 0
12124[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12125[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh: LIGHTSHAFT_QUALI_DEFINE
12126[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.vsh: 0
12127[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12128[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 1
12129[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 3
12130[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12131[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 1
12132[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 2
12133[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12134[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 1
12135[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 2
12136[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12137[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 1
12138[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 3
12139[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
12140[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: WATER_STYLE_DEFAULT
12141[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: WATER_STYLE_DEFINE
12142[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12143[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: WATER_STYLE
12144[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: WATER_CAUSTIC_STYLE_DEFINE
12145[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12146[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: AURORA_STYLE_DEFAULT
12147[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: AURORA_STYLE_DEFINE
12148[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12149[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: SUN_MOON_STYLE_DEFAULT
12150[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: SUN_MOON_STYLE_DEFINE
12151[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12152[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: CLOUD_STYLE_DEFAULT
12153[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: CLOUD_STYLE_DEFINE
12154[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12155[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 0.0
12156[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: -40.0
12157[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12158[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 0.0
12159[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 20.0
12160[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12161[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 0.0
12162[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 30.0
12163[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12164[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 0.0
12165[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 40.0
12166[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12167[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 0.0
12168[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 50.0
12169[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12170[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 0.0
12171[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 60.0
12172[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12173[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 0.0
12174[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: -20.0
12175[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12176[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 0.0
12177[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: -30.0
12178[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12179[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 0.0
12180[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: -40.0
12181[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12182[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 0.0
12183[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: -50.0
12184[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12185[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 0.0
12186[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: -60.0
12187[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
12188[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 2048
12189[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 4096
12190[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
12191[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: 2048
12192[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 1024
12193[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12194[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: SSAO_QUALI_DEFINE
12195[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 0
12196[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12197[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh: LIGHTSHAFT_QUALI_DEFINE
12198[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/composite7.fsh: 0
12199[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12200[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 1
12201[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 3
12202[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12203[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 1
12204[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 2
12205[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12206[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 1
12207[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 2
12208[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12209[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 1
12210[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 3
12211[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
12212[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: WATER_STYLE_DEFAULT
12213[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: WATER_STYLE_DEFINE
12214[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12215[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: WATER_STYLE
12216[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: WATER_CAUSTIC_STYLE_DEFINE
12217[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12218[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: AURORA_STYLE_DEFAULT
12219[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: AURORA_STYLE_DEFINE
12220[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12221[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: SUN_MOON_STYLE_DEFAULT
12222[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: SUN_MOON_STYLE_DEFINE
12223[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12224[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: CLOUD_STYLE_DEFAULT
12225[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: CLOUD_STYLE_DEFINE
12226[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12227[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 0.0
12228[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: -40.0
12229[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12230[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 0.0
12231[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 20.0
12232[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12233[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 0.0
12234[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 30.0
12235[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12236[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 0.0
12237[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 40.0
12238[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12239[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 0.0
12240[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 50.0
12241[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12242[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 0.0
12243[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 60.0
12244[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12245[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 0.0
12246[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: -20.0
12247[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12248[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 0.0
12249[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: -30.0
12250[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12251[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 0.0
12252[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: -40.0
12253[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12254[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 0.0
12255[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: -50.0
12256[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12257[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 0.0
12258[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: -60.0
12259[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
12260[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 2048
12261[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 4096
12262[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
12263[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: 2048
12264[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 1024
12265[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12266[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: SSAO_QUALI_DEFINE
12267[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 0
12268[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12269[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh: LIGHTSHAFT_QUALI_DEFINE
12270[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.vsh: 0
12271[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12272[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 1
12273[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 3
12274[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12275[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 1
12276[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 2
12277[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12278[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 1
12279[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 2
12280[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12281[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 1
12282[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 3
12283[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_STYLE
12284[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: WATER_STYLE_DEFAULT
12285[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: WATER_STYLE_DEFINE
12286[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12287[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: WATER_STYLE
12288[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: WATER_CAUSTIC_STYLE_DEFINE
12289[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12290[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: AURORA_STYLE_DEFAULT
12291[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: AURORA_STYLE_DEFINE
12292[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12293[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: SUN_MOON_STYLE_DEFAULT
12294[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: SUN_MOON_STYLE_DEFINE
12295[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12296[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: CLOUD_STYLE_DEFAULT
12297[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: CLOUD_STYLE_DEFINE
12298[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12299[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 0.0
12300[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: -40.0
12301[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12302[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 0.0
12303[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 20.0
12304[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12305[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 0.0
12306[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 30.0
12307[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12308[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 0.0
12309[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 40.0
12310[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12311[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 0.0
12312[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 50.0
12313[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12314[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 0.0
12315[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 60.0
12316[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12317[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 0.0
12318[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: -20.0
12319[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12320[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 0.0
12321[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: -30.0
12322[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12323[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 0.0
12324[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: -40.0
12325[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12326[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 0.0
12327[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: -50.0
12328[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation
12329[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 0.0
12330[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: -60.0
12331[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
12332[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 2048
12333[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 4096
12334[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: shadowMapResolution
12335[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: 2048
12336[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 1024
12337[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12338[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: SSAO_QUALI_DEFINE
12339[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 0
12340[12:19:58] [Client thread/WARN]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12341[12:19:58] [Client thread/WARN]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh, world1/gbuffers_entities.fsh, world1/gbuffers_entities_glowing.vsh, world1/gbuffers_entities_glowing.fsh, world1/gbuffers_armor_glint.vsh, world1/gbuffers_armor_glint.fsh, world1/gbuffers_spidereyes.vsh, world1/gbuffers_spidereyes.fsh, world1/gbuffers_hand.vsh, world1/gbuffers_hand.fsh, world1/gbuffers_weather.vsh, world1/gbuffers_weather.fsh, world1/deferred1.vsh, world1/deferred1.fsh, world1/gbuffers_water.vsh, world1/gbuffers_water.fsh, world1/composite.vsh, world1/composite.fsh, world1/composite2.vsh, world1/composite2.fsh, world1/composite3.vsh, world1/composite3.fsh, world1/composite4.vsh, world1/composite4.fsh, world1/composite5.vsh, world1/composite5.fsh, world1/composite6.vsh, world1/composite6.fsh, world1/composite7.vsh, world1/composite7.fsh, world1/final.vsh, world1/final.fsh: LIGHTSHAFT_QUALI_DEFINE
12342[12:19:58] [Client thread/WARN]: [OptiFine] - in world1/final.fsh: 0
12343[12:19:58] [Client thread/INFO]: [OptiFine] [Shaders] Delayed loading of block mappings after resources are loaded
12344[12:19:58] [Client thread/INFO]: [OptiFine] [Shaders] Delayed loading of item mappings after resources are loaded
12345[12:19:58] [Client thread/INFO]: [OptiFine] [Shaders] Delayed loading of entity mappings after resources are loaded
12346[12:19:58] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.client.renderer.texture.TextureMap], Method [registerSprite]
12347[12:19:58] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.client.renderer.texture.TextureMap Finished.
12348[12:19:58] [Client thread/INFO]: [Shaders] Custom texture: texture.gbuffers.gaux4 = lib/textures/cloud-water.png
12349[12:19:58] [Client thread/INFO]: [Shaders] Custom texture: texture.deferred.colortex3 = lib/textures/cloud-water.png
12350[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: framemod8
12351[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: isEyeInCave
12352[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: inDry
12353[12:19:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: biome_precipitation
12354[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: inRainy
12355[12:19:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: biome_precipitation
12356[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: inSnowy
12357[12:19:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: biome_precipitation
12358[12:19:58] [Client thread/INFO]: [Shaders] Custom variable: difX
12359[12:19:58] [Client thread/INFO]: [Shaders] Custom variable: difY
12360[12:19:58] [Client thread/INFO]: [Shaders] Custom variable: difZ
12361[12:19:58] [Client thread/INFO]: [Shaders] Custom variable: difSum
12362[12:19:58] [Client thread/INFO]: [Shaders] Custom variable: moving
12363[12:19:58] [Client thread/INFO]: [Shaders] Custom variable: moved
12364[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: starter
12365[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: frameTimeSmooth
12366[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: eyeBrightnessM
12367[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: rainFactor
12368[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: inNetherWastes
12369[12:19:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: BIOME_NETHER_WASTES
12370[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: inCrimsonForest
12371[12:19:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: BIOME_CRIMSON_FOREST
12372[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: inWarpedForest
12373[12:19:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: BIOME_WARPED_FOREST
12374[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: inBasaltDeltas
12375[12:19:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: BIOME_BASALT_DELTAS
12376[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: inSoulValley
12377[12:19:58] [Client thread/WARN]: [Shaders] net.optifine.expr.ParseException: Model variable not found: BIOME_SOUL_SAND_VALLEY
12378[12:19:58] [Client thread/INFO]: [Shaders] Custom uniform: skyColorSmooth
12379[12:19:58] [Client thread/INFO]: Transforming net.minecraftforge.client.model.pipeline.LightUtil
12380[12:19:58] [Client thread/INFO]: Applying Transformation to method (Names [renderQuadColor, ] Descriptor (Lnet/minecraft/client/renderer/BufferBuilder;Lnet/minecraft/client/renderer/block/model/BakedQuad;I)V)
12381[12:19:58] [Client thread/INFO]: Located Method, patching...
12382[12:19:58] [Client thread/INFO]: Patch result: true
12383[12:19:58] [Client thread/INFO]: Minecraft <Locale.class> patched!
12384[12:19:58] [Client thread/WARN]: Unable to call Core API! It has not been initialized yet!
12385[12:19:58] [Client thread/INFO]: Forge Mod Loader has detected optifine OptiFine_1.12.2_HD_U_G6_pre1, enabling compatibility features
12386[12:19:58] [Client thread/INFO]: -- System Details --
12387 Minecraft Version: 1.12.2
12388 Operating System: Windows 10 (amd64) version 10.0
12389 Java Version: 1.8.0_51, Oracle Corporation
12390 Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
12391 Memory: 603593784 bytes (575 MB) / 2006450176 bytes (1913 MB) up to 5726797824 bytes (5461 MB)
12392 JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6144m -Xms256m
12393 IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
12394 FML:
12395 Loaded coremods (and transformers): Baubley Elytra Plugin (Baubley-Elytra-v1.3.3-mc1.12.2.jar)
12396 git.jbredwards.baubleye.BaubleyElytra$Transformer
12397 RLTweaker ASM (RLTweaker-1.12.2-0.5.12.jar)
12398 com.charles445.rltweaker.asm.RLTweakerASM
12399 VintageFix (vintagefix-0.5.0.jar)
12400 org.embeddedt.vintagefix.transformer.ASMModParserTransformer
12401 UniversalTweaksCore (UniversalTweaks-1.12.2-1.11.0.jar)
12402
12403 EntityCullingPlugin (EntityCulling-1.12.2-6.4.3.jar)
12404 meldexun.entityculling.asm.EntityCullingClassTransformer
12405 AppleCore (AppleCore-mc1.12.2-3.4.0.jar)
12406 squeek.applecore.asm.TransformerModuleHandler
12407 LoliASM (censoredasm5.20.jar)
12408
12409 PhosphorFMLPlugin (phosphor-1.12.2-0.2.9.3-SNAPSHOT.jar)
12410
12411 FMCore (fancymenu_forge_2.14.9_MC_1.12-1.12.2.jar)
12412
12413 LoadingPlugin (PerfectSpawn-MC1.12.2-2.1.jar)
12414 lumien.perfectspawn.asm.ClassTransformer
12415 ReachFixPlugin (ReachFix-1.12.2-1.0.9.jar)
12416 meldexun.reachfix.asm.ReachFixClassTransformer
12417 ParticleCullingLoadingPlugin (particleculling-1.12.2-v1.4.3.jar)
12418
12419 ReBind Core (rebind-1.12.2-2.7.5-0.jar)
12420 austeretony.rebind.common.core.ReBindClassTransformer
12421 Vertically Stacked Dimensions ASM (VerticallyStackedDimensions-1.12.2-0.1.9.jar)
12422 cd4017be.dimstack.asm.ChunkPrimerTransformer
12423 cd4017be.dimstack.asm.BlockPortalTransformer
12424 RandomPatches (randompatches-1.12.2-1.22.1.10.jar)
12425 com.therandomlabs.randompatches.core.RPTransformer
12426 ForgelinPlugin (Forgelin-1.8.4.jar)
12427
12428 Quark Plugin (QuarkRotN-r1.6-188.jar)
12429 vazkii.quark.base.asm.ClassTransformer
12430 RetakePlugin (retake-0.3.jar)
12431 net.jp.hellparadise.retake.asm.transformer.GuiGameOverTransformer
12432 TransformLoader (DynamicSurroundings-1.12.2-3.6.3.jar)
12433
12434 llibrary (llibrary-core-1.0.11-1.12.2.jar)
12435 net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer
12436 net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher
12437 BNBGamingCore (BNBGamingCore-1.12.2-0.12.0.jar)
12438 com.bloodnbonesgaming.bnbgamingcore.core.BNBGamingCoreClassTransformer
12439 CorePlugin (ForgeEndertech-1.12.2-4.5.6.1-build.0648.jar)
12440
12441 ConfigAnytimePlugin (!configanytime-3.0.jar)
12442
12443 darkness (darkness-forge-1.12.x-0.5.0.jar)
12444 io.github.yamporg.darkness.asm.WorldProviderTransformer
12445 io.github.yamporg.darkness.asm.EntityRendererTransformer
12446 MixinLoader (ItemBorders-1.12.2-forge-1.2.0.jar)
12447
12448 LoadingPlugin (ChunkAnimator-1.12.2-1.2.1.jar)
12449 lumien.chunkanimator.asm.ClassTransformer
12450 ZenRecipeReloadingPlugin (zenrecipereloading-1.3.1.jar)
12451
12452 Nether API Plugin (Nether-API-v1.3.0-mc1.12.2.jar)
12453 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerBetterNetherConfigLoader
12454 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerBetterNetherFirefly
12455 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerBetterNetherGenerator
12456 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerBiomesOPlentyBiomes
12457 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerBiomesOPlentyDecorator
12458 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerBiomesOPlentyFixes
12459 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerJITLCascadingFix
12460 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerJITLGenerator
12461 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerJITLTowerFix
12462 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerLibraryExCascadingFix
12463 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerNethercraftEvents
12464 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerNetherEXBiomes
12465 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerNetherExOverride
12466 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerStygianEndBiomes
12467 git.jbredwards.nether_api.mod.asm.transformers.modded.TransformerStygianEndCascadingFix
12468 git.jbredwards.nether_api.mod.asm.transformers.modded.height.Transformer_NetherHeight_BiomesOPlenty
12469 git.jbredwards.nether_api.mod.asm.transformers.modded.height.Transformer_NetherHeight_Natura
12470 git.jbredwards.nether_api.mod.asm.transformers.modded.height.Transformer_NetherHeight_NetherEx
12471 git.jbredwards.nether_api.mod.asm.transformers.vanilla.Transformer_MC_10369
12472 git.jbredwards.nether_api.mod.asm.transformers.vanilla.TransformerBiomeEndDecorator
12473 git.jbredwards.nether_api.mod.asm.transformers.vanilla.TransformerBiomeHell
12474 git.jbredwards.nether_api.mod.asm.transformers.vanilla.TransformerCommandLocate
12475 git.jbredwards.nether_api.mod.asm.transformers.vanilla.TransformerDragonSpawnManager
12476 git.jbredwards.nether_api.mod.asm.transformers.vanilla.TransformerEntityRenderer
12477 git.jbredwards.nether_api.mod.asm.transformers.vanilla.TransformerMapGenCavesHell
12478 git.jbredwards.nether_api.mod.asm.transformers.vanilla.TransformerMapGenEndCity
12479 git.jbredwards.nether_api.mod.asm.transformers.vanilla.TransformerWorldClient
12480 BetterFoliageLoader (RLFoliage-MC1.12-2.4.1.jar)
12481 mods.betterfoliage.loader.BetterFoliageTransformer
12482 BiomeTweakerCore (BiomeTweakerCore-1.12.2-1.0.39.jar)
12483 me.superckl.biometweakercore.BiomeTweakerASMTransformer
12484 ClsPlugin (CustomLoadingScreen-1.12.2-1.5.7.jar)
12485 alexiil.mc.mod.load.coremod.ClsTransformer
12486 StructureUtilsASM (StructureUtils-1.1.0.4.jar)
12487 me.modmuss50.structureutils.StructureTransformer
12488 WitherConfigPlugin (Wither-Config-1.1.2.jar)
12489
12490 Inventory Tweaks Coremod (InventoryTweaks-1.63.jar)
12491 invtweaks.forge.asm.ContainerTransformer
12492 FlexiPause Plugin (FlexiPause-1.1.jar)
12493 dev.redstudio.flexipause.asm.FlexiPauseTransformer
12494 StackUpCore (StackUp-0.2.5.jar)
12495 pl.asie.stackup.core.StackUpTransformer
12496 BlurPlugin (Blur-1.0.4-14.jar)
12497 com.tterrag.blur.BlurTransformer
12498 RenderLibPlugin (RenderLib-1.12.2-1.3.4.jar)
12499 meldexun.renderlib.asm.RenderLibClassTransformer
12500 LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar)
12501 lumien.resourceloader.asm.ClassTransformer
12502 ToolProgressionPlugin (toolprogression-core-1.12.2-1.6.12.jar)
12503 tyra314.toolprogression.core.asm.ToolProgressionClassTransformer
12504 PassableLeavesCore (PassableLeavesCore-1.12.2-1.0.0.jar)
12505 teamrtg.passableleaves.asm.PassableLeavesTransformer
12506 ZenUtilsPlugin (zenutils-1.18.9.jar)
12507
12508 Aqua Acrobatics Transformer (AquaAcrobatics-1.15.4.jar)
12509
12510 MusicTriggersMixins (musictriggers-1.12.2-6.3.1.jar)
12511
12512 KonkreteCore (konkrete_forge_1.6.1_MC_1.12-1.12.2.jar)
12513
12514 McMouser (mcmouser-1.12.2-forge-1.0.2.jar)
12515
12516 Fixeroo (Fixeroo-2.0.jar)
12517
12518 CorePlugin (SmoothFont-mc1.12.2-2.1.4.jar)
12519 bre.smoothfont.asm.Transformer
12520 NothiriumPlugin (Nothirium-1.12.2-0.3.4-beta.jar)
12521 meldexun.nothirium.mc.asm.NothiriumClassTransformer
12522 CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar)
12523 team.chisel.ctm.client.asm.CTMTransformer
12524 MixinBooter (!mixinbooter-9.1.jar)
12525
12526 CreativePatchingLoader (CreativeCore_v1.10.71_mc1.12.2.jar)
12527
12528 MixinLoader (LootTweaker-0.4.0+MC1.12.2.jar)
12529
12530 MixinLoader (Highlighter-1.12.2-forge-1.1.7.jar)
12531
12532 ExampleModLoadingPlugin (maleksinfinitygauntlet.jar)
12533 GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 555.85' Renderer: 'NVIDIA GeForce RTX 3080/PCIe/SSE2'
12534 Suspected Mods: Unknown
12535
12536[12:19:58] [Client thread/INFO]: MinecraftForge v14.23.5.2860 Initialized
12537[12:19:58] [Client thread/INFO]: Starts to replace vanilla recipe ingredients with ore ingredients.
12538[12:19:58] [Client thread/INFO]: Invalid recipe found with multiple oredict ingredients in the same ingredient...
12539[12:19:58] [Client thread/INFO]: Replaced 1227 ore ingredients
12540[12:19:58] [Thread-5/INFO]: Transform: net.minecraft.client.gui.FontRenderer
12541[12:19:58] [Thread-5/INFO]: OptiFine (int)charWidth[] was found.
12542[12:19:58] [Thread-5/INFO]: INIT:true
12543[12:19:58] [Thread-5/INFO]: READ_FONT_TEXTURE:true
12544[12:19:58] [Thread-5/INFO]: READ_GLYPH_SIZES:true
12545[12:19:58] [Thread-5/INFO]: RENDER_CHAR:true
12546[12:19:58] [Thread-5/INFO]: RENDER_DEFAULT_CHAR:true
12547[12:19:58] [Thread-5/INFO]: RENDER_UNICODE_CHAR:true
12548[12:19:58] [Thread-5/INFO]: DRAW_STRING:true
12549[12:19:58] [Thread-5/INFO]: RENDER_STRING_AT_POS:true
12550[12:19:58] [Thread-5/INFO]: DO_DRAW:true
12551[12:19:58] [Thread-5/INFO]: RENDER_STRING_ALIGNED:true
12552[12:19:58] [Thread-5/INFO]: RENDER_STRING:true
12553[12:19:58] [Thread-5/INFO]: GET_STRING_WIDTH:true
12554[12:19:58] [Thread-5/INFO]: GET_CHAR_WIDTH:true
12555[12:19:58] [Thread-5/INFO]: TRIM_STRING_TO_WIDTH:true
12556[12:19:58] [Thread-5/INFO]: SET_UNICODE_FLAG:true
12557[12:19:58] [Thread-5/INFO]: SIZE_STRING_TO_WIDTH:true
12558[12:19:58] [Thread-5/INFO]: BIND_TEXTURE:true
12559[12:19:58] [Thread-5/INFO]: GET_CHAR_WIDTH_FLOAT:true
12560[12:19:58] [Thread-5/INFO]: ** FontRenderer was transformed successfully.
12561[12:19:58] [Thread-5/INFO]: Transforming Minecraft.FontRenderer
12562[12:19:58] [Client thread/INFO]: Transforming: net.minecraftforge.common.ForgeHooks
12563[12:19:58] [Client thread/INFO]: Patch exists for net.minecraftforge.common.ForgeHooks
12564[12:19:58] [Client thread/INFO]: Writing class net.minecraftforge.common.ForgeHooks with flags MAXS
12565[12:19:58] [Thread-5/INFO]: Transform: net.minecraft.client.renderer.texture.TextureManager
12566[12:19:58] [Thread-5/INFO]: LOAD_TEXTURE:true
12567[12:19:58] [Thread-5/INFO]: ** TextureManager was transformed successfully.
12568[12:19:58] [Thread-5/INFO]: [bre.smoothfont.util.Logger:info:59]: info: Detected charWidthFloat[] of OptiFine.
12569[12:19:58] [Thread-5/INFO]: Not loading compat for SplashAnimation, as we didn't find 'pl.asie.splashanimation.SplashAnimationRenderer'
12570[12:19:58] [Client thread/WARN]: Enabling removal of erroring Entities - USE AT YOUR OWN RISK
12571[12:19:58] [Client thread/WARN]: Enabling removal of erroring Tile Entities - USE AT YOUR OWN RISK
12572[12:19:58] [Client thread/INFO]: Initializing MixinBooter's Mod Container.
12573[12:19:59] [Client thread/INFO]: Searching D:\Minecraft (Java)\Instances\TREPIDATION (GH)\mods for mods
12574[12:19:59] [Client thread/WARN]: Mod arrowharvest is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.12.2-1.0.3
12575[12:19:59] [Client thread/WARN]: Mod bettermineshafts is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.12.2-2.2.1
12576[12:19:59] [Client thread/WARN]: Mod cd4017be_lib is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 6.5.1
12577[12:19:59] [Client thread/WARN]: Mod clienttweaks is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 3.1.11
12578[12:19:59] [Client thread/WARN]: Mod customloadingscreen is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.12.2-1.5.7
12579[12:19:59] [Client thread/WARN]: Mod cyclicmagic is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.20.12
12580[12:19:59] [Client thread/WARN]: Mod defaultoptions is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 9.2.8
12581[12:19:59] [Client thread/WARN]: Mod entityculling is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 6.4.3
12582[12:19:59] [Client thread/WARN]: Mod fancymenu is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 2.14.9
12583[12:19:59] [Client thread/WARN]: Mod fpsreducer is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version mc1.12.2-1.20
12584[12:19:59] [Client thread/ERROR]: Unable to read a class file correctly
12585java.lang.IllegalArgumentException: null
12586 at org.objectweb.asm.ClassReader.<init>(ClassReader.java:185) ~[asm-debug-all-5.2.jar:5.2]
12587 at org.objectweb.asm.ClassReader.<init>(ClassReader.java:168) ~[asm-debug-all-5.2.jar:5.2]
12588 at org.objectweb.asm.ClassReader.<init>(ClassReader.java:439) ~[asm-debug-all-5.2.jar:5.2]
12589 at net.minecraftforge.fml.common.discovery.asm.ASMModParser.<init>(ASMModParser.java:57) [ASMModParser.class:?]
12590 at net.minecraftforge.fml.common.discovery.JarDiscoverer.redirect$zpm000$redirectNewASMModParser(JarDiscoverer.java:561) [JarDiscoverer.class:?]
12591 at net.minecraftforge.fml.common.discovery.JarDiscoverer.findClassesASM(JarDiscoverer.java:102) [JarDiscoverer.class:?]
12592 at net.minecraftforge.fml.common.discovery.JarDiscoverer.discover(JarDiscoverer.java:77) [JarDiscoverer.class:?]
12593 at net.minecraftforge.fml.common.discovery.ContainerType.findMods(ContainerType.java:47) [ContainerType.class:?]
12594 at net.minecraftforge.fml.common.discovery.ModCandidate.explore(ModCandidate.java:74) [ModCandidate.class:?]
12595 at net.minecraftforge.fml.common.discovery.ModDiscoverer.identifyMods(ModDiscoverer.java:93) [ModDiscoverer.class:?]
12596 at net.minecraftforge.fml.common.Loader.identifyMods(Loader.java:427) [Loader.class:?]
12597 at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:568) [Loader.class:?]
12598 at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232) [FMLClientHandler.class:?]
12599 at net.minecraft.client.Minecraft.init(MinecraftAccessor.java:467) [bib.class:?]
12600 at net.minecraft.client.Minecraft.run(MinecraftAccessor.java:6601) [bib.class:?]
12601 at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?]
12602 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
12603 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
12604 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
12605 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
12606 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
12607 at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
12608[12:19:59] [Client thread/ERROR]: There was a problem reading the entry com/anthonyhilyard/iceberg/config/IcebergConfig.class in the jar D:\Minecraft (Java)\Instances\TREPIDATION (GH)\mods\Iceberg-1.18.2-1.0.40.jar - probably a corrupt zip
12609net.minecraftforge.fml.common.LoaderException: java.lang.IllegalArgumentException
12610
12611 at net.minecraftforge.fml.common.discovery.asm.ASMModParser.<init>(ASMModParser.java:63) ~[ASMModParser.class:?]
12612 at net.minecraftforge.fml.common.discovery.JarDiscoverer.redirect$zpm000$redirectNewASMModParser(JarDiscoverer.java:561) ~[JarDiscoverer.class:?]
12613 at net.minecraftforge.fml.common.discovery.JarDiscoverer.findClassesASM(JarDiscoverer.java:102) [JarDiscoverer.class:?]
12614 at net.minecraftforge.fml.common.discovery.JarDiscoverer.discover(JarDiscoverer.java:77) [JarDiscoverer.class:?]
12615 at net.minecraftforge.fml.common.discovery.ContainerType.findMods(ContainerType.java:47) [ContainerType.class:?]
12616 at net.minecraftforge.fml.common.discovery.ModCandidate.explore(ModCandidate.java:74) [ModCandidate.class:?]
12617 at net.minecraftforge.fml.common.discovery.ModDiscoverer.identifyMods(ModDiscoverer.java:93) [ModDiscoverer.class:?]
12618 at net.minecraftforge.fml.common.Loader.identifyMods(Loader.java:427) [Loader.class:?]
12619 at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:568) [Loader.class:?]
12620 at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232) [FMLClientHandler.class:?]
12621 at net.minecraft.client.Minecraft.init(MinecraftAccessor.java:467) [bib.class:?]
12622 at net.minecraft.client.Minecraft.run(MinecraftAccessor.java:6601) [bib.class:?]
12623 at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?]
12624 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
12625 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
12626 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
12627 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
12628 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
12629 at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
12630Caused by: java.lang.IllegalArgumentException
12631 at org.objectweb.asm.ClassReader.<init>(ClassReader.java:185) ~[asm-debug-all-5.2.jar:5.2]
12632 at org.objectweb.asm.ClassReader.<init>(ClassReader.java:168) ~[asm-debug-all-5.2.jar:5.2]
12633 at org.objectweb.asm.ClassReader.<init>(ClassReader.java:439) ~[asm-debug-all-5.2.jar:5.2]
12634 at net.minecraftforge.fml.common.discovery.asm.ASMModParser.<init>(ASMModParser.java:57) ~[ASMModParser.class:?]
12635 ... 18 more
12636[12:19:59] [Client thread/WARN]: Zip file Iceberg-1.18.2-1.0.40.jar failed to read properly, it will be ignored
12637net.minecraftforge.fml.common.LoaderException: java.lang.IllegalArgumentException
12638
12639 at net.minecraftforge.fml.common.discovery.asm.ASMModParser.<init>(ASMModParser.java:63) ~[ASMModParser.class:?]
12640 at net.minecraftforge.fml.common.discovery.JarDiscoverer.redirect$zpm000$redirectNewASMModParser(JarDiscoverer.java:561) ~[JarDiscoverer.class:?]
12641 at net.minecraftforge.fml.common.discovery.JarDiscoverer.findClassesASM(JarDiscoverer.java:102) ~[JarDiscoverer.class:?]
12642 at net.minecraftforge.fml.common.discovery.JarDiscoverer.discover(JarDiscoverer.java:77) [JarDiscoverer.class:?]
12643 at net.minecraftforge.fml.common.discovery.ContainerType.findMods(ContainerType.java:47) [ContainerType.class:?]
12644 at net.minecraftforge.fml.common.discovery.ModCandidate.explore(ModCandidate.java:74) [ModCandidate.class:?]
12645 at net.minecraftforge.fml.common.discovery.ModDiscoverer.identifyMods(ModDiscoverer.java:93) [ModDiscoverer.class:?]
12646 at net.minecraftforge.fml.common.Loader.identifyMods(Loader.java:427) [Loader.class:?]
12647 at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:568) [Loader.class:?]
12648 at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232) [FMLClientHandler.class:?]
12649 at net.minecraft.client.Minecraft.init(MinecraftAccessor.java:467) [bib.class:?]
12650 at net.minecraft.client.Minecraft.run(MinecraftAccessor.java:6601) [bib.class:?]
12651 at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?]
12652 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
12653 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
12654 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
12655 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
12656 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
12657 at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
12658Caused by: java.lang.IllegalArgumentException
12659 at org.objectweb.asm.ClassReader.<init>(ClassReader.java:185) ~[asm-debug-all-5.2.jar:5.2]
12660 at org.objectweb.asm.ClassReader.<init>(ClassReader.java:168) ~[asm-debug-all-5.2.jar:5.2]
12661 at org.objectweb.asm.ClassReader.<init>(ClassReader.java:439) ~[asm-debug-all-5.2.jar:5.2]
12662 at net.minecraftforge.fml.common.discovery.asm.ASMModParser.<init>(ASMModParser.java:57) ~[ASMModParser.class:?]
12663 ... 18 more
12664[12:19:59] [Client thread/WARN]: Mod kleeslabs is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 5.4.12
12665[12:19:59] [Client thread/WARN]: Mod konkrete is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.6.1
12666[12:19:59] [Client thread/WARN]: Mod loadmyresources is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.0.4
12667[12:19:59] [Client thread/WARN]: Mod mobends is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.2.1
12668[12:19:59] [Client thread/WARN]: Mod nothirium is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 0.3.4-beta
12669[12:19:59] [Client thread/WARN]: Mod reachfix is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.0.9
12670[12:19:59] [Client thread/WARN]: Mod reauth is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 4.0.7
12671[12:19:59] [Client thread/WARN]: Mod renderlib is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.3.4
12672[12:19:59] [Client thread/WARN]: Mod betterfoliage is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 2.4.1
12673[12:19:59] [Client thread/WARN]: Mod smoothfont is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version mc1.12.2-2.1.4
12674[12:19:59] [Client thread/WARN]: Mod spiderstpo is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.0.3
12675[12:19:59] [Client thread/WARN]: Mod sutils is missing the required element 'version' and no fallback can be found. Substituting '1.0'.
12676[12:19:59] [Client thread/WARN]: Mod dimstack is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 0.1.9
12677[12:19:59] [Client thread/INFO]: Forge Mod Loader has identified 220 mods to load
12678[12:19:59] [Client thread/INFO]: FML has found a non-mod file Iceberg-1.18.2-1.0.40.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.
12679[12:19:59] [Client thread/INFO]: FML has found a non-mod file JEIHider-1.1c.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.
12680[12:19:59] [Client thread/INFO]: FML has found a non-mod file mcmouser-1.12.2-forge-1.0.2.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.
12681[12:19:59] [Client thread/INFO]: FML has found a non-mod file mcjtytools-0.0.21.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.
12682[12:19:59] [Client thread/INFO]: Instantiating all MixinLoader annotated classes...
12683[12:19:59] [Client thread/INFO]: Instantiating class com.fuzs.aquaacrobatics.core.ModCompatMixinHandler for its mixins.
12684[12:19:59] [Client thread/INFO]: Aqua Acrobatics is loading mod compatibility mixins
12685[12:19:59] [Client thread/INFO]: Instantiating all ILateMixinLoader implemented classes...
12686[12:19:59] [Client thread/INFO]: Instantiating class youyihj.zenutils.impl.core.MixinInit for its mixins.
12687[12:19:59] [Client thread/INFO]: Adding mixins.zenutils.json mixin configuration.
12688[12:19:59] [Client thread/INFO]: Instantiating class org.embeddedt.vintagefix.core.LateMixins for its mixins.
12689[12:19:59] [Client thread/INFO]: Adding mixins.vintagefix.late.json mixin configuration.
12690[12:19:59] [Client thread/INFO]: Instantiating class io.github.lxgaming.sledgehammer.mixin.loader.LateLoader for its mixins.
12691[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.abyssalcraft.json mixin configuration.
12692[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.actuallyadditions.json mixin configuration.
12693[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.armorunder.json mixin configuration.
12694[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.astralsorcery.json mixin configuration.
12695[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.bdsandm.json mixin configuration.
12696[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.betterquesting.json mixin configuration.
12697[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.bewitchment.json mixin configuration.
12698[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.bibliocraft.json mixin configuration.
12699[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.biomesoplenty.json mixin configuration.
12700[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.careerbees.json mixin configuration.
12701[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.carryon.json mixin configuration.
12702[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.champions.json mixin configuration.
12703[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.chesttransporter.json mixin configuration.
12704[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.conarm.json mixin configuration.
12705[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.danknull.json mixin configuration.
12706[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.embers.json mixin configuration.
12707[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.enderstorage.json mixin configuration.
12708[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.fluxnetworks.json mixin configuration.
12709[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.hwell.json mixin configuration.
12710[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.immersiveengineering.json mixin configuration.
12711[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.industrialforegoing.json mixin configuration.
12712[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.integrateddynamicscompat.json mixin configuration.
12713[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.jetif.json mixin configuration.
12714[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.journeymap.json mixin configuration.
12715[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.kubejs.json mixin configuration.
12716[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.logisticspipes.json mixin configuration.
12717[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.matteroverdrive.json mixin configuration.
12718[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.mob_grinding_utils.json mixin configuration.
12719[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.morph.json mixin configuration.
12720[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.mowziesmobs.json mixin configuration.
12721[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.naturesaura.json mixin configuration.
12722[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.pneumaticcraft.json mixin configuration.
12723[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.primitivecrafting.json mixin configuration.
12724[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.primitivemobs.json mixin configuration.
12725[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.projectred-integration.json mixin configuration.
12726[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.projectred-transportation.json mixin configuration.
12727[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.pyrotech.json mixin configuration.
12728[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.qmd.json mixin configuration.
12729[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.quark.json mixin configuration.
12730[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.randomthings.json mixin configuration.
12731[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.realfilingcabinet.json mixin configuration.
12732[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.ruins.json mixin configuration.
12733[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.storagenetwork.json mixin configuration.
12734[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.tconevo.json mixin configuration.
12735[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.tconstruct.json mixin configuration.
12736[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.thaumicwonders.json mixin configuration.
12737[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.tombmanygraves.json mixin configuration.
12738[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.topography.json mixin configuration.
12739[12:19:59] [Client thread/INFO]: Adding mixins.sledgehammer.vaultopic.json mixin configuration.
12740[12:19:59] [Client thread/INFO]: Instantiating class mod.acgaming.universaltweaks.core.UTMixinLoader for its mixins.
12741[12:19:59] [Client thread/INFO]: Adding mixins.mods.crafttweaker.json mixin configuration.
12742[12:19:59] [Client thread/INFO]: Adding mixins.mods.hwyla.json mixin configuration.
12743[12:19:59] [Client thread/INFO]: Adding mixins.mods.collective.json mixin configuration.
12744[12:19:59] [Client thread/INFO]: Adding mixins.mods.erebus.quakehammer.json mixin configuration.
12745[12:19:59] [Client thread/INFO]: Adding mixins.mods.epicsiegemod.json mixin configuration.
12746[12:19:59] [Client thread/INFO]: Adding mixins.mods.erebus.cabbage.json mixin configuration.
12747[12:19:59] [Client thread/INFO]: Adding mixins.mods.elenaidodge2.json mixin configuration.
12748[12:19:59] [Client thread/INFO]: Adding mixins.mods.roost.contenttweaker.json mixin configuration.
12749[12:19:59] [Client thread/INFO]: Adding mixins.mods.quark.dupes.json mixin configuration.
12750[12:19:59] [Client thread/INFO]: Adding mixins.mods.erebus.json mixin configuration.
12751[12:19:59] [Client thread/INFO]: Instantiating class zone.rong.loliasm.core.LoliLateMixinLoader for its mixins.
12752[12:19:59] [Client thread/INFO]: Adding mixins.searchtree_mod.json mixin configuration.
12753[12:19:59] [Client thread/INFO]: Instantiating class youyihj.zenrecipereloading.core.MixinLateInit for its mixins.
12754[12:19:59] [Client thread/INFO]: Adding mixins.zenrecipereloading.crafttweaker.json mixin configuration.
12755[12:19:59] [Client thread/INFO]: Adding mixins.zenrecipereloading.jei.json mixin configuration.
12756[12:19:59] [Client thread/INFO]: Adding mixins.zenrecipereloading.modtweaker.json mixin configuration.
12757[12:20:00] [Client thread/ERROR]: Critical problem: mixins.sledgehammer.quark.json:base.module.ModuleLoaderMixin from mod unknown-owner target vazkii.quark.base.module.ModuleLoader was loaded too early.
12758[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.bugfix.extrautils.TileMachineSlotMixin' as 'mixin.bugfix.extrautils' is disabled in config
12759[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinCustomTextureCreator' as 'mixin.dynamic_resources' is disabled in config
12760[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinModelHelper' as 'mixin.dynamic_resources' is disabled in config
12761[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinModelLoaderEarlyViewDebark' as 'mixin.dynamic_resources' is disabled in config
12762[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.VoxelBlobMixin' as 'mixin.dynamic_resources' is disabled in config
12763[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.OCModelInitializationMixin' as 'mixin.dynamic_resources' is disabled in config
12764[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.RSProxyClientMixin' as 'mixin.dynamic_resources' is disabled in config
12765[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinHammerRenderProxy' as 'mixin.dynamic_resources' is disabled in config
12766[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.BakedToolModelListMixin' as 'mixin.dynamic_resources' is disabled in config
12767[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinModelLoaderEarlyView' as 'mixin.dynamic_resources' is disabled in config
12768[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.Traverse2TexturesMixin' as 'mixin.dynamic_resources' is disabled in config
12769[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.AutoRotatingModelMixin' as 'mixin.dynamic_resources' is disabled in config
12770[12:20:00] [Client thread/WARN]: Not applying mixin 'org.embeddedt.vintagefix.mixin.dynamic_resources.MixinCustomBetweenlandsModels' as 'mixin.dynamic_resources' is disabled in config
12771[12:20:00] [Client thread/WARN]: Error loading class: com/agricraft/agricore/util/ResourceHelper (java.lang.ClassNotFoundException: The specified class 'com.agricraft.agricore.util.ResourceHelper' was not found)
12772[12:20:00] [Client thread/INFO]: Attempting connection with missing mods [minecraft, mcp, FML, forge, creativecoredummy, smoothfontcore, mixinbooter, biometweakercore, bnbgamingcore, darkness, passableleavescore, randompatches, configanytime, rpghud, advancementscreenshot, aireducer, antighost, applecore, appleskin, aquaacrobatics, arrowharvest, athenaeum, autoreglib, base, baubles, baubleshud, baubleye, betteradvancements, bettercaves, betterchat, betterinvisibility, bettermineshafts, betterswim, sbetterwatersplash, biometweaker, blur, bnbgaminglib, bookshelf, cd4017be_lib, loliasm, champions, chargethrower, chatflow, cherishedworlds, chunkanimator, clienttweaks, collective, colouredtooltips, contenttweaker, controlling, copypaste, extendedrenderer, coroutil, configmod, corpsecomplex, ctgui, crafttweaker, crafttweakerjei, crafttweakerutils, creativecore, ctintegration, ctm, custombackgrounds, customloadingscreen, cyclicmagic, darknesslib, defaultoptions, defaultworldgenerator-port, dimdoors, dropt, dsurround, eguilib, elenaidodge2, enderskills, enhancedvisuals, entityculling, epicsiegemod, erebus, eyesinthedarkness, fancymenu, fantasticlib, fireproofitems, xporbclump, flexipause, fogger, forgeendertech, forgelin, fpsreducer, fw, fxcontrol, gamestages, geckolib3, globalgamerules, grue, highlighter, hitindication, horror_elements_mod, hungeringdarkness, hungertweaker, waila, ichunutil, bettercombat, incontrol, inventorytweaks, itemborders, itlt, jei, justenoughdimensions, effectinfo, keepequipment, kleeslabs, konkrete, legendarytooltips, loadmyresources, lttweaker, loottweaker, maleksinfinitygauntlet, materialchanger, minemenu, mobdismemberment, mobends, concheckrmd, modtweaker, moretweaker, mousetweaks, mowziesmobs, mpbasic, mputils, mtlib, multimob, multithreadednoise, musictriggers, mysticstaffs, nether_api, nethercraft, noarcher, nodami, nothirium, noworldgen5you, opticheck, orestages, packupdater, particleculling, patchouli, perfectspawn, performant, pillar, placebo, potioncore, potiondescriptions, potionofaiming, prey, primitivemobs, probe, pdp, quarkoddities, quark, rawinput, reachfix, reauth, rebind, recipestages, redstoneflux, renderlib, reroll, resourceloader, resourcereloader, retake, artifacts, betterfoliage, rlmixins, rltweaker, rockytweaks, rotm, rotntweaker, roughmobsrevamped, rtg, scalinghealth, setbonus, shutupmodelloader, silentlib, simplecore, simpleores, simplyhotsprings, sledgehammer, smoothfont, soundfilters, soundreloader, spiderstpo, srparasites, stackup, sutils, sasit, shnv, synlib, teamsmod, beneath, theimpossiblelibrary, timeisup, tips, tpp, triumph, universaltweaks, vanillaanvilrepair, dimstack, vintagefix, walljump, weakerspiderwebs, witherconfig, wyrmsofnyrus, zenrecipereloading, zenutils, betteranimals, discordrpc, llibrary, orelib, passableleaves, phosphor-lighting, toolprogression, weeping-angels] at CLIENT
12773[12:20:00] [Client thread/INFO]: Attempting connection with missing mods [minecraft, mcp, FML, forge, creativecoredummy, smoothfontcore, mixinbooter, biometweakercore, bnbgamingcore, darkness, passableleavescore, randompatches, configanytime, rpghud, advancementscreenshot, aireducer, antighost, applecore, appleskin, aquaacrobatics, arrowharvest, athenaeum, autoreglib, base, baubles, baubleshud, baubleye, betteradvancements, bettercaves, betterchat, betterinvisibility, bettermineshafts, betterswim, sbetterwatersplash, biometweaker, blur, bnbgaminglib, bookshelf, cd4017be_lib, loliasm, champions, chargethrower, chatflow, cherishedworlds, chunkanimator, clienttweaks, collective, colouredtooltips, contenttweaker, controlling, copypaste, extendedrenderer, coroutil, configmod, corpsecomplex, ctgui, crafttweaker, crafttweakerjei, crafttweakerutils, creativecore, ctintegration, ctm, custombackgrounds, customloadingscreen, cyclicmagic, darknesslib, defaultoptions, defaultworldgenerator-port, dimdoors, dropt, dsurround, eguilib, elenaidodge2, enderskills, enhancedvisuals, entityculling, epicsiegemod, erebus, eyesinthedarkness, fancymenu, fantasticlib, fireproofitems, xporbclump, flexipause, fogger, forgeendertech, forgelin, fpsreducer, fw, fxcontrol, gamestages, geckolib3, globalgamerules, grue, highlighter, hitindication, horror_elements_mod, hungeringdarkness, hungertweaker, waila, ichunutil, bettercombat, incontrol, inventorytweaks, itemborders, itlt, jei, justenoughdimensions, effectinfo, keepequipment, kleeslabs, konkrete, legendarytooltips, loadmyresources, lttweaker, loottweaker, maleksinfinitygauntlet, materialchanger, minemenu, mobdismemberment, mobends, concheckrmd, modtweaker, moretweaker, mousetweaks, mowziesmobs, mpbasic, mputils, mtlib, multimob, multithreadednoise, musictriggers, mysticstaffs, nether_api, nethercraft, noarcher, nodami, nothirium, noworldgen5you, opticheck, orestages, packupdater, particleculling, patchouli, perfectspawn, performant, pillar, placebo, potioncore, potiondescriptions, potionofaiming, prey, primitivemobs, probe, pdp, quarkoddities, quark, rawinput, reachfix, reauth, rebind, recipestages, redstoneflux, renderlib, reroll, resourceloader, resourcereloader, retake, artifacts, betterfoliage, rlmixins, rltweaker, rockytweaks, rotm, rotntweaker, roughmobsrevamped, rtg, scalinghealth, setbonus, shutupmodelloader, silentlib, simplecore, simpleores, simplyhotsprings, sledgehammer, smoothfont, soundfilters, soundreloader, spiderstpo, srparasites, stackup, sutils, sasit, shnv, synlib, teamsmod, beneath, theimpossiblelibrary, timeisup, tips, tpp, triumph, universaltweaks, vanillaanvilrepair, dimstack, vintagefix, walljump, weakerspiderwebs, witherconfig, wyrmsofnyrus, zenrecipereloading, zenutils, betteranimals, discordrpc, llibrary, orelib, passableleaves, phosphor-lighting, toolprogression, weeping-angels] at SERVER
12774[12:20:00] [Client thread/INFO]: [pl.asie.stackup.core.StackUpTransformer:spliceClasses:191]: Spliced in METHOD: net.minecraft.network.PacketBuffer.func_150791_c
12775[12:20:00] [Client thread/INFO]: [pl.asie.stackup.core.StackUpTransformer:spliceClasses:191]: Spliced in METHOD: net.minecraft.network.PacketBuffer.func_150788_a
12776[12:20:01] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.client.renderer.texture.TextureAtlasSprite], Method [updateAnimationInterpolated]
12777[12:20:01] [Client thread/INFO]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.client.renderer.texture.TextureAtlasSprite Finished.
12778[12:20:01] [Client thread/INFO]: Keybinding id: baublesbindinventory, known: false
12779[12:20:01] [Client thread/INFO]: Transform: net.minecraft.client.gui.ScaledResolution
12780[12:20:01] [Client thread/INFO]: INIT:true
12781[12:20:01] [Client thread/INFO]: ** ScaledResolution was transformed successfully.
12782[12:20:01] [Client thread/INFO]: Injecting calls in net/minecraft/client/renderer/block/model/ModelResourceLocation<init> to canonicalize strings
12783[12:20:01] [Client thread/INFO]: Transforming net.minecraft.util.DamageSource
12784[12:20:01] [Client thread/INFO]: Applying Transformation to method (Names [causePlayerDamage, func_76365_a] Descriptor (Lnet/minecraft/entity/player/EntityPlayer;)Lnet/minecraft/util/DamageSource;)
12785[12:20:01] [Client thread/INFO]: Located Method, patching...
12786[12:20:01] [Client thread/INFO]: Patch result: true
12787[12:20:01] [Client thread/INFO]: Transforming method: setWorldAndLoadRenderers net/minecraft/client/renderer/RenderGlobal
12788[12:20:01] [Client thread/INFO]: Transforming method: loadRenderers net/minecraft/client/renderer/RenderGlobal
12789[12:20:01] [Client thread/INFO]: Transforming method: RenderGlobal#renderEntities(Entity, ICamera, float)
12790[12:20:02] [Client thread/INFO]: Transforming net.minecraft.client.renderer.RenderItem
12791[12:20:02] [Client thread/INFO]: Applying Transformation to method (Names [renderItem, func_180454_a] Descriptor (Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/renderer/block/model/IBakedModel;)V)
12792[12:20:02] [Client thread/INFO]: Located Method, patching...
12793[12:20:02] [Client thread/INFO]: Patch result: true
12794[12:20:02] [Client thread/INFO]: Applying Transformation to method (Names [renderEffect, func_191966_a] Descriptor (Lnet/minecraft/client/renderer/block/model/IBakedModel;)V)
12795[12:20:02] [Client thread/INFO]: Located Method, patching...
12796[12:20:02] [Client thread/INFO]: Located patch target node LDC -8372020
12797[12:20:02] [Client thread/INFO]: Located patch target node LDC -8372020
12798[12:20:02] [Client thread/INFO]: Patch result: true
12799[12:20:02] [Client thread/INFO]: [pl.asie.stackup.core.RenderItemPatch:patchDrawItemCount:54]: Patched item count render in RenderItem!
12800[12:20:02] [Client thread/INFO]: Patch exists for net.minecraft.client.particle.ParticleManager
12801[12:20:02] [Client thread/INFO]: Writing class net.minecraft.client.particle.ParticleManager with flags MAXS
12802[12:20:02] [Client thread/WARN]: Static binding violation: PRIVATE @Overwrite method func_76615_h in mixins.phosphor.json:common.MixinChunk from mod unknown-owner cannot reduce visibiliy of PUBLIC target method, visibility will be upgraded.
12803[12:20:02] [Client thread/INFO]: Reloading ResourceManager: BetterFps, Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Darkness, FMLFileResourcePack:RandomPatches, FMLFileResourcePack:ConfigAnytime, FMLFileResourcePack:RPG-Hud, FMLFileResourcePack:Advancement Screenshot, FMLFileResourcePack:AI Reducer, FMLFileResourcePack:AntiGhost, FMLFileResourcePack:AppleCore, FMLFileResourcePack:AppleSkin, FMLFileResourcePack:Aqua Acrobatics, FMLFileResourcePack:Arrow HarvestMod, FMLFileResourcePack:Athenaeum, FMLFileResourcePack:AutoRegLib, FMLFileResourcePack:B.A.S.E, FMLFileResourcePack:Baubles, FMLFileResourcePack:Baubles-Hud, FMLFileResourcePack:Baubley Elytra, FMLFileResourcePack:Better Advancements, FMLFileResourcePack:YUNG's Better Caves, FMLFileResourcePack:Better Chat, FMLFileResourcePack:Better Invisibility, FMLFileResourcePack:YUNG's Better Mineshafts, FMLFileResourcePack:BetterSwim, FMLFileResourcePack:BetterWaterSplash, FMLFileResourcePack:BiomeTweaker, FMLFileResourcePack:Blur, FMLFileResourcePack:BNBGamingLib, FMLFileResourcePack:Bookshelf, FMLFileResourcePack:CD4017BE_lib, FMLFileResourcePack:LoliASM, FMLFileResourcePack:Champions, FMLFileResourcePack:Charge Thrower, FMLFileResourcePack:ChatFlow, FMLFileResourcePack:Cherished Worlds, FMLFileResourcePack:Chunk Animator, FMLFileResourcePack:Client Tweaks, FMLFileResourcePack:Collective, FMLFileResourcePack:Coloured Tooltips, FMLFileResourcePack:ContentTweaker, FMLFileResourcePack:Controlling, FMLFileResourcePack:Copy Paste, FMLFileResourcePack:Extended Renderer, FMLFileResourcePack:CoroUtil Library, FMLFileResourcePack:Extended Mod Config, FMLFileResourcePack:Corpse Complex, FMLFileResourcePack:CT-GUI, FMLFileResourcePack:CraftTweaker2, FMLFileResourcePack:CraftTweaker JEI Support, FMLFileResourcePack:CraftTweaker Utils, FMLFileResourcePack:CreativeCore, FMLFileResourcePack:CraftTweaker Integration, FMLFileResourcePack:CTM, FMLFileResourcePack:Custom Backgrounds, FMLFileResourcePack:Custom Loading Screen, FMLFileResourcePack:Cyclic, FMLFileResourcePack:DarknessLib, FMLFileResourcePack:Default Options, FMLFileResourcePack:Default World Generator, FMLFileResourcePack:Dimensional Doors, FMLFileResourcePack:Dropt, FMLFileResourcePack:Dynamic Surroundings, FMLFileResourcePack:Erdbeerbaer�s Gui Lib, FMLFileResourcePack:Elenai Dodge 2, FMLFileResourcePack:Ender Skills, FMLFileResourcePack:Enhanced Visuals, FMLFileResourcePack:EntityCulling, FMLFileResourcePack:Epic Siege Mod, FMLFileResourcePack:Erebus, FMLFileResourcePack:Eyes in the Darkness, FMLFileResourcePack:FancyMenu, FMLFileResourcePack:Fantastic Lib, FMLFileResourcePack:Fireproof Items Mod, FMLFileResourcePack:XP Orb Clump, FMLFileResourcePack:FlexiPause, FMLFileResourcePack:Fogger, FMLFileResourcePack:Forge Endertech, FMLFileResourcePack:Shadowfacts' Forgelin, FMLFileResourcePack:FPS Reducer, FMLFileResourcePack:Fullscreen Windowed, FMLFileResourcePack:FxControl, FMLFileResourcePack:Game Stages, FMLFileResourcePack:GeckoLib, FMLFileResourcePack:Global GameRules, FMLFileResourcePack:Grue, FMLFileResourcePack:Highlighter, FMLFileResourcePack:Hit Indication, FMLFileResourcePack:Horror elements mod, FMLFileResourcePack:Hungering Darkness, FMLFileResourcePack:HungerTweaker, FMLFileResourcePack:Waila, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:Better Combat, FMLFileResourcePack:InControl, FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Item Borders, FMLFileResourcePack:It's the little things, FMLFileResourcePack:Just Enough Items, FMLFileResourcePack:Just Enough Dimensions, FMLFileResourcePack:Just Enough Effects, FMLFileResourcePack:Keep Equipment, FMLFileResourcePack:KleeSlabs, FMLFileResourcePack:Konkrete, FMLFileResourcePack:Legendary Tooltips, FMLFileResourcePack:Load My Resources, FMLFileResourcePack:Loot Table Tweaker, FMLFileResourcePack:LootTweaker, FMLFileResourcePack:Malek's Infinity Gauntlet, FMLFileResourcePack:Material Changer, FMLFileResourcePack:MineMenu, FMLFileResourcePack:MobDismemberment, FMLFileResourcePack:Mo' Bends, FMLFileResourcePack:Modpack Config Checker, FMLFileResourcePack:Mod Tweaker, FMLFileResourcePack:MoreTweaker, FMLFileResourcePack:Mouse Tweaks, FMLFileResourcePack:Mowzie's Mobs, FMLFileResourcePack:ModPack Basic Tools, FMLFileResourcePack:ModPack Utilities, FMLFileResourcePack:MTLib, FMLFileResourcePack:Multi Mob Core, FMLFileResourcePack:Multithreaded Noise, FMLFileResourcePack:Music Triggers, FMLFileResourcePack:Mystic Staffs, FMLFileResourcePack:Nether API, FMLFileResourcePack:Nethercraft, FMLFileResourcePack:Archers are Cowards, FMLFileResourcePack:No Damage Immunity (NoDamI), FMLFileResourcePack:Nothirium, FMLFileResourcePack:No World Gen 5 You, FMLFileResourcePack:Optifine Checker, FMLFileResourcePack:Ore Stages, FMLFileResourcePack:Pack Updater, FMLFileResourcePack:Particle Culling, FMLFileResourcePack:Patchouli, FMLFileResourcePack:Perfect Spawn, FMLFileResourcePack:performant Mod, FMLFileResourcePack:Pillar, FMLFileResourcePack:Placebo, FMLFileResourcePack:Potion Core, FMLFileResourcePack:Potion Descriptions, FMLFileResourcePack:Potion of Aiming, FMLFileResourcePack:Prey, FMLFileResourcePack:Primitive Mobs, FMLFileResourcePack:Probe, FMLFileResourcePack:Proportional Destruction Particles, FMLFileResourcePack:Quark Oddities, FMLFileResourcePack:Quark: RotN Edition, FMLFileResourcePack:Raw Input - Blessed Edition, FMLFileResourcePack:Reach Fix, FMLFileResourcePack:ReAuth, FMLFileResourcePack:ReBind, FMLFileResourcePack:RecipeStages, FMLFileResourcePack:Redstone Flux, FMLFileResourcePack:RenderLib, FMLFileResourcePack:Reroll, FMLFileResourcePack:Resource Loader, FMLFileResourcePack:Resource Reloader, FMLFileResourcePack:Retake, FMLFileResourcePack:RLArtifacts, FMLFileResourcePack:Better Foliage, FMLFileResourcePack:RLMixins, FMLFileResourcePack:RLTweaker, FMLFileResourcePack:@NAME@, FMLFileResourcePack:Rebirth of the Mobs, FMLFileResourcePack:RotN Tweaker, FMLFileResourcePack:Rough Mobs Revamped, FMLFileResourcePack:RTG Unofficial, FMLFileResourcePack:Scaling Health, FMLFileResourcePack:Set Bonus, FMLFileResourcePack:Shut Up, Model Loader, FMLFileResourcePack:Silent Lib, FMLFileResourcePack:SimpleCore API, FMLFileResourcePack:SimpleOres 2, FMLFileResourcePack:Simply Hot Springs, FMLFileResourcePack:Sledgehammer, FMLFileResourcePack:Smooth Font, FMLFileResourcePack:Sound Filters, FMLFileResourcePack:Sound Reloader, FMLFileResourcePack:Spiders 2.0, FMLFileResourcePack:Scape and Run Parasites, FMLFileResourcePack:StackUp!, FMLFileResourcePack:Structure Utils, FMLFileResourcePack:Stuff A Sock In It, FMLFileResourcePack:SuperHostileNightVision, FMLFileResourcePack:synapselib, FMLFileResourcePack:Teams, FMLFileResourcePack:The Beneath, FMLFileResourcePack:The Impossible Library, FMLFileResourcePack:Time's up, FMLFileResourcePack:Tips, FMLFileResourcePack:TP+, FMLFileResourcePack:Triumph, FMLFileResourcePack:Universal Tweaks, FMLFileResourcePack:Vanilla Anvil Repair, FMLFileResourcePack:Vertically Stacked Dimensions, FMLFileResourcePack:VintageFix, FMLFileResourcePack:Wall-Jump!, FMLFileResourcePack:Weaker Spiderwebs, FMLFileResourcePack:Wither Config, FMLFileResourcePack:Wyrms of Nyrus, FMLFileResourcePack:ZenRecipeReloading, FMLFileResourcePack:ZenUtils, FMLFileResourcePack:Cyber's Better Animal Models, FMLFileResourcePack:DiscordRichPresence, FMLFileResourcePack:LLibrary, FMLFileResourcePack:OreLib Support Mod, FMLFileResourcePack:PassableLeaves, FMLFileResourcePack:Hesperus, fork from Phosphor, FMLFileResourcePack:Tool Progression, FMLFileResourcePack:Weeping Angels, Blur dummy resource pack, resources, CustomResources, NewDefault+v1.41[MC1.9-1.12.2].zip, Endermen_404.zip, AudioCraftV1.5.zip, TZP 1.12.2_2.6.zip, Boss Bars+ 1.12.zip, LowOnFire_1.12.zip, AnimEmis_srparasites.zip, EclecticTrove-1.12.2-1.0.1.zip, Luminous1.12.2.zip, RotN_Wither_v.3.0.zip, TREPIDATION Resource Pack, CustomOverridingResources
12804[12:20:02] [Client thread/WARN]: Unable to call Core API! It has not been initialized yet!
12805[12:20:02] [Client thread/WARN]: [OverridingResourceLoader] Resource Location gamestages:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
12806[12:20:02] [Client thread/WARN]: [OverridingResourceLoader] Resource Location potiondescriptions:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
12807[12:20:02] [Client thread/WARN]: [OverridingResourceLoader] Resource Location simpleores:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
12808[12:20:03] [Client thread/INFO]: [bre.smoothfont.util.Logger:info:59]: info: Detected charWidthFloat[] of OptiFine.
12809[12:20:03] [Client thread/INFO]: Getting trepidation/custom as CONFIG
12810[12:20:03] [Client thread/INFO]: Getting trepidation/bg as RENDERING_PART
12811[12:20:03] [Client thread/INFO]: Getting trepidation/bg as IMAGE
12812[12:20:03] [Client thread/INFO]: Getting trepidation/loading_bar_bg as RENDERING_PART
12813[12:20:03] [Client thread/INFO]: Getting trepidation/loading_bar_bg as IMAGE
12814[12:20:03] [Client thread/INFO]: Getting trepidation/loading_bar as RENDERING_PART
12815[12:20:03] [Client thread/INFO]: Getting trepidation/loading_bar as IMAGE
12816[12:20:03] [Client thread/INFO]: Getting trepidation/tips as RENDERING_PART
12817[12:20:03] [Client thread/INFO]: Getting trepidation/tips as IMAGE
12818[12:20:03] [Client thread/INFO]: Getting sample/generic_error as CONFIG
12819[12:20:03] [Client thread/INFO]: Getting sample/default as CONFIG
12820[12:20:03] [Client thread/INFO]: Getting sample/horizontal_stripe as RENDERING_PART
12821[12:20:03] [Client thread/INFO]: Getting sample/horizontal_stripe as IMAGE
12822[12:20:03] [Client thread/INFO]: Getting sample/loading_bar_bevel as RENDERING_PART
12823[12:20:03] [Client thread/INFO]: Getting sample/loading_bar_bevel as IMAGE
12824[12:20:03] [Client thread/INFO]: Getting sample/loading_bar_standard as IMAGE
12825[12:20:03] [Client thread/INFO]: Getting sample/loading_bar_bevel_percentage as RENDERING_PART
12826[12:20:03] [Client thread/INFO]: Getting sample/loading_bar_bevel_percentage as IMAGE
12827[12:20:03] [Client thread/INFO]: Getting sample/loading_bar_standard_percentage as IMAGE
12828[12:20:03] [Client thread/INFO]: Getting sample/text_status_white as RENDERING_PART
12829[12:20:03] [Client thread/INFO]: Getting sample/text_status_white as IMAGE
12830[12:20:03] [Client thread/INFO]: Getting sample/text_status as IMAGE
12831[12:20:03] [Client thread/INFO]: Getting sample/text_sub_status_white as RENDERING_PART
12832[12:20:03] [Client thread/INFO]: Getting sample/text_sub_status_white as IMAGE
12833[12:20:03] [Client thread/INFO]: Getting sample/text_sub_status as IMAGE
12834[12:20:03] [Client thread/INFO]: Getting sample/text_percentage_white as RENDERING_PART
12835[12:20:03] [Client thread/INFO]: Getting sample/text_percentage_white as IMAGE
12836[12:20:03] [Client thread/INFO]: Getting sample/text_percentage as IMAGE
12837[12:20:03] [Client thread/INFO]: Getting sample/text_generic_error as RENDERING_PART
12838[12:20:03] [Client thread/INFO]: Getting sample/text_generic_error as IMAGE
12839[12:20:03] [Client thread/INFO]: Transforming CLS.FontRendererSeparate
12840[12:20:03] [Client thread/INFO]: Found method net.optifine.shaders.SVertexBuilder.pushEntity (Lnet/minecraft/block/state/IBlockState;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/client/renderer/BufferBuilder;)V
12841[12:20:03] [Client thread/INFO]: [BetterFoliageLoader] Applying SVertexBuilder.pushEntity() block ID override
12842[12:20:03] [Client thread/INFO]: Reloading ResourceManager: BetterFps, Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Darkness, FMLFileResourcePack:RandomPatches, FMLFileResourcePack:ConfigAnytime, FMLFileResourcePack:RPG-Hud, FMLFileResourcePack:Advancement Screenshot, FMLFileResourcePack:AI Reducer, FMLFileResourcePack:AntiGhost, FMLFileResourcePack:AppleCore, FMLFileResourcePack:AppleSkin, FMLFileResourcePack:Aqua Acrobatics, FMLFileResourcePack:Arrow HarvestMod, FMLFileResourcePack:Athenaeum, FMLFileResourcePack:AutoRegLib, FMLFileResourcePack:B.A.S.E, FMLFileResourcePack:Baubles, FMLFileResourcePack:Baubles-Hud, FMLFileResourcePack:Baubley Elytra, FMLFileResourcePack:Better Advancements, FMLFileResourcePack:YUNG's Better Caves, FMLFileResourcePack:Better Chat, FMLFileResourcePack:Better Invisibility, FMLFileResourcePack:YUNG's Better Mineshafts, FMLFileResourcePack:BetterSwim, FMLFileResourcePack:BetterWaterSplash, FMLFileResourcePack:BiomeTweaker, FMLFileResourcePack:Blur, FMLFileResourcePack:BNBGamingLib, FMLFileResourcePack:Bookshelf, FMLFileResourcePack:CD4017BE_lib, FMLFileResourcePack:LoliASM, FMLFileResourcePack:Champions, FMLFileResourcePack:Charge Thrower, FMLFileResourcePack:ChatFlow, FMLFileResourcePack:Cherished Worlds, FMLFileResourcePack:Chunk Animator, FMLFileResourcePack:Client Tweaks, FMLFileResourcePack:Collective, FMLFileResourcePack:Coloured Tooltips, FMLFileResourcePack:ContentTweaker, FMLFileResourcePack:Controlling, FMLFileResourcePack:Copy Paste, FMLFileResourcePack:Extended Renderer, FMLFileResourcePack:CoroUtil Library, FMLFileResourcePack:Extended Mod Config, FMLFileResourcePack:Corpse Complex, FMLFileResourcePack:CT-GUI, FMLFileResourcePack:CraftTweaker2, FMLFileResourcePack:CraftTweaker JEI Support, FMLFileResourcePack:CraftTweaker Utils, FMLFileResourcePack:CreativeCore, FMLFileResourcePack:CraftTweaker Integration, FMLFileResourcePack:CTM, FMLFileResourcePack:Custom Backgrounds, FMLFileResourcePack:Custom Loading Screen, FMLFileResourcePack:Cyclic, FMLFileResourcePack:DarknessLib, FMLFileResourcePack:Default Options, FMLFileResourcePack:Default World Generator, FMLFileResourcePack:Dimensional Doors, FMLFileResourcePack:Dropt, FMLFileResourcePack:Dynamic Surroundings, FMLFileResourcePack:Erdbeerbaer�s Gui Lib, FMLFileResourcePack:Elenai Dodge 2, FMLFileResourcePack:Ender Skills, FMLFileResourcePack:Enhanced Visuals, FMLFileResourcePack:EntityCulling, FMLFileResourcePack:Epic Siege Mod, FMLFileResourcePack:Erebus, FMLFileResourcePack:Eyes in the Darkness, FMLFileResourcePack:FancyMenu, FMLFileResourcePack:Fantastic Lib, FMLFileResourcePack:Fireproof Items Mod, FMLFileResourcePack:XP Orb Clump, FMLFileResourcePack:FlexiPause, FMLFileResourcePack:Fogger, FMLFileResourcePack:Forge Endertech, FMLFileResourcePack:Shadowfacts' Forgelin, FMLFileResourcePack:FPS Reducer, FMLFileResourcePack:Fullscreen Windowed, FMLFileResourcePack:FxControl, FMLFileResourcePack:Game Stages, FMLFileResourcePack:GeckoLib, FMLFileResourcePack:Global GameRules, FMLFileResourcePack:Grue, FMLFileResourcePack:Highlighter, FMLFileResourcePack:Hit Indication, FMLFileResourcePack:Horror elements mod, FMLFileResourcePack:Hungering Darkness, FMLFileResourcePack:HungerTweaker, FMLFileResourcePack:Waila, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:Better Combat, FMLFileResourcePack:InControl, FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Item Borders, FMLFileResourcePack:It's the little things, FMLFileResourcePack:Just Enough Items, FMLFileResourcePack:Just Enough Dimensions, FMLFileResourcePack:Just Enough Effects, FMLFileResourcePack:Keep Equipment, FMLFileResourcePack:KleeSlabs, FMLFileResourcePack:Konkrete, FMLFileResourcePack:Legendary Tooltips, FMLFileResourcePack:Load My Resources, FMLFileResourcePack:Loot Table Tweaker, FMLFileResourcePack:LootTweaker, FMLFileResourcePack:Malek's Infinity Gauntlet, FMLFileResourcePack:Material Changer, FMLFileResourcePack:MineMenu, FMLFileResourcePack:MobDismemberment, FMLFileResourcePack:Mo' Bends, FMLFileResourcePack:Modpack Config Checker, FMLFileResourcePack:Mod Tweaker, FMLFileResourcePack:MoreTweaker, FMLFileResourcePack:Mouse Tweaks, FMLFileResourcePack:Mowzie's Mobs, FMLFileResourcePack:ModPack Basic Tools, FMLFileResourcePack:ModPack Utilities, FMLFileResourcePack:MTLib, FMLFileResourcePack:Multi Mob Core, FMLFileResourcePack:Multithreaded Noise, FMLFileResourcePack:Music Triggers, FMLFileResourcePack:Mystic Staffs, FMLFileResourcePack:Nether API, FMLFileResourcePack:Nethercraft, FMLFileResourcePack:Archers are Cowards, FMLFileResourcePack:No Damage Immunity (NoDamI), FMLFileResourcePack:Nothirium, FMLFileResourcePack:No World Gen 5 You, FMLFileResourcePack:Optifine Checker, FMLFileResourcePack:Ore Stages, FMLFileResourcePack:Pack Updater, FMLFileResourcePack:Particle Culling, FMLFileResourcePack:Patchouli, FMLFileResourcePack:Perfect Spawn, FMLFileResourcePack:performant Mod, FMLFileResourcePack:Pillar, FMLFileResourcePack:Placebo, FMLFileResourcePack:Potion Core, FMLFileResourcePack:Potion Descriptions, FMLFileResourcePack:Potion of Aiming, FMLFileResourcePack:Prey, FMLFileResourcePack:Primitive Mobs, FMLFileResourcePack:Probe, FMLFileResourcePack:Proportional Destruction Particles, FMLFileResourcePack:Quark Oddities, FMLFileResourcePack:Quark: RotN Edition, FMLFileResourcePack:Raw Input - Blessed Edition, FMLFileResourcePack:Reach Fix, FMLFileResourcePack:ReAuth, FMLFileResourcePack:ReBind, FMLFileResourcePack:RecipeStages, FMLFileResourcePack:Redstone Flux, FMLFileResourcePack:RenderLib, FMLFileResourcePack:Reroll, FMLFileResourcePack:Resource Loader, FMLFileResourcePack:Resource Reloader, FMLFileResourcePack:Retake, FMLFileResourcePack:RLArtifacts, FMLFileResourcePack:Better Foliage, FMLFileResourcePack:RLMixins, FMLFileResourcePack:RLTweaker, FMLFileResourcePack:@NAME@, FMLFileResourcePack:Rebirth of the Mobs, FMLFileResourcePack:RotN Tweaker, FMLFileResourcePack:Rough Mobs Revamped, FMLFileResourcePack:RTG Unofficial, FMLFileResourcePack:Scaling Health, FMLFileResourcePack:Set Bonus, FMLFileResourcePack:Shut Up, Model Loader, FMLFileResourcePack:Silent Lib, FMLFileResourcePack:SimpleCore API, FMLFileResourcePack:SimpleOres 2, FMLFileResourcePack:Simply Hot Springs, FMLFileResourcePack:Sledgehammer, FMLFileResourcePack:Smooth Font, FMLFileResourcePack:Sound Filters, FMLFileResourcePack:Sound Reloader, FMLFileResourcePack:Spiders 2.0, FMLFileResourcePack:Scape and Run Parasites, FMLFileResourcePack:StackUp!, FMLFileResourcePack:Structure Utils, FMLFileResourcePack:Stuff A Sock In It, FMLFileResourcePack:SuperHostileNightVision, FMLFileResourcePack:synapselib, FMLFileResourcePack:Teams, FMLFileResourcePack:The Beneath, FMLFileResourcePack:The Impossible Library, FMLFileResourcePack:Time's up, FMLFileResourcePack:Tips, FMLFileResourcePack:TP+, FMLFileResourcePack:Triumph, FMLFileResourcePack:Universal Tweaks, FMLFileResourcePack:Vanilla Anvil Repair, FMLFileResourcePack:Vertically Stacked Dimensions, FMLFileResourcePack:VintageFix, FMLFileResourcePack:Wall-Jump!, FMLFileResourcePack:Weaker Spiderwebs, FMLFileResourcePack:Wither Config, FMLFileResourcePack:Wyrms of Nyrus, FMLFileResourcePack:ZenRecipeReloading, FMLFileResourcePack:ZenUtils, FMLFileResourcePack:Cyber's Better Animal Models, FMLFileResourcePack:DiscordRichPresence, FMLFileResourcePack:LLibrary, FMLFileResourcePack:OreLib Support Mod, FMLFileResourcePack:PassableLeaves, FMLFileResourcePack:Hesperus, fork from Phosphor, FMLFileResourcePack:Tool Progression, FMLFileResourcePack:Weeping Angels, Blur dummy resource pack, resources, CustomResources, NewDefault+v1.41[MC1.9-1.12.2].zip, Endermen_404.zip, AudioCraftV1.5.zip, TZP 1.12.2_2.6.zip, Boss Bars+ 1.12.zip, LowOnFire_1.12.zip, AnimEmis_srparasites.zip, EclecticTrove-1.12.2-1.0.1.zip, Luminous1.12.2.zip, RotN_Wither_v.3.0.zip, TREPIDATION Resource Pack, CustomOverridingResources
12843[12:20:03] [Client thread/WARN]: Unable to call Core API! It has not been initialized yet!
12844[12:20:03] [Client thread/WARN]: [OverridingResourceLoader] Resource Location gamestages:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
12845[12:20:03] [Client thread/WARN]: [OverridingResourceLoader] Resource Location potiondescriptions:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
12846[12:20:03] [Client thread/WARN]: [OverridingResourceLoader] Resource Location simpleores:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
12847[12:20:03] [Client thread/INFO]: [bre.smoothfont.util.Logger:info:59]: info: Detected charWidthFloat[] of OptiFine.
12848[12:20:03] [Client thread/INFO]: [bre.smoothfont.util.Logger:info:59]: info: Detected charWidthFloat[] of OptiFine.
12849[12:20:03] [Client thread/INFO]: [OptiFine] *** Reloading textures ***
12850[12:20:03] [Client thread/INFO]: [OptiFine] Resource packs: NewDefault+v1.41[MC1.9-1.12.2].zip, Endermen_404.zip, AudioCraftV1.5.zip, TZP 1.12.2_2.6.zip, Boss Bars+ 1.12.zip, LowOnFire_1.12.zip, AnimEmis_srparasites.zip, EclecticTrove-1.12.2-1.0.1.zip, Luminous1.12.2.zip, RotN_Wither_v.3.0.zip, TREPIDATION Resource Pack
12851[12:20:03] [Client thread/INFO]: [OptiFine] EmissiveTextures: Loading optifine/emissive.properties
12852[12:20:03] [Client thread/INFO]: [bre.smoothfont.util.Logger:info:59]: info: Detected charWidthFloat[] of OptiFine.
12853[12:20:03] [Client thread/WARN]: Skipping bad option: lastServer:
12854[12:20:03] [Client thread/INFO]: [dropt] Loaded integration plugin handler: com.codetaylor.mc.athenaeum.integration.crafttweaker.IntegrationPluginHandler
12855[12:20:03] [Client thread/INFO]: [dropt] Loaded integration plugin handler: com.codetaylor.mc.athenaeum.integration.SimplePluginHandler
12856[12:20:03] [Client thread/INFO]: [dropt] Loaded integration plugin handler: com.codetaylor.mc.athenaeum.integration.SimplePluginHandler
12857[12:20:03] [Client thread/INFO]: [dropt] Loaded integration plugin handler: com.codetaylor.mc.athenaeum.integration.jei.IntegrationPluginHandler
12858[12:20:03] [Client thread/INFO]: [dropt] Loaded module: com.codetaylor.mc.dropt.modules.dropt.ModuleDropt
12859[12:20:03] [Client thread/INFO]: [dropt] Loaded module: com.codetaylor.mc.athenaeum.integration.crafttweaker.ModuleIntegration
12860[12:20:03] [Client thread/INFO]: [dropt] Executed integration plugin handler [com.codetaylor.mc.athenaeum.integration.crafttweaker.IntegrationPluginHandler] for plugin [com.codetaylor.mc.dropt.modules.dropt.compat.crafttweaker.ZenRuleList]
12861[12:20:03] [Client thread/INFO]: [dropt] Executed integration plugin handler [com.codetaylor.mc.athenaeum.integration.crafttweaker.IntegrationPluginHandler] for plugin [com.codetaylor.mc.dropt.modules.dropt.compat.crafttweaker.ZenWeight]
12862[12:20:03] [Client thread/INFO]: [dropt] Executed integration plugin handler [com.codetaylor.mc.athenaeum.integration.crafttweaker.IntegrationPluginHandler] for plugin [com.codetaylor.mc.dropt.modules.dropt.compat.crafttweaker.ZenDrop]
12863[12:20:03] [Client thread/INFO]: [dropt] Executed integration plugin handler [com.codetaylor.mc.athenaeum.integration.crafttweaker.IntegrationPluginHandler] for plugin [com.codetaylor.mc.dropt.modules.dropt.compat.crafttweaker.ZenDropt]
12864[12:20:03] [Client thread/INFO]: [dropt] Executed integration plugin handler [com.codetaylor.mc.athenaeum.integration.crafttweaker.IntegrationPluginHandler] for plugin [com.codetaylor.mc.dropt.modules.dropt.compat.crafttweaker.ZenHarvester]
12865[12:20:03] [Client thread/INFO]: [dropt] Executed integration plugin handler [com.codetaylor.mc.athenaeum.integration.crafttweaker.IntegrationPluginHandler] for plugin [com.codetaylor.mc.dropt.modules.dropt.compat.crafttweaker.ZenRule]
12866[12:20:03] [Client thread/INFO]: [dropt] Executed integration plugin handler [com.codetaylor.mc.athenaeum.integration.crafttweaker.IntegrationPluginHandler] for plugin [com.codetaylor.mc.dropt.modules.dropt.compat.crafttweaker.ZenRange]
12867[12:20:04] [Client thread/WARN]: Invalid fingerprint detected!
12868[12:20:04] [Client thread/INFO]: OpenGL Vendor: NVIDIA Corporation
12869[12:20:04] [Client thread/INFO]: OpenGL Renderer: NVIDIA GeForce RTX 3080/PCIe/SSE2
12870[12:20:04] [Client thread/INFO]: OpenGL Version: 4.6.0 NVIDIA 555.85
12871[12:20:05] [Client thread/INFO]: Transforming net.minecraft.inventory.ContainerWorkbench
12872[12:20:05] [Client thread/INFO]: Applying Transformation to method (Names [transferStackInSlot, func_82846_b] Descriptor (Lnet/minecraft/entity/player/EntityPlayer;I)Lnet/minecraft/item/ItemStack;)
12873[12:20:05] [Client thread/INFO]: Located Method, patching...
12874[12:20:05] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerWorkbench.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z
12875[12:20:05] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerWorkbench.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z
12876[12:20:05] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerWorkbench.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z
12877[12:20:05] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerWorkbench.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z
12878[12:20:05] [Client thread/INFO]: Patch result: true
12879[12:20:05] [Client thread/INFO]: Patch exists for net.minecraft.inventory.ContainerWorkbench
12880[12:20:05] [Client thread/INFO]: All patches for class net.minecraft.inventory.ContainerWorkbench were cancelled, skipping...
12881[12:20:05] [Client thread/INFO]: [KONKRETE] Optifine detected! ###############################
12882[12:20:05] [Client thread/INFO]: [KONKRETE] Successfully initialized!
12883[12:20:05] [Client thread/INFO]: [KONKRETE] Server-side libs ready to use!
12884[12:20:05] [Client thread/INFO]: [FANCYMENU] AnimationHandler: Animation registered: menuloop
12885[12:20:05] [Client thread/INFO]: Patching net.minecraft.client.gui.GuiOptions... (ble)
12886[12:20:05] [Client thread/WARN]: Mixin apply for mod UniversalTweaks-1.12.2-1.11.0.jar failed mixins.tweaks.misc.buttons.anaglyph.json:UT3DAnaglyphMixin from mod UniversalTweaks-1.12.2-1.11.0.jar -> net.minecraft.client.gui.GuiVideoSettings: org.spongepowered.asm.mixin.transformer.throwables.InvalidMixinException @Shadow field field_146502_i was not located in the target class net.minecraft.client.gui.GuiVideoSettings. Using refmap universaltweaks.refmap.json
12887org.spongepowered.asm.mixin.transformer.throwables.InvalidMixinException: @Shadow field field_146502_i was not located in the target class net.minecraft.client.gui.GuiVideoSettings. Using refmap universaltweaks.refmap.json
12888 at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.attachFields(MixinPreProcessorStandard.java:624) ~[!mixinbooter-9.1.jar:?]
12889 at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.attach(MixinPreProcessorStandard.java:302) ~[!mixinbooter-9.1.jar:?]
12890 at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.createContextFor(MixinPreProcessorStandard.java:277) ~[!mixinbooter-9.1.jar:?]
12891 at org.spongepowered.asm.mixin.transformer.MixinInfo.createContextFor(MixinInfo.java:1290) ~[!mixinbooter-9.1.jar:?]
12892 at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:294) ~[!mixinbooter-9.1.jar:?]
12893 at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:421) ~[!mixinbooter-9.1.jar:?]
12894 at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:403) ~[!mixinbooter-9.1.jar:?]
12895 at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:377) [!mixinbooter-9.1.jar:?]
12896 at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:240) [!mixinbooter-9.1.jar:?]
12897 at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes(MixinTransformer.java:208) [!mixinbooter-9.1.jar:?]
12898 at org.spongepowered.asm.mixin.transformer.Proxy.transform(Proxy.java:71) [!mixinbooter-9.1.jar:?]
12899 at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279) [launchwrapper-1.12.jar:?]
12900 at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176) [launchwrapper-1.12.jar:?]
12901 at java.lang.ClassLoader.loadClass(ClassLoader.java:424) [?:1.8.0_51]
12902 at java.lang.ClassLoader.loadClass(ClassLoader.java:357) [?:1.8.0_51]
12903 at java.lang.Class.forName0(Native Method) ~[?:1.8.0_51]
12904 at java.lang.Class.forName(Class.java:348) [?:1.8.0_51]
12905 at de.keksuccino.fancymenu.menu.fancy.MenuCustomization.getValidMenuIdentifierFor(MenuCustomization.java:176) [MenuCustomization.class:?]
12906 at de.keksuccino.fancymenu.menu.fancy.MenuCustomizationProperties.parsePropertiesFromDir(MenuCustomizationProperties.java:67) [MenuCustomizationProperties.class:?]
12907 at de.keksuccino.fancymenu.menu.fancy.MenuCustomizationProperties.loadProperties(MenuCustomizationProperties.java:24) [MenuCustomizationProperties.class:?]
12908 at de.keksuccino.fancymenu.menu.fancy.MenuCustomization.init(MenuCustomization.java:66) [MenuCustomization.class:?]
12909 at de.keksuccino.fancymenu.FancyMenu.<init>(FancyMenu.java:127) [FancyMenu.class:?]
12910 at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_51]
12911 at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) [?:1.8.0_51]
12912 at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) [?:1.8.0_51]
12913 at java.lang.reflect.Constructor.newInstance(Constructor.java:422) [?:1.8.0_51]
12914 at java.lang.Class.newInstance(Class.java:442) [?:1.8.0_51]
12915 at net.minecraftforge.fml.common.ILanguageAdapter$JavaAdapter.getNewInstance(ILanguageAdapter.java:191) [ILanguageAdapter$JavaAdapter.class:?]
12916 at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:599) [FMLModContainer.class:?]
12917 at sun.reflect.GeneratedMethodAccessor8.invoke(Unknown Source) ~[?:?]
12918 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
12919 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
12920 at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?]
12921 at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?]
12922 at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?]
12923 at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?]
12924 at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?]
12925 at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?]
12926 at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?]
12927 at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) [LoadController.class:?]
12928 at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) [LoadController.class:?]
12929 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
12930 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
12931 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
12932 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
12933 at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?]
12934 at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?]
12935 at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?]
12936 at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?]
12937 at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?]
12938 at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?]
12939 at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?]
12940 at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) [LoadController.class:?]
12941 at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:595) [Loader.class:?]
12942 at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232) [FMLClientHandler.class:?]
12943 at net.minecraft.client.Minecraft.func_71384_a(MinecraftAccessor.java:467) [bib.class:?]
12944 at net.minecraft.client.Minecraft.func_99999_d(MinecraftAccessor.java:6601) [bib.class:?]
12945 at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?]
12946 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
12947 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
12948 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
12949 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
12950 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
12951 at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
12952[12:20:05] [Client thread/INFO]: Keybinding id: fancymenu_reload_menu_ctrl_+_alt_+_, known: false
12953[12:20:05] [Client thread/INFO]: Keybinding id: fancymenu_toggle_customization_overlay_ctrl_+_alt_+_, known: false
12954[12:20:05] [Client thread/INFO]: [FANCYMENU] Optifine compatibility mode enabled!
12955[12:20:05] [Client thread/INFO]: [FANCYMENU] Loading v2.14.9 in client-side mode!
12956[12:20:05] [Client thread/INFO]: [FANCYMENU] Level registry interactions allowed!
12957[12:20:06] [Client thread/INFO]: Keybinding id: fpsreducer_guiopen, known: false
12958[12:20:06] [Client thread/INFO]: Keybinding id: fpsreducer_forceidle, known: false
12959[12:20:06] [Client thread/INFO]: Keybinding id: fw_fullscreenwindowed_unused, known: false
12960[12:20:06] [Client thread/INFO]: Keybinding id: bettercombat_fastequip_desc, known: false
12961[12:20:06] [Thread-5/INFO]: [bre.smoothfont.util.Logger:info:59]: info: Detected charWidthFloat[] of OptiFine.
12962[12:20:06] [Client thread/INFO]: Keybinding id: inventorytweaks_invtweaks_sort, known: false
12963[12:20:06] [Client thread/ERROR]: The mod justenoughdimensions is expecting signature @FINGERPRINT@ for source justenoughdimensions-1.12.2-1.6.0-dev.20211009.214847.jar, however there is no signature matching that description
12964[12:20:06] [Client thread/WARN]: *********************************************************************************************
12965[12:20:06] [Client thread/WARN]: ***** WARNING *****
12966[12:20:06] [Client thread/WARN]: ***** *****
12967[12:20:06] [Client thread/WARN]: ***** The signature of the mod file 'justenoughdimensions-1.12.2-1.6.0-dev.20211009.214847.jar' does not match the expected fingerprint! *****
12968[12:20:06] [Client thread/WARN]: ***** This might mean that the mod file has been tampered with! *****
12969[12:20:06] [Client thread/WARN]: ***** If you did not download the mod Just Enough Dimensions directly from Curse/CurseForge, *****
12970[12:20:06] [Client thread/WARN]: ***** or using one of the well known launchers, and you did not *****
12971[12:20:06] [Client thread/WARN]: ***** modify the mod file at all yourself, then it's possible, *****
12972[12:20:06] [Client thread/WARN]: ***** that it may contain malware or other unwanted things! *****
12973[12:20:06] [Client thread/WARN]: *********************************************************************************************
12974[12:20:07] [Client thread/INFO]: [LOAD MY RESOURCES] PackHandler initialized!
12975[12:20:07] [Client thread/INFO]: [LOAD MY RESOURCES] Pack registered!
12976[12:20:07] [Client thread/INFO]: MineMenu <KeyboardHandler.class> patched!
12977[12:20:08] [Client thread/INFO]: Patch exists for com.tmtravlr.potioncore.PotionCoreEventHandler
12978[12:20:08] [Client thread/INFO]: Writing class com.tmtravlr.potioncore.PotionCoreEventHandler with flags MAXS | FRAMES
12979[12:20:08] [Client thread/INFO]: Patch exists for com.tmtravlr.potioncore.potion.PotionPotionSickness
12980[12:20:08] [Client thread/INFO]: Writing class com.tmtravlr.potioncore.potion.PotionPotionSickness with flags MAXS | FRAMES
12981[12:20:08] [Client thread/INFO]: Patch exists for com.tmtravlr.potioncore.PotionCoreEventHandlerClient
12982[12:20:08] [Client thread/INFO]: Writing class com.tmtravlr.potioncore.PotionCoreEventHandlerClient with flags MAXS | FRAMES
12983[12:20:08] [Client thread/WARN]: +------------------------------------------------------------------+
12984[12:20:08] [Client thread/WARN]: | Please complain to Mojang for shipping an ancient Java version |
12985[12:20:08] [Client thread/WARN]: | Java 8 Update 51 is 8 years 10 months and 14 days old |
12986[12:20:08] [Client thread/WARN]: | Updating would avoid several issues and vulnerabilities |
12987[12:20:08] [Client thread/WARN]: +------------------------------------------------------------------+
12988[12:20:08] [Client thread/WARN]: Cryptography is restricted in this Java installation
12989[12:20:08] [Client thread/INFO]: Cryptography restriction removed successfully
12990[12:20:08] [Client thread/ERROR]: The mod redstoneflux is expecting signature 8a6abf2cb9e141b866580d369ba6548732eff25f for source RedstoneFlux-1.12-2.1.1.1-universal.jar, however there is no signature matching that description
12991[12:20:09] [Client thread/INFO]: Sledgehammer v1.12.2-2.0.26 (forge)
12992[12:20:09] [Client thread/INFO]: Loaded default locale
12993[12:20:09] [Client thread/INFO]: [com.tmtravlr.soundfilters.SoundFiltersMod:<clinit>:92]: [Sound Filters] Loaded modified library.
12994[12:20:09] [Client thread/WARN]: Patcher expecting empty class data file for net.minecraft.block.state.BlockStateContainer$Builder, but received non-empty
12995[12:20:10] [Client thread/ERROR]: The mod sasit is expecting signature d476d1b22b218a10d845928d1665d45fce301b27 for source StuffASockInIt-1.12.2-1.1.30.jar, however there is no signature matching that description
12996[12:20:10] [Client thread/INFO]: The mod has started up!
12997[12:20:10] [Client thread/INFO]: Logs containing the following text may have been removed!
12998[12:20:10] [Client thread/INFO]: Error registering model
12999[12:20:10] [Client thread/INFO]: Found a broken recipe: Cyclic
13000[12:20:10] [Client thread/INFO]: java.lang.reflect.InvocationTargetException: null
13001[12:20:10] [Client thread/INFO]: Parsing error loading built-in advancement
13002[12:20:10] [Client thread/INFO]: Parsing error loading recipe
13003[12:20:10] [Client thread/INFO]: Item not found:
13004[12:20:10] [Client thread/INFO]: CustomItems:
13005[12:20:10] [Client thread/INFO]: optifine
13006[12:20:10] [Client thread/INFO]: OptiFine
13007[12:20:10] [Client thread/INFO]: Applying overwrite to block
13008[12:20:10] [Client thread/INFO]: fluidstack
13009[12:20:10] [Client thread/INFO]: FluidStack
13010[12:20:10] [Client thread/INFO]: failed operation
13011[12:20:10] [Client thread/INFO]: com.lothrazar.cyclicmagic.block.melter.RecipeMelter.getOutputFluid
13012[12:20:10] [Client thread/INFO]: at com.lothrazar.cyclicmagic.compat.jei.MelterWrapper.getIngredients
13013[12:20:10] [Client thread/INFO]: at mezz.jei.recipes.RecipeRegistry.getIngredients
13014[12:20:10] [Client thread/INFO]: at mezz.jei.recipes.RecipeRegistry.addRecipe
13015[12:20:10] [Client thread/INFO]: at mezz.jei.util.ErrorUtil.getInfoFromRecipe
13016[12:20:10] [Client thread/INFO]: at com.lothrazar.cyclicmagic.block.solidifier
13017[12:20:10] [Client thread/INFO]: at com.lothrazar.cyclicmagic.compat.jei.SolidifierWrapper
13018[12:20:10] [Client thread/WARN]: Invalid fingerprint detected! The file StuffASockInIt-1.12.2-1.1.30.jar may have been tampered with. This version will NOT be supported by the author!
13019[12:20:10] [Client thread/WARN]: Not applying mixin 'mixin.version_protest.F3Change' as 'mixin.version_protest' is disabled in config
13020[12:20:10] [Client thread/WARN]: Not applying mixin 'mixin.version_protest.LoaderChange' as 'mixin.version_protest' is disabled in config
13021[12:20:10] [Client thread/INFO]: Keybinding id: walljump, known: false
13022[12:20:10] [Client thread/INFO]: Running on Client side... starting
13023[12:20:10] [Client thread/INFO]: Starting Discord
13024[12:20:10] [Client thread/INFO]: Reloading ResourceManager: BetterFps, Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Darkness, FMLFileResourcePack:RandomPatches, FMLFileResourcePack:ConfigAnytime, FMLFileResourcePack:RPG-Hud, FMLFileResourcePack:Advancement Screenshot, FMLFileResourcePack:AI Reducer, FMLFileResourcePack:AntiGhost, FMLFileResourcePack:AppleCore, FMLFileResourcePack:AppleSkin, FMLFileResourcePack:Aqua Acrobatics, FMLFileResourcePack:Arrow HarvestMod, FMLFileResourcePack:Athenaeum, FMLFileResourcePack:AutoRegLib, FMLFileResourcePack:B.A.S.E, FMLFileResourcePack:Baubles, FMLFileResourcePack:Baubles-Hud, FMLFileResourcePack:Baubley Elytra, FMLFileResourcePack:Better Advancements, FMLFileResourcePack:YUNG's Better Caves, FMLFileResourcePack:Better Chat, FMLFileResourcePack:Better Invisibility, FMLFileResourcePack:YUNG's Better Mineshafts, FMLFileResourcePack:BetterSwim, FMLFileResourcePack:BetterWaterSplash, FMLFileResourcePack:BiomeTweaker, FMLFileResourcePack:Blur, FMLFileResourcePack:BNBGamingLib, FMLFileResourcePack:Bookshelf, FMLFileResourcePack:CD4017BE_lib, FMLFileResourcePack:LoliASM, FMLFileResourcePack:Champions, FMLFileResourcePack:Charge Thrower, FMLFileResourcePack:ChatFlow, FMLFileResourcePack:Cherished Worlds, FMLFileResourcePack:Chunk Animator, FMLFileResourcePack:Client Tweaks, FMLFileResourcePack:Collective, FMLFileResourcePack:Coloured Tooltips, FMLFileResourcePack:ContentTweaker, FMLFileResourcePack:Controlling, FMLFileResourcePack:Copy Paste, FMLFileResourcePack:Extended Renderer, FMLFileResourcePack:CoroUtil Library, FMLFileResourcePack:Extended Mod Config, FMLFileResourcePack:Corpse Complex, FMLFileResourcePack:CT-GUI, FMLFileResourcePack:CraftTweaker2, FMLFileResourcePack:CraftTweaker JEI Support, FMLFileResourcePack:CraftTweaker Utils, FMLFileResourcePack:CreativeCore, FMLFileResourcePack:CraftTweaker Integration, FMLFileResourcePack:CTM, FMLFileResourcePack:Custom Backgrounds, FMLFileResourcePack:Custom Loading Screen, FMLFileResourcePack:Cyclic, FMLFileResourcePack:DarknessLib, FMLFileResourcePack:Default Options, FMLFileResourcePack:Default World Generator, FMLFileResourcePack:Dimensional Doors, FMLFileResourcePack:Dropt, FMLFileResourcePack:Dynamic Surroundings, FMLFileResourcePack:Erdbeerbaer�s Gui Lib, FMLFileResourcePack:Elenai Dodge 2, FMLFileResourcePack:Ender Skills, FMLFileResourcePack:Enhanced Visuals, FMLFileResourcePack:EntityCulling, FMLFileResourcePack:Epic Siege Mod, FMLFileResourcePack:Erebus, FMLFileResourcePack:Eyes in the Darkness, FMLFileResourcePack:FancyMenu, FMLFileResourcePack:Fantastic Lib, FMLFileResourcePack:Fireproof Items Mod, FMLFileResourcePack:XP Orb Clump, FMLFileResourcePack:FlexiPause, FMLFileResourcePack:Fogger, FMLFileResourcePack:Forge Endertech, FMLFileResourcePack:Shadowfacts' Forgelin, FMLFileResourcePack:FPS Reducer, FMLFileResourcePack:Fullscreen Windowed, FMLFileResourcePack:FxControl, FMLFileResourcePack:Game Stages, FMLFileResourcePack:GeckoLib, FMLFileResourcePack:Global GameRules, FMLFileResourcePack:Grue, FMLFileResourcePack:Highlighter, FMLFileResourcePack:Hit Indication, FMLFileResourcePack:Horror elements mod, FMLFileResourcePack:Hungering Darkness, FMLFileResourcePack:HungerTweaker, FMLFileResourcePack:Waila, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:Better Combat, FMLFileResourcePack:InControl, FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Item Borders, FMLFileResourcePack:It's the little things, FMLFileResourcePack:Just Enough Items, FMLFileResourcePack:Just Enough Dimensions, FMLFileResourcePack:Just Enough Effects, FMLFileResourcePack:Keep Equipment, FMLFileResourcePack:KleeSlabs, FMLFileResourcePack:Konkrete, FMLFileResourcePack:Legendary Tooltips, FMLFileResourcePack:Load My Resources, FMLFileResourcePack:Loot Table Tweaker, FMLFileResourcePack:LootTweaker, FMLFileResourcePack:Malek's Infinity Gauntlet, FMLFileResourcePack:Material Changer, FMLFileResourcePack:MineMenu, FMLFileResourcePack:MobDismemberment, FMLFileResourcePack:Mo' Bends, FMLFileResourcePack:Modpack Config Checker, FMLFileResourcePack:Mod Tweaker, FMLFileResourcePack:MoreTweaker, FMLFileResourcePack:Mouse Tweaks, FMLFileResourcePack:Mowzie's Mobs, FMLFileResourcePack:ModPack Basic Tools, FMLFileResourcePack:ModPack Utilities, FMLFileResourcePack:MTLib, FMLFileResourcePack:Multi Mob Core, FMLFileResourcePack:Multithreaded Noise, FMLFileResourcePack:Music Triggers, FMLFileResourcePack:Mystic Staffs, FMLFileResourcePack:Nether API, FMLFileResourcePack:Nethercraft, FMLFileResourcePack:Archers are Cowards, FMLFileResourcePack:No Damage Immunity (NoDamI), FMLFileResourcePack:Nothirium, FMLFileResourcePack:No World Gen 5 You, FMLFileResourcePack:Optifine Checker, FMLFileResourcePack:Ore Stages, FMLFileResourcePack:Pack Updater, FMLFileResourcePack:Particle Culling, FMLFileResourcePack:Patchouli, FMLFileResourcePack:Perfect Spawn, FMLFileResourcePack:performant Mod, FMLFileResourcePack:Pillar, FMLFileResourcePack:Placebo, FMLFileResourcePack:Potion Core, FMLFileResourcePack:Potion Descriptions, FMLFileResourcePack:Potion of Aiming, FMLFileResourcePack:Prey, FMLFileResourcePack:Primitive Mobs, FMLFileResourcePack:Probe, FMLFileResourcePack:Proportional Destruction Particles, FMLFileResourcePack:Quark Oddities, FMLFileResourcePack:Quark: RotN Edition, FMLFileResourcePack:Raw Input - Blessed Edition, FMLFileResourcePack:Reach Fix, FMLFileResourcePack:ReAuth, FMLFileResourcePack:ReBind, FMLFileResourcePack:RecipeStages, FMLFileResourcePack:Redstone Flux, FMLFileResourcePack:RenderLib, FMLFileResourcePack:Reroll, FMLFileResourcePack:Resource Loader, FMLFileResourcePack:Resource Reloader, FMLFileResourcePack:Retake, FMLFileResourcePack:RLArtifacts, FMLFileResourcePack:Better Foliage, FMLFileResourcePack:RLMixins, FMLFileResourcePack:RLTweaker, FMLFileResourcePack:@NAME@, FMLFileResourcePack:Rebirth of the Mobs, FMLFileResourcePack:RotN Tweaker, FMLFileResourcePack:Rough Mobs Revamped, FMLFileResourcePack:RTG Unofficial, FMLFileResourcePack:Scaling Health, FMLFileResourcePack:Set Bonus, FMLFileResourcePack:Shut Up, Model Loader, FMLFileResourcePack:Silent Lib, FMLFileResourcePack:SimpleCore API, FMLFileResourcePack:SimpleOres 2, FMLFileResourcePack:Simply Hot Springs, FMLFileResourcePack:Sledgehammer, FMLFileResourcePack:Smooth Font, FMLFileResourcePack:Sound Filters, FMLFileResourcePack:Sound Reloader, FMLFileResourcePack:Spiders 2.0, FMLFileResourcePack:Scape and Run Parasites, FMLFileResourcePack:StackUp!, FMLFileResourcePack:Structure Utils, FMLFileResourcePack:Stuff A Sock In It, FMLFileResourcePack:SuperHostileNightVision, FMLFileResourcePack:synapselib, FMLFileResourcePack:Teams, FMLFileResourcePack:The Beneath, FMLFileResourcePack:The Impossible Library, FMLFileResourcePack:Time's up, FMLFileResourcePack:Tips, FMLFileResourcePack:TP+, FMLFileResourcePack:Triumph, FMLFileResourcePack:Universal Tweaks, FMLFileResourcePack:Vanilla Anvil Repair, FMLFileResourcePack:Vertically Stacked Dimensions, FMLFileResourcePack:VintageFix, FMLFileResourcePack:Wall-Jump!, FMLFileResourcePack:Weaker Spiderwebs, FMLFileResourcePack:Wither Config, FMLFileResourcePack:Wyrms of Nyrus, FMLFileResourcePack:ZenRecipeReloading, FMLFileResourcePack:ZenUtils, FMLFileResourcePack:Cyber's Better Animal Models, FMLFileResourcePack:DiscordRichPresence, FMLFileResourcePack:LLibrary, FMLFileResourcePack:OreLib Support Mod, FMLFileResourcePack:PassableLeaves, FMLFileResourcePack:Hesperus, fork from Phosphor, FMLFileResourcePack:Tool Progression, FMLFileResourcePack:Weeping Angels, Blur dummy resource pack, resources, loadmyresources.hiddenpack, Better Foliage generated, CustomResources, NewDefault+v1.41[MC1.9-1.12.2].zip, Endermen_404.zip, AudioCraftV1.5.zip, TZP 1.12.2_2.6.zip, Boss Bars+ 1.12.zip, LowOnFire_1.12.zip, AnimEmis_srparasites.zip, EclecticTrove-1.12.2-1.0.1.zip, Luminous1.12.2.zip, RotN_Wither_v.3.0.zip, TREPIDATION Resource Pack, CustomOverridingResources
13025[12:20:11] [Client thread/WARN]: [OverridingResourceLoader] Resource Location gamestages:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
13026[12:20:11] [Client thread/WARN]: [OverridingResourceLoader] Resource Location potiondescriptions:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
13027[12:20:11] [Client thread/WARN]: [OverridingResourceLoader] Resource Location simpleores:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
13028[12:20:12] [Client thread/INFO]: Processing ObjectHolder annotations
13029[12:20:13] [Client thread/INFO]: Found 1717 ObjectHolder annotations
13030[12:20:13] [Client thread/INFO]: Identifying ItemStackHolder annotations
13031[12:20:13] [Client thread/INFO]: Found 0 ItemStackHolder annotations
13032[12:20:13] [Client thread/INFO]: Configured a dormant chunk cache size of 8
13033[12:20:13] [Client thread/INFO]: Transforming net.minecraft.client.renderer.tileentity.TileEntityPistonRenderer
13034[12:20:13] [Client thread/INFO]: Applying Transformation to method (Names [render, func_192841_a] Descriptor (Lnet/minecraft/tileentity/TileEntityPiston;DDDFIF)V)
13035[12:20:13] [Client thread/INFO]: Located Method, patching...
13036[12:20:13] [Client thread/INFO]: Patch result: true
13037[12:20:13] [Client thread/INFO]: Force registration of per-user installed fonts in Windows 10.
13038[12:20:13] [Client thread/INFO]: Found 10 new font(s).
13039[12:20:13] [Client thread/INFO]: Search font files in "fonts" folder.
13040[12:20:13] [Client thread/INFO]: Found 1 new font(s).
13041[12:20:14] [Thread-11/INFO]: Suitable font size is 75.49999 (DakutenMinchoRetro)
13042[12:20:14] [Thread-11/INFO]: Suitable font size is 74.49999 (Dialog.plain)
13043[12:20:14] [Thread-11/INFO]: Suitable font size is 74.49999 (SansSerif.plain)
13044[12:20:14] [Thread-11/INFO]: Suitable font size is 75.49999 (DakutenMinchoRetro)
13045[12:20:14] [Thread-11/INFO]: Suitable font size is 74.49999 (Dialog.plain)
13046[12:20:14] [Thread-11/INFO]: Suitable font size is 74.49999 (SansSerif.plain)
13047[12:20:14] [Thread-11/INFO]: Number of threads used for generating font images: 11
13048[12:20:14] [Client thread/INFO]: Reloading ResourceManager: BetterFps, Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Darkness, FMLFileResourcePack:RandomPatches, FMLFileResourcePack:ConfigAnytime, FMLFileResourcePack:RPG-Hud, FMLFileResourcePack:Advancement Screenshot, FMLFileResourcePack:AI Reducer, FMLFileResourcePack:AntiGhost, FMLFileResourcePack:AppleCore, FMLFileResourcePack:AppleSkin, FMLFileResourcePack:Aqua Acrobatics, FMLFileResourcePack:Arrow HarvestMod, FMLFileResourcePack:Athenaeum, FMLFileResourcePack:AutoRegLib, FMLFileResourcePack:B.A.S.E, FMLFileResourcePack:Baubles, FMLFileResourcePack:Baubles-Hud, FMLFileResourcePack:Baubley Elytra, FMLFileResourcePack:Better Advancements, FMLFileResourcePack:YUNG's Better Caves, FMLFileResourcePack:Better Chat, FMLFileResourcePack:Better Invisibility, FMLFileResourcePack:YUNG's Better Mineshafts, FMLFileResourcePack:BetterSwim, FMLFileResourcePack:BetterWaterSplash, FMLFileResourcePack:BiomeTweaker, FMLFileResourcePack:Blur, FMLFileResourcePack:BNBGamingLib, FMLFileResourcePack:Bookshelf, FMLFileResourcePack:CD4017BE_lib, FMLFileResourcePack:LoliASM, FMLFileResourcePack:Champions, FMLFileResourcePack:Charge Thrower, FMLFileResourcePack:ChatFlow, FMLFileResourcePack:Cherished Worlds, FMLFileResourcePack:Chunk Animator, FMLFileResourcePack:Client Tweaks, FMLFileResourcePack:Collective, FMLFileResourcePack:Coloured Tooltips, FMLFileResourcePack:ContentTweaker, FMLFileResourcePack:Controlling, FMLFileResourcePack:Copy Paste, FMLFileResourcePack:Extended Renderer, FMLFileResourcePack:CoroUtil Library, FMLFileResourcePack:Extended Mod Config, FMLFileResourcePack:Corpse Complex, FMLFileResourcePack:CT-GUI, FMLFileResourcePack:CraftTweaker2, FMLFileResourcePack:CraftTweaker JEI Support, FMLFileResourcePack:CraftTweaker Utils, FMLFileResourcePack:CreativeCore, FMLFileResourcePack:CraftTweaker Integration, FMLFileResourcePack:CTM, FMLFileResourcePack:Custom Backgrounds, FMLFileResourcePack:Custom Loading Screen, FMLFileResourcePack:Cyclic, FMLFileResourcePack:DarknessLib, FMLFileResourcePack:Default Options, FMLFileResourcePack:Default World Generator, FMLFileResourcePack:Dimensional Doors, FMLFileResourcePack:Dropt, FMLFileResourcePack:Dynamic Surroundings, FMLFileResourcePack:Erdbeerbaer�s Gui Lib, FMLFileResourcePack:Elenai Dodge 2, FMLFileResourcePack:Ender Skills, FMLFileResourcePack:Enhanced Visuals, FMLFileResourcePack:EntityCulling, FMLFileResourcePack:Epic Siege Mod, FMLFileResourcePack:Erebus, FMLFileResourcePack:Eyes in the Darkness, FMLFileResourcePack:FancyMenu, FMLFileResourcePack:Fantastic Lib, FMLFileResourcePack:Fireproof Items Mod, FMLFileResourcePack:XP Orb Clump, FMLFileResourcePack:FlexiPause, FMLFileResourcePack:Fogger, FMLFileResourcePack:Forge Endertech, FMLFileResourcePack:Shadowfacts' Forgelin, FMLFileResourcePack:FPS Reducer, FMLFileResourcePack:Fullscreen Windowed, FMLFileResourcePack:FxControl, FMLFileResourcePack:Game Stages, FMLFileResourcePack:GeckoLib, FMLFileResourcePack:Global GameRules, FMLFileResourcePack:Grue, FMLFileResourcePack:Highlighter, FMLFileResourcePack:Hit Indication, FMLFileResourcePack:Horror elements mod, FMLFileResourcePack:Hungering Darkness, FMLFileResourcePack:HungerTweaker, FMLFileResourcePack:Waila, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:Better Combat, FMLFileResourcePack:InControl, FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Item Borders, FMLFileResourcePack:It's the little things, FMLFileResourcePack:Just Enough Items, FMLFileResourcePack:Just Enough Dimensions, FMLFileResourcePack:Just Enough Effects, FMLFileResourcePack:Keep Equipment, FMLFileResourcePack:KleeSlabs, FMLFileResourcePack:Konkrete, FMLFileResourcePack:Legendary Tooltips, FMLFileResourcePack:Load My Resources, FMLFileResourcePack:Loot Table Tweaker, FMLFileResourcePack:LootTweaker, FMLFileResourcePack:Malek's Infinity Gauntlet, FMLFileResourcePack:Material Changer, FMLFileResourcePack:MineMenu, FMLFileResourcePack:MobDismemberment, FMLFileResourcePack:Mo' Bends, FMLFileResourcePack:Modpack Config Checker, FMLFileResourcePack:Mod Tweaker, FMLFileResourcePack:MoreTweaker, FMLFileResourcePack:Mouse Tweaks, FMLFileResourcePack:Mowzie's Mobs, FMLFileResourcePack:ModPack Basic Tools, FMLFileResourcePack:ModPack Utilities, FMLFileResourcePack:MTLib, FMLFileResourcePack:Multi Mob Core, FMLFileResourcePack:Multithreaded Noise, FMLFileResourcePack:Music Triggers, FMLFileResourcePack:Mystic Staffs, FMLFileResourcePack:Nether API, FMLFileResourcePack:Nethercraft, FMLFileResourcePack:Archers are Cowards, FMLFileResourcePack:No Damage Immunity (NoDamI), FMLFileResourcePack:Nothirium, FMLFileResourcePack:No World Gen 5 You, FMLFileResourcePack:Optifine Checker, FMLFileResourcePack:Ore Stages, FMLFileResourcePack:Pack Updater, FMLFileResourcePack:Particle Culling, FMLFileResourcePack:Patchouli, FMLFileResourcePack:Perfect Spawn, FMLFileResourcePack:performant Mod, FMLFileResourcePack:Pillar, FMLFileResourcePack:Placebo, FMLFileResourcePack:Potion Core, FMLFileResourcePack:Potion Descriptions, FMLFileResourcePack:Potion of Aiming, FMLFileResourcePack:Prey, FMLFileResourcePack:Primitive Mobs, FMLFileResourcePack:Probe, FMLFileResourcePack:Proportional Destruction Particles, FMLFileResourcePack:Quark Oddities, FMLFileResourcePack:Quark: RotN Edition, FMLFileResourcePack:Raw Input - Blessed Edition, FMLFileResourcePack:Reach Fix, FMLFileResourcePack:ReAuth, FMLFileResourcePack:ReBind, FMLFileResourcePack:RecipeStages, FMLFileResourcePack:Redstone Flux, FMLFileResourcePack:RenderLib, FMLFileResourcePack:Reroll, FMLFileResourcePack:Resource Loader, FMLFileResourcePack:Resource Reloader, FMLFileResourcePack:Retake, FMLFileResourcePack:RLArtifacts, FMLFileResourcePack:Better Foliage, FMLFileResourcePack:RLMixins, FMLFileResourcePack:RLTweaker, FMLFileResourcePack:@NAME@, FMLFileResourcePack:Rebirth of the Mobs, FMLFileResourcePack:RotN Tweaker, FMLFileResourcePack:Rough Mobs Revamped, FMLFileResourcePack:RTG Unofficial, FMLFileResourcePack:Scaling Health, FMLFileResourcePack:Set Bonus, FMLFileResourcePack:Shut Up, Model Loader, FMLFileResourcePack:Silent Lib, FMLFileResourcePack:SimpleCore API, FMLFileResourcePack:SimpleOres 2, FMLFileResourcePack:Simply Hot Springs, FMLFileResourcePack:Sledgehammer, FMLFileResourcePack:Smooth Font, FMLFileResourcePack:Sound Filters, FMLFileResourcePack:Sound Reloader, FMLFileResourcePack:Spiders 2.0, FMLFileResourcePack:Scape and Run Parasites, FMLFileResourcePack:StackUp!, FMLFileResourcePack:Structure Utils, FMLFileResourcePack:Stuff A Sock In It, FMLFileResourcePack:SuperHostileNightVision, FMLFileResourcePack:synapselib, FMLFileResourcePack:Teams, FMLFileResourcePack:The Beneath, FMLFileResourcePack:The Impossible Library, FMLFileResourcePack:Time's up, FMLFileResourcePack:Tips, FMLFileResourcePack:TP+, FMLFileResourcePack:Triumph, FMLFileResourcePack:Universal Tweaks, FMLFileResourcePack:Vanilla Anvil Repair, FMLFileResourcePack:Vertically Stacked Dimensions, FMLFileResourcePack:VintageFix, FMLFileResourcePack:Wall-Jump!, FMLFileResourcePack:Weaker Spiderwebs, FMLFileResourcePack:Wither Config, FMLFileResourcePack:Wyrms of Nyrus, FMLFileResourcePack:ZenRecipeReloading, FMLFileResourcePack:ZenUtils, FMLFileResourcePack:Cyber's Better Animal Models, FMLFileResourcePack:DiscordRichPresence, FMLFileResourcePack:LLibrary, FMLFileResourcePack:OreLib Support Mod, FMLFileResourcePack:PassableLeaves, FMLFileResourcePack:Hesperus, fork from Phosphor, FMLFileResourcePack:Tool Progression, FMLFileResourcePack:Weeping Angels, Blur dummy resource pack, resources, loadmyresources.hiddenpack, Better Foliage generated, aquaacrobatics-new-water, CustomResources, NewDefault+v1.41[MC1.9-1.12.2].zip, Endermen_404.zip, AudioCraftV1.5.zip, TZP 1.12.2_2.6.zip, Boss Bars+ 1.12.zip, LowOnFire_1.12.zip, AnimEmis_srparasites.zip, EclecticTrove-1.12.2-1.0.1.zip, Luminous1.12.2.zip, RotN_Wither_v.3.0.zip, TREPIDATION Resource Pack, CustomOverridingResources
13049[12:20:14] [Client thread/WARN]: [OverridingResourceLoader] Resource Location gamestages:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
13050[12:20:14] [Client thread/WARN]: [OverridingResourceLoader] Resource Location potiondescriptions:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
13051[12:20:14] [Client thread/WARN]: [OverridingResourceLoader] Resource Location simpleores:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
13052[12:20:17] [Client thread/INFO]: 'Food tooltip' is forcefully disabled as it's incompatible with the following loaded mods: [appleskin]
13053[12:20:17] [Client thread/WARN]: @Final field field_146253_i:Ljava/util/List; in mixins.tweaks.misc.chat.compactmessage.json:UTCompactMessageMixin from mod UniversalTweaks-1.12.2-1.11.0.jar should be final
13054[12:20:17] [Client thread/WARN]: @Final field field_146252_h:Ljava/util/List; in mixins.tweaks.misc.chat.compactmessage.json:UTCompactMessageMixin from mod UniversalTweaks-1.12.2-1.11.0.jar should be final
13055[12:20:17] [Client thread/INFO]: Found method net.minecraftforge.client.model.ModelLoader.func_177570_a ()Lnet/minecraft/util/registry/IRegistry; (matching setupModelRegistry)
13056[12:20:17] [Client thread/INFO]: [BetterFoliageLoader] Applying ModelLoader lifecycle callback
13057[12:20:17] [Client thread/INFO]: Transforming vm
13058[12:20:17] [Client thread/INFO]: 'Automatic tool restock' is forcefully disabled as it's incompatible with the following loaded mods: [inventorytweaks]
13059[12:20:17] [Client thread/INFO]: 'Inventory sorting' is forcefully disabled as it's incompatible with the following loaded mods: [inventorytweaks]
13060[12:20:17] [Client thread/INFO]: Module world is enabled
13061[12:20:17] [Client thread/INFO]: Module automation is disabled
13062[12:20:17] [Client thread/INFO]: Module tweaks is enabled
13063[12:20:17] [Client thread/INFO]: Module experimental is enabled
13064[12:20:17] [Client thread/INFO]: Module building is disabled
13065[12:20:17] [Client thread/INFO]: Module vanity is enabled
13066[12:20:17] [Client thread/INFO]: Module oddities is enabled
13067[12:20:17] [Client thread/INFO]: Module client is enabled
13068[12:20:17] [Client thread/INFO]: Module decoration is enabled
13069[12:20:17] [Client thread/INFO]: Module misc is enabled
13070[12:20:17] [Client thread/INFO]: Module management is enabled
13071[12:20:18] [Client thread/INFO]: Keybinding id: quarkbind_lockbuilding, known: false
13072[12:20:18] [Client thread/INFO]: Keybinding id: quarkbind_dropoff, known: false
13073[12:20:18] [Client thread/INFO]: Keybinding id: quarkbind_changehotbar, known: false
13074[12:20:18] [Client thread/INFO]: Keybinding id: quarkbind_chestsort, known: false
13075[12:20:18] [Client thread/INFO]: Keybinding id: quarkbind_chestdropoff, known: false
13076[12:20:18] [Client thread/INFO]: Keybinding id: quarkbind_chestmerge, known: false
13077[12:20:18] [Client thread/INFO]: Keybinding id: quarkbind_chestrestock, known: false
13078[12:20:18] [Client thread/INFO]: Keybinding id: quarkbind_chestextract, known: false
13079[12:20:18] [Client thread/INFO]: Reloading ResourceManager: BetterFps, Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Darkness, FMLFileResourcePack:RandomPatches, FMLFileResourcePack:ConfigAnytime, FMLFileResourcePack:RPG-Hud, FMLFileResourcePack:Advancement Screenshot, FMLFileResourcePack:AI Reducer, FMLFileResourcePack:AntiGhost, FMLFileResourcePack:AppleCore, FMLFileResourcePack:AppleSkin, FMLFileResourcePack:Aqua Acrobatics, FMLFileResourcePack:Arrow HarvestMod, FMLFileResourcePack:Athenaeum, FMLFileResourcePack:AutoRegLib, FMLFileResourcePack:B.A.S.E, FMLFileResourcePack:Baubles, FMLFileResourcePack:Baubles-Hud, FMLFileResourcePack:Baubley Elytra, FMLFileResourcePack:Better Advancements, FMLFileResourcePack:YUNG's Better Caves, FMLFileResourcePack:Better Chat, FMLFileResourcePack:Better Invisibility, FMLFileResourcePack:YUNG's Better Mineshafts, FMLFileResourcePack:BetterSwim, FMLFileResourcePack:BetterWaterSplash, FMLFileResourcePack:BiomeTweaker, FMLFileResourcePack:Blur, FMLFileResourcePack:BNBGamingLib, FMLFileResourcePack:Bookshelf, FMLFileResourcePack:CD4017BE_lib, FMLFileResourcePack:LoliASM, FMLFileResourcePack:Champions, FMLFileResourcePack:Charge Thrower, FMLFileResourcePack:ChatFlow, FMLFileResourcePack:Cherished Worlds, FMLFileResourcePack:Chunk Animator, FMLFileResourcePack:Client Tweaks, FMLFileResourcePack:Collective, FMLFileResourcePack:Coloured Tooltips, FMLFileResourcePack:ContentTweaker, FMLFileResourcePack:Controlling, FMLFileResourcePack:Copy Paste, FMLFileResourcePack:Extended Renderer, FMLFileResourcePack:CoroUtil Library, FMLFileResourcePack:Extended Mod Config, FMLFileResourcePack:Corpse Complex, FMLFileResourcePack:CT-GUI, FMLFileResourcePack:CraftTweaker2, FMLFileResourcePack:CraftTweaker JEI Support, FMLFileResourcePack:CraftTweaker Utils, FMLFileResourcePack:CreativeCore, FMLFileResourcePack:CraftTweaker Integration, FMLFileResourcePack:CTM, FMLFileResourcePack:Custom Backgrounds, FMLFileResourcePack:Custom Loading Screen, FMLFileResourcePack:Cyclic, FMLFileResourcePack:DarknessLib, FMLFileResourcePack:Default Options, FMLFileResourcePack:Default World Generator, FMLFileResourcePack:Dimensional Doors, FMLFileResourcePack:Dropt, FMLFileResourcePack:Dynamic Surroundings, FMLFileResourcePack:Erdbeerbaer�s Gui Lib, FMLFileResourcePack:Elenai Dodge 2, FMLFileResourcePack:Ender Skills, FMLFileResourcePack:Enhanced Visuals, FMLFileResourcePack:EntityCulling, FMLFileResourcePack:Epic Siege Mod, FMLFileResourcePack:Erebus, FMLFileResourcePack:Eyes in the Darkness, FMLFileResourcePack:FancyMenu, FMLFileResourcePack:Fantastic Lib, FMLFileResourcePack:Fireproof Items Mod, FMLFileResourcePack:XP Orb Clump, FMLFileResourcePack:FlexiPause, FMLFileResourcePack:Fogger, FMLFileResourcePack:Forge Endertech, FMLFileResourcePack:Shadowfacts' Forgelin, FMLFileResourcePack:FPS Reducer, FMLFileResourcePack:Fullscreen Windowed, FMLFileResourcePack:FxControl, FMLFileResourcePack:Game Stages, FMLFileResourcePack:GeckoLib, FMLFileResourcePack:Global GameRules, FMLFileResourcePack:Grue, FMLFileResourcePack:Highlighter, FMLFileResourcePack:Hit Indication, FMLFileResourcePack:Horror elements mod, FMLFileResourcePack:Hungering Darkness, FMLFileResourcePack:HungerTweaker, FMLFileResourcePack:Waila, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:Better Combat, FMLFileResourcePack:InControl, FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Item Borders, FMLFileResourcePack:It's the little things, FMLFileResourcePack:Just Enough Items, FMLFileResourcePack:Just Enough Dimensions, FMLFileResourcePack:Just Enough Effects, FMLFileResourcePack:Keep Equipment, FMLFileResourcePack:KleeSlabs, FMLFileResourcePack:Konkrete, FMLFileResourcePack:Legendary Tooltips, FMLFileResourcePack:Load My Resources, FMLFileResourcePack:Loot Table Tweaker, FMLFileResourcePack:LootTweaker, FMLFileResourcePack:Malek's Infinity Gauntlet, FMLFileResourcePack:Material Changer, FMLFileResourcePack:MineMenu, FMLFileResourcePack:MobDismemberment, FMLFileResourcePack:Mo' Bends, FMLFileResourcePack:Modpack Config Checker, FMLFileResourcePack:Mod Tweaker, FMLFileResourcePack:MoreTweaker, FMLFileResourcePack:Mouse Tweaks, FMLFileResourcePack:Mowzie's Mobs, FMLFileResourcePack:ModPack Basic Tools, FMLFileResourcePack:ModPack Utilities, FMLFileResourcePack:MTLib, FMLFileResourcePack:Multi Mob Core, FMLFileResourcePack:Multithreaded Noise, FMLFileResourcePack:Music Triggers, FMLFileResourcePack:Mystic Staffs, FMLFileResourcePack:Nether API, FMLFileResourcePack:Nethercraft, FMLFileResourcePack:Archers are Cowards, FMLFileResourcePack:No Damage Immunity (NoDamI), FMLFileResourcePack:Nothirium, FMLFileResourcePack:No World Gen 5 You, FMLFileResourcePack:Optifine Checker, FMLFileResourcePack:Ore Stages, FMLFileResourcePack:Pack Updater, FMLFileResourcePack:Particle Culling, FMLFileResourcePack:Patchouli, FMLFileResourcePack:Perfect Spawn, FMLFileResourcePack:performant Mod, FMLFileResourcePack:Pillar, FMLFileResourcePack:Placebo, FMLFileResourcePack:Potion Core, FMLFileResourcePack:Potion Descriptions, FMLFileResourcePack:Potion of Aiming, FMLFileResourcePack:Prey, FMLFileResourcePack:Primitive Mobs, FMLFileResourcePack:Probe, FMLFileResourcePack:Proportional Destruction Particles, FMLFileResourcePack:Quark Oddities, FMLFileResourcePack:Quark: RotN Edition, FMLFileResourcePack:Raw Input - Blessed Edition, FMLFileResourcePack:Reach Fix, FMLFileResourcePack:ReAuth, FMLFileResourcePack:ReBind, FMLFileResourcePack:RecipeStages, FMLFileResourcePack:Redstone Flux, FMLFileResourcePack:RenderLib, FMLFileResourcePack:Reroll, FMLFileResourcePack:Resource Loader, FMLFileResourcePack:Resource Reloader, FMLFileResourcePack:Retake, FMLFileResourcePack:RLArtifacts, FMLFileResourcePack:Better Foliage, FMLFileResourcePack:RLMixins, FMLFileResourcePack:RLTweaker, FMLFileResourcePack:@NAME@, FMLFileResourcePack:Rebirth of the Mobs, FMLFileResourcePack:RotN Tweaker, FMLFileResourcePack:Rough Mobs Revamped, FMLFileResourcePack:RTG Unofficial, FMLFileResourcePack:Scaling Health, FMLFileResourcePack:Set Bonus, FMLFileResourcePack:Shut Up, Model Loader, FMLFileResourcePack:Silent Lib, FMLFileResourcePack:SimpleCore API, FMLFileResourcePack:SimpleOres 2, FMLFileResourcePack:Simply Hot Springs, FMLFileResourcePack:Sledgehammer, FMLFileResourcePack:Smooth Font, FMLFileResourcePack:Sound Filters, FMLFileResourcePack:Sound Reloader, FMLFileResourcePack:Spiders 2.0, FMLFileResourcePack:Scape and Run Parasites, FMLFileResourcePack:StackUp!, FMLFileResourcePack:Structure Utils, FMLFileResourcePack:Stuff A Sock In It, FMLFileResourcePack:SuperHostileNightVision, FMLFileResourcePack:synapselib, FMLFileResourcePack:Teams, FMLFileResourcePack:The Beneath, FMLFileResourcePack:The Impossible Library, FMLFileResourcePack:Time's up, FMLFileResourcePack:Tips, FMLFileResourcePack:TP+, FMLFileResourcePack:Triumph, FMLFileResourcePack:Universal Tweaks, FMLFileResourcePack:Vanilla Anvil Repair, FMLFileResourcePack:Vertically Stacked Dimensions, FMLFileResourcePack:VintageFix, FMLFileResourcePack:Wall-Jump!, FMLFileResourcePack:Weaker Spiderwebs, FMLFileResourcePack:Wither Config, FMLFileResourcePack:Wyrms of Nyrus, FMLFileResourcePack:ZenRecipeReloading, FMLFileResourcePack:ZenUtils, FMLFileResourcePack:Cyber's Better Animal Models, FMLFileResourcePack:DiscordRichPresence, FMLFileResourcePack:LLibrary, FMLFileResourcePack:OreLib Support Mod, FMLFileResourcePack:PassableLeaves, FMLFileResourcePack:Hesperus, fork from Phosphor, FMLFileResourcePack:Tool Progression, FMLFileResourcePack:Weeping Angels, Blur dummy resource pack, resources, loadmyresources.hiddenpack, Better Foliage generated, aquaacrobatics-new-water, quark-texture-proxy, quark-emote-pack, CustomResources, NewDefault+v1.41[MC1.9-1.12.2].zip, Endermen_404.zip, AudioCraftV1.5.zip, TZP 1.12.2_2.6.zip, Boss Bars+ 1.12.zip, LowOnFire_1.12.zip, AnimEmis_srparasites.zip, EclecticTrove-1.12.2-1.0.1.zip, Luminous1.12.2.zip, RotN_Wither_v.3.0.zip, TREPIDATION Resource Pack, CustomOverridingResources
13080[12:20:18] [Client thread/WARN]: [OverridingResourceLoader] Resource Location gamestages:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
13081[12:20:18] [Client thread/WARN]: [OverridingResourceLoader] Resource Location potiondescriptions:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
13082[12:20:18] [Client thread/WARN]: [OverridingResourceLoader] Resource Location simpleores:lang/en_us.lang only matches the file en_US.lang because RL is running in an environment that isn't case sensitive in regards to file names. This will not work properly on for example Linux.
13083[12:20:20] [Client thread/INFO]: Module Tool has successfully loaded
13084[12:20:20] [Client thread/FATAL]: Module JourneyMap did not load due to issue: Mod with modid: journeymap was not found
13085[12:20:20] [Client thread/INFO]: Keybinding id: baubleshuds_config, known: false
13086[12:20:20] [Client thread/INFO]: OBJLoader: Domain betterswim has been added.
13087[12:20:20] [Client thread/INFO]: Beginning script parsing...
13088[12:20:20] [Client thread/ERROR]: Failed to execute script command: ScriptCommandSetScriptStage @ ScriptContext(scriptName=BTscript.cfg, lineNumber=13). Reason: No enum constant me.superckl.api.superscript.ApplicationStage.POST_DECORATE
13089[12:20:20] [Client thread/ERROR]: Failed to execute script command: ScriptCommandSetScriptStage @ ScriptContext(scriptName=BTscript.cfg, lineNumber=20). Reason: No enum constant me.superckl.api.superscript.ApplicationStage.POST_DECORATE
13090[12:20:20] [Client thread/INFO]: Finished script parsing.
13091[12:20:20] [Client thread/INFO]: skipped core.PRE_INIT
13092[12:20:20] [Client thread/INFO]: added Forge Energy-API with 100.0 J / Flux
13093[12:20:21] [Client thread/INFO]: Keybinding id: chatflow, known: false
13094[12:20:21] [Client thread/INFO]: OBJLoader: Domain contenttweaker has been added.
13095[12:20:21] [Client thread/INFO]: Module Vanilla CraftTweaker has successfully loaded
13096[12:20:21] [Client thread/FATAL]: Module Chickens did not load due to issue: Mod with modid: chickens was not found
13097[12:20:21] [Client thread/INFO]: Module Materials has successfully loaded
13098[12:20:21] [Client thread/FATAL]: Module Tinkers did not load due to issue: Mod with modid: tconstruct was not found
13099[12:20:23] [Client thread/INFO]: darknesslib added a Light Provider function!
13100[12:20:23] [Client thread/INFO]: Loading language resources [orelib:en_us]
13101[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$profiles::PATH]
13102[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$commands::PATH]
13103[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$commands$calc::PATH]
13104[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$commands$ds::PATH]
13105[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$speechbubbles::PATH]
13106[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$player::PATH]
13107[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$sound::PATH]
13108[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$effects::PATH]
13109[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$biomes::PATH]
13110[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$aurora::PATH]
13111[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$general::PATH]
13112[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$fog::PATH]
13113[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$rain::PATH]
13114[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$logging::PATH]
13115[12:20:23] [Client thread/WARN]: Unable to locate field [org.orecruncher.dsurround.ModOptions$asm::PATH]
13116[12:20:23] [Client thread/INFO]: Loading language resources [dsurround:en_us]
13117[12:20:24] [Client thread/INFO]: Keybinding id: erebus_glide, known: false
13118[12:20:24] [Client thread/INFO]: Keybinding id: erebus_poweredglide, known: false
13119[12:20:24] [Client thread/INFO]: Keybinding id: erebus_beetleram, known: false
13120[12:20:24] [Client thread/INFO]: Keybinding id: erebus_beetlemine, known: false
13121[12:20:25] [Client thread/INFO]: Enabling support for Game Stages
13122[12:20:25] [Client thread/INFO]: Enabling support for Baubles
13123[12:20:25] [Client thread/INFO]: OBJLoader: Domain horror_elements_mod has been added.
13124[12:20:26] [Client thread/INFO]: Enabling support for Game Stages
13125[12:20:26] [Client thread/INFO]: Enabling support for Baubles
13126[12:20:26] [Client thread/INFO]: We are yelling at people
13127[12:20:26] [Client thread/INFO]: D:\Minecraft (Java)\Instances\TREPIDATION (GH)\config\itlt
13128[12:20:26] [Client thread/INFO]: Custom modpack icon found
13129[12:20:26] [Client thread/INFO]: Reloading the main configs from file 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\config\justenoughdimensions\justenoughdimensions.cfg'
13130[12:20:26] [Client thread/INFO]: Successfully installed network checker
13131[12:20:26] [Client thread/INFO]: Keybinding id: minemenu_open_menu, known: false
13132[12:20:27] [Thread-11/INFO]: Pre-rendering time for all textures: 12851ms
13133[12:20:27] [Thread-11/INFO]: Total memory used for the current platform font images: 26MB
13134[12:20:28] [Client thread/INFO]: Loading MoreTweaker v1.0.19
13135[12:20:28] [Client thread/INFO]: TabulaModelHandler: Domain llibrary has been added.
13136[12:20:28] [Client thread/INFO]: Registered MPUtils SaveHandler: BTSaveHandler
13137[12:20:28] [Client thread/INFO]: OBJLoader: Domain multimob has been added.
13138[12:20:29] [Client thread/INFO]: Configuration file loaded.
13139[12:20:29] [Client thread/INFO]: [Pillar] Loading structures...
13140[12:20:29] [Client thread/INFO]: [Pillar] Resetting old managers
13141[12:20:29] [Client thread/INFO]: [Pillar] Loading deletebarrier.json
13142[12:20:29] [Client thread/INFO]: [Pillar] Loaded schema deletebarrier
13143[12:20:29] [Client thread/INFO]: [Pillar] Loading witherarena.json
13144[12:20:29] [Client thread/INFO]: [Pillar] Loaded schema witherarena
13145[12:20:29] [Client thread/INFO]: [Pillar] Finished structure loading. 2 Structures loaded.
13146[12:20:29] [Client thread/INFO]: Patch exists for com.tmtravlr.potioncore.potion.PotionCure
13147[12:20:29] [Client thread/INFO]: Writing class com.tmtravlr.potioncore.potion.PotionCure with flags MAXS | FRAMES
13148[12:20:29] [Client thread/INFO]: Patch exists for com.tmtravlr.potioncore.potion.PotionVulnerable
13149[12:20:29] [Client thread/INFO]: Writing class com.tmtravlr.potioncore.potion.PotionVulnerable with flags MAXS | FRAMES
13150[12:20:29] [Client thread/INFO]: Patch exists for com.tmtravlr.potioncore.PotionCoreEffects
13151[12:20:29] [Client thread/INFO]: Writing class com.tmtravlr.potioncore.PotionCoreEffects with flags MAXS | FRAMES
13152[12:20:30] [Client thread/INFO]: OBJLoader: Domain primitivemobs has been added.
13153[12:20:30] [Client thread/INFO]: Keybinding id: rawinput_toggle_raw_input, known: false
13154[12:20:30] [Client thread/INFO]: Keybinding id: rawinput_rescan, known: false
13155[12:20:30] [Client thread/INFO]: Hello From Retake!
13156[12:20:30] [Client thread/INFO]: Initialize network channel Retake!
13157[12:20:30] [Client thread/INFO]: [BetterFoliage] ShadersMod integration is enabled
13158[12:20:30] [Client thread/INFO]: [BetterFoliage] Optifine custom color support is enabled
13159[12:20:30] [Client thread/INFO]: Keybinding id: betterfoliage_gui, known: false
13160[12:20:30] [Client thread/INFO]: [BetterFoliage] BetterFoliage initialized
13161[12:20:30] [Client thread/INFO]: Starting PreInitialization.
13162[12:20:30] [Client thread/INFO]: Loading ROTM
13163[12:20:31] [Client thread/INFO]: Trying to change max health cap to 2048
13164[12:20:31] [Client thread/INFO]: Config successfully loaded!
13165[12:20:31] [Client thread/INFO]: Keybinding id: scalinghealth_difficulty_meter_-_show, known: false
13166[12:20:31] [Client thread/INFO]: Keybinding id: scalinghealth_difficulty_meter_-_show_always, known: false
13167[12:20:31] [Client thread/INFO]: Successfully shut up logger FML:INFO in 6f75e721.
13168[12:20:31] [Client thread/INFO]: Successfully shut up logger net.minecraft.client.renderer.block.model.ModelBlock:INFO in 6f75e721.
13169[12:20:31] [Client thread/INFO]: SimpleCore API Loading...
13170[12:20:31] [Client thread/INFO]: Loading...
13171[12:20:31] [Client thread/INFO]: loading settings...
13172[12:20:31] [Client thread/INFO]: Settings loaded successfully
13173[12:20:31] [Client thread/INFO]: Creating tabs
13174[12:20:31] [Client thread/INFO]: Setting Tool and Armor stats
13175[12:20:31] [Client thread/INFO]: Setting bucket variants
13176[12:20:31] [Client thread/INFO]: Configuring ingots and misc items
13177[12:20:31] [Client thread/INFO]: Configured ingots and misc items
13178[12:20:31] [Client thread/INFO]: Configuring blocks and ores
13179[12:20:31] [Client thread/INFO]: Configuring tools
13180[12:20:31] [Client thread/INFO]: Configuring bows
13181[12:20:31] [Client thread/INFO]: Configuring armors
13182[12:20:31] [Client thread/INFO]: Minecraft version: '1.12.2'
13183[12:20:31] [Client thread/INFO]: Registering Keybindings
13184[12:20:31] [Client thread/INFO]: Keybinding id: soundreloader_reload_default_sound_device, known: false
13185[12:20:32] [Client thread/INFO]: Teams: Pre-initializing
13186[12:20:32] [Client thread/INFO]: Teams: Registered packets
13187[12:20:32] [Client thread/INFO]: Teams: Registered event listeners
13188[12:20:32] [Client thread/INFO]: Registering BetterAdvancements event handler
13189[12:20:32] [Client thread/INFO]: UTAttributes ::: Successfully altered attribute generic.maxHealth with -65536.0 as minimum and 65536.0 as maximum
13190[12:20:32] [Client thread/INFO]: UTAttributes ::: Successfully altered attribute generic.followRange with -65536.0 as minimum and 65536.0 as maximum
13191[12:20:32] [Client thread/INFO]: UTAttributes ::: Successfully altered attribute generic.knockbackResistance with -65536.0 as minimum and 65536.0 as maximum
13192[12:20:32] [Client thread/INFO]: UTAttributes ::: Successfully altered attribute generic.movementSpeed with -65536.0 as minimum and 65536.0 as maximum
13193[12:20:32] [Client thread/INFO]: UTAttributes ::: Successfully altered attribute generic.flyingSpeed with -65536.0 as minimum and 65536.0 as maximum
13194[12:20:32] [Client thread/INFO]: UTAttributes ::: Successfully altered attribute generic.attackDamage with -65536.0 as minimum and 65536.0 as maximum
13195[12:20:32] [Client thread/INFO]: UTAttributes ::: Successfully altered attribute generic.attackSpeed with -65536.0 as minimum and 65536.0 as maximum
13196[12:20:32] [Client thread/INFO]: UTAttributes ::: Successfully altered attribute generic.armor with -65536.0 as minimum and 65536.0 as maximum
13197[12:20:32] [Client thread/INFO]: UTAttributes ::: Successfully altered attribute generic.armorToughness with -65536.0 as minimum and 65536.0 as maximum
13198[12:20:32] [Client thread/INFO]: UTAttributes ::: Successfully altered attribute generic.luck with -65536.0 as minimum and 65536.0 as maximum
13199[12:20:32] [Client thread/INFO]: Universal Tweaks pre-initialized
13200[12:20:32] [Client thread/INFO]: Testing ClassTransformer result of class cd4017be.dimstack.asm.ChunkPrimerTransformer for correct functionality ...
13201[12:20:32] [Client thread/INFO]: dryTest passed!
13202[12:20:32] [Client thread/INFO]: mainTest passed!
13203[12:20:32] [Client thread/INFO]: Testing ClassTransformer result of class cd4017be.dimstack.asm.BlockPortalTransformer for correct functionality ...
13204[12:20:32] [Client thread/INFO]: portalTest passed!
13205[12:20:32] [Client thread/ERROR]: Given preset dimension stack configuration file D:\Minecraft (Java)\Instances\TREPIDATION (GH)\config\cd4017be\dimensionstack.dat doesn't exist: loading config normally
13206[12:20:32] [Client thread/INFO]: skipped verticalDimensionStack.PRE_INIT
13207[12:20:32] [Client thread/WARN]: Not applying mixin 'mixin.dynamic_resources.SafeModelBakeWrapperMixin' as 'mixin.dynamic_resources' is disabled in config
13208[12:20:32] [Client thread/INFO]: Using factory preset: 2
13209[12:20:32] [Client thread/INFO]: Checking factory settings for 0
13210[12:20:32] [Client thread/INFO]: Added to block blacklist for Biters
13211[12:20:32] [Client thread/INFO]: [null]
13212[12:20:32] [Client thread/INFO]: Added all of 's blocks to the block breaking blacklist for Soldiers
13213[12:20:32] [Client thread/INFO]: [null]
13214[12:20:32] [Client thread/INFO]: Added to block blacklist for Primes
13215[12:20:32] [Client thread/INFO]: [null]
13216[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 0
13217[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 1
13218[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 2
13219[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 3
13220[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 4
13221[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 5
13222[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 6
13223[12:20:32] [Client thread/INFO]: All invasion event pools have been populated
13224[12:20:32] [Client thread/INFO]: Checking factory settings for 1
13225[12:20:32] [Client thread/INFO]: Added to block blacklist for Biters
13226[12:20:32] [Client thread/INFO]: [null]
13227[12:20:32] [Client thread/INFO]: Added all of 's blocks to the block breaking blacklist for Soldiers
13228[12:20:32] [Client thread/INFO]: [null]
13229[12:20:32] [Client thread/INFO]: Added to block blacklist for Primes
13230[12:20:32] [Client thread/INFO]: [null]
13231[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 0
13232[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 1
13233[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 2
13234[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 3
13235[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 4
13236[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 5
13237[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 6
13238[12:20:32] [Client thread/INFO]: All invasion event pools have been populated
13239[12:20:32] [Client thread/INFO]: Checking factory settings for 2
13240[12:20:32] [Client thread/INFO]: Added to block blacklist for Biters
13241[12:20:32] [Client thread/INFO]: [null]
13242[12:20:32] [Client thread/INFO]: Added all of 's blocks to the block breaking blacklist for Soldiers
13243[12:20:32] [Client thread/INFO]: [null]
13244[12:20:32] [Client thread/INFO]: Added to block blacklist for Primes
13245[12:20:32] [Client thread/INFO]: [null]
13246[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 0
13247[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 1
13248[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 2
13249[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 3
13250[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 4
13251[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 5
13252[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 6
13253[12:20:32] [Client thread/INFO]: All invasion event pools have been populated
13254[12:20:32] [Client thread/INFO]: Active preset: 2
13255[12:20:32] [Client thread/INFO]: Added to block blacklist for Biters
13256[12:20:32] [Client thread/INFO]: [null]
13257[12:20:32] [Client thread/INFO]: Added all of 's blocks to the block breaking blacklist for Soldiers
13258[12:20:32] [Client thread/INFO]: [null]
13259[12:20:32] [Client thread/INFO]: Added to block blacklist for Primes
13260[12:20:32] [Client thread/INFO]: [null]
13261[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 0
13262[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 1
13263[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 2
13264[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 3
13265[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 4
13266[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 5
13267[12:20:32] [Client thread/INFO]: [CONFIGURATION] Making event pool for stage 6
13268[12:20:32] [Client thread/INFO]: All invasion event pools have been populated
13269[12:20:32] [Client thread/INFO]: C:\Users\********\AppData\Roaming\WoN.DRM
13270[12:20:32] [Client thread/INFO]: OBJLoader: Domain wyrmsofnyrus has been added.
13271[12:20:33] [Client thread/INFO]: Applying Mining levels.
13272[12:20:33] [Client thread/INFO]: Mining level: 0 - 0
13273[12:20:33] [Client thread/INFO]: Mining level: 1 - 1
13274[12:20:33] [Client thread/INFO]: Mining level: 2 - 2
13275[12:20:33] [Client thread/INFO]: Mining level: 3 - 3
13276[12:20:33] [Client thread/INFO]: Mining level: 4 - 4
13277[12:20:33] [Client thread/INFO]: Mining level: 5 - 5
13278[12:20:33] [Client thread/INFO]: Mining level: 6 - 6
13279[12:20:33] [Client thread/INFO]: Mining level: 7 - 7
13280[12:20:33] [Client thread/INFO]: Done applying mining levels.
13281[12:20:33] [Client thread/INFO]: Applying holder lookups
13282[12:20:33] [Client thread/INFO]: Holder lookups applied
13283[12:20:33] [Client thread/INFO]: Registering ore dictionary entries.
13284[12:20:33] [Client thread/INFO]: Applying holder lookups
13285[12:20:33] [Client thread/INFO]: Holder lookups applied
13286[12:20:34] [Client thread/INFO]: Patch exists for com.tmtravlr.potioncore.PotionCoreAttributes
13287[12:20:34] [Client thread/INFO]: Writing class com.tmtravlr.potioncore.PotionCoreAttributes with flags MAXS | FRAMES
13288[12:20:34] [Client thread/INFO]: Applying holder lookups
13289[12:20:34] [Client thread/INFO]: Holder lookups applied
13290[12:20:34] [Client thread/INFO]: TabulaModelHandler: Domain mowziesmobs has been added.
13291[12:20:34] [Placebo Patreon Loader/INFO]: Loading patreon data...
13292[12:20:34] [Client thread/INFO]: Applying holder lookups
13293[12:20:34] [Client thread/INFO]: Holder lookups applied
13294[12:20:34] [Client thread/INFO]: Injecting itemstacks
13295[12:20:34] [Client thread/INFO]: Itemstack injection complete
13296[12:20:34] [Client thread/INFO]: Sound channels: 207 normal, 16 streaming (total avail: 223)
13297[12:20:34] [Client thread/INFO]: Stream buffers: 3 x 16384
13298[12:20:35] [Client thread/WARN]: File minecraft:sounds/mob/zombie/say130.ogg does not exist, cannot add it to event minecraft:entity.zombie.ambient
13299[12:20:35] [Client thread/WARN]: File minecraft:sounds/mob/zombie/say131.ogg does not exist, cannot add it to event minecraft:entity.zombie.ambient
13300[12:20:35] [Client thread/WARN]: File minecraft:sounds/mob/zombie/say138.ogg does not exist, cannot add it to event minecraft:entity.zombie.ambient
13301[12:20:35] [Client thread/WARN]: File minecraft:sounds/mob/zombie/say143.ogg does not exist, cannot add it to event minecraft:entity.zombie.ambient
13302[12:20:35] [Client thread/WARN]: File minecraft:sounds/mob/zombie/say144.ogg does not exist, cannot add it to event minecraft:entity.zombie.ambient
13303[12:20:35] [Client thread/WARN]: File minecraft:sounds/mob/zombie/say145.ogg does not exist, cannot add it to event minecraft:entity.zombie.ambient
13304[12:20:35] [Client thread/WARN]: File minecraft:sounds/mob/zombie/zombie/hurt1.ogg does not exist, cannot add it to event minecraft:entity.zombie.hurt
13305[12:20:35] [Client thread/WARN]: File minecraft:sounds/mob/zombie/zombie/hurt2.ogg does not exist, cannot add it to event minecraft:entity.zombie.hurt
13306[12:20:35] [Client thread/WARN]: File minecraft:sounds/mob/zombie/zombie/death.ogg does not exist, cannot add it to event minecraft:entity.zombie.death
13307[12:20:36] [Client thread/WARN]: File srparasites:sounds/anged_death.ogg does not exist, cannot add it to event srparasites:anged.death
13308[12:20:36] [Client thread/WARN]: File srparasites:sounds/anged_growl.ogg does not exist, cannot add it to event srparasites:anged.growl
13309[12:20:36] [Client thread/WARN]: File srparasites:sounds/anged_hurt.ogg does not exist, cannot add it to event srparasites:anged.hurt
13310[12:20:36] [Client thread/WARN]: Missing sound for event: enderskills:fire_spirit_active_
13311[12:20:36] [Sound Library Loader/INFO]: Starting up SoundSystem...
13312[12:20:36] [Thread-272/INFO]: Initializing LWJGL OpenAL
13313[12:20:36] [Thread-272/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
13314[12:20:36] [Thread-272/INFO]: OpenAL initialized.
13315[12:20:36] [Sound Library Loader/INFO]: Sound engine started
13316[12:20:42] [Client thread/WARN]: Not applying mixin 'mixin.dynamic_resources.TextureCollectionMixin' as 'mixin.dynamic_resources' is disabled in config
13317[12:20:42] [Client thread/INFO]: [BetterFoliage] Registered 5 grass textures
13318[12:20:42] [Client thread/INFO]: [BetterFoliage] Registered 2 snowed grass textures
13319[12:20:42] [Client thread/INFO]: [BetterFoliage] Registered 4 mycelium textures
13320[12:20:42] [Client thread/INFO]: [BetterFoliage] Registered 2 cactus arm textures
13321[12:20:42] [Client thread/INFO]: [BetterFoliage] Registered 3 lilypad root textures
13322[12:20:42] [Client thread/INFO]: [BetterFoliage] Registered 2 lilypad flower textures
13323[12:20:42] [Client thread/INFO]: [BetterFoliage] Registered 4 reed textures
13324[12:20:42] [Client thread/INFO]: [BetterFoliage] Registered 4 algae textures
13325[12:20:42] [Client thread/INFO]: [BetterFoliage] Registered 6 coral textures
13326[12:20:42] [Client thread/INFO]: [BetterFoliage] Registered 4 coral crust textures
13327[12:20:42] [Client thread/INFO]: [BetterFoliage] Registered 3 netherrack textures
13328[12:20:42] [Client thread/INFO]: [BetterFoliage] Registered 2 soul particle textures
13329[12:20:46] [Client thread/ERROR]: Using missing texture, unable to load horror_elements_mod:textures/blocks/broken_tv_2.png, org.embeddedt.vintagefix.util.FastFileNotFoundException
13330[12:20:46] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/block/dark_oak_planks.png, org.embeddedt.vintagefix.util.FastFileNotFoundException
13331[12:20:47] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/item/bow.png, org.embeddedt.vintagefix.util.FastFileNotFoundException
13332[12:20:48] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/textures/atlas/blocks.png.png, org.embeddedt.vintagefix.util.FastFileNotFoundException
13333[12:20:49] [Client thread/INFO]: Created: 2048x2048 textures-atlas
13334[12:20:51] [Client thread/INFO]: Clearing and Trimming multipartModels, original size: 49 entries
13335[12:20:51] [Client thread/INFO]: Clearing and Trimming multipartDefinitions, original size: 1577 entries
13336[12:20:51] [Client thread/INFO]: Clearing and Trimming multipartVariantMap, original size: 0 entries
13337[12:20:51] [Client thread/INFO]: Clearing and Trimming blockDefinitions, original size: 1036 entries
13338[12:20:51] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.layers.LayerArmorBase
13339[12:20:51] [Client thread/INFO]: Applying Transformation to method (Names [renderArmorLayer, func_188361_a] Descriptor (Lnet/minecraft/entity/EntityLivingBase;FFFFFFFLnet/minecraft/inventory/EntityEquipmentSlot;)V)
13340[12:20:51] [Client thread/INFO]: Located Method, patching...
13341[12:20:51] [Client thread/INFO]: Patch result: true
13342[12:20:51] [Client thread/INFO]: Optifine Detected. Disabling Patch for Names [renderEnchantedGlint, func_188364_a] Descriptor (Lnet/minecraft/client/renderer/entity/RenderLivingBase;Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/client/model/ModelBase;FFFFFFF)V
13343[12:20:51] [Client thread/INFO]: Transforming net.minecraft.client.renderer.entity.layers.LayerEntityOnShoulder
13344[12:20:51] [Client thread/INFO]: Applying Transformation to method (Names [renderEntityOnShoulder, func_192864_a] Descriptor (Lnet/minecraft/entity/player/EntityPlayer;Ljava/util/UUID;Lnet/minecraft/nbt/NBTTagCompound;Lnet/minecraft/client/renderer/entity/RenderLivingBase;Lnet/minecraft/client/model/ModelBase;Lnet/minecraft/util/ResourceLocation;Ljava/lang/Class;FFFFFFFZ)Lnet/minecraft/client/renderer/entity/layers/LayerEntityOnShoulder$DataHolder;)
13345[12:20:51] [Client thread/INFO]: Located Method, patching...
13346[12:20:51] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/entity/RenderLivingBase.func_110776_a (Lnet/minecraft/util/ResourceLocation;)V
13347[12:20:51] [Client thread/INFO]: Patch result: true
13348[12:20:51] [Client thread/INFO]: Transforming net.minecraft.client.renderer.BlockModelRenderer
13349[12:20:51] [Client thread/INFO]: Optifine Detected. Disabling Patch for Names [renderQuadsFlat, func_187496_a] Descriptor (Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/block/state/IBlockState;Lnet/minecraft/util/math/BlockPos;IZLnet/minecraft/client/renderer/BufferBuilder;Ljava/util/List;Ljava/util/BitSet;)V
13350[12:20:51] [Client thread/INFO]: Found method net.minecraft.client.renderer.BlockModelRenderer$AmbientOcclusionFace.<init> (Lnet/minecraft/client/renderer/BlockModelRenderer;)V
13351[12:20:51] [Client thread/INFO]: [BetterFoliageLoader] Setting AmbientOcclusionFace constructor public
13352[12:20:53] [Client thread/INFO]: Applying holder lookups
13353[12:20:53] [Client thread/INFO]: Holder lookups applied
13354[12:20:53] [Client thread/INFO]: Keybinding id: randompatches_dismount, known: false
13355[12:20:53] [Client thread/INFO]: Keybinding id: smoothfont_guiopen, known: false
13356[12:20:53] [Client thread/INFO]: Keybinding id: antighost_reveal, known: false
13357[12:20:53] [Client thread/INFO]: Keybinding id: jei_toggleoverlay, known: false
13358[12:20:53] [Client thread/INFO]: Keybinding id: jei_focussearch, known: false
13359[12:20:53] [Client thread/INFO]: Keybinding id: jei_togglecheatmode, known: false
13360[12:20:53] [Client thread/INFO]: Keybinding id: jei_toggleeditmode, known: false
13361[12:20:53] [Client thread/INFO]: Keybinding id: jei_showrecipe, known: false
13362[12:20:53] [Client thread/INFO]: Keybinding id: jei_showuses, known: false
13363[12:20:53] [Client thread/INFO]: Keybinding id: jei_recipeback, known: false
13364[12:20:53] [Client thread/INFO]: Keybinding id: jei_previouspage, known: false
13365[12:20:53] [Client thread/INFO]: Keybinding id: jei_nextpage, known: false
13366[12:20:53] [Client thread/INFO]: Keybinding id: jei_bookmark, known: false
13367[12:20:53] [Client thread/INFO]: Keybinding id: jei_togglebookmarkoverlay, known: false
13368[12:20:53] [Client thread/INFO]: Created: 128x256 textures-atlas
13369[12:20:53] [Client thread/INFO]: OpenComputers API not available!
13370[12:20:53] [Client thread/INFO]: skipped core.INIT
13371[12:20:54] [Client thread/INFO]: Keybinding id: clienttweaks_disable_step_assist, known: false
13372[12:20:54] [Client thread/INFO]: Keybinding id: clienttweaks_hide_offhand_item, known: false
13373[12:20:54] [Client thread/INFO]: Keybinding id: cyclicmagicextrainvo, known: false
13374[12:20:54] [Client thread/INFO]: Keybinding id: cyclicmagicwheel, known: false
13375[12:20:54] [Client thread/INFO]: Keybinding id: cyclicmagicextracraftin, known: false
13376[12:20:54] [Client thread/INFO]: InvTweaks: successfully transformed setFocused/func_146195_b
13377[12:20:54] [Client thread/INFO]: Loaded 156 templates in 19 ms.
13378[12:20:55] [Client thread/INFO]: Keybinding id: elenaidodge2_dodge, known: false
13379[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_rotate_right, known: false
13380[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_rotate_left, known: false
13381[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_use_1, known: false
13382[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_use_2, known: false
13383[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_use_3, known: false
13384[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_use_4, known: false
13385[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_use_5, known: false
13386[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_use_6, known: false
13387[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_use_7, known: false
13388[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_use_8, known: false
13389[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_use_9, known: false
13390[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_assisted_upgrade, known: false
13391[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_hide_overlay, known: false
13392[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_dash, known: false
13393[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_warp, known: false
13394[12:20:55] [Client thread/INFO]: Keybinding id: enderskillsbind_skill_bound_smash, known: false
13395[12:20:55] [Client thread/INFO]: INFO: DynamicSurroundings Are Present!
13396[12:20:56] [Client thread/INFO]: Keybinding id: wailabindconfig, known: false
13397[12:20:56] [Client thread/INFO]: Keybinding id: wailabinddisplay, known: false
13398[12:20:56] [Client thread/INFO]: Keybinding id: wailabind_liquid, known: false
13399[12:20:56] [Client thread/INFO]: Keybinding id: wailabind_recipe, known: false
13400[12:20:56] [Client thread/INFO]: Keybinding id: wailabind_usage, known: false
13401[12:20:56] [iChunUtil Online Resource Thread/WARN]: Error retrieving iChunUtil patron list.
13402[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:61]: java.io.FileNotFoundException: https://raw.githubusercontent.com/iChun/iChunUtil/master/src/main/resources/assets/ichunutil/mod/patrons.json
13403[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:61]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1835)
13404[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:61]: at sun.net.www.protocol.http.HttpURLConnection.access$200(HttpURLConnection.java:90)
13405[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:61]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1432)
13406[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:61]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1430)
13407[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:61]: at java.security.AccessController.doPrivileged(Native Method)
13408[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:61]: at java.security.AccessController.doPrivileged(AccessController.java:713)
13409[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:61]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1429)
13410[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:61]: at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:254)
13411[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:61]: at java.net.URL.openStream(URL.java:1038)
13412[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:61]: at me.ichun.mods.ichunutil.common.thread.ThreadGetResources.run(ThreadGetResources.java:38)
13413[12:20:56] [Client thread/INFO]: Mod initialized
13414[12:20:56] [iChunUtil Online Resource Thread/WARN]: Error retrieving mods versions list.
13415[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:77]: java.io.FileNotFoundException: https://raw.githubusercontent.com/iChun/iChunUtil/master/src/main/resources/assets/ichunutil/mod/versions.json
13416[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:77]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1835)
13417[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:77]: at sun.net.www.protocol.http.HttpURLConnection.access$200(HttpURLConnection.java:90)
13418[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:77]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1432)
13419[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:77]: at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1430)
13420[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:77]: at java.security.AccessController.doPrivileged(Native Method)
13421[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:77]: at java.security.AccessController.doPrivileged(AccessController.java:713)
13422[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:77]: at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1429)
13423[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:77]: at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:254)
13424[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:77]: at java.net.URL.openStream(URL.java:1038)
13425[12:20:56] [iChunUtil Online Resource Thread/INFO]: [me.ichun.mods.ichunutil.common.thread.ThreadGetResources:run:77]: at me.ichun.mods.ichunutil.common.thread.ThreadGetResources.run(ThreadGetResources.java:67)
13426[12:20:56] [Client thread/INFO]: DIRT BLOCK >> minecraft:dirt
13427[12:20:56] [Client thread/INFO]: Keybinding id: mobends_mo'_bends_menu, known: false
13428[12:20:56] [Client thread/INFO]: Keybinding id: mobends_refresh_animations, known: false
13429[12:20:56] [Client thread/INFO]: Keybinding id: mputils_quick_commands, known: false
13430[12:20:56] [Client thread/INFO]: File load successful.
13431[12:20:56] [Client thread/INFO]: File load successful.
13432[12:20:57] [Client thread/INFO]: [mods.thecomputerizer.shadowed.slf4j.helpers.Util:report:128]: SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder".
13433[12:20:57] [Client thread/INFO]: [mods.thecomputerizer.shadowed.slf4j.helpers.Util:report:128]: SLF4J: Defaulting to no-operation (NOP) logger implementation
13434[12:20:57] [Client thread/INFO]: [mods.thecomputerizer.shadowed.slf4j.helpers.Util:report:128]: SLF4J: See http://www.slf4j.org/codes.html#StaticLoggerBinder for further details.
13435[12:20:57] [Client thread/INFO]: Keybinding id: musictriggers_gui, known: false
13436[12:20:58] [Client thread/INFO]: Replacing Minecraft#effectRenderer - Block destruction particles now only spawn in blocks' collision/bounding boxes.
13437[12:20:58] [Client thread/INFO]: Keybinding id: rebind_quit, known: true
13438[12:20:58] [Client thread/INFO]: Keybinding id: rebind_hidehud, known: true
13439[12:20:58] [Client thread/INFO]: Keybinding id: rebind_debugscreen, known: true
13440[12:20:58] [Client thread/INFO]: Keybinding id: rebind_switchshader, known: true
13441[12:20:58] [Client thread/INFO]: Keybinding id: rebind_narrator, known: true
13442[12:20:59] [Client thread/INFO]: Starting Initialization.
13443[12:20:59] [Client thread/INFO]: Setting tab icons
13444[12:20:59] [Client thread/INFO]: Setting Tool and Armor repair materials
13445[12:20:59] [Client thread/INFO]: Setting ore gen parameters
13446[12:20:59] [Client thread/INFO]: Teams: Initializing
13447[12:20:59] [Client thread/INFO]: Keybinding id: teamsmodhud_desc, known: false
13448[12:20:59] [Client thread/INFO]: Keybinding id: teamsmodcompass_desc, known: false
13449[12:20:59] [Client thread/INFO]: Keybinding id: teamsmodaccept_desc, known: false
13450[12:20:59] [Client thread/INFO]: Keybinding id: teamsmodswitch_desc, known: false
13451[12:20:59] [Client thread/INFO]: Teams: Registered keybindings
13452[12:20:59] [Client thread/WARN]: Method overwrite conflict for search in mixins.renderlib.json:MixinGuiOverlayDebug from mod unknown-owner, previously written by meldexun.nothirium.mc.mixin.MixinGuiOverlayDebug. Skipping method.
13453[12:20:59] [Client thread/INFO]: Teams: patched chat
13454[12:20:59] [Client thread/INFO]: Universal Tweaks initialized
13455[12:20:59] [Client thread/INFO]: Block Overlay lists initialized
13456[12:20:59] [Client thread/INFO]: Keybinding id: universaltweaksbind_clear_toasts, known: false
13457[12:20:59] [Client thread/INFO]: Universal Tweaks client initialized
13458[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: java.lang.NullPointerException
13459[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at software.bernie.geckolib3.util.json.JsonAnimationUtils.getObjectListAsArray(JsonAnimationUtils.java:199)
13460[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at software.bernie.geckolib3.util.json.JsonAnimationUtils.getAnimations(JsonAnimationUtils.java:48)
13461[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at software.bernie.geckolib3.file.AnimationFileLoader.loadAllAnimations(AnimationFileLoader.java:30)
13462[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at software.bernie.geckolib3.resource.GeckoLibCache.func_110549_a(GeckoLibCache.java:87)
13463[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121)
13464[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at software.bernie.geckolib3.resource.ResourceListener.registerReloadListener(ResourceListener.java:14)
13465[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at software.bernie.geckolib3.GeckoLib.doOnlyOnClient(GeckoLib.java:37)
13466[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at software.bernie.geckolib3.GeckoLib.lambda$initialize$0(GeckoLib.java:28)
13467[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at software.bernie.geckolib3.GeckoLib$$Lambda$3009/1525946914.run(Unknown Source)
13468[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
13469[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at java.util.concurrent.FutureTask.run(FutureTask.java:266)
13470[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraftforge.fml.common.FMLCommonHandler.callFuture(FMLCommonHandler.java:703)
13471[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at software.bernie.geckolib3.GeckoLib.initialize(GeckoLib.java:26)
13472[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.vetpetmon.wyrmsofnyrus.WyrmsOfNyrus.registerReplacedRenderers(WyrmsOfNyrus.java:261)
13473[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
13474[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
13475[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
13476[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at java.lang.reflect.Method.invoke(Method.java:497)
13477[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637)
13478[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at sun.reflect.GeneratedMethodAccessor7.invoke(Unknown Source)
13479[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
13480[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at java.lang.reflect.Method.invoke(Method.java:497)
13481[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
13482[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
13483[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
13484[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
13485[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
13486[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
13487[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.eventbus.EventBus.post(EventBus.java:217)
13488[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219)
13489[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197)
13490[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
13491[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
13492[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
13493[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at java.lang.reflect.Method.invoke(Method.java:497)
13494[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
13495[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
13496[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
13497[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
13498[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
13499[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
13500[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at com.google.common.eventbus.EventBus.post(EventBus.java:217)
13501[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136)
13502[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:749)
13503[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336)
13504[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraft.client.Minecraft.func_71384_a(MinecraftAccessor.java:535)
13505[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraft.client.Minecraft.func_99999_d(MinecraftAccessor.java:6601)
13506[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraft.client.main.Main.main(SourceFile:123)
13507[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
13508[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
13509[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
13510[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at java.lang.reflect.Method.invoke(Method.java:497)
13511[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
13512[12:21:02] [Client thread/INFO]: [software.bernie.geckolib3.resource.GeckoLibCache:func_110549_a:89]: at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
13513[12:21:02] [Client thread/ERROR]: Error loading animation file "mobends:animations/player_anim_harvest.json"!
13514java.lang.NullPointerException: null
13515 at software.bernie.geckolib3.util.json.JsonAnimationUtils.getObjectListAsArray(JsonAnimationUtils.java:199) ~[JsonAnimationUtils.class:3.0.31]
13516 at software.bernie.geckolib3.util.json.JsonAnimationUtils.getAnimations(JsonAnimationUtils.java:48) ~[JsonAnimationUtils.class:3.0.31]
13517 at software.bernie.geckolib3.file.AnimationFileLoader.loadAllAnimations(AnimationFileLoader.java:30) ~[AnimationFileLoader.class:3.0.31]
13518 at software.bernie.geckolib3.resource.GeckoLibCache.onResourceManagerReload(GeckoLibCache.java:87) [GeckoLibCache.class:3.0.31]
13519 at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:121) [cev.class:?]
13520 at software.bernie.geckolib3.resource.ResourceListener.registerReloadListener(ResourceListener.java:14) [ResourceListener.class:3.0.31]
13521 at software.bernie.geckolib3.GeckoLib.doOnlyOnClient(GeckoLib.java:37) [GeckoLib.class:3.0.31]
13522 at software.bernie.geckolib3.GeckoLib.lambda$initialize$0(GeckoLib.java:28) [GeckoLib.class:3.0.31]
13523 at software.bernie.geckolib3.GeckoLib$$Lambda$3009/1525946914.run(Unknown Source) [GeckoLib.class:3.0.31]
13524 at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_51]
13525 at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_51]
13526 at net.minecraftforge.fml.common.FMLCommonHandler.callFuture(FMLCommonHandler.java:703) [FMLCommonHandler.class:?]
13527 at software.bernie.geckolib3.GeckoLib.initialize(GeckoLib.java:26) [GeckoLib.class:3.0.31]
13528 at com.vetpetmon.wyrmsofnyrus.WyrmsOfNyrus.registerReplacedRenderers(WyrmsOfNyrus.java:261) [WyrmsOfNyrus.class:?]
13529 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
13530 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
13531 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
13532 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
13533 at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637) [FMLModContainer.class:?]
13534 at sun.reflect.GeneratedMethodAccessor7.invoke(Unknown Source) ~[?:?]
13535 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
13536 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
13537 at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?]
13538 at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?]
13539 at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?]
13540 at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?]
13541 at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?]
13542 at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?]
13543 at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?]
13544 at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) [LoadController.class:?]
13545 at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) [LoadController.class:?]
13546 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
13547 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
13548 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
13549 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
13550 at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [guava-21.0.jar:?]
13551 at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [guava-21.0.jar:?]
13552 at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [guava-21.0.jar:?]
13553 at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [guava-21.0.jar:?]
13554 at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [guava-21.0.jar:?]
13555 at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [guava-21.0.jar:?]
13556 at com.google.common.eventbus.EventBus.post(EventBus.java:217) [guava-21.0.jar:?]
13557 at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) [LoadController.class:?]
13558 at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:749) [Loader.class:?]
13559 at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) [FMLClientHandler.class:?]
13560 at net.minecraft.client.Minecraft.init(MinecraftAccessor.java:535) [bib.class:?]
13561 at net.minecraft.client.Minecraft.run(MinecraftAccessor.java:6601) [bib.class:?]
13562 at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?]
13563 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
13564 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
13565 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
13566 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
13567 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
13568 at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
13569[12:21:03] [Client thread/INFO]: Checking for Vivecraft Client...
13570[12:21:03] [Client thread/INFO]: Vivecraft not detected!
13571[12:21:03] [Client thread/INFO]: Injecting itemstacks
13572[12:21:03] [Client thread/INFO]: Itemstack injection complete
13573[12:21:03] [Client thread/WARN]: No types have been added to Biome nether_api:nethercraft_glowing_grove, types have been assigned on a best-effort guess: [SAVANNA, HOT, PLAINS, DRY]
13574[12:21:07] [Thread-5/WARN]: renderChar method might be replaced. Fix the space width to 4 (MC default).
13575[12:21:10] [Client thread/INFO]: skipped core.POST_INIT
13576[12:21:10] [Client thread/INFO]: skipped verticalDimensionStack.POST_INIT
13577[12:21:11] [Client thread/INFO]: minecraft:brown_mushroom has been added to the Dynamic Lights List with Light level 1!
13578[12:21:11] [Client thread/INFO]: minecraft:torch has been added to the Dynamic Lights List with Light level 14!
13579[12:21:11] [Client thread/INFO]: minecraft:glowstone has been added to the Dynamic Lights List with Light level 15!
13580[12:21:11] [Client thread/INFO]: minecraft:lit_pumpkin has been added to the Dynamic Lights List with Light level 15!
13581[12:21:11] [Client thread/INFO]: minecraft:end_portal_frame has been added to the Dynamic Lights List with Light level 1!
13582[12:21:11] [Client thread/INFO]: minecraft:dragon_egg has been added to the Dynamic Lights List with Light level 1!
13583[12:21:11] [Client thread/INFO]: minecraft:ender_chest has been added to the Dynamic Lights List with Light level 7!
13584[12:21:11] [Client thread/INFO]: minecraft:beacon has been added to the Dynamic Lights List with Light level 15!
13585[12:21:11] [Client thread/INFO]: minecraft:sea_lantern has been added to the Dynamic Lights List with Light level 15!
13586[12:21:11] [Client thread/INFO]: minecraft:end_rod has been added to the Dynamic Lights List with Light level 14!
13587[12:21:11] [Client thread/INFO]: minecraft:magma has been added to the Dynamic Lights List with Light level 3!
13588[12:21:11] [Client thread/INFO]: quark:crystal has been added to the Dynamic Lights List with Light level 11!
13589[12:21:11] [Client thread/INFO]: quark:crystal_pane has been added to the Dynamic Lights List with Light level 11!
13590[12:21:11] [Client thread/INFO]: quark:elder_sea_lantern has been added to the Dynamic Lights List with Light level 15!
13591[12:21:11] [Client thread/INFO]: quark:glowcelium has been added to the Dynamic Lights List with Light level 7!
13592[12:21:11] [Client thread/INFO]: quark:glowshroom has been added to the Dynamic Lights List with Light level 14!
13593[12:21:11] [Client thread/INFO]: quark:glowshroom_block has been added to the Dynamic Lights List with Light level 14!
13594[12:21:11] [Client thread/INFO]: quark:paper_lantern has been added to the Dynamic Lights List with Light level 15!
13595[12:21:11] [Client thread/INFO]: quark:lit_lamp has been added to the Dynamic Lights List with Light level 15!
13596[12:21:11] [Client thread/INFO]: quark:candle has been added to the Dynamic Lights List with Light level 14!
13597[12:21:11] [Client thread/INFO]: quark:blaze_lantern has been added to the Dynamic Lights List with Light level 15!
13598[12:21:11] [Client thread/INFO]: enderskills:crystal has been added to the Dynamic Lights List with Light level 7!
13599[12:21:11] [Client thread/INFO]: erebus:portal has been added to the Dynamic Lights List with Light level 15!
13600[12:21:11] [Client thread/INFO]: erebus:red_gem has been added to the Dynamic Lights List with Light level 15!
13601[12:21:11] [Client thread/INFO]: erebus:giant_flower_stigma has been added to the Dynamic Lights List with Light level 15!
13602[12:21:11] [Client thread/INFO]: erebus:planted_flower has been added to the Dynamic Lights List with Light level 7!
13603[12:21:11] [Client thread/INFO]: erebus:glowshroom has been added to the Dynamic Lights List with Light level 14!
13604[12:21:11] [Client thread/INFO]: erebus:umber_furnace_active has been added to the Dynamic Lights List with Light level 13!
13605[12:21:11] [Client thread/INFO]: erebus:bamboo_torch has been added to the Dynamic Lights List with Light level 13!
13606[12:21:11] [Client thread/INFO]: erebus:honey_comb has been added to the Dynamic Lights List with Light level 7!
13607[12:21:11] [Client thread/INFO]: erebus:glowing_jar has been added to the Dynamic Lights List with Light level 15!
13608[12:21:11] [Client thread/INFO]: erebus:glow_gem_active has been added to the Dynamic Lights List with Light level 15!
13609[12:21:11] [Client thread/INFO]: erebus:force_field has been added to the Dynamic Lights List with Light level 12!
13610[12:21:11] [Client thread/INFO]: erebus:force_lock has been added to the Dynamic Lights List with Light level 12!
13611[12:21:11] [Client thread/INFO]: erebus:formic_acid has been added to the Dynamic Lights List with Light level 10!
13612[12:21:11] [Client thread/ERROR]: timeisup:timer_ward is an invalid light level
13613[12:21:11] [Client thread/INFO]: dimdoors:fabric has been added to the Dynamic Lights List with Light level 15!
13614[12:21:11] [Client thread/INFO]: dimdoors:ancient_fabric has been added to the Dynamic Lights List with Light level 15!
13615[12:21:11] [Client thread/INFO]: dimdoors:eternal_fabric has been added to the Dynamic Lights List with Light level 15!
13616[12:21:11] [Client thread/INFO]: horror_elements_mod:green_blood_1 has been added to the Dynamic Lights List with Light level 6!
13617[12:21:11] [Client thread/INFO]: horror_elements_mod:green_blood_2 has been added to the Dynamic Lights List with Light level 6!
13618[12:21:11] [Client thread/INFO]: horror_elements_mod:brokentv has been added to the Dynamic Lights List with Light level 7!
13619[12:21:11] [Client thread/INFO]: horror_elements_mod:lightblock has been added to the Dynamic Lights List with Light level 15!
13620[12:21:11] [Client thread/INFO]: wyrmsofnyrus:overgrownhivestonebricks has been added to the Dynamic Lights List with Light level 2!
13621[12:21:11] [Client thread/INFO]: wyrmsofnyrus:overgrownhivestonebricksslab has been added to the Dynamic Lights List with Light level 2!
13622[12:21:11] [Client thread/INFO]: wyrmsofnyrus:corium has been added to the Dynamic Lights List with Light level 3!
13623[12:21:11] [Client thread/INFO]: wyrmsofnyrus:wyrm_lights_orange has been added to the Dynamic Lights List with Light level 15!
13624[12:21:11] [Client thread/INFO]: wyrmsofnyrus:wyrm_lights_yellow has been added to the Dynamic Lights List with Light level 15!
13625[12:21:11] [Client thread/INFO]: wyrmsofnyrus:monolithtop has been added to the Dynamic Lights List with Light level 15!
13626[12:21:11] [Client thread/INFO]: nethercraft:heat_sand has been added to the Dynamic Lights List with Light level 10!
13627[12:21:11] [Client thread/INFO]: nethercraft:glowood_leaves has been added to the Dynamic Lights List with Light level 15!
13628[12:21:11] [Client thread/INFO]: nethercraft:glowood_planks has been added to the Dynamic Lights List with Light level 11!
13629[12:21:11] [Client thread/INFO]: nethercraft:pyridium_ore has been added to the Dynamic Lights List with Light level 15!
13630[12:21:11] [Client thread/INFO]: nethercraft:pyridium_block has been added to the Dynamic Lights List with Light level 1!
13631[12:21:11] [Client thread/INFO]: nethercraft:slow_glass has been added to the Dynamic Lights List with Light level 12!
13632[12:21:11] [Client thread/INFO]: nethercraft:heat_glass has been added to the Dynamic Lights List with Light level 12!
13633[12:21:11] [Client thread/INFO]: nethercraft:green_glowshroom has been added to the Dynamic Lights List with Light level 11!
13634[12:21:11] [Client thread/INFO]: nethercraft:purple_glowshroom has been added to the Dynamic Lights List with Light level 7!
13635[12:21:11] [Client thread/INFO]: nethercraft:glowood_ladder has been added to the Dynamic Lights List with Light level 10!
13636[12:21:11] [Client thread/INFO]: nethercraft:glowood_fence has been added to the Dynamic Lights List with Light level 4!
13637[12:21:11] [Client thread/INFO]: nethercraft:glowood_crafting_table has been added to the Dynamic Lights List with Light level 14!
13638[12:21:11] [Client thread/INFO]: nethercraft:glowood_chest has been added to the Dynamic Lights List with Light level 9!
13639[12:21:11] [Client thread/INFO]: nethercraft:foulite_torch has been added to the Dynamic Lights List with Light level 14!
13640[12:21:11] [Client thread/INFO]: nethercraft:charcoal_torch has been added to the Dynamic Lights List with Light level 14!
13641[12:21:11] [Client thread/INFO]: [KONKRETE] Client-side libs ready to use!
13642[12:21:12] [Client thread/INFO]: If you wish to setup additional KleeSlabs compatibility, create a folder called 'KleeSlabsCompat' in your config directory and place JSON files inside.
13643[12:21:12] [Client thread/ERROR]: Slab snow_bricks_slab could not be found.
13644[12:21:12] [Client thread/ERROR]: Slab sandy_bricks_slab could not be found.
13645[12:21:12] [Client thread/ERROR]: Slab charred_nether_brick_slab could not be found.
13646[12:21:12] [Client thread/ERROR]: Slab sandstone_bricks_slab could not be found.
13647[12:21:12] [Client thread/ERROR]: Slab sandstone_smooth_slab could not be found.
13648[12:21:12] [Client thread/ERROR]: Slab red_sandstone_bricks_slab could not be found.
13649[12:21:12] [Client thread/ERROR]: Slab red_sandstone_smooth_slab could not be found.
13650[12:21:12] [Client thread/ERROR]: Slab end_bricks_slab could not be found.
13651[12:21:12] [Client thread/ERROR]: Slab prismarine_slab could not be found.
13652[12:21:12] [Client thread/ERROR]: Slab prismarine_dark_slab could not be found.
13653[12:21:12] [Client thread/ERROR]: Slab prismarine_bricks_slab could not be found.
13654[12:21:12] [Client thread/ERROR]: Slab stone_diorite_slab could not be found.
13655[12:21:12] [Client thread/ERROR]: Slab stone_diorite_bricks_slab could not be found.
13656[12:21:12] [Client thread/ERROR]: Slab stone_granite_slab could not be found.
13657[12:21:12] [Client thread/ERROR]: Slab stone_granite_bricks_slab could not be found.
13658[12:21:12] [Client thread/ERROR]: Slab stone_andesite_slab could not be found.
13659[12:21:12] [Client thread/ERROR]: Slab stone_andesite_bricks_slab could not be found.
13660[12:21:12] [Client thread/ERROR]: Slab stone_basalt_slab could not be found.
13661[12:21:12] [Client thread/ERROR]: Slab stone_basalt_bricks_slab could not be found.
13662[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_gray_slab could not be found.
13663[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_magenta_slab could not be found.
13664[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_cyan_slab could not be found.
13665[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_blue_slab could not be found.
13666[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_orange_slab could not be found.
13667[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_red_slab could not be found.
13668[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_yellow_slab could not be found.
13669[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_light_blue_slab could not be found.
13670[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_purple_slab could not be found.
13671[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_silver_slab could not be found.
13672[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_lime_slab could not be found.
13673[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_green_slab could not be found.
13674[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_black_slab could not be found.
13675[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_brown_slab could not be found.
13676[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_white_slab could not be found.
13677[12:21:12] [Client thread/ERROR]: Slab stained_clay_tiles_pink_slab could not be found.
13678[12:21:12] [Client thread/ERROR]: Slab stained_planks_gray_slab could not be found.
13679[12:21:12] [Client thread/ERROR]: Slab stained_planks_magenta_slab could not be found.
13680[12:21:12] [Client thread/ERROR]: Slab stained_planks_cyan_slab could not be found.
13681[12:21:12] [Client thread/ERROR]: Slab stained_planks_blue_slab could not be found.
13682[12:21:12] [Client thread/ERROR]: Slab stained_planks_orange_slab could not be found.
13683[12:21:12] [Client thread/ERROR]: Slab stained_planks_red_slab could not be found.
13684[12:21:12] [Client thread/ERROR]: Slab stained_planks_yellow_slab could not be found.
13685[12:21:12] [Client thread/ERROR]: Slab stained_planks_light_blue_slab could not be found.
13686[12:21:12] [Client thread/ERROR]: Slab stained_planks_purple_slab could not be found.
13687[12:21:12] [Client thread/ERROR]: Slab stained_planks_silver_slab could not be found.
13688[12:21:12] [Client thread/ERROR]: Slab stained_planks_lime_slab could not be found.
13689[12:21:12] [Client thread/ERROR]: Slab stained_planks_green_slab could not be found.
13690[12:21:12] [Client thread/ERROR]: Slab stained_planks_black_slab could not be found.
13691[12:21:12] [Client thread/ERROR]: Slab stained_planks_brown_slab could not be found.
13692[12:21:12] [Client thread/ERROR]: Slab stained_planks_white_slab could not be found.
13693[12:21:12] [Client thread/ERROR]: Slab stained_planks_pink_slab could not be found.
13694[12:21:12] [Client thread/ERROR]: Slab reed_block_slab could not be found.
13695[12:21:12] [Client thread/ERROR]: Slab thatch_slab could not be found.
13696[12:21:12] [Client thread/ERROR]: Slab icy_stone_slab could not be found.
13697[12:21:12] [Client thread/ERROR]: Slab fire_stone_slab could not be found.
13698[12:21:12] [Client thread/ERROR]: Slab stone_limestone_slab could not be found.
13699[12:21:12] [Client thread/ERROR]: Slab stone_marble_slab could not be found.
13700[12:21:12] [Client thread/ERROR]: Slab duskbound_block_slab could not be found.
13701[12:21:12] [Client thread/ERROR]: Slab magma_bricks_slab could not be found.
13702[12:21:12] [Client thread/ERROR]: Slab midori_block_slab could not be found.
13703[12:21:12] [Client thread/ERROR]: Slab iron_plate_slab could not be found.
13704[12:21:12] [Client thread/ERROR]: Slab charred_nether_brick_slab could not be found.
13705[12:21:12] [Client thread/ERROR]: Slab polished_netherrack_bricks_slab could not be found.
13706[12:21:12] [Client thread/ERROR]: Slab soul_sandstone_slab could not be found.
13707[12:21:12] [Client thread/ERROR]: Slab soul_sandstone_bricks_slab could not be found.
13708[12:21:12] [Client thread/ERROR]: Slab soul_sandstone_smooth_slab could not be found.
13709[12:21:12] [Client thread/ERROR]: Slab reed_block_slab could not be found.
13710[12:21:12] [Client thread/ERROR]: Slab bark_oak_slab could not be found.
13711[12:21:12] [Client thread/ERROR]: Slab bark_spruce_slab could not be found.
13712[12:21:12] [Client thread/ERROR]: Slab bark_birch_slab could not be found.
13713[12:21:12] [Client thread/ERROR]: Slab bark_jungle_slab could not be found.
13714[12:21:12] [Client thread/ERROR]: Slab bark_acacia_slab could not be found.
13715[12:21:12] [Client thread/ERROR]: Slab bark_dark_oak_slab could not be found.
13716[12:21:14] [Client thread/INFO]: Beginning replacement of all shapeless recipes...
13717[12:21:14] [Client thread/INFO]: Expect log spam from FML!
13718[12:21:14] [Client thread/INFO]: Successfully replaced 246 recipes with fast recipes.
13719[12:21:14] [Client thread/INFO]: Loaded 5 groups and 13 reload listeners
13720[12:21:15] [Client thread/INFO]: Found and removed com.tmtravlr.potioncore.PotionCoreEventHandlerClient IEventListener renderOverlaysPre from the event bus
13721[12:21:15] [Client thread/INFO]: Registering PCRenderOverlaysPre to the event bus
13722[12:21:15] [Client thread/INFO]: Found and removed com.tmtravlr.potioncore.PotionCoreEventHandlerClient IEventListener renderOverlaysPost from the event bus
13723[12:21:15] [Client thread/INFO]: Registering PCRenderOverlaysPost to the event bus
13724[12:21:15] [Client thread/INFO]: Updating configs for Rebirth of the Mobs
13725[12:21:15] [Client thread/WARN]: Could not parse config; skipping
13726Could not validate argument '' at [0]
13727[12:21:15] [Client thread/ERROR]: Rough Mobs Revamped: error on creating the mainhand enchantment pool! Invalid format for line: "" Please change to enchantment;probability;dimensionID
13728[12:21:15] [Client thread/ERROR]: Rough Mobs Revamped: error on creating the offhand enchantment pool! Invalid format for line: "" Please change to enchantment;probability;dimensionID
13729[12:21:15] [Client thread/ERROR]: Rough Mobs Revamped: error on creating the mainhand enchantment pool! Invalid format for line: "" Please change to enchantment;probability;dimensionID
13730[12:21:15] [Client thread/ERROR]: Rough Mobs Revamped: error on creating the offhand item pool! Invalid format for line: "" Please change to item;probability;meta
13731[12:21:15] [Client thread/ERROR]: Rough Mobs Revamped: error on creating the offhand enchantment pool! Invalid format for line: "" Please change to enchantment;probability;dimensionID
13732[12:21:15] [Client thread/ERROR]: Rough Mobs Revamped: error on creating the mainhand enchantment pool! Invalid format for line: "" Please change to enchantment;probability;dimensionID
13733[12:21:15] [Client thread/ERROR]: Rough Mobs Revamped: error on creating the offhand enchantment pool! Invalid format for line: "" Please change to enchantment;probability;dimensionID
13734[12:21:15] [Client thread/ERROR]: Rough Mobs Revamped: error on creating the offhand item pool! Invalid format for line: "" Please change to item;probability;meta
13735[12:21:15] [Client thread/ERROR]: Error on attribute initialization: Wrong amount of arguments:
13736[12:21:15] [Client thread/ERROR]: Error on attribute initialization: Wrong amount of arguments:
13737[12:21:15] [Client thread/ERROR]: Error on attribute initialization: Wrong amount of arguments:
13738[12:21:15] [Client thread/WARN]: .= === = ================================ = ================================================== =.
13739[12:21:15] [Client thread/WARN]: || RTG could not find realistic versions of the following biomes ||
13740[12:21:15] [Client thread/WARN]: || === = ================================ = ================================================== ||
13741[12:21:15] [Client thread/WARN]: || ID | Biome Class | Registry Name ||
13742[12:21:15] [Client thread/WARN]: || --- - -------------------------------- - -------------------------------------------------- ||
13743[12:21:15] [Client thread/WARN]: || 40 | BiomeUndergroundJungle | erebus:underground_jungle ||
13744[12:21:15] [Client thread/WARN]: || 41 | BiomeVolcanicDesert | erebus:volcanic_desert ||
13745[12:21:15] [Client thread/WARN]: || 42 | BiomeSubterraneanSavannah | erebus:subterranean_savannah ||
13746[12:21:15] [Client thread/WARN]: || 43 | BiomeElysianFields | erebus:elysian_fields ||
13747[12:21:15] [Client thread/WARN]: || 44 | BiomeUlteriorOutback | erebus:ulterior_outback ||
13748[12:21:15] [Client thread/WARN]: || 45 | BiomeFungalForest | erebus:fungal_forest ||
13749[12:21:15] [Client thread/WARN]: || 46 | BiomeSubmergedSwamp | erebus:submerged_swamp ||
13750[12:21:15] [Client thread/WARN]: || 47 | BiomeElysianForest | erebus:fields_sub_forest ||
13751[12:21:15] [Client thread/WARN]: || 48 | BiomePetrifiedForest | erebus:petrified_forest ||
13752[12:21:15] [Client thread/WARN]: || 49 | BiomeNethercraft | nether_api:nethercraft_glowing_grove ||
13753[12:21:15] [Client thread/WARN]: || 50 | BiomeInfestedPlain | srparasites:biome_parasite ||
13754[12:21:15] [Client thread/WARN]: || 51 | WoNCreepedLands | wyrmsofnyrus:creeped_lands ||
13755[12:21:15] [Client thread/WARN]: || 52 | BiomeLimbo | dimdoors:limbo ||
13756[12:21:15] [Client thread/WARN]: || 53 | BiomeBlank | dimdoors:white_void ||
13757[12:21:15] [Client thread/WARN]: || 54 | BiomeBlank | dimdoors:black_void ||
13758[12:21:15] [Client thread/WARN]: || 55 | BiomeBlank | dimdoors:dangerous_black_void ||
13759[12:21:15] [Client thread/WARN]: || 56 | BiomeDeepDank | beneath:the_beneath ||
13760[12:21:15] [Client thread/WARN]: `= === | ================================ | ================================================== =`
13761[12:21:15] [Client thread/INFO]: SimpleCore API Loading Complete!
13762[12:21:15] [Client thread/INFO]: Loading Complete!
13763[12:21:15] [Client thread/INFO]: Parsing all.stackup
13764[12:21:15] [Client thread/INFO]: Parsed 78 lines.
13765[12:21:16] [Client thread/INFO]: Entity Desync blacklist initialized
13766[12:21:16] [Client thread/INFO]: Block Dispenser block list initialized
13767[12:21:16] [Client thread/INFO]: Swing Through Grass lists initialized
13768[12:21:16] [Client thread/INFO]: Incurable Potions list initialized
13769[12:21:16] [Client thread/INFO]: Universal Tweaks post-initialized
13770[12:21:16] [Client thread/INFO]: Load Sound lists initialized
13771[12:21:16] [Client thread/INFO]: Universal Tweaks client post-initialized
13772[12:21:16] [Client thread/INFO]: Detected mod with name: srparasites, now adding 300 points to minimum evolution
13773[12:21:16] [Client thread/INFO]: Detected mod with name: roughmobsrevamped, now adding 75 points to minimum evolution
13774[12:21:16] [Client thread/INFO]: Min evo finalization: 375
13775[12:21:16] [Client thread/INFO]: TheOneProbe isn't loaded.
13776[12:21:16] [Client thread/INFO]: Start doing stupid things
13777[12:21:16] [Client thread/INFO]: CoFHCore isn't loaded.
13778[12:21:16] [Client thread/INFO]: Applying overwrite to item nethercraft:pyridium_pickaxe: pickaxe 3
13779[12:21:16] [Client thread/INFO]: Applying overwrite to item nethercraft:pyridium_axe: axe 3
13780[12:21:16] [Client thread/INFO]: Applying overwrite to item nethercraft:pyridium_shovel: shovel 3
13781[12:21:16] [Client thread/INFO]: Finished doing stupid things
13782[12:21:16] [Client thread/INFO]: Starting JEI...
13783[12:21:16] [Client thread/INFO]: Registering recipe categories...
13784[12:21:16] [Client thread/INFO]: Registering recipe categories took 29.43 ms
13785[12:21:16] [Client thread/INFO]: Registering mod plugins...
13786[12:21:17] [Client thread/INFO]: Transforming net.minecraft.enchantment.EnchantmentHelper
13787[12:21:17] [Client thread/INFO]: Applying Transformation to method (Names [getEnchantments, func_82781_a] Descriptor (Lnet/minecraft/item/ItemStack;)Ljava/util/Map;)
13788[12:21:17] [Client thread/INFO]: Located Method, patching...
13789[12:21:17] [Client thread/INFO]: Located patch target node INVOKEVIRTUAL net/minecraft/item/ItemStack.func_77986_q ()Lnet/minecraft/nbt/NBTTagList;
13790[12:21:17] [Client thread/INFO]: Patch result: true
13791[12:21:17] [Client thread/INFO]: Registered 0 anvil recipes with JEI.
13792[12:21:17] [Client thread/INFO]: Registering mod plugins took 578.0 ms
13793[12:21:17] [Client thread/INFO]: Building recipe registry...
13794[12:21:17] [Client thread/WARN]: ****************************************
13795[12:21:17] [Client thread/WARN]: ****************************************
13796[12:21:17] [Client thread/WARN]: ****************************************
13797[12:21:17] [Client thread/WARN]: ****************************************
13798[12:21:17] [Client thread/WARN]: ****************************************
13799[12:21:17] [Client thread/WARN]: ****************************************
13800[12:21:17] [Client thread/WARN]: ****************************************
13801[12:21:17] [Client thread/WARN]: ****************************************
13802[12:21:17] [Client thread/WARN]: ****************************************
13803[12:21:17] [Client thread/WARN]: ****************************************
13804[12:21:17] [Client thread/WARN]: ****************************************
13805[12:21:17] [Client thread/WARN]: ****************************************
13806[12:21:17] [Client thread/WARN]: ****************************************
13807[12:21:17] [Client thread/WARN]: ****************************************
13808[12:21:17] [Client thread/WARN]: ****************************************
13809[12:21:17] [Client thread/WARN]: ****************************************
13810[12:21:17] [Client thread/WARN]: ****************************************
13811[12:21:17] [Client thread/WARN]: ****************************************
13812[12:21:17] [Client thread/WARN]: ****************************************
13813[12:21:17] [Client thread/WARN]: ****************************************
13814[12:21:17] [Client thread/WARN]: ****************************************
13815[12:21:17] [Client thread/WARN]: ****************************************
13816[12:21:17] [Client thread/WARN]: ****************************************
13817[12:21:17] [Client thread/WARN]: ****************************************
13818[12:21:17] [Client thread/WARN]: ****************************************
13819[12:21:17] [Client thread/WARN]: ****************************************
13820[12:21:17] [Client thread/WARN]: ****************************************
13821[12:21:17] [Client thread/WARN]: ****************************************
13822[12:21:17] [Client thread/WARN]: ****************************************
13823[12:21:17] [Client thread/WARN]: ****************************************
13824[12:21:17] [Client thread/WARN]: ****************************************
13825[12:21:17] [Client thread/WARN]: ****************************************
13826[12:21:17] [Client thread/WARN]: ****************************************
13827[12:21:17] [Client thread/WARN]: ****************************************
13828[12:21:17] [Client thread/WARN]: ****************************************
13829[12:21:17] [Client thread/WARN]: ****************************************
13830[12:21:17] [Client thread/WARN]: ****************************************
13831[12:21:17] [Client thread/WARN]: ****************************************
13832[12:21:17] [Client thread/WARN]: ****************************************
13833[12:21:17] [Client thread/WARN]: ****************************************
13834[12:21:17] [Client thread/WARN]: ****************************************
13835[12:21:17] [Client thread/WARN]: ****************************************
13836[12:21:17] [Client thread/WARN]: ****************************************
13837[12:21:17] [Client thread/WARN]: ****************************************
13838[12:21:17] [Client thread/WARN]: ****************************************
13839[12:21:17] [Client thread/WARN]: ****************************************
13840[12:21:17] [Client thread/WARN]: ****************************************
13841[12:21:17] [Client thread/WARN]: ****************************************
13842[12:21:17] [Client thread/WARN]: ****************************************
13843[12:21:17] [Client thread/WARN]: ****************************************
13844[12:21:17] [Client thread/WARN]: ****************************************
13845[12:21:17] [Client thread/WARN]: ****************************************
13846[12:21:17] [Client thread/WARN]: ****************************************
13847[12:21:17] [Client thread/WARN]: ****************************************
13848[12:21:17] [Client thread/WARN]: ****************************************
13849[12:21:17] [Client thread/WARN]: ****************************************
13850[12:21:17] [Client thread/WARN]: ****************************************
13851[12:21:17] [Client thread/WARN]: ****************************************
13852[12:21:17] [Client thread/WARN]: ****************************************
13853[12:21:17] [Client thread/WARN]: ****************************************
13854[12:21:17] [Client thread/WARN]: ****************************************
13855[12:21:17] [Client thread/WARN]: ****************************************
13856[12:21:17] [Client thread/WARN]: ****************************************
13857[12:21:17] [Client thread/WARN]: ****************************************
13858[12:21:17] [Client thread/WARN]: ****************************************
13859[12:21:17] [Client thread/WARN]: ****************************************
13860[12:21:17] [Client thread/WARN]: ****************************************
13861[12:21:17] [Client thread/WARN]: ****************************************
13862[12:21:17] [Client thread/WARN]: ****************************************
13863[12:21:17] [Client thread/WARN]: ****************************************
13864[12:21:17] [Client thread/WARN]: ****************************************
13865[12:21:17] [Client thread/WARN]: ****************************************
13866[12:21:17] [Client thread/WARN]: ****************************************
13867[12:21:17] [Client thread/WARN]: ****************************************
13868[12:21:17] [Client thread/WARN]: ****************************************
13869[12:21:17] [Client thread/WARN]: ****************************************
13870[12:21:17] [Client thread/WARN]: ****************************************
13871[12:21:17] [Client thread/WARN]: ****************************************
13872[12:21:17] [Client thread/WARN]: ****************************************
13873[12:21:17] [Client thread/WARN]: ****************************************
13874[12:21:17] [Client thread/WARN]: ****************************************
13875[12:21:17] [Client thread/WARN]: ****************************************
13876[12:21:17] [Client thread/WARN]: ****************************************
13877[12:21:17] [Client thread/WARN]: ****************************************
13878[12:21:17] [Client thread/WARN]: ****************************************
13879[12:21:17] [Client thread/WARN]: ****************************************
13880[12:21:17] [Client thread/WARN]: ****************************************
13881[12:21:17] [Client thread/WARN]: ****************************************
13882[12:21:17] [Client thread/WARN]: ****************************************
13883[12:21:17] [Client thread/WARN]: ****************************************
13884[12:21:17] [Client thread/WARN]: ****************************************
13885[12:21:17] [Client thread/WARN]: ****************************************
13886[12:21:17] [Client thread/INFO]: Building recipe registry took 104.7 ms
13887[12:21:17] [Client thread/INFO]: Building ingredient list...
13888[12:21:17] [Client thread/INFO]: Building ingredient list took 35.85 ms
13889[12:21:17] [Client thread/INFO]: Building ingredient filter...
13890[12:21:17] [Client thread/INFO]: Building ingredient filter took 215.2 ms
13891[12:21:17] [Client thread/INFO]: Building bookmarks...
13892[12:21:17] [Client thread/INFO]: Building bookmarks took 4.798 ms
13893[12:21:17] [Client thread/INFO]: Building runtime...
13894[12:21:17] [Client thread/INFO]: Building runtime took 76.99 ms
13895[12:21:17] [Client thread/INFO]: Ingredients are being removed at runtime: 292 net.minecraft.item.ItemStack
13896[12:21:18] [Client thread/INFO]: Optimizing memory usage...
13897[12:21:18] [Client thread/INFO]: Optimizing memory usage took 79.33 ms
13898[12:21:18] [Client thread/INFO]: Starting JEI took 1.339 s
13899[12:21:18] [Client thread/INFO]: Found 20 tweaks to apply for stage FINISHED_LOAD. Applying...
13900[12:21:18] [Client thread/ERROR]: Error applying tweaks. Resource location minecraft:beach does not correspond to a biome! Check the output files for the correct location!
13901[12:21:18] [Client thread/INFO]: FML mod loading complete. There appear to be 2 BNBGaming mods present.
13902[12:21:18] [Client thread/INFO]: Trimming simple registries
13903[12:21:18] [Client thread/INFO]: Cleaning up LaunchClassLoader
13904[12:21:18] [Client thread/INFO]: 4155201 total strings processed. 213433 unique strings in LoliStringPool, 3941768 strings deduplicated altogether during game load.
13905[12:21:18] [Client thread/INFO]: Took 18.73 ms to canonicalize Java's FilePermission caches.
13906[12:21:19] [Client thread/INFO]: Initializing registry [Sound Registry]
13907[12:21:19] [Client thread/INFO]: Initializing registry [Acoustic Registry]
13908[12:21:19] [Client thread/INFO]: Initializing registry [Biome Registry]
13909[12:21:19] [Client thread/INFO]: Initializing registry [BlockState Registry]
13910[12:21:19] [Client thread/INFO]: Initializing registry [Footsteps Registry]
13911[12:21:19] [Client thread/INFO]: Initializing registry [Item Registry]
13912[12:21:19] [Client thread/INFO]: Initializing registry [Effects Registry]
13913[12:21:19] [Client thread/INFO]: Initializing registry [Dimension Registry]
13914[12:21:19] [Client thread/INFO]: [Sound Registry] 1526 sound events in private registry
13915[12:21:19] [Client thread/INFO]: [Acoustic Registry] 17449 cache hits during initialization
13916[12:21:19] [Client thread/INFO]: [Acoustic Registry] 16664 primitives by material generated
13917[12:21:19] [Client thread/INFO]: [Acoustic Registry] 3 primitives by sound generated
13918[12:21:19] [Client thread/INFO]: [BlockState Registry] 25534 block states processed, 17 registry entries
13919[12:21:20] [Client thread/INFO]: Reading rules from effects.json
13920[12:21:20] [Client thread/INFO]: Loaded 0 rules!
13921[12:21:20] [Client thread/INFO]: Reading rules from breakevents.json
13922[12:21:20] [Client thread/INFO]: Loaded 0 rules!
13923[12:21:20] [Client thread/INFO]: Reading rules from placeevents.json
13924[12:21:20] [Client thread/INFO]: Loaded 0 rules!
13925[12:21:20] [Client thread/INFO]: Reading rules from rightclicks.json
13926[12:21:20] [Client thread/INFO]: Loaded 0 rules!
13927[12:21:20] [Client thread/INFO]: Reading rules from leftclicks.json
13928[12:21:20] [Client thread/INFO]: Loaded 0 rules!
13929[12:21:20] [Client thread/INFO]: Starting Waila...
13930[12:21:20] [Client thread/INFO]: Gathering annotated plugins...
13931[12:21:20] [Client thread/INFO]: Gathering wrapped IMC plugins...
13932[12:21:20] [Client thread/INFO]: Registering plugins...
13933[12:21:20] [Client thread/INFO]: Registering plugin at mcp.mobius.waila.addons.core.PluginCore
13934[12:21:20] [Client thread/INFO]: Registering plugin at mcp.mobius.waila.addons.minecraft.PluginMinecraft
13935[12:21:20] [Client thread/INFO]: Registering plugin at mcp.mobius.waila.addons.capability.PluginCapability
13936[12:21:20] [Client thread/INFO]: Registering plugin at net.darkhax.orestages.compat.waila.OreTiersProvider
13937[12:21:20] [Client thread/INFO]: Registering plugin at tyra314.toolprogression.compat.waila.WailaTooltipProvider
13938[12:21:20] [Client thread/INFO]: Starting Waila took 31.88 ms
13939[12:21:20] [Client thread/INFO]: Reading spawn rules from spawn.json
13940[12:21:20] [Finalizer/WARN]: Clearing LoliStringPool 1
13941[12:21:20] [Client thread/INFO]: Reading spawn rules from summonaid.json
13942[12:21:20] [Client thread/INFO]: Reading spawn rules from potentialspawn.json
13943[12:21:20] [Client thread/INFO]: Reading spawn rules from loot.json
13944[12:21:20] [Client thread/INFO]: Reading spawn rules from experience.json
13945[12:21:21] [Client thread/INFO]: Starting model replacement for 0 blocks.
13946[12:21:21] [Client thread/INFO]: There are no block replacements. Has the mod been configured?
13947[12:21:21] [Client thread/INFO]: Model replacement finished. Took 0ms
13948[12:21:21] [Client thread/INFO]: Probe loaded successfully!
13949[12:21:22] [Client thread/INFO]: Found and removed vazkii.quark.misc.feature.AncientTomes IEventListener onAnvilUpdate from the event bus
13950[12:21:22] [Client thread/INFO]: Registering QKAncientTomeAnvilUpdate to the event bus
13951[12:21:22] [Client thread/INFO]: Tips have been reloaded. Loaded 35 tips. Took 0ms.
13952[12:21:22] [Client thread/INFO]: The game loaded in approximately 102.78 seconds
13953[12:21:23] [Client thread/INFO]: Forge Mod Loader has successfully loaded 220 mods
13954[12:21:23] [Client thread/WARN]: Skipping bad option: lastServer:
13955[12:21:23] [Client thread/WARN]: Skipping bad option: enableVsync:false
13956[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: org.lwjgl.opengl.OpenGLException: Invalid operation (1282)
13957[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at org.lwjgl.opengl.Util.checkGLError(Util.java:59)
13958[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at org.lwjgl.opengl.WindowsContextImplementation.setSwapInterval(WindowsContextImplementation.java:113)
13959[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at org.lwjgl.opengl.ContextGL.setSwapInterval(ContextGL.java:232)
13960[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at org.lwjgl.opengl.DrawableGL.setSwapInterval(DrawableGL.java:86)
13961[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at org.lwjgl.opengl.Display.setSwapInterval(Display.java:1129)
13962[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at org.lwjgl.opengl.Display.setVSyncEnabled(Display.java:1142)
13963[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at net.minecraft.client.settings.GameSettings.updateVSync(GameSettings.java:3399)
13964[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at net.minecraft.client.settings.GameSettings.func_74300_a(GameSettings.java:1250)
13965[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:389)
13966[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at net.minecraft.client.Minecraft.func_71384_a(MinecraftAccessor.java:535)
13967[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at net.minecraft.client.Minecraft.func_99999_d(MinecraftAccessor.java:6601)
13968[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at net.minecraft.client.main.Main.main(SourceFile:123)
13969[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
13970[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
13971[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
13972[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at java.lang.reflect.Method.invoke(Method.java:497)
13973[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
13974[12:21:23] [Client thread/INFO]: [net.minecraft.client.settings.GameSettings:func_74300_a:1413]: at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
13975[12:21:23] [Client thread/INFO]: OpenGL Debug: supported=OpenGL43, enabled=false
13976[12:21:23] [Client thread/ERROR]: ########## GL ERROR ##########
13977[12:21:23] [Client thread/ERROR]: @ Post startup
13978[12:21:23] [Client thread/ERROR]: 1280: Invalid enum
13979[12:21:23] [Client thread/INFO]: Narrator library for x64 successfully loaded
13980[12:21:23] [Client thread/INFO]: [FANCYMENU] Updating animation sizes..
13981[12:21:23] [Client thread/INFO]: [FANCYMENU] LOADING ANIMATION TEXTURES! THIS CAUSES THE LOADING SCREEN TO FREEZE FOR A WHILE!
13982[12:21:52] [Client thread/INFO]: [FANCYMENU] FINISHED LOADING ANIMATION TEXTURES!
13983[12:21:52] [Client thread/INFO]: Game launch took 133.833 seconds
13984[12:21:52] [Client thread/INFO]: Sledgehammer v1.12.2-2.0.26 was successfully applied!
13985[12:21:52] [Client thread/INFO]: Window size change detected! World loading screen hooks have been reapplied.
13986[12:21:54] [Client thread/INFO]: Found method net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b (FFFLnet/minecraft/client/renderer/chunk/ChunkCompileTaskGenerator;)V (matching rebuildChunk)
13987[12:21:54] [Client thread/INFO]: [BetterFoliageLoader] Applying RenderChunk block render override
13988[12:21:54] [Client thread/INFO]: [BetterFoliageLoader] Applying RenderChunk block layer override (Optifine)
13989[12:21:58] [Client thread/INFO]: Window size change detected! World loading screen hooks have been reapplied.
13990[12:22:00] [Client thread/INFO]: Changed world type to RTG
13991[12:22:03] [Client thread/INFO]: [FANCYMENU] Updating animation sizes..
13992[12:22:04] [Server thread/INFO]: Starting integrated minecraft server version 1.12.2
13993[12:22:04] [Server thread/INFO]: Generating keypair
13994[12:22:05] [Server thread/INFO]: Copying files to the world...
13995[12:22:05] [Server thread/INFO]: Generating new runtime file for the world
13996[12:22:05] [Server thread/INFO]: Loading Data For: StringTypeNode{value=World}
13997[12:22:05] [Server thread/INFO]: Copying the file 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\config\justenoughdimensions\justenoughdimensions.cfg' to the new location 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\saves\New World (39)\data\justenoughdimensions\justenoughdimensions.cfg'
13998[12:22:05] [Server thread/INFO]: Reloading the main configs from file 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\config\justenoughdimensions\justenoughdimensions.cfg'
13999[12:22:05] [Server thread/INFO]: Copying the file 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\config\justenoughdimensions\dimensions.json' to the new location 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\saves\New World (39)\data\justenoughdimensions\dimensions.json'
14000[12:22:05] [Server thread/INFO]: new dimension stack configuration file for world New World (39) sucessfully created.
14001[12:22:05] [Server thread/INFO]: Injecting existing registry data into this server instance
14002[12:22:05] [Server thread/INFO]: Applying holder lookups
14003[12:22:05] [Server thread/INFO]: Holder lookups applied
14004[12:22:05] [Server thread/WARN]: Trying layer with name: net.minecraft.world.gen.layer.GenLayerRiverMix
14005[12:22:05] [Server thread/WARN]: Removing vanilla river layer: net.minecraft.world.gen.layer.GenLayerRiverMix
14006[12:22:05] [Server thread/WARN]: @Final field field_73244_f:Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; in mixins.vintagefix.json:chunk_access.ChunkProviderServerMixin from mod unknown-owner should be final
14007[12:22:05] [Server thread/INFO]: Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@55806752)
14008[12:22:05] [Server thread/INFO]: Attempting to read config Triumph.txt
14009[12:22:06] [Server thread/INFO]: Removing Mod Advancements
14010[12:22:06] [Server thread/INFO]: Loading Custom Advancements
14011[12:22:06] [Server thread/ERROR]: Error reading script in file D:\Minecraft (Java)\Instances\TREPIDATION (GH)\.\config\triumph\script\triumph\advancements\challenges\hidden\dreadswine10.txt on line 27: No method of name setEntityType could be found.
14012[12:22:06] [Server thread/ERROR]: Error reading script in file D:\Minecraft (Java)\Instances\TREPIDATION (GH)\.\config\triumph\script\triumph\advancements\challenges\hidden\dreadswine11.txt on line 29: No method of name setEntityType could be found.
14013[12:22:06] [Server thread/ERROR]: Error reading script in file D:\Minecraft (Java)\Instances\TREPIDATION (GH)\.\config\triumph\script\triumph\advancements\challenges\hidden\dreadswine12.txt on line 31: No method of name setEntityType could be found.
14014[12:22:06] [Server thread/ERROR]: Error reading script in file D:\Minecraft (Java)\Instances\TREPIDATION (GH)\.\config\triumph\script\triumph\advancements\challenges\hidden\dreadswine2.txt on line 11: No method of name setEntityType could be found.
14015[12:22:06] [Server thread/ERROR]: Error reading script in file D:\Minecraft (Java)\Instances\TREPIDATION (GH)\.\config\triumph\script\triumph\advancements\challenges\hidden\dreadswine3.txt on line 14: No method of name setEntityType could be found.
14016[12:22:06] [Server thread/ERROR]: Error reading script in file D:\Minecraft (Java)\Instances\TREPIDATION (GH)\.\config\triumph\script\triumph\advancements\challenges\hidden\dreadswine4.txt on line 15: No method of name setEntityType could be found.
14017[12:22:06] [Server thread/ERROR]: Error reading script in file D:\Minecraft (Java)\Instances\TREPIDATION (GH)\.\config\triumph\script\triumph\advancements\challenges\hidden\dreadswine5.txt on line 17: No method of name setEntityType could be found.
14018[12:22:06] [Server thread/ERROR]: Error reading script in file D:\Minecraft (Java)\Instances\TREPIDATION (GH)\.\config\triumph\script\triumph\advancements\challenges\hidden\dreadswine6.txt on line 19: No method of name setEntityType could be found.
14019[12:22:06] [Server thread/ERROR]: Error reading script in file D:\Minecraft (Java)\Instances\TREPIDATION (GH)\.\config\triumph\script\triumph\advancements\challenges\hidden\dreadswine7.txt on line 21: No method of name setEntityType could be found.
14020[12:22:06] [Server thread/ERROR]: Error reading script in file D:\Minecraft (Java)\Instances\TREPIDATION (GH)\.\config\triumph\script\triumph\advancements\challenges\hidden\dreadswine8.txt on line 23: No method of name setEntityType could be found.
14021[12:22:06] [Server thread/ERROR]: Error reading script in file D:\Minecraft (Java)\Instances\TREPIDATION (GH)\.\config\triumph\script\triumph\advancements\challenges\hidden\dreadswine9.txt on line 25: No method of name setEntityType could be found.
14022[12:22:06] [Server thread/INFO]: Loaded 27 advancements
14023[12:22:06] [Server thread/INFO]: INFO: DynamicSurroundings FogEvent Have Been Unregistred!
14024[12:22:06] [Server thread/FATAL]: The chunk generator rtg.world.gen.ChunkGeneratorRTG did not trigger net.minecraftforge.event.terraingen.InitNoiseGensEvent during initialization!
14025Please report this issue to the mod author of the above mentionied ChunkGenerator.
14026[12:22:06] [Server thread/WARN]: Could not provide native noise fields and RNG for dimension id 0: overworld!
14027Terrain features that depend on these won't work correctly.
14028[12:22:06] [Server thread/INFO]: Better Caves config file for dimension 0 not found. Using global config...
14029[12:22:06] [Server thread/INFO]: Using block 'minecraft:lava' as lava in cave generation for dimension 0 (OVERWORLD) ...
14030[12:22:06] [Server thread/INFO]: Using block 'minecraft:water' as water in cave generation for dimension 0 (OVERWORLD) ...
14031[12:22:06] [Server thread/INFO]: Better Caves config file for dimension 0 not found. Using global config...
14032[12:22:06] [Server thread/INFO]: Using block 'minecraft:lava' as lava in cave generation for dimension 0 (OVERWORLD) ...
14033[12:22:06] [Server thread/INFO]: Using block 'minecraft:water' as water in cave generation for dimension 0 (OVERWORLD) ...
14034[12:22:07] [Server thread/INFO]: Applying config gamerules to dimension 0 (New World)
14035[12:22:07] [Server thread/INFO]: Setting difficulty of dimension 0 (New World) to HARD
14036[12:22:07] [Server thread/INFO]: Locking difficulty of dimension 0 (New World)
14037[12:22:07] [Server thread/INFO]: World Seed: 8776879955947916844
14038[12:22:07] [Server thread/INFO]: Took 14.33 ms to canonicalize Java's FilePermission caches.
14039[12:22:07] [Server thread/INFO]: Creating STANDARD weather generator for dimension [overworld]
14040[12:22:07] [Server thread/INFO]: Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@55806752)
14041[12:22:07] [Server thread/INFO]: INFO: DynamicSurroundings FogEvent Have Been Unregistred!
14042[12:22:07] [Server thread/INFO]: Applying config gamerules to dimension 1 (New World)
14043[12:22:07] [Server thread/INFO]: Took 6.820 ms to canonicalize Java's FilePermission caches.
14044[12:22:07] [Server thread/INFO]: Creating NULL weather generator for dimension [the_end]
14045[12:22:07] [Server thread/INFO]: Loading dimension 684 (New World) (net.minecraft.server.integrated.IntegratedServer@55806752)
14046[12:22:07] [Server thread/INFO]: INFO: DynamicSurroundings FogEvent Have Been Unregistred!
14047[12:22:07] [Server thread/INFO]: Applying config gamerules to dimension 684 (New World)
14048[12:22:07] [Server thread/INFO]: Took 6.939 ms to canonicalize Java's FilePermission caches.
14049[12:22:07] [Server thread/INFO]: Creating NULL weather generator for dimension [limbo]
14050[12:22:07] [Server thread/INFO]: Loading dimension 685 (New World) (net.minecraft.server.integrated.IntegratedServer@55806752)
14051[12:22:07] [Server thread/INFO]: INFO: DynamicSurroundings FogEvent Have Been Unregistred!
14052[12:22:07] [Server thread/INFO]: Applying config gamerules to dimension 685 (New World)
14053[12:22:07] [Server thread/INFO]: Took 6.997 ms to canonicalize Java's FilePermission caches.
14054[12:22:07] [Server thread/INFO]: Creating NULL weather generator for dimension [private_pockets]
14055[12:22:07] [Server thread/INFO]: Loading dimension 686 (New World) (net.minecraft.server.integrated.IntegratedServer@55806752)
14056[12:22:07] [Server thread/INFO]: INFO: DynamicSurroundings FogEvent Have Been Unregistred!
14057[12:22:07] [Server thread/INFO]: Applying config gamerules to dimension 686 (New World)
14058[12:22:07] [Server thread/INFO]: Took 6.332 ms to canonicalize Java's FilePermission caches.
14059[12:22:07] [Server thread/INFO]: Creating NULL weather generator for dimension [public_pockets]
14060[12:22:07] [Server thread/INFO]: Loading dimension 687 (New World) (net.minecraft.server.integrated.IntegratedServer@55806752)
14061[12:22:07] [Server thread/INFO]: INFO: DynamicSurroundings FogEvent Have Been Unregistred!
14062[12:22:07] [Server thread/INFO]: Applying config gamerules to dimension 687 (New World)
14063[12:22:07] [Server thread/INFO]: Took 6.245 ms to canonicalize Java's FilePermission caches.
14064[12:22:07] [Server thread/INFO]: Creating NULL weather generator for dimension [dungeon_pockets]
14065[12:22:07] [Server thread/INFO]: Loading dimension 688 (New World) (net.minecraft.server.integrated.IntegratedServer@55806752)
14066[12:22:07] [Server thread/INFO]: INFO: DynamicSurroundings FogEvent Have Been Unregistred!
14067[12:22:07] [Server thread/INFO]: Applying config gamerules to dimension 688 (New World)
14068[12:22:07] [Server thread/INFO]: Took 5.804 ms to canonicalize Java's FilePermission caches.
14069[12:22:07] [Server thread/INFO]: Creating NULL weather generator for dimension [dungeon_pockets]
14070[12:22:07] [Server thread/INFO]: Loading dimension 5 (New World) (net.minecraft.server.integrated.IntegratedServer@55806752)
14071[12:22:07] [Server thread/INFO]: INFO: DynamicSurroundings FogEvent Have Been Unregistred!
14072[12:22:07] [Server thread/INFO]: Applying config gamerules to dimension 5 (New World)
14073[12:22:07] [Server thread/INFO]: Took 5.945 ms to canonicalize Java's FilePermission caches.
14074[12:22:07] [Server thread/INFO]: Creating NULL weather generator for dimension [EREBUS]
14075[12:22:07] [Server thread/INFO]: Loading dimension 10 (New World) (net.minecraft.server.integrated.IntegratedServer@55806752)
14076[12:22:07] [Server thread/INFO]: INFO: DynamicSurroundings FogEvent Have Been Unregistred!
14077[12:22:07] [Server thread/INFO]: Applying config gamerules to dimension 10 (New World)
14078[12:22:07] [Server thread/INFO]: Took 5.805 ms to canonicalize Java's FilePermission caches.
14079[12:22:07] [Server thread/INFO]: Creating NULL weather generator for dimension [The Beneath]
14080[12:22:07] [Server thread/INFO]: Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@55806752)
14081[12:22:07] [Server thread/INFO]: INFO: DynamicSurroundings FogEvent Have Been Unregistred!
14082[12:22:07] [Server thread/INFO]: Applying config gamerules to dimension -1 (New World)
14083[12:22:07] [Server thread/INFO]: Took 6.035 ms to canonicalize Java's FilePermission caches.
14084[12:22:07] [Server thread/INFO]: Creating NULL weather generator for dimension [the_nether]
14085[12:22:07] [Server thread/INFO]: Preparing start region for level 0
14086[12:22:07] [Finalizer/WARN]: Clearing LoliStringPool 1
14087[12:22:07] [Finalizer/WARN]: Clearing LoliStringPool 1
14088[12:22:07] [Finalizer/WARN]: Clearing LoliStringPool 1
14089[12:22:07] [Finalizer/WARN]: Clearing LoliStringPool 1
14090[12:22:07] [Finalizer/WARN]: Clearing LoliStringPool 1
14091[12:22:07] [Finalizer/WARN]: Clearing LoliStringPool 1
14092[12:22:07] [Finalizer/WARN]: Clearing LoliStringPool 1
14093[12:22:07] [Finalizer/WARN]: Clearing LoliStringPool 1
14094[12:22:07] [Finalizer/WARN]: Clearing LoliStringPool 1
14095[12:22:07] [Finalizer/WARN]: Clearing LoliStringPool 1
14096[12:22:08] [Server thread/INFO]: Preparing spawn area: 4%
14097[12:22:08] [Server thread/INFO]: Patch exists for net.minecraft.pathfinding.WalkNodeProcessor
14098[12:22:08] [Server thread/INFO]: Writing class net.minecraft.pathfinding.WalkNodeProcessor with flags MAXS
14099[12:22:08] [Server thread/INFO]: CoroUtil detected Infernal Mobs Not Installed for use
14100[12:22:09] [Server thread/INFO]: Preparing spawn area: 8%
14101[12:22:10] [Server thread/INFO]: Preparing spawn area: 13%
14102[12:22:11] [Server thread/INFO]: Preparing spawn area: 18%
14103[12:22:12] [Server thread/INFO]: Preparing spawn area: 24%
14104[12:22:13] [Server thread/INFO]: Preparing spawn area: 29%
14105[12:22:14] [Server thread/INFO]: Preparing spawn area: 35%
14106[12:22:15] [Server thread/INFO]: Preparing spawn area: 40%
14107[12:22:16] [Server thread/INFO]: Preparing spawn area: 46%
14108[12:22:18] [Server thread/INFO]: Preparing spawn area: 51%
14109[12:22:19] [Server thread/INFO]: Preparing spawn area: 57%
14110[12:22:20] [Server thread/INFO]: Preparing spawn area: 63%
14111[12:22:21] [Server thread/INFO]: Preparing spawn area: 69%
14112[12:22:22] [Server thread/INFO]: Preparing spawn area: 75%
14113[12:22:23] [Server thread/INFO]: Preparing spawn area: 81%
14114[12:22:24] [Server thread/INFO]: Preparing spawn area: 87%
14115[12:22:25] [Server thread/INFO]: Preparing spawn area: 92%
14116[12:22:26] [Server thread/INFO]: Preparing spawn area: 98%
14117[12:22:27] [Server thread/INFO]: Verify Tweaks
14118[12:22:27] [Server thread/INFO]: Found and removed org.orecruncher.dsurround.server.services.EnvironmentService IEventListener tickEvent from the event bus
14119[12:22:27] [Server thread/INFO]: Teams: Server Starting
14120[12:22:27] [Server thread/INFO]: Teams: Registered server commands
14121[12:22:27] [Server thread/INFO]: Teams: Loading save data
14122[12:22:27] [Server thread/INFO]: Using alternate server main loop.
14123[12:22:27] [Server thread/INFO]: Loading Custom Functions
14124[12:22:27] [Server thread/INFO]: Loaded 8 custom command functions
14125[12:22:27] [Server thread/WARN]: UTHelp ::: Command discordrpcreload from class de.erdbeerbaerlp.discordrpc.ServerCommand incorrectly overrides compareTo: %s
14126[12:22:27] [Server thread/WARN]: UTHelp ::: Command discordrpcreload from class de.erdbeerbaerlp.discordrpc.ServerCommand incorrectly overrides compareTo: %s
14127[12:22:27] [Server thread/WARN]: UTHelp ::: Command openguiscreen from class de.keksuccino.fancymenu.commands.server.ServerOpenGuiScreenCommand incorrectly overrides compareTo: %s
14128[12:22:27] [Server thread/WARN]: UTHelp ::: Command fmvariable from class de.keksuccino.fancymenu.commands.server.ServerVariableCommand incorrectly overrides compareTo: %s
14129[12:22:27] [Server thread/WARN]: UTHelp ::: Command closeguiscreen from class de.keksuccino.fancymenu.commands.server.ServerCloseGuiScreenCommand incorrectly overrides compareTo: %s
14130[12:22:27] [Server thread/WARN]: UTHelp ::: Command discordrpcreload from class de.erdbeerbaerlp.discordrpc.ServerCommand incorrectly overrides compareTo: %s
14131[12:22:27] [Server thread/WARN]: UTHelp ::: Command srpevolution from class com.dhanantry.scapeandrunparasites.network.SRPCommandEvolution incorrectly overrides compareTo: %s
14132[12:22:27] [Server thread/WARN]: UTHelp ::: Command openguiscreen from class de.keksuccino.fancymenu.commands.server.ServerOpenGuiScreenCommand incorrectly overrides compareTo: %s
14133[12:22:27] [Server thread/WARN]: UTHelp ::: Command srpnodes from class com.dhanantry.scapeandrunparasites.network.SRPCommandNode incorrectly overrides compareTo: %s
14134[12:22:27] [Server thread/WARN]: UTHelp ::: Command reroll from class com.smashingmods.reroll.command.CommandReroll incorrectly overrides compareTo: %s
14135[12:22:27] [Server thread/WARN]: UTHelp ::: Command bnb from class com.bloodnbonesgaming.lib.command.BNBCommand incorrectly overrides compareTo: %s
14136[12:22:27] [Server thread/WARN]: UTHelp ::: Command fmvariable from class de.keksuccino.fancymenu.commands.server.ServerVariableCommand incorrectly overrides compareTo: %s
14137[12:22:27] [Server thread/WARN]: UTHelp ::: Command closeguiscreen from class de.keksuccino.fancymenu.commands.server.ServerCloseGuiScreenCommand incorrectly overrides compareTo: %s
14138[12:22:27] [Server thread/WARN]: UTHelp ::: Command srpcolonies from class com.dhanantry.scapeandrunparasites.network.SRPCommandColony incorrectly overrides compareTo: %s
14139[12:22:27] [Server thread/INFO]: CoroUtil being reinitialized
14140[12:22:27] [Server thread/INFO]: Saving gamerules of dimension 684 (New World) to config
14141[12:22:27] [Server thread/INFO]: Unloading dimension 684
14142[12:22:27] [Server thread/INFO]: Saving gamerules of dimension 685 (New World) to config
14143[12:22:27] [Server thread/INFO]: Unloading dimension 685
14144[12:22:27] [Server thread/INFO]: Saving gamerules of dimension 686 (New World) to config
14145[12:22:27] [Server thread/INFO]: Unloading dimension 686
14146[12:22:27] [Server thread/INFO]: Saving gamerules of dimension 687 (New World) to config
14147[12:22:27] [Server thread/INFO]: Unloading dimension 687
14148[12:22:27] [Server thread/INFO]: Saving gamerules of dimension 688 (New World) to config
14149[12:22:27] [Server thread/INFO]: Unloading dimension 688
14150[12:22:27] [Server thread/INFO]: Saving gamerules of dimension -1 (New World) to config
14151[12:22:27] [Server thread/INFO]: Unloading dimension -1
14152[12:22:27] [Server thread/INFO]: Changing view distance to 14, from 10
14153[12:22:28] [Netty Local Client IO #0/INFO]: Server protocol version 2
14154[12:22:28] [Netty Server IO #1/INFO]: Client protocol version 2
14155[12:22:28] [Netty Server IO #1/INFO]: Client attempting to join with 220 mods : prey@1.0.0,globalgamerules@2.2,musictriggers@1.12.2-6.3.1,bnbgamingcore@0.12.0,vanillaanvilrepair@1.1,theimpossiblelibrary@1.12.2-0.3.0,nethercraft@1.0.2,darknesslib@1.1.2,moretweaker@1.0.19,noworldgen5you@1.0.6,hitindication@1.3.1,universaltweaks@1.11.0,noarcher@1.0.0,contenttweaker@1.12.2-4.10.0,bettercaves@1.12.2,forgeendertech@1.12.2-4.5.6.1,nodami@1.3.1,ctm@MC1.12.2-1.0.2.31,reauth@4.0.7,colouredtooltips@1.0.9,hungertweaker@1.3.0,forgelin@1.8.4,randompatches@1.12.2-1.22.1.10,llibrary@1.7.20,rawinput@1.7.0,waila@1.8.26,pillar@1.2-10,betterswim@1.0.0,simpleores@**.**.**.**,enderskills@GRADLE:VERSION,blur@1.0.4-14,redstoneflux@2.1.1,chunkanimator@1.12.2-1.2,concheckrmd@1.9.5,modtweaker@4.0.19,corpsecomplex@**.**.**.**,highlighter@1.1.7,resourceloader@1.5.3,potioncore@1.9_for_1.12.2,gamestages@2.0.123,aquaacrobatics@1.15.4,betteranimals@5.5.0,triumph@3.19.2,FML@**.**.**.**,rtg@1.1.0,antighost@1.1.1,particleculling@v1.4.3,scalinghealth@1.3.37,bettermineshafts@1.12.2-2.2.1,geckolib3@3.0.30,setbonus@**.**.**.**,justenoughdimensions@1.6.0-dev.20211009.214847,rockytweaks@@VERSION@,baubleshud@5.0.2,simplyhotsprings@${version},configanytime@3.0,clienttweaks@3.1.11,quarkoddities@1,cd4017be_lib@6.5.1,ctgui@1.0.0,mowziesmobs@1.5.8,rltweaker@0.5.12,passableleavescore@1.0.0,renderlib@1.3.4,potiondescriptions@1.2.4,grue@1.8.1,rpghud@3.8.2,configmod@v1.0,smoothfont@mc1.12.2-2.1.4,jei@4.16.1.1012,bnbgaminglib@2.17.6,maleksinfinitygauntlet@1.0,loliasm@5.20,copypaste@1.1,smoothfontcore@mc1.12.2-2.1.4,champions@1.12.2-1.0.11.10,inventorytweaks@1.63+release.109.220f184,athenaeum@1.12.2-1.19.6,hungeringdarkness@1.4.1,crafttweaker@4.1.20,rebind@2.7.5,forge@14.23.5.2860,phosphor-lighting@1.12.2-0.2.9.3,dsurround@@VERSION@,cyclicmagic@1.20.12,minecraft@1.12.2,bettercombat@1.5.6,mousetweaks@2.10.1,perfectspawn@2.1,applecore@3.4.0,fw@1.6.0,rotntweaker@0.0.1,dropt@1.12.2-1.19.3,mpbasic@1.4.7,ctintegration@1.8.0,mysticstaffs@1.3-Dev-2,loottweaker@0.4.0,autoreglib@1.3-32,entityculling@6.4.3,simplecore@**.**.**.**,dimdoors@3.2.0,potionofaiming@1.0.0,biometweakercore@1.0.39,erebus@1.0.32,witherconfig@1.1.2,srparasites@1.9.1,shnv@0.0.1,discordrpc@1.3.3,appleskin@1.0.14,wyrmsofnyrus@0.5.120,betterinvisibility@1.0.1,minemenu@1.6.11,sutils@1.0,mobends@1.2.1,pdp@1.12.2-1.2.4,arrowharvest@1.12.2-1.0.3,base@3.14.0,defaultoptions@9.2.8,orestages@2.0.37,resourcereloader@**.**.**.**,roughmobsrevamped@2.3.23,chargethrower@1.0.1,creativecoredummy@1.0.0,fantasticlib@**.**.**.**,betterchat@1.4,mobdismemberment@7.0.0,tips@1.0.9,flexipause@1.1,incontrol@3.9.18,teamsmod@1.12.2-Rfinal,lttweaker@1.1.14,kleeslabs@5.4.12,darkness@0.5.0,controlling@3.0.10,enhancedvisuals@1.3.0,placebo@1.6.0,mputils@1.5.6,bookshelf@2.3.590,xporbclump@2.0,fpsreducer@mc1.12.2-1.20,chatflow@ANT:VERSION,eguilib@0.1.2,biometweaker@3.2.369,konkrete@1.6.1,fireproofitems@1.0,rotm@1.1.4,crafttweakerjei@2.0.3,aireducer@0.3.0,mtlib@3.0.7,elenaidodge2@1.1.0,multithreadednoise@0.0.2,horror_elements_mod@1.0.0,sasit@1.1.30,eyesinthedarkness@0.1.0,nether_api@1.3.0,patchouli@1.0-26,collective@3.0,passableleaves@2.0.0,customloadingscreen@1.12.2-1.5.7,materialchanger@1.0,cherishedworlds@1.12.2-1.0.1,zenutils@1.18.9,advancementscreenshot@2.0,tpp@1.0.1.1,retake@0.3,soundreloader@1.1,reroll@1.12.2-1.5.6,epicsiegemod@13.169,betteradvancements@**.**.**.**,extendedrenderer@v1.0,crafttweakerutils@0.7,zenrecipereloading@1.3.1,mixinbooter@9.1,reachfix@1.0.9,spiderstpo@1.0.3,fogger@3,defaultworldgenerator-port@1.12-2.3,mcp@9.42,artifacts@1.1.2,itemborders@1.2.0,beneath@1.7.1,custombackgrounds@1.0,timeisup@1.5.2,synlib@2.0,rlmixins@1.3.4,walljump@1.3.2,ichunutil@7.2.2,sledgehammer@1.12.2-2.0.26,recipestages@1.1.3,orelib@**.**.**.**,shutupmodelloader@1.0.0,itlt@1.0.4,fxcontrol@0.1.14,weakerspiderwebs@2.0,stackup@0.2.5,silentlib@3.0.13,baubles@1.5.2,sbetterwatersplash@1.0,creativecore@1.10.0,vintagefix@0.5.0,quark@r1.6-188,legendarytooltips@1.1.9,weeping-angels@1.12.2-46,multimob@1.0.5,performant@1.12.2-1.5,opticheck@1.12.2-1.0.1,fancymenu@2.14.9,coroutil@1.12.1-1.2.37,toolprogression@1.12.2-1.6.12,packupdater@0.1.2,dimstack@0.1.9,probe@0.1.24,effectinfo@1.0.3,nothirium@0.3.4-beta,keepequipment@1.01,soundfilters@0.12.1_for_1.12,loadmyresources@1.0.4,betterfoliage@2.4.1,primitivemobs@1.2.3a,baubleye@1.3.3
14156[12:22:28] [Netty Local Client IO #0/INFO]: Dynamic Surroundings version @VERSION@ is installed on the server
14157[12:22:28] [Netty Local Client IO #0/INFO]: For the best experience the server should be running at least version 3.5.0.0
14158[12:22:28] [Netty Server IO #1/INFO]: Skipping dimension stack synchronization for integrated server owner CalaMariGold
14159[12:22:28] [Netty Local Client IO #0/INFO]: [Netty Local Client IO #0] Client side modded connection established
14160[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14161[12:22:28] [Client thread/INFO]: Attempting to read config Triumph.txt
14162[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14163[12:22:28] [Server thread/INFO]: [Server thread] Server side modded connection established
14164[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14165[12:22:28] [Server thread/INFO]: Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@55806752)
14166[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14167[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14168[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14169[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14170[12:22:28] [Server thread/INFO]: INFO: DynamicSurroundings FogEvent Have Been Unregistred!
14171[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14172[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14173[12:22:28] [Server thread/INFO]: Applying config gamerules to dimension -1 (New World)
14174[12:22:28] [Server thread/INFO]: Took 120.1 ?s to canonicalize Java's FilePermission caches.
14175[12:22:28] [Server thread/INFO]: Creating NULL weather generator for dimension [the_nether]
14176[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14177[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14178[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14179[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14180[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14181[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14182[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14183[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14184[12:22:28] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14185[12:22:28] [Server thread/INFO]: Reading Better Caves config from file for dimension -1...
14186[12:22:28] [Server thread/ERROR]: ERROR: INVALID PROPERTY general.Enable Global Whitelist in config DIM-1_config.cfg. Skipping...
14187[12:22:28] [Server thread/INFO]: Using block 'minecraft:lava' as lava in cave generation for dimension -1 (NETHER) ...
14188[12:22:28] [Server thread/INFO]: Using block 'minecraft:lava' as water in cave generation for dimension -1 (NETHER) ...
14189[12:22:28] [Server thread/ERROR]: Data not found for CalaMariGold
14190[12:22:28] [Server thread/INFO]: CalaMariGold[local:E:90db2541] logged in with entity id 7212 at (0.5, 71.0, 0.5)
14191[12:22:28] [Server thread/INFO]: Player [CalaMariGold] connected with Dynamic Surroundings @VERSION@
14192[12:22:28] [Server thread/INFO]: CalaMariGold joined the game
14193[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14194[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14195[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14196[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14197[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14198[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14199[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14200[12:22:29] [Client thread/INFO]: INFO: DynamicSurroundings FogEvent Have Been Unregistred!
14201[12:22:29] [Client thread/INFO]: Applying config gamerules to dimension -1 (MpServer)
14202[12:22:29] [Server thread/INFO]: Set the time to 42000
14203[12:22:29] [Server thread/INFO]: Changing to rain and thunder
14204[12:22:29] [Client thread/INFO]: Took 4.267 ms to canonicalize Java's FilePermission caches.
14205[12:22:29] [Client thread/INFO]: Setting weather renderer for dimension [Nether (JED)]
14206[12:22:29] [Server thread/INFO]: Player EntityPlayerMP['CalaMariGold'/7212, l='New World', x=0.50, y=71.00, z=0.50] connected. Sending ping
14207[12:22:29] [Client thread/INFO]: Patch exists for bettercombat.mod.util.Helpers
14208[12:22:29] [Client thread/WARN]: Failed at patch BetterCombat Criticals Fix
14209[12:22:29] [Client thread/WARN]: Failed to write bettercombat.mod.util.Helpers
14210[12:22:29] [Client thread/ERROR]: Failed Patch Trace:
14211java.lang.RuntimeException: Couldn't find attackTargetEntityItem in Helpers
14212 at com.charles445.rltweaker.asm.patch.PatchBetterCombatCriticalsFix$1.patch(PatchBetterCombatCriticalsFix.java:29) ~[RLTweaker-1.12.2-0.5.12.jar:?]
14213 at com.charles445.rltweaker.asm.RLTweakerASM.doTransform(RLTweakerASM.java:158) [RLTweaker-1.12.2-0.5.12.jar:?]
14214 at com.charles445.rltweaker.asm.RLTweakerASM.transform(RLTweakerASM.java:100) [RLTweaker-1.12.2-0.5.12.jar:?]
14215 at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:256) [ASMTransformerWrapper$TransformerWrapper.class:?]
14216 at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279) [launchwrapper-1.12.jar:?]
14217 at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176) [launchwrapper-1.12.jar:?]
14218 at java.lang.ClassLoader.loadClass(ClassLoader.java:424) [?:1.8.0_51]
14219 at java.lang.ClassLoader.loadClass(ClassLoader.java:357) [?:1.8.0_51]
14220 at bettercombat.mod.client.EventHandlersClient.resetOffhandCooldown(EventHandlersClient.java:1829) [EventHandlersClient.class:1.0]
14221 at bettercombat.mod.client.EventHandlersClient.checkItemstackChangedOffhand(EventHandlersClient.java:1710) [EventHandlersClient.class:1.0]
14222 at bettercombat.mod.client.EventHandlersClient.checkItemstacksChanged(EventHandlersClient.java:1540) [EventHandlersClient.class:1.0]
14223 at bettercombat.mod.util.EventHandlers.entityJoinWorldEvent(EventHandlers.java:207) [EventHandlers.class:1.0]
14224 at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1289_EventHandlers_entityJoinWorldEvent_EntityJoinWorldEvent.invoke(.dynamic) [?:?]
14225 at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) [ASMEventHandler.class:?]
14226 at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) [EventBus.class:?]
14227 at net.minecraft.world.World.spawnEntity(World.java:1209) [amu.class:?]
14228 at net.minecraft.client.multiplayer.WorldClient.spawnEntity(WorldClient.java:259) [bsb.class:?]
14229 at net.minecraft.client.Minecraft.loadWorld(MinecraftAccessor.java:2523) [bib.class:?]
14230 at net.minecraft.client.Minecraft.loadWorld(MinecraftAccessor.java:2430) [bib.class:?]
14231 at net.minecraft.client.network.NetHandlerPlayClient.handleJoinGame(NetHandlerPlayClient.java:300) [brz.class:?]
14232 at net.minecraft.network.play.server.SPacketJoinGame.processPacket(SourceFile:76) [jh.class:?]
14233 at net.minecraft.network.play.server.SPacketJoinGame.processPacket(SourceFile:13) [jh.class:?]
14234 at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:22) [hv$1.class:?]
14235 at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_51]
14236 at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_51]
14237 at net.minecraft.util.Util.runTask(Util.java:529) [h.class:?]
14238 at net.minecraft.client.Minecraft.runGameLoop(MinecraftAccessor.java:1088) [bib.class:?]
14239 at net.minecraft.client.Minecraft.run(MinecraftAccessor.java:6614) [bib.class:?]
14240 at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?]
14241 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
14242 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
14243 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
14244 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
14245 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
14246 at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
14247[12:22:29] [Server thread/INFO]: Added new objective 'timerbonus' successfully
14248[12:22:29] [Server thread/INFO]: Player CalaMariGold joined the world for the first time!
14249[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14250[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14251[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14252[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14253[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14254[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14255[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14256[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14257[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14258[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14259[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14260[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14261[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14262[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14263[12:22:29] [Netty Local Client IO #0/INFO]: Received server authentication msg. Remote sync will be activated
14264[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14265[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14266[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14267[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14268[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14269[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14270[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14271[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14272[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14273[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14274[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14275[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14276[12:22:29] [getMouseThread/ERROR]: The jar file D:\Minecraft (Java)\Install\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar has a security seal for path net.java.games.input, but that path is defined and not secure
14277[12:22:30] [Server thread/INFO]: UpdateCheck: PENDING
14278[12:22:30] [Server thread/INFO]: [CalaMariGold: Set CalaMariGold's spawn point to (-2956, 67, -3047)]
14279[12:22:30] [Server thread/INFO]: [CalaMariGold: Game rule doWeatherCycle has been updated to false]
14280[12:22:30] [Server thread/INFO]: [CalaMariGold: Set game difficulty to Hard]
14281[12:22:30] [Server thread/INFO]: [CalaMariGold: Title command successfully executed]
14282[12:22:30] [Server thread/INFO]: [CalaMariGold: Title command successfully executed]
14283[12:22:30] [Server thread/INFO]: [CalaMariGold: Title command successfully executed]
14284[12:22:30] [Server thread/INFO]: [CalaMariGold: Played sound 'enderskills:sacrifice' to CalaMariGold]
14285[12:22:30] [Server thread/INFO]: Saving and pausing game...
14286[12:22:30] [Server thread/INFO]: Saving chunks for level 'New World'/overworld
14287[12:22:32] [Server thread/INFO]: Saving chunks for level 'New World'/the_nether
14288[12:22:32] [Server thread/INFO]: Saving chunks for level 'New World'/the_end
14289[12:22:32] [Server thread/INFO]: Saving chunks for level 'New World'/EREBUS
14290[12:22:32] [Server thread/INFO]: Saving chunks for level 'New World'/The Beneath
14291[12:22:32] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2943ms behind, skipping 19 tick(s)
14292[12:22:36] [Client thread/INFO]: Loaded 9 advancements
14293[12:22:40] [Client thread/INFO]: Facade Accessor: ConnectedTexturesAccessor
14294[12:22:40] [ForkJoinPool-2-worker-25/WARN]: Static binding violation: PRIVATE @Overwrite method func_180285_a in mixins.vintagefix.json:allocation_rate.MixinBiomeColorHelper from mod unknown-owner cannot reduce visibiliy of PUBLIC target method, visibility will be upgraded.
14295[12:22:43] [Server thread/INFO]: Saving and pausing game...
14296[12:22:43] [Server thread/INFO]: Saving chunks for level 'New World'/overworld
14297[12:22:43] [Server thread/INFO]: Saving chunks for level 'New World'/the_nether
14298[12:22:43] [Server thread/INFO]: Saving chunks for level 'New World'/the_end
14299[12:22:43] [Server thread/INFO]: Saving chunks for level 'New World'/EREBUS
14300[12:22:43] [Server thread/INFO]: Saving chunks for level 'New World'/The Beneath
14301[12:22:44] [Netty Local Client IO #0/INFO]: CLIENT: Disconnected from server, enabling all click actions
14302[12:22:44] [Client thread/INFO]: Saving gamerules of dimension -1 (MpServer) to config
14303[12:22:44] [Server thread/INFO]: updated dimension stack configuration file
14304[12:22:44] [Server thread/INFO]: Stopping server
14305[12:22:44] [Server thread/INFO]: Saving players
14306[12:22:44] [Server thread/INFO]: CalaMariGold lost connection: Disconnected
14307[12:22:44] [Server thread/INFO]: CalaMariGold left the game
14308[12:22:44] [Server thread/INFO]: Stopping singleplayer server as player logged out
14309[12:22:44] [Server thread/INFO]: Saving worlds
14310[12:22:44] [Server thread/INFO]: Saving chunks for level 'New World'/overworld
14311[12:22:44] [Server thread/INFO]: Saving chunks for level 'New World'/the_nether
14312[12:22:44] [Server thread/INFO]: Saving chunks for level 'New World'/the_end
14313[12:22:44] [Server thread/INFO]: Saving chunks for level 'New World'/EREBUS
14314[12:22:44] [Server thread/INFO]: Saving chunks for level 'New World'/The Beneath
14315[12:22:44] [Server thread/INFO]: Saving gamerules of dimension 0 (New World) to config
14316[12:22:45] [Server thread/INFO]: Saving gamerules of dimension -1 (New World) to config
14317[12:22:45] [Server thread/INFO]: Saving gamerules of dimension 1 (New World) to config
14318[12:22:45] [Server thread/INFO]: Saving gamerules of dimension 5 (New World) to config
14319[12:22:45] [Server thread/INFO]: Saving gamerules of dimension 10 (New World) to config
14320[12:22:45] [Server thread/INFO]: Unloading dimension 0
14321[12:22:45] [Server thread/INFO]: Unloading dimension -1
14322[12:22:45] [Server thread/INFO]: Unloading dimension 1
14323[12:22:45] [Server thread/INFO]: Unloading dimension 5
14324[12:22:45] [Server thread/INFO]: Unloading dimension 10
14325[12:22:45] [Server thread/INFO]: Applying holder lookups
14326[12:22:45] [Server thread/INFO]: Holder lookups applied
14327[12:22:45] [Server thread/INFO]: Reloading the main configs from file 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\config\justenoughdimensions\justenoughdimensions.cfg'
14328[12:22:45] [Client thread/INFO]: Released 1 skin textures
14329[12:22:45] [Client thread/INFO]: [FANCYMENU] Updating animation sizes..
14330[12:22:47] [Client thread/INFO]: Changed world type to RTG
14331[12:22:48] [Client thread/INFO]: [FANCYMENU] Updating animation sizes..
14332[12:22:49] [Server thread/INFO]: Starting integrated minecraft server version 1.12.2
14333[12:22:49] [Server thread/INFO]: Generating keypair
14334[12:22:50] [Server thread/INFO]: Copying files to the world...
14335[12:22:50] [Server thread/INFO]: Generating new runtime file for the world
14336[12:22:50] [Server thread/INFO]: Loading Data For: StringTypeNode{value=World}
14337[12:22:50] [Server thread/INFO]: Copying the file 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\config\justenoughdimensions\justenoughdimensions.cfg' to the new location 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\saves\New World (40)\data\justenoughdimensions\justenoughdimensions.cfg'
14338[12:22:50] [Server thread/INFO]: Reloading the main configs from file 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\config\justenoughdimensions\justenoughdimensions.cfg'
14339[12:22:50] [Server thread/INFO]: Copying the file 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\config\justenoughdimensions\dimensions.json' to the new location 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\saves\New World (40)\data\justenoughdimensions\dimensions.json'
14340[12:22:50] [Server thread/ERROR]: Encountered an unexpected exception
14341net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Nether API (nether_api)
14342
14343Caused by: java.lang.IllegalArgumentException: Could not get provider type for dimension -1, does not exist
14344 at net.minecraftforge.common.DimensionManager.getProviderType(DimensionManager.java:164) ~[DimensionManager.class:14.23.5.2860]
14345 at git.jbredwards.nether_api.mod.NetherAPI.serverAboutToStart(NetherAPI.java:89) ~[NetherAPI.class:?]
14346 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
14347 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
14348 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
14349 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
14350 at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637) ~[forge-1.12.2-14.23.5.2860.jar:?]
14351 at sun.reflect.GeneratedMethodAccessor7.invoke(Unknown Source) ~[?:?]
14352 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
14353 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
14354 at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) ~[guava-21.0.jar:?]
14355 at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) ~[guava-21.0.jar:?]
14356 at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) ~[guava-21.0.jar:?]
14357 at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) ~[guava-21.0.jar:?]
14358 at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) ~[guava-21.0.jar:?]
14359 at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) ~[guava-21.0.jar:?]
14360 at com.google.common.eventbus.EventBus.post(EventBus.java:217) ~[guava-21.0.jar:?]
14361 at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) ~[LoadController.class:?]
14362 at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) ~[LoadController.class:?]
14363 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
14364 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
14365 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
14366 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
14367 at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) ~[guava-21.0.jar:?]
14368 at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) ~[guava-21.0.jar:?]
14369 at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) ~[guava-21.0.jar:?]
14370 at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) ~[guava-21.0.jar:?]
14371 at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) ~[guava-21.0.jar:?]
14372 at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) ~[guava-21.0.jar:?]
14373 at com.google.common.eventbus.EventBus.post(EventBus.java:217) ~[guava-21.0.jar:?]
14374 at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) ~[LoadController.class:?]
14375 at net.minecraftforge.fml.common.Loader.serverAboutToStart(Loader.java:859) ~[Loader.class:?]
14376 at net.minecraftforge.fml.common.FMLCommonHandler.handleServerAboutToStart(FMLCommonHandler.java:292) ~[FMLCommonHandler.class:?]
14377 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
14378 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
14379 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
14380 at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
14381 at net.optifine.reflect.Reflector.callBoolean(Reflector.java:857) ~[Reflector.class:?]
14382 at net.minecraft.server.integrated.IntegratedServer.init(IntegratedServer.java:230) ~[chd.class:?]
14383 at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:1802) [MinecraftServer.class:?]
14384 at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51]
14385[12:22:50] [Server thread/ERROR]: This crash report has been saved to: D:\Minecraft (Java)\Instances\TREPIDATION (GH)\crash-reports\crash-2024-05-28_12.22.50-server.txt
14386[12:22:50] [Server thread/INFO]: Stopping server
14387[12:22:50] [Server thread/INFO]: Saving players
14388[12:22:50] [Server thread/INFO]: Saving worlds
14389[12:22:50] [Server thread/INFO]: Applying holder lookups
14390[12:22:50] [Server thread/INFO]: Holder lookups applied
14391[12:22:50] [Server thread/INFO]: Reloading the main configs from file 'D:\Minecraft (Java)\Instances\TREPIDATION (GH)\config\justenoughdimensions\justenoughdimensions.cfg'
14392[12:22:50] [Server thread/INFO]: The state engine was in incorrect state SERVER_ABOUT_TO_START and forced into state SERVER_STOPPED. Errors may have been discarded.
14393[12:22:50] [Client thread/INFO]: [FANCYMENU] Updating animation sizes..
14394[12:23:00] [Thread-10/INFO]: Shutting down DiscordHook.
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